---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "that’s lit"
developer_entity: "Dude Perfect"
bundle_id: "com.dudeperfect.gingerjetpack"
app_store_id: "1176482843"
google_play_id: "com.litmethod.android"
category: "Games"
primary_platform: "ios"
primary_monetization: "Free"
offline_capable: false
market_region: "US"
platforms: "iOS & Android"
app_last_updated: "2024-07-19"
report_date: "2026-06-24"
last_verified: "2026-06-24T13:40:41.048Z"
report_version: "1.0.1"
total_reviews: 336
overall_rating: 4.07
sentiment: "Mixed"
sentiment_score: 65
confidence: "low"
confidence_score: 0.65
top_praise_theme: "Strong brand connection to the creators keeps fans engaged with the core gameplay loop"
top_complaint_theme: "Unresponsive touch controls make navigating the game difficult during high-intensity moments"
top_request_theme: "Additional game modes and levels are needed to sustain long-term player interest"
review_sample_size: 49
total_review_count: 49
analyzed_review_count: 49
data_age_days: 8
intelligence_version: 3
nemesis: "Dumb Ways to Die 2: The Games"
competitor_count: 5
tags: ["games", "free", "mixed sentiment", "mobile app", "app review", "app analysis", "casual", "mobile", "gamers"]
canonical_url: "https://marlvel.ai/apps/that-s-lit"
license: "CC-BY-NC 4.0"
content_version: "v2"
---

# that’s lit App Audit

## TL;DR {#tldr}

- **Category**: Games · Free
- **Signal**: Rating 4.07 · Sentiment Mixed
- **Recent focus**: Unresponsive touch controls make navigating the game difficult during high-intensity moments (top complaint) · Strong brand connection to the creators keeps fans engaged with the core gameplay loop (top praise) · Additional game modes and levels are needed to sustain long-term player interest (top request)

> **TL;DR:** that’s lit is a games app by Dude Perfect, rated 4.07/5 by 336 users, with Mixed user sentiment (65/100), available on iOS & Android.
>
> **Marlvel.ai App Intelligence** — Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** that’s lit shows Mixed sentiment (4.07/5 from 336 reviews) — users praise strong brand connection to the creators keeps fans engaged with the core gameplay loop but report issues with unresponsive touch controls make navigating the game difficult during high-intensity moments.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 4.07/5 (336 reviews) |
| **User Mood** | Mixed |
| **Category** | Games |
| **Developer** | Dude Perfect |
| **Pricing** | Free |
| **Platforms** | iOS & Android |
| **Confidence** | Low (0.65/1.0) |
| **Data Age** | 8d |

## Metadata & Market Performance
- **Publisher:** Dude Perfect
- **Category:** Games
- **Target Audience:** Casual mobile gamers and fans of the Dude Perfect brand.
- **Platforms:** iOS & Android
- **Version Audited:** 1.0.1
- **Audit Date:** 2026-06-24
- **Signal Count:** 49 reviews analyzed
- **Confidence:** Low (0.65/1.0)
- **App Store ID (iOS):** 1176482843
- **Bundle ID:** com.dudeperfect.gingerjetpack
- **Google Play ID:** com.litmethod.android
- **Performance Trend:** Declining
- **Data Window:** Analysis based on signals collected up to 2026-06-24

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** that’s lit is a casual high-score mini-game featuring Dude Perfect branding, available on iOS and Android.
**Why users hire it:** Fans hire the game for quick, low-stakes interaction with their favorite creators, but the repetitive loop and control issues prevent it from becoming a daily habit.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Standard] Creator-led gameplay:** High-score chasing game featuring Dude Perfect branding.
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

The app maintains a niche presence in the Games category, but the 2.46 rating on Android versus 4.52 on iOS signals significant platform-specific technical debt that hinders cross-platform growth.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Free
- **Tiers:** Free app download
- **Analysis:** Monetization relies on ad-supported rewards, which currently suffer from technical friction.

<!-- section:sentiment -->
## 🟡 User Sentiment (Low Confidence: 49 of 49 reviews analyzed) {#user-sentiment}
- **Overall Rating:** 4.07/5
- **Platform Split:** iOS 4.5/5 (261 ratings) | Android 2.5/5 (75 ratings)
- **Overall Sentiment:** Mixed

### Top Praises
- **Strong brand connection to the creators keeps fans engaged with the core gameplay loop**

### Top Complaints (Impact Areas)
- **Unresponsive touch controls make navigating the game difficult during high-intensity moments**

### Top Requests (What Users Want)
- **Additional game modes and levels are needed to sustain long-term player interest**

<!-- /section:sentiment -->
<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- High-visibility creator brand association drives organic discovery

**Critical Frictions:**
- Unresponsive touch controls in the latest version
- 2.06-star rating gap between iOS and Android

**Growth Levers:**
- Adding diverse game modes to break the repetitive cycle

**Market Threats:**
- Hyper-casual physics games with faster update cadences

<!-- /section:swot -->
## Recent Changes (v2 → v3) {#recent-changes}

The analysis transitioned from a high-level overview to a critical assessment of technical friction, specifically identifying touch control failures and platform-specific rating disparities as primary growth inhibitors.

**Overall trend**: Declining
**Compared at**: 2026-06-24

### High-impact changes
- **[Declined] Emergence of critical control complaints** (sentiment) — User feedback shifted from general ad-integration issues to specific reports of unresponsive touch controls, now cited as the primary barrier to gameplay.
- **[Shifted] Critical assessment of retention loop** (positioning) — Executive summary shifted from neutral feature description to identifying a failure to convert brand association into a sustained daily habit.
- **[Added] Platform-specific technical debt** (swot) — New SWOT weakness identified: 2.06-star rating gap between iOS and Android platforms.

### Medium-impact changes
- **[Added] Competitive threat from hyper-casual sector** (swot) — New SWOT threat identified: hyper-casual physics games with faster update cadences.

<!-- section:rivals -->
## Rivals Landscape {#rivals}

> Competitive positioning identified by AI analysis of app features, category, and market signals.

### that’s lit vs Dumb Ways to Die 2: The Games — Head to Head
- **[Dumb Ways to Die 2: The Games](https://marlvel.ai/apps/au-com-metro-dumbwaystodie2)** by Metro Trains Melbourne Pty Ltd: This title dominates the casual mini-game genre with a massive, highly-engaged user base and consistent content updates.
  - **Moat strength:** High — sustainable advantage over 12 months
  - **Key differences:**
    - Features a massive library of diverse mini-games compared to the target's single-mechanic focus.
    - Maintains a strong, recognizable brand identity that drives organic discovery and long-term retention.

### Contenders (Strong Challengers)
- **[Going Balls](https://marlvel.ai/apps/com-pronetis-ironballride2)** by SUPERSONIC STUDIOS LTD [Moat: Medium]: High-velocity release cadence and hyper-casual physics-based gameplay make it a direct threat to simple, skill-based games.
  - Implements a rapid-fire level progression system that keeps players engaged through constant, bite-sized rewards.
  - Utilizes aggressive A/B testing on level design to optimize for maximum session length and retention.

### Peers (What They Do Better)
- **[Drive Ahead! Fun Vehicle Fight](https://marlvel.ai/apps/com-dodreams-crashonwheels)** by Dodreams Fairytale Company Oy: Shares the physics-based, lighthearted competitive spirit of the target app but with a vehicle-combat focus.
  - Offers real-time multiplayer combat modes that provide a deeper competitive layer than single-player high-score chasing.
  - Includes extensive vehicle customization and collection mechanics that incentivize long-term player investment.
- **[Soccer Superstar](https://marlvel.ai/apps/soccer-score-star)** by Real Free Soccer: A highly polished, gesture-based sports game that competes for the same casual, short-session gaming audience.
  - Uses intuitive swipe-to-shoot mechanics that lower the barrier to entry for casual mobile gamers.
  - Provides a satisfying sense of progression through a structured league and tournament campaign system.

### New Kids on the Block (What's Innovative)
- **[Braindom: Brain Games Test Out](https://marlvel.ai/apps/com-braindom)** by Lahana Games: Demonstrates rapid growth and high engagement through frequent content updates and a puzzle-centric approach.

<!-- /section:rivals -->
<!-- section:momentum -->
## App Momentum (Steady) {#momentum}

- Ships only performance and bug fixes.
- Last major update July 2024.

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

that’s lit is an established games app that is completely free.
With a 4.07/5 rating from 336 reviews, it shows polarized user reception.

<!-- speakable-start -->
> **Bottom Line:** that’s lit leverages strong brand equity to acquire users, but technical friction in the core control loop prevents long-term engagement, so the PM must prioritize control responsiveness over new content to stabilize the Android user base.
<!-- speakable-end -->

**Best for:** Casual mobile gamers and fans of the Dude Perfect brand.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [PIVOT] [HIGH IMPACT] Rebuild touch sensitivity logic because it is the #1 complaint theme → improve retention — *User reviews explicitly cite control responsiveness as the primary barrier to effective play.* _(trade-off: deprioritize Pause the development of new levels — control stability is the prerequisite for any gameplay expansion.)_
<!-- /section:pm-actions -->

<!-- section:feature-gaps -->
### Feature Gaps vs Competitors

- Real-time multiplayer combat (available in Drive Ahead! but missing here)
- Structured league progression (available in Soccer Superstar but missing here)
<!-- /section:feature-gaps -->

<!-- section:outlook -->
### Outlook: Mixed

The casual mini-game market is consolidating around titles with high-velocity update cadences and deep physics-based feedback loops. that’s lit remains exposed to churn because its maintenance-mode posture fails to address the control friction that drives negative sentiment on Android.

- 🔴 The latest update focuses solely on bug fixes, signaling that the app is in maintenance mode rather than active growth.
- 🔴 Persistent touch control complaints on Android erode the daily active habit, which compounds the rating drag already visible on that platform.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 4.07/5 |
| Total Reviews | 336 |
| Sentiment | Mixed (65/100) |
| Confidence | Low |
| Pricing Model | Free |
| Platforms | iOS & Android |
| Key Features | 1 analyzed |
| Trend | Declining |
| Outlook | Mixed |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **that’s lit** (this app) | 4.07/5 | Mixed | Dude Perfect |
| [Soccer Superstar](https://marlvel.ai/apps/soccer-score-star) | 4.7/5 | Excited | Real Free Soccer |
| [Going Balls](https://marlvel.ai/apps/com-pronetis-ironballride2) | 4.6/5 | Mixed | SUPERSONIC STUDIOS LTD |
| [Drive Ahead! Fun Vehicle Fight](https://marlvel.ai/apps/com-dodreams-crashonwheels) | 4.6/5 | Mixed | Dodreams Fairytale Company Oy |
| [Dumb Ways to Die 2: The Games](https://marlvel.ai/apps/au-com-metro-dumbwaystodie2) | 4.5/5 | Frustrated | Metro Trains Melbourne Pty Ltd |
| [Braindom: Brain Games Test Out](https://marlvel.ai/apps/com-braindom) | 4.7/5 | Upset | Lahana Games |

## Company Profile
- **Developer:** Dude Perfect
- **Website:** [https://www.dudeperfect.com/](https://www.dudeperfect.com/)
- **Social:** [Instagram](https://www.instagram.com/dudeperfect) · [X/Twitter](https://twitter.com/DudePerfect) · [YouTube](https://www.youtube.com/c/dudeperfect) · [TikTok](https://www.tiktok.com/@dudeperfect)

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/thats-lit/id1176482843?uo=4)
- **Google Play:** [View on Google Play](https://play.google.com/store/apps/details?id=com.litmethod.android&hl=en&gl=us)
- **Dev Site:** [Official Website](https://www.dudeperfect.com/)
- **Sources:** Developer website content, About us / company information, App store metadata, User reviews.

## Related Intel Reports
- [*Soccer Superstar*](https://marlvel.ai/apps/soccer-score-star) (Real Free Soccer) — 4.7/5 Rating | Positive Sentiment
- [*Going Balls*](https://marlvel.ai/apps/com-pronetis-ironballride2) (SUPERSONIC STUDIOS LTD) — 4.6/5 Rating | Mixed Sentiment
- [*Drive Ahead! Fun Vehicle Fight*](https://marlvel.ai/apps/com-dodreams-crashonwheels) (Dodreams Fairytale Company Oy) — 4.6/5 Rating | Mixed Sentiment
- [*Dumb Ways to Die 2: The Games*](https://marlvel.ai/apps/au-com-metro-dumbwaystodie2) (Metro Trains Melbourne Pty Ltd) — 4.5/5 Rating | Negative Sentiment
- [*Braindom: Brain Games Test Out*](https://marlvel.ai/apps/com-braindom) (Lahana Games) — 4.7/5 Rating | Terrible Sentiment
- [*Royal Match*](https://marlvel.ai/apps/royal-match) (Dream Games) — 4.7/5 Rating | Negative Sentiment
- [*YouRiding - Surf and Bodyboard*](https://marlvel.ai/apps/youriding-surf-and-bodyboard) (BoardScore, Inc.) — 4.2/5 Rating | N/A Sentiment
- [*Bejeweled Blitz*](https://marlvel.ai/apps/bejeweled-blitz) (PopCap) — 3.3/5 Rating | Negative Sentiment
- [*Stumble Guys*](https://marlvel.ai/apps/stumble-guys) (Scopely, Inc.) — 4.5/5 Rating | Mixed Sentiment
- [*Temple Run*](https://marlvel.ai/apps/temple-run) (Imangi Studios, LLC) — 4.3/5 Rating | Mixed Sentiment

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** — Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** — Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** — Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction and evidence quoting.
4. **Competitive Landscape Analysis** — Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** — Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.65/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 49
- **Data Sources:** user reviews, developer website, company about page, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 8 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/apps/that-s-lit)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.