---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Dig This 2"
developer_entity: "VOODOO"
bundle_id: "se.raketspel.digthis2"
app_store_id: "1645318754"
category: "Puzzle"
primary_platform: "ios"
primary_monetization: "Freemium"
offline_capable: false
market_region: "US"
platforms: "iOS & Android"
app_last_updated: "2025-12-23"
report_date: "2026-05-04"
report_version: "1.0.22"
total_reviews: 16002
overall_rating: 4.59
sentiment: "Mixed"
sentiment_score: 55
confidence: "high"
confidence_score: 0.9
top_praise_theme: "Physics-based puzzle mechanics provide a challenging and addictive experience for casual players"
top_complaint_theme: "Excessive ad frequency disrupts the core gameplay loop and frustrates active users"
top_request_theme: "Frequent and predictable content updates are needed to maintain player retention"
review_sample_size: 121
total_review_count: 121
analyzed_review_count: 100
data_age_days: 17
momentum_velocity: "maintenance"
intelligence_version: 4
nemesis: "Sand Balls - Puzzle Game"
competitor_count: 5
tags: ["puzzle", "freemium", "mixed sentiment", "mobile app", "app review", "app analysis", "casual", "mobile", "gamers"]
canonical_url: "https://marlvel.ai/intel-report/puzzle/dig-this-2"
license: "CC-BY-NC 4.0"
content_version: "v2"
last_verified: "2026-05-04T22:21:11.585Z"
---

# Dig This 2 App Audit

## TL;DR {#tldr}

- **Category**: Puzzle · Freemium
- **Signal**: Rating 4.59 · Sentiment Mixed
- **Recent focus**: Excessive ad frequency disrupts the core gameplay loop and frustrates active users (top complaint) · Physics-based puzzle mechanics provide a challenging and addictive experience for casual players (top praise) · Frequent and predictable content updates are needed to maintain player retention (top request)

> **TL;DR:** Dig This 2 is a puzzle app by VOODOO, rated 4.59/5 by 16K users, with Mixed user sentiment (55/100), available on iOS & Android.
>
> **Marlvel.ai App Intelligence** — Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Dig This 2 shows Mixed sentiment (4.59/5 from 16K reviews) — users praise physics-based puzzle mechanics provide a challenging and addictive experience for casual players but report issues with excessive ad frequency disrupts the core gameplay loop and frustrates active users.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 4.59/5 (16K reviews) |
| **User Mood** | Mixed |
| **Category** | Puzzle |
| **Developer** | VOODOO |
| **Pricing** | Freemium |
| **Platforms** | iOS & Android |
| **Confidence** | High (0.9/1.0) |
| **Data Age** | 0d |

## Metadata & Market Performance
- **Publisher:** VOODOO
- **Category:** Puzzle
- **Target Audience:** Casual mobile gamers seeking short, logic-based puzzle sessions.
- **Platforms:** iOS & Android
- **Version Audited:** 1.0.22
- **Audit Date:** 2026-05-04
- **Signal Count:** 121 reviews analyzed
- **Confidence:** High (0.9/1.0)
- **App Store ID (iOS):** 1645318754
- **Bundle ID:** se.raketspel.digthis2
- **Google Play ID:** se.raketspel.digthis2
- **Performance Trend:** Declining
- **Data Window:** Analysis based on signals collected up to 2026-05-04
- **Short Description:** You will Dig This Too

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** Dig This 2 is a physics-based puzzle game for iOS and Android where users create paths in sand to guide balls into cups.
**Why users hire it:** Users hire the game for short, logic-based sessions that provide immediate tactile satisfaction, but the current monetization and update cadence fail to sustain long-term engagement.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Differentiator] Physics-based Path Creation:** Users draw paths in sand to guide a ball into a cup using touch input
  * *User Intent:* Users need clear guidance to understand and adopt the product quickly.
- **[Differentiator] Antigravity and Breakable Walls:** Environmental mechanics that alter ball trajectory and path accessibility
- **[Standard] Solution Hints:** Provides visual guides for completing levels when the user is stuck
  * *User Intent:* Users need clear guidance to understand and adopt the product quickly.
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

Dig This 2 maintains a high rating of 4.46 on Android and 4.67 on iOS, but the lack of content updates since the 2022 release date signals a shift toward maintenance-mode status.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Freemium
- **Tiers:** Free to play with ad support, In-app purchases available
- **Analysis:** Freemium model relies on ad-supported gameplay and in-app purchases to monetize a 1,000,000+ install base.

<!-- section:sentiment -->
## 🟡 User Sentiment (High Confidence: 100 of 121 reviews analyzed) {#user-sentiment}
- **Overall Rating:** 4.59/5
- **Platform Split:** iOS 4.7/5 (9.7K ratings) | Android 4.5/5 (6.3K ratings)
- **Overall Sentiment:** Mixed

### Top Praises
- **Physics-based puzzle mechanics provide a challenging and addictive experience for casual players**
- **One-time purchase option for ad removal significantly improves the overall user experience**

### Top Complaints (Impact Areas)
- **Excessive ad frequency disrupts the core gameplay loop and frustrates active users**
- **Lack of consistent content updates leaves long-term players waiting months for new levels**

### Top Requests (What Users Want)
- **Frequent and predictable content updates are needed to maintain player retention**

<!-- /section:sentiment -->
<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- Tactile physics engine provides a more realistic sand simulation than competitors
- 3D environment offers a more modern visual experience than 2D rivals

**Critical Frictions:**
- Excessive ad frequency after every level completion
- Stagnant content pipeline with months between level releases
- Technical bugs causing loss of purchased items

**Growth Levers:**
- Implement a meta-game layer like collection or construction to increase session depth
- Introduce optional ad-watching for hints to reduce real-money friction

**Market Threats:**
- Sand Balls' meta-game progression (city-building) siphons long-term users
- Lack of updates causes players to perceive the game as abandoned

<!-- /section:swot -->
## Recent Changes (v3 → v4) {#recent-changes}

The app has entered a maintenance-mode development cycle, resulting in a rating decline and increased user frustration regarding content stagnation and ad frequency.

**Overall trend**: Declining
**Compared at**: 2026-05-04

### High-impact changes
- **[Declined] Rating and Sentiment Erosion** (sentiment) — Rating decreased from 4.58 to 4.46, with user feedback now identifying the game as 'abandoned' due to the lack of content updates.
- **[Shifted] Formalized Maintenance Status** (positioning) — Development velocity has slowed to 0.04 releases per week, with no new content releases in 2025, confirming a shift from active growth to maintenance.

### Medium-impact changes
- **[Added] Ad-Free Purchase Option** (pricing) — User sentiment now identifies the one-time ad-removal purchase as a key factor for long-term enjoyment, contrasting with the forced ad-supported model.
- **[Added] Technical Debt and Item Loss** (swot) — New weakness identified: technical bugs causing the loss of purchased items.

<!-- section:rivals -->
## Rivals Landscape {#rivals}

> Competitive positioning identified by AI analysis of app features, category, and market signals.

### Dig This 2 vs Sand Balls - Puzzle Game — Head to Head
- **Sand Balls - Puzzle Game** by SayGames Ltd: The definitive rival in the sand-digging sub-genre, maintaining the core mechanic of carving paths through terrain to guide physics-based objects.
  - **Key differences:**
    - Extensive level library with significantly higher content volume than Dig This 2
    - Advanced meta-game featuring vehicle collection and city-building elements
    - Highly optimized physics engine for low-end device performance
  - **Where Dig This 2 wins:**
    - ✅ 3D environment offers a more tactile and modern visual experience compared to the flat 2D aesthetic of Sand Balls
    - ✅ Physics engine provides a more realistic 'sand' simulation that feels less scripted than the competitor's terrain
  - **Where Sand Balls - Puzzle Game wins:**
    - ❌ Deep meta-game progression (city-building) provides significantly higher long-term retention hooks
    - ❌ Massive content volume and frequent level updates keep the user base engaged for longer sessions
  - **Verdict:** To close the gap, Dig This 2 should prioritize a meta-game layer (e.g., collection or construction) to increase session depth, as current gameplay is technically superior but lacks the long-term retention loops of the nemesis.

### Contenders (Strong Challengers)
- **Happy Glass** by Lion Studios: A major competitor in the physics-drawing space that targets the same logic-seeking casual audience.
  - Focuses on drawing lines to support or guide objects rather than digging
  - Minimalist 2D aesthetic compared to the 3D environment of Dig This 2

### Peers (What They Do Better)
- **Pull the Pin** by Popcore GmbH: Shares the core objective of guiding colored balls into a container using physics and logic.
  - Mechanic revolves around sequence-based pin pulling rather than path creation
  - Heavier focus on color-mixing logic and obstacle avoidance
- **Cut the Rope** by ZeptoLab UK Limited: A classic physics puzzle peer that competes for the same 'short-session logic challenge' user base.
  - Timing-based rope cutting mechanics
  - Highly charismatic protagonist (Om Nom) driving long-term brand loyalty
- **[Where's My Water? 2](https://marlvel.ai/intel-report/games/where-s-my-water-2)** by Disney: The definitive 'digging' physics puzzle that established the genre, offering high-quality level design and fluid dynamics.
  - Uses fluid dynamics (water, steam, poison) instead of solid balls
  - Stronger narrative elements and recognizable IP characters

<!-- /section:rivals -->
<!-- section:whats-new -->
## What's New

- **Latest (v1.0.1, 3 years ago):** Added new levels and improved existing level designs.
<!-- /section:whats-new -->

<!-- section:momentum -->
## App Momentum (Maintenance) {#momentum}

- Ships only performance and bug fixes
- No new content releases in 2025

> **Cadence:** 5 total versions · 1 majors in last 6 months · 132 days since last update · 183 days avg between updates

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

Dig This 2 is an established puzzle app that is free with in-app purchases.
With a 4.59/5 rating from 16K reviews, it shows polarized user reception.

<!-- speakable-start -->
> **Bottom Line:** Dig This 2 holds its audience through satisfying physics, but the aggressive ad-monetization and lack of content updates drive churn, so the PM should prioritize a predictable level-release schedule to stabilize the player base.
<!-- speakable-end -->

**Best for:** Casual mobile gamers seeking short, logic-based puzzle sessions.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [INVEST] [HIGH IMPACT] Ship a consistent monthly content update cadence because the lack of levels is the #1 churn driver → increase long-term retention. — *Sentiment analysis identifies the lack of consistent content updates as a high-frequency complaint.* _(trade-off: deprioritize Pause new feature development for the core physics engine — content volume is the higher priority for retention.)_
- [ ] [PIVOT] [MEDIUM IMPACT] Pivot the ad-monetization strategy to include optional ad-watching for hints because forced ads after every level disrupt the gameplay loop → improve sentiment. — *Users report being forced to watch advertisements after every single level completion, causing high frustration.* _(trade-off: deprioritize Reduce immediate ad-impression revenue in exchange for higher daily active user retention.)_
<!-- /section:pm-actions -->

<!-- section:feature-gaps -->
### Feature Gaps vs Competitors

- Meta-game progression (available in Sand Balls but missing here)
- Extensive level library (available in Sand Balls but missing here)
<!-- /section:feature-gaps -->

<!-- section:outlook -->
### Outlook: Declining

The casual puzzle market is consolidating around titles with deep meta-game loops, leaving Dig This 2 exposed due to its stagnant content pipeline. Unless the team shifts from maintenance to a consistent release cadence, the game will continue to lose market share to rivals that offer higher long-term engagement.

- 🔴 The lack of content updates since the initial release causes players to perceive the game as abandoned, which accelerates churn among long-term users.
- 🔴 Aggressive ad frequency after every level completion disrupts the core gameplay loop, leading to negative sentiment and reduced session depth for active players.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 4.59/5 |
| Total Reviews | 16K |
| Sentiment | Mixed (55/100) |
| Confidence | High |
| Pricing Model | Freemium |
| Platforms | iOS & Android |
| Key Features | 3 analyzed |
| Trend | Declining |
| Outlook | Declining |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Dig This 2** (this app) | 4.59/5 | Mixed | VOODOO |
| [Where's My Water? 2](https://marlvel.ai/intel-report/games/where-s-my-water-2) | 4.2/5 | Mixed | Kongregate |
| [Chain 3!](https://marlvel.ai/intel-report/puzzle/chain-3) | 4.6/5 | Mixed | VOODOO |
| [Pixel Art Coloring: Art Games](https://marlvel.ai/intel-report/puzzle/pixel-art-coloring-art-games) | 4.8/5 | N/A | HDuo Fun Games |
| [Coffee Pack](https://marlvel.ai/intel-report/puzzle/coffee-pack) | 4.7/5 | Frustrated | VOODOO |
| [Color Bus Trip](https://marlvel.ai/intel-report/puzzle/color-bus-trip) | 4.7/5 | Mixed | VOODOO |

## Company Profile
- **Developer:** VOODOO
- **Website:** [https://www.voodoo.io](https://www.voodoo.io)
- **Social:** [Instagram](https://www.instagram.com/voodoo.io) · [X/Twitter](https://twitter.com/voodooplatform) · [LinkedIn](https://www.linkedin.com/company/voodoo)

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/dig-this-2/id1645318754?uo=4)
- **Google Play:** [View on Google Play](https://play.google.com/store/apps/details?id=se.raketspel.digthis2&hl=en&gl=us)
- **Dev Site:** [Official Website](https://www.voodoo.io)
- **Sources:** Developer website content, About us / company information, App store metadata, User reviews.

## Related Intel Reports
- [*Where's My Water? 2*](https://marlvel.ai/intel-report/games/where-s-my-water-2) (Kongregate) — 4.2/5 Rating | Mixed Sentiment
- [*Chain 3!*](https://marlvel.ai/intel-report/puzzle/chain-3) (VOODOO) — 4.6/5 Rating | Mixed Sentiment
- [*Pixel Art Coloring: Art Games*](https://marlvel.ai/intel-report/puzzle/pixel-art-coloring-art-games) (HDuo Fun Games) — 4.8/5 Rating | N/A Sentiment
- [*Coffee Pack*](https://marlvel.ai/intel-report/puzzle/coffee-pack) (VOODOO) — 4.7/5 Rating | Negative Sentiment
- [*Color Bus Trip*](https://marlvel.ai/intel-report/puzzle/color-bus-trip) (VOODOO) — 4.7/5 Rating | Mixed Sentiment
- [*Hidden Portals 1: Extra f2p*](https://marlvel.ai/intel-report/puzzle/hidden-portals-1-extra-f2p) (Do Games Limited) — 4.7/5 Rating | N/A Sentiment
- [*Water Me Please!Brain Teaser*](https://marlvel.ai/intel-report/puzzle/water-me-please-brain-teaser) (Kiragames Co., Ltd.) — 4.5/5 Rating | Positive Sentiment
- [*Jigsawdeck Solitaire Puzzle*](https://marlvel.ai/intel-report/puzzle/jigsawdeck-solitaire-puzzle) (CanaryDroid) — 4.8/5 Rating | N/A Sentiment
- [*Memory Blocks : Tile Matching*](https://marlvel.ai/intel-report/puzzle/memory-blocks-tile-matching) (OMCDev) — 3.0/5 Rating | N/A Sentiment
- [*Find It® - Hidden Object Games*](https://marlvel.ai/intel-report/puzzle/find-it-hidden-object-games) (Guru Puzzle Game) — 4.9/5 Rating | Excellent Sentiment

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** — Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** — Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** — Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction and evidence quoting.
4. **Competitive Landscape Analysis** — Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** — Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.9/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 121
- **Data Sources:** user reviews, developer website, company about page, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 0 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/intel-report/puzzle/dig-this-2)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.