---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Tichu Score Counter"
developer_entity: "Jubeom Yeom"
bundle_id: "com.sewookori.tichu-counter"
app_store_id: "6758114876"
google_play_id: "com.onegravity.tichucount"
category: "Games"
primary_platform: "ios"
primary_monetization: "Freemium"
offline_capable: false
market_region: "US"
platforms: "iOS & Android"
app_last_updated: "2026-02-06"
report_date: "2026-05-15"
last_verified: "2026-05-15T02:31:30.077Z"
report_version: "1.3.0"
total_reviews: 0
confidence: "low"
confidence_score: 0.2
data_age_days: 31
momentum_velocity: "zombie"
intelligence_version: 3
competitor_count: 1
tags: ["games", "freemium", "mobile app", "app review", "app analysis", "tichu", "players", "organizers"]
canonical_url: "https://marlvel.ai/intel-report/games/tichu-score-counter"
license: "CC-BY-NC 4.0"
content_version: "v2"
---

# Tichu Score Counter App Audit

## TL;DR {#tldr}

- **Category**: Games · Freemium

> **TL;DR:** Tichu Score Counter is a games app by Jubeom Yeom, available on iOS & Android.
>
> **Marlvel.ai App Intelligence** — Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Tichu Score Counter is a games app by Jubeom Yeom.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Category** | Games |
| **Developer** | Jubeom Yeom |
| **Pricing** | Freemium |
| **Platforms** | iOS & Android |
| **Confidence** | Low (0.2/1.0) |
| **Data Age** | 0d |

## Metadata & Market Performance
- **Publisher:** Jubeom Yeom
- **Category:** Games
- **Target Audience:** Tichu card game players and club organizers who require precise score tracking and performance analytics.
- **Platforms:** iOS & Android
- **Version Audited:** 1.3.0
- **Audit Date:** 2026-05-15
- **Signal Count:** 0 reviews analyzed
- **Confidence:** Low (0.2/1.0)
- **App Store ID (iOS):** 6758114876
- **Bundle ID:** com.sewookori.tichu-counter
- **Google Play ID:** com.onegravity.tichucount
- **Performance Trend:** Mixed
- **Data Window:** Analysis based on signals collected up to 2026-05-15

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** Tichu Score Counter is a digital scoring and statistics application for Tichu card game players on iOS and Android.
**Why users hire it:** Players hire the app to eliminate manual scoring errors and track long-term performance metrics, which pen-and-paper methods cannot provide.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Differentiator] Auto-Calculation Scoring:** Automated success and failure detection for Grand Tichu, Small Tichu, and Double Wins.
  * *User Intent:* Users expect intelligent, adaptive experiences that learn from their behavior.
- **[Differentiator] Statistical Analysis:** Visualized charts and data tracking for win rates and team performance.
  * *User Intent:* Users want visibility into their own performance and progress.
- **[Differentiator] TTS Voice Support:** Audio announcements for Grand and Small Tichu declarations.
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

The app occupies a specialized niche in the Games category, relying on feature-specific utility rather than chart-climbing volume. The lack of recent Android updates (last updated 2022) relative to the iOS release (2026) signals a fragmented development focus.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Freemium
- **Tiers:** Free tier with ad support, Premium tier via IAP for ad removal and unlimited player creation
- **Analysis:** Freemium model uses feature-gating for power-user tools like unlimited player profiles to drive IAP conversion.

<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- Auto-calculation logic replaces manual error-prone scoring, creating high switching costs for established clubs.
- TTS voice integration adds sensory immersion, differentiating the app from static spreadsheet alternatives.

**Critical Frictions:**
- Android version has not received updates since 2022, signaling a lack of active development.
- Freemium gating of unlimited player profiles limits adoption in large club settings.

**Growth Levers:**
- Introduce a subscription-based 'Club Manager' tier to monetize larger groups and tournament organizers.
- Expand to other trick-taking card games to capture the broader tabletop market.

**Market Threats:**
- Multi-game scorekeepers with one-time purchase models undercut the recurring value proposition of single-game apps.
- Lack of feature cadence on Android allows competitors to capture the market with more frequent updates.

<!-- /section:swot -->
## Recent Changes (v2 → v3) {#recent-changes}

The analysis shifted from a narrow focus on Tichu-specific incumbents to a broader tabletop market perspective, prioritizing tournament-level features over general maintenance.

**Overall trend**: Mixed
**Compared at**: 2026-05-15

### High-impact changes
- **[Shifted] Competitive Landscape Expansion** (positioning) — Removed the specific 'Tichu' app as the primary nemesis and added 'Game Night Score Card' as a competitor, shifting the focus to multi-game utility.
- **[Shifted] Strategic Roadmap Pivot** (positioning) — PM action items shifted from general Android audit to a specific 'Tournament Mode' investment to monetize club organizers.

### Medium-impact changes
- **[Added] New Competitive Threats** (swot) — Added threats regarding multi-game scorekeepers and one-time purchase models, which were not previously identified as primary risks.
- **[Added] Feature Gap Identification** (features) — Added 'Multi-game support' and 'One-time purchase model' to the feature gaps list, reflecting the new competitive focus.

<!-- section:whats-new -->
## What's New

- **Latest (v1.3.0, 3 months ago):** Added History Share with YouTube tutorial link and improved date-based search accuracy.
<!-- /section:whats-new -->

<!-- section:momentum -->
## App Momentum (Zombie) {#momentum}

- Released iOS version in early 2026.
- Maintained Android version since 2022.

> **Cadence:** 2 total versions · 1 majors in last 6 months · 97 days since last update · 1236 days avg between updates

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

Tichu Score Counter is an established games app that is free with in-app purchases.

<!-- speakable-start -->
> **Bottom Line:** Tichu Score Counter provides high utility for dedicated players but lacks the development velocity to defend against multi-game competitors, so the PM should prioritize platform parity and tournament-level monetization to secure the club-organizer segment.
<!-- speakable-end -->

**Best for:** Tichu card game players and club organizers who require precise score tracking and performance analytics.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [PIVOT] [MEDIUM IMPACT] Migrate Android development to a unified codebase because the 2022 update gap creates a platform-parity risk → increase retention. — *The Android platform has not been updated since 2022, creating a significant feature gap compared to the 2026 iOS release.* _(trade-off: deprioritize Pause new feature development for iOS — platform parity is a prerequisite for brand trust.)_
- [ ] [INVEST] [HIGH IMPACT] Ship a 'Tournament Mode' IAP because club organizers are the highest-value segment → increase average revenue per user. — *The current unlimited player gating is the only monetization lever, but it fails to capture the value of organized tournament play.* _(trade-off: deprioritize Deprioritize the ad-removal IAP update — tournament features provide higher growth potential.)_
<!-- /section:pm-actions -->

<!-- section:feature-gaps -->
### Feature Gaps vs Competitors

- Multi-game support (available in Game Night Score Card but missing here)
- One-time purchase model (available in Game Night Score Card but missing here)
<!-- /section:feature-gaps -->

<!-- section:outlook -->
### Outlook: Mixed

The tabletop scoring market is consolidating around multi-game utility, which puts single-game apps like Tichu Counter at a disadvantage. The PM must shift from maintenance to active tournament-focused features to prevent churn to more versatile competitors.

- 🔴 The 2022 Android update gap suggests a lack of active maintenance, which risks long-term platform abandonment by the user base.
- 🟢 The 2026 iOS release demonstrates continued interest in the Tichu niche, providing a foundation for future feature expansion.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Total Reviews | 0 |
| Confidence | Low |
| Pricing Model | Freemium |
| Platforms | iOS & Android |
| Key Features | 3 analyzed |
| Trend | Mixed |
| Outlook | Mixed |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Tichu Score Counter** (this app) | N/A/5 | N/A | Jubeom Yeom |
| [Game Night Score Card](https://marlvel.ai/intel-report/games/game-night-score-card) | 5.0/5 | N/A | MacHead |
| [Royal Match](https://marlvel.ai/intel-report/games/royal-match) | 4.7/5 | Frustrated | Dream Games |
| [Stumble Guys](https://marlvel.ai/intel-report/games/stumble-guys) | 4.5/5 | Mixed | Scopely, Inc. |
| [Temple Run](https://marlvel.ai/intel-report/games/temple-run) | 4.3/5 | N/A | Imangi Studios, LLC |
| [YouRiding - Surf and Bodyboard](https://marlvel.ai/intel-report/games/youriding-surf-and-bodyboard) | 4.2/5 | Excited | BoardScore, Inc. |

## Company Profile
- **Developer:** Jubeom Yeom
- **Website:** [https://sewookori-studio.blogspot.com/](https://sewookori-studio.blogspot.com/)

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/tichu-score-counter/id6758114876?uo=4)
- **Google Play:** [View on Google Play](https://play.google.com/store/apps/details?id=com.onegravity.tichucount&hl=en&gl=us)
- **Dev Site:** [Official Website](https://sewookori-studio.blogspot.com/)
- **Sources:** Developer website content, App store metadata.

## Related Intel Reports
- [*Game Night Score Card*](https://marlvel.ai/intel-report/games/game-night-score-card) (MacHead) — 5.0/5 Rating | N/A Sentiment
- [*Royal Match*](https://marlvel.ai/intel-report/games/royal-match) (Dream Games) — 4.7/5 Rating | Negative Sentiment
- [*Stumble Guys*](https://marlvel.ai/intel-report/games/stumble-guys) (Scopely, Inc.) — 4.5/5 Rating | Mixed Sentiment
- [*Temple Run*](https://marlvel.ai/intel-report/games/temple-run) (Imangi Studios, LLC) — 4.3/5 Rating | N/A Sentiment
- [*YouRiding - Surf and Bodyboard*](https://marlvel.ai/intel-report/games/youriding-surf-and-bodyboard) (BoardScore, Inc.) — 4.2/5 Rating | Positive Sentiment
- [*Brawl Stars*](https://marlvel.ai/intel-report/games/brawl-stars) (Supercell) — 4.5/5 Rating | Negative Sentiment
- [*Bejeweled Blitz*](https://marlvel.ai/intel-report/games/bejeweled-blitz) (PopCap) — 3.3/5 Rating | Mixed Sentiment
- [*Partymasters - Fun Idle Game*](https://marlvel.ai/intel-report/games/partymasters-fun-idle-game) (AI Games FZ) — 4.5/5 Rating | Positive Sentiment
- [*Hole.io*](https://marlvel.ai/intel-report/games/hole-io) (Voodoo) — 3.8/5 Rating | Terrible Sentiment
- [*Archero*](https://marlvel.ai/intel-report/games/archero) (HABBY) — 4.5/5 Rating | Mixed Sentiment

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** — Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** — Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** — Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction and evidence quoting.
4. **Competitive Landscape Analysis** — Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** — Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.2/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 0
- **Data Sources:** developer website, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 0 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/intel-report/games/tichu-score-counter)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.