---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "WhoLiked? - Guess Who Liked it"
developer_entity: "IRL Apps"
bundle_id: "co.jointhequest.wholiked"
app_store_id: "6742410648"
category: "Games"
primary_platform: "ios"
primary_monetization: "Freemium"
offline_capable: false
market_region: "US"
platforms: "iOS & Android"
app_last_updated: "2026-04-09"
report_date: "2026-07-29"
last_verified: "2026-07-29T00:00:00.000Z"
report_version: "1.3.0"
total_reviews: 9972
overall_rating: 4.4
sentiment: "Upset"
sentiment_score: 15
confidence: "high"
confidence_score: 0.8
top_praise_theme: "The core social guessing mechanic provides genuine entertainment value when playing with friends in real time"
top_complaint_theme: "TikTok account integration fails to recognize valid activity, locking users out of game modes incorrectly"
review_sample_size: 99
total_review_count: 99
analyzed_review_count: 63
data_age_days: 19
momentum_velocity: "maintenance"
intelligence_version: 5
competitor_count: 3
tags: ["games", "freemium", "upset sentiment", "mobile app", "app review", "app analysis", "social", "groups,", "friends,"]
canonical_url: "https://marlvel.ai/apps/wholiked-guess-likes-reposts"
license: "CC-BY-NC 4.0"
content_version: "v2"
---

# WhoLiked? - Guess Who Liked it Intelligence Report

## TL;DR {#tldr}

- **Category**: Games · Freemium
- **Signal**: Rating 4.38 · Sentiment Upset
- **Recent focus**: TikTok account integration fails to recognize valid activity, locking users out of game modes incorrectly (top complaint) · The core social guessing mechanic provides genuine entertainment value when playing with friends in real time (top praise)

> **TL;DR:** WhoLiked? - Guess Who Liked it is a games app by IRL Apps, rated 4.38/5 by 10K users, with Upset user sentiment (15/100), available on iOS & Android.
>
> **Marlvel.ai App Intelligence** - Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** WhoLiked? - Guess Who Liked it faces Upset user sentiment (4.38/5 from 10K reviews), with users reporting tiktok account integration fails to recognize valid activity, locking users out of game modes incorrectly as the primary concern.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 4.38/5 (10K reviews) |
| **User Mood** | Upset |
| **Category** | Games |
| **Developer** | IRL Apps |
| **Pricing** | Freemium |
| **Platforms** | iOS & Android |
| **Confidence** | High (0.8/1.0) |
| **Data Age** | 19d |

## Metadata & Market Performance
- **Publisher:** IRL Apps
- **Category:** Games
- **Target Audience:** Social groups, friends, and party-goers looking for interactive icebreakers and group entertainment.
- **Platforms:** iOS & Android
- **Version Reviewed:** 1.3.0
- **Report Date:** 2026-07-29
- **Signal Count:** 99 reviews analyzed
- **Confidence:** High (0.8/1.0)
- **App Store ID (iOS):** 6742410648
- **Bundle ID:** co.jointhequest.wholiked
- **Google Play ID:** co.jointhequest.wholiked
- **Performance Trend:** Declining
- **Data Window:** Analysis based on signals collected up to 2026-07-29
- **Short Description:** Fun party group game together

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** WhoLiked? is a party game for social groups that uses liked social media content as the basis for guessing games on iOS and Android.
**Why users hire it:** The app removes the cognitive friction of choosing party activities by leveraging existing social media behavior to generate personalized, high-drama group interaction.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Differentiator] Social Media Integration:** Connects to social accounts to pull and display liked video content for group guessing games
  * *User Intent:* Users seek social connection and competitive engagement with peers.
- **[Standard] PIN-based Party Rooms:** Synchronizes game state across multiple devices using a shared room code for in-person or remote play
  * *User Intent:* Users seek social connection and competitive engagement with peers.
- **[Standard] Premium Game Modes:** Unlocks extended session lengths and additional video content categories
  * *User Intent:* Users seek enhanced value through premium features.
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

WhoLiked? maintains a #1 Free chart position in multiple European markets, yet the lack of a major update in over a year signals a maintenance-mode posture that leaves it vulnerable to higher-velocity rivals.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Freemium
- **Tiers:** Free tier with limited access, Weekly premium subscription, One-time party pass
- **Analysis:** Freemium model gates unlimited games and premium features behind a weekly subscription or a one-time party pass.

<!-- section:sentiment -->
## 🔴 User Sentiment (High Confidence: 63 of 99 reviews analyzed) {#user-sentiment}
- **Overall Rating:** 4.38/5
- **Platform Split:** iOS 4.6/5 (3K ratings) | Android 4.3/5 (7K ratings)
- **Overall Sentiment:** Upset
- **Note:** The 4.38/5 store rating reflects cumulative history, while the Upset sentiment reflects recent user reviews analyzed by our AI pipeline.

### Top Praises
- **The core social guessing mechanic provides genuine entertainment value when playing with friends in real time**

### Top Complaints (Impact Areas)

- **TikTok account integration fails to recognize valid activity, locking users out of game modes incorrectly**

<!-- /section:sentiment -->
<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- Social-guessing mechanic creates a unique group-engagement loop

**Growth Levers:**
- Localized content categories could differentiate from generic trivia rivals


<!-- /section:swot -->
## Recent Changes (v4 → v5) {#recent-changes}

The app's competitive position is increasingly defined by its inability to manage audio-visual UX and persistent account validation failures. While the core feature set remains stagnant, the emergence of specific usability requests for volume control highlights a new barrier to session retention.

**Overall trend**: Declining
**Compared at**: 2026-07-29

### High-impact changes
- **[Added] New Usability Complaint** (sentiment)

### Medium-impact changes
- **[Shifted] Competitive Landscape Re-categorization** (positioning)
- **[Shifted] Threat Definition Refinement** (swot)

<!-- section:whats-new -->
## What's New

- **Latest (v1.0.11, 1 years ago):** Maintenance update focused on bug fixes and performance improvements.
<!-- /section:whats-new -->

<!-- section:momentum -->
## App Momentum (Maintenance) {#momentum}

- Ships only maintenance-mode bug fixes.
- No major feature releases in 2026.

> **Cadence:** 9 total versions · 0 majors in last 6 months · 116 days since last update · 16 days avg between updates

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

WhoLiked? - Guess Who Liked it is a games app that is free with in-app purchases.
With a 4.38/5 rating from 10K reviews, it draws more critical themes in recent reviews than its store average suggests.

<!-- speakable-start -->
> **Bottom Line:** The current account-validation failures render the core game inaccessible, and until the sync mechanism is stabilized, the app cannot effectively convert its chart visibility into sustainable revenue.
<!-- speakable-end -->

**Best for:** Social groups, friends, and party-goers looking for interactive icebreakers and group entertainment.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [PIVOT] Rebuild TikTok account validation logic because validation errors are the #1 churn driver → restore core game access
<!-- /section:pm-actions -->

<!-- section:feature-gaps -->
### Feature Gaps vs Competitors


- Asynchronous multiplayer loops (available in Trivia Crack but missing here)
<!-- /section:feature-gaps -->

<!-- section:outlook -->
### Outlook: Declining

The casual party-game market is consolidating around titles with high-frequency live-ops and stable social-deduction loops. WhoLiked? remains exposed due to its lack of feature expansion and critical technical failures, which will likely erode its chart positions as users migrate to more reliable alternatives.

- 🔴 Persistent account validation errors prevent the majority of users from accessing core game modes, leading to high refund requests.
- 🔴 The maintenance-only release cadence fails to address critical crashes, causing long-term users to churn to higher-velocity party games.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 4.38/5 |
| Total Reviews | 10K |
| Sentiment | Upset (15/100) |
| Confidence | High |
| Pricing Model | Freemium |
| Platforms | iOS & Android |
| Key Features | 3 analyzed |
| Trend | Declining |
| Outlook | Declining |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **WhoLiked? - Guess Who Liked it** (this app) | 4.38/5 | Upset | IRL Apps |
| [Among Us!](https://marlvel.ai/apps/among-us) | 4.1/5 | Mixed | InnerSloth LLC |
| [Heads Up! Charades for Kids](https://marlvel.ai/apps/heads-up-charades-for-kids) | 4.7/5 | Mixed | Warner Bros. |
| [Trivia Crack: Smart Quiz Games](https://marlvel.ai/apps/trivia-crack-smart-quiz-games) | 4.5/5 | n/a | etermax |
| [Royal Match](https://marlvel.ai/apps/royal-match) | 4.7/5 | n/a | Dream Games |
| [Archero](https://marlvel.ai/apps/archero) | 4.5/5 | N/A | HABBY |

## Company Profile
- **Developer:** IRL Apps
- **Website:** [https://join.wholiked.com](https://join.wholiked.com)
- **Social:** [Instagram](https://www.instagram.com/googleplay) · [Facebook](https://www.facebook.com/GooglePlay) · [X/Twitter](https://twitter.com/GooglePlay) · [YouTube](https://www.youtube.com/watch)

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/wholiked-guess-likes-reposts/id6742410648?uo=4)
- **Google Play:** [View on Google Play](https://play.google.com/store/apps/details?id=co.jointhequest.wholiked&hl=en&gl=us)
- **Dev Site:** [Official Website](https://join.wholiked.com)
- **Sources:** Developer website content, About us / company information, App store metadata, User reviews.

## Related Intel Reports
- [*Among Us!*](https://marlvel.ai/apps/among-us) (InnerSloth LLC) · 4.1/5 Rating
- [*Heads Up! Charades for Kids*](https://marlvel.ai/apps/heads-up-charades-for-kids) (Warner Bros.) · 4.7/5 Rating
- [*Trivia Crack: Smart Quiz Games*](https://marlvel.ai/apps/trivia-crack-smart-quiz-games) (etermax) · 4.5/5 Rating
- [*Royal Match*](https://marlvel.ai/apps/royal-match) (Dream Games) · 4.7/5 Rating
- [*Archero*](https://marlvel.ai/apps/archero) (HABBY) · 4.5/5 Rating
- [*Bejeweled Blitz*](https://marlvel.ai/apps/bejeweled-blitz) (PopCap) · 3.3/5 Rating
- [*Brawl Stars*](https://marlvel.ai/apps/brawl-stars) (Supercell) · 4.5/5 Rating
- [*Hole.io*](https://marlvel.ai/apps/hole-io) (Voodoo) · 3.8/5 Rating
- [*Partymasters - Fun Idle Game*](https://marlvel.ai/apps/partymasters-fun-idle-game) (AI Games FZ) · 4.5/5 Rating | Positive Sentiment
- [*Stumble Guys*](https://marlvel.ai/apps/stumble-guys) (Scopely, Inc.) · 4.6/5 Rating

## Frequently Asked Questions {#faq}

### Is WhoLiked? safe for kids?

The app is rated 17+ on iOS, reflecting the social nature of the content. Parents should be aware that the game pulls content directly from friends' social media feeds, which may include unpredictable or mature videos.

### How does WhoLiked? compare to Heads Up!?

Heads Up! is a polished, multi-deck charades game with established brand recognition. WhoLiked? is a niche social-deduction game that relies on real-time social media integration to generate content, offering a more personalized but technically volatile experience.

### What is a free alternative to WhoLiked?

Among Us! offers a free-to-play social-deduction experience with significantly higher technical stability and a much larger active player base for group games.

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** - Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** - Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** - Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction into synthesised themes (no verbatim quotes).
4. **Competitive Landscape Analysis** - Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** - Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.8/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 99
- **Data Sources:** user reviews, developer website, company about page, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 19 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/apps/wholiked-guess-likes-reposts)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.