---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "What Year Was It?"
developer_entity: "Brian Simmons"
bundle_id: "com.centrasoft.WhenWasIt"
app_store_id: "6745128395"
category: "Games"
primary_platform: "ios"
primary_monetization: "Free"
offline_capable: true
market_region: "US"
platforms: "iOS"
app_last_updated: "2025-10-24"
report_date: "2026-09-07"
last_verified: "2026-09-07T00:00:00.000Z"
report_version: "1.0.13"
total_reviews: 22
overall_rating: 5
sentiment: "Thrilled"
sentiment_score: 90
confidence: "medium"
confidence_score: 0.5
top_praise_theme: "Humorous quips following each trivia answer keep the gameplay experience lighthearted and consistently entertaining for players"
review_sample_size: 10
total_review_count: 10
analyzed_review_count: 10
data_age_days: 69
momentum_velocity: "zombie"
intelligence_version: 3
tags: ["games", "free", "thrilled sentiment", "mobile app", "app review", "app analysis", "history", "buffs", "trivia"]
canonical_url: "https://marlvel.ai/apps/what-year-was-it"
license: "CC-BY-NC 4.0"
content_version: "v2"
---

# What Year Was It? Intelligence Report

## TL;DR {#tldr}

- **Category**: Games · Free
- **Signal**: Rating 5 · Sentiment Thrilled
- **Recent focus**: Humorous quips following each trivia answer keep the gameplay experience lighthearted and consistently entertaining for players (top praise)

> **TL;DR:** What Year Was It? is a games app by Brian Simmons, rated 5/5 by 22 users, with Thrilled user sentiment (90/100), available on iOS.
>
> **Marlvel.ai App Intelligence** - Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** What Year Was It? maintains Thrilled user sentiment (5/5 from 22 reviews), with users consistently praising humorous quips following each trivia answer keep the gameplay experience lighthearted and consistently entertaining for players.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 5/5 (22 reviews) |
| **User Mood** | Thrilled |
| **Category** | Games |
| **Developer** | Brian Simmons |
| **Pricing** | Free |
| **Platforms** | iOS |
| **Confidence** | Medium (0.5/1.0) |
| **Data Age** | 69d |

## Metadata & Market Performance
- **Publisher:** Brian Simmons
- **Category:** Games
- **Target Audience:** History buffs and trivia enthusiasts seeking an ad-free, offline-capable knowledge challenge.
- **Platforms:** iOS
- **Version Reviewed:** 1.0.13
- **Report Date:** 2026-09-07
- **Signal Count:** 10 reviews analyzed
- **Confidence:** Medium (0.5/1.0)
- **App Store ID (iOS):** 6745128395
- **Bundle ID:** com.centrasoft.WhenWasIt
- **Performance Trend:** Stable
- **Data Window:** Analysis based on signals collected up to 2026-09-07

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** What Year Was It? is a trivia game for history and pop culture enthusiasts, available on iOS as an offline-capable, ad-free experience.
**Why users hire it:** The app serves users who want a distraction-free, privacy-focused knowledge challenge without the connectivity requirements or ad-interruptions common in mainstream trivia titles.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Standard] Trivia Database:** Thousands of questions covering history, pop culture, sports, and science.
- **[Differentiator] Wiki Hints:** In-game help system providing external context for trivia answers.
  * *User Intent:* Users seek enhanced value through premium features.
- **[Differentiator] Offline Play:** Full game functionality without requiring an active internet connection.
  * *User Intent:* Users want uninterrupted access without internet dependency.
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

What Year Was It? occupies a niche, ad-free position in the Games category, maintaining a 5.0-star rating across 22 reviews. The lack of updates for over 10 months suggests a static position that does not compete for chart-topping velocity.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Free
- **Tiers:** Free access to all features
- **Analysis:** The app operates on a completely free model with no ads or tracking, prioritizing user acquisition and brand authority over direct monetization.

<!-- section:sentiment -->
## 🟢 User Sentiment (Medium Confidence: 10 of 10 reviews analyzed) {#user-sentiment}
- **Overall Rating:** 5/5
- **Platform Split:** iOS 5.0/5 (22 ratings)
- **Overall Sentiment:** Thrilled

### Top Praises
- **Humorous quips following each trivia answer keep the gameplay experience lighthearted and consistently entertaining for players**
- **Granular category and era filtering allows history enthusiasts to customize their trivia sessions to personal interests**
- **Broad database of historical questions provides a challenging and educational experience for users of all ages**

<!-- /section:sentiment -->
<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- Offline-first architecture removes connectivity dependencies.
- Ad-free, tracker-free model builds high trust with privacy-conscious users.

**Growth Levers:**
- Introduce a decade-based filter to satisfy top user requests.


<!-- /section:swot -->
## Recent Changes (v2 → v3) {#recent-changes}

The app remains in a maintenance-only state with no functional updates, but the competitive narrative has shifted to emphasize privacy and offline-first utility against social-heavy trivia rivals.

**Overall trend**: Stable
**Compared at**: 2026-09-07

### High-impact changes
- **[Shifted] Privacy-First Competitive Framing** (positioning)

### Medium-impact changes
- **[Added] Formalized Maintenance Risks** (swot)
- **[Added] Social Leaderboard Gap** (features)

<!-- section:whats-new -->
## What's New

- **Latest (v1.0.13, 10 months ago):** Expanded the game database with over 150 new events.
<!-- /section:whats-new -->

<!-- section:momentum -->
## App Momentum (Zombie) {#momentum}

- Quiet 10 months, no feature releases.
- Last major release October 2025.

> **Cadence:** 1 total versions · 1 majors in last 6 months · 317 days since last update

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

What Year Was It? is a market-leading games app that is completely free.
With a 5/5 rating from 22 reviews, it delivers strong user satisfaction.

<!-- speakable-start -->
> **Bottom Line:** What Year Was It? maintains a loyal niche through its ad-free design, but the 10-month development silence threatens its long-term relevance. A targeted update adding decade-based filtering would address the primary user request and demonstrate that the product is not abandoned.
<!-- speakable-end -->

**Best for:** History buffs and trivia enthusiasts seeking an ad-free, offline-capable knowledge challenge.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [INVEST] Ship decade-based filtering because it is the top-requested feature in reviews → increase user engagement
<!-- /section:pm-actions -->

<!-- section:feature-gaps -->
### Feature Gaps vs Competitors


- Social leaderboards (available in Trivia Crack but absent here)
<!-- /section:feature-gaps -->

<!-- section:outlook -->
### Outlook: Stable

The trivia market is consolidating around apps with frequent live-ops and social features, leaving What Year Was It? in a static, albeit high-trust, position. Without a return to a regular update cadence, the app will likely see a slow decline in relevance as the content database ages.

- 🔴 The 10-month development silence suggests a maintenance-only posture, which risks losing the current user base to more active trivia competitors.
- 🟢 The 5.0-star rating indicates high satisfaction with the core trivia database, providing a solid foundation for future feature expansion.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 5/5 |
| Total Reviews | 22 |
| Sentiment | Thrilled (90/100) |
| Confidence | Medium |
| Pricing Model | Free |
| Platforms | iOS |
| Key Features | 3 analyzed |
| Trend | Stable |
| Outlook | Stable |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **What Year Was It?** (this app) | 5/5 | Thrilled | Brian Simmons |
| [Bingo Cash - Win Real Money](https://marlvel.ai/apps/bingo-cash) | 4.7/5 | Excited | Papaya Gaming |
| [Royal Match](https://marlvel.ai/apps/royal-match) | 4.7/5 | n/a | Dream Games |
| [Archero](https://marlvel.ai/apps/archero) | 4.5/5 | N/A | HABBY |
| [Bejeweled Blitz](https://marlvel.ai/apps/bejeweled-blitz) | 3.3/5 | n/a | PopCap |
| [Brawl Stars](https://marlvel.ai/apps/brawl-stars) | 4.5/5 | n/a | Supercell |

## Company Profile
- **Developer:** Brian Simmons
- **Website:** [https://www.centrasoft.com/yearapp/index.html](https://www.centrasoft.com/yearapp/index.html)

## Data Sources & Links
- **App Store ID:** 6745128395
- **Dev Site:** [Official Website](https://www.centrasoft.com/yearapp/index.html)
- **Sources:** Developer website content, App store metadata, User reviews.

## Related Intel Reports
- [*Bingo Cash - Win Real Money*](https://marlvel.ai/apps/bingo-cash) (Papaya Gaming) · 4.7/5 Rating | Positive Sentiment
- [*Royal Match*](https://marlvel.ai/apps/royal-match) (Dream Games) · 4.7/5 Rating
- [*Archero*](https://marlvel.ai/apps/archero) (HABBY) · 4.5/5 Rating
- [*Bejeweled Blitz*](https://marlvel.ai/apps/bejeweled-blitz) (PopCap) · 3.3/5 Rating
- [*Brawl Stars*](https://marlvel.ai/apps/brawl-stars) (Supercell) · 4.5/5 Rating
- [*Golf Battle*](https://marlvel.ai/apps/golf-battle) (Miniclip.com) · 4.7/5 Rating
- [*Hole.io*](https://marlvel.ai/apps/hole-io) (Voodoo) · 3.9/5 Rating
- [*Partymasters - Fun Idle Game*](https://marlvel.ai/apps/partymasters-fun-idle-game) (AI Games FZ) · 4.5/5 Rating | Positive Sentiment
- [*Stumble Guys*](https://marlvel.ai/apps/stumble-guys) (Scopely, Inc.) · 4.6/5 Rating
- [*Temple Run*](https://marlvel.ai/apps/temple-run) (Imangi Studios, LLC) · 4.3/5 Rating

## Frequently Asked Questions {#faq}

### Is What Year Was It? suitable for casual players?

Yes, the app is designed for trivia lovers of all levels, featuring multiple-choice answers that make it accessible for casual play.

### How does What Year Was It? compare to Trivia Crack?

What Year Was It? focuses on a private, ad-free, offline experience, whereas Trivia Crack relies on social connectivity and frequent online-only events.

### Does the app contain ads or tracking?

No, the app is marketed as completely ad-free and does not track user data, prioritizing a private experience.

### What is a good alternative for social trivia?

If you prefer social features and competitive leaderboards, Trivia Crack is a widely used alternative in the trivia category.

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** - Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** - Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** - Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction into synthesised themes (no verbatim quotes).
4. **Competitive Landscape Analysis** - Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** - Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.5/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 10
- **Data Sources:** user reviews, developer website, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 69 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/apps/what-year-was-it)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.