---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Dice Roller - Random Generator"
developer_entity: "Webtoweb"
bundle_id: "smart.dice.roller"
app_store_id: "1398852431"
category: "Tools"
primary_platform: "ios"
primary_monetization: "Freemium"
offline_capable: false
market_region: "US"
platforms: "iOS & Android"
app_last_updated: "2026-02-10"
report_date: "2026-05-24"
last_verified: "2026-05-24T16:01:41.968Z"
report_version: "2.3"
total_reviews: 0
confidence: "low"
confidence_score: 0.2
data_age_days: 32
momentum_velocity: "zombie"
intelligence_version: 3
nemesis: "Dice Roller!"
competitor_count: 10
tags: ["tools", "freemium", "mobile app", "app review", "app analysis", "tabletop", "gamers", "players"]
canonical_url: "https://marlvel.ai/intel-report/tools/dice-roller-random-generator"
license: "CC-BY-NC 4.0"
content_version: "v2"
---

# Dice Roller - Random Generator App Audit

## TL;DR {#tldr}

- **Category**: Tools · Freemium

> **TL;DR:** Dice Roller - Random Generator is a tools app by Webtoweb, available on iOS & Android.
>
> **Marlvel.ai App Intelligence** — Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Dice Roller - Random Generator is a tools app by Webtoweb.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Category** | Tools |
| **Developer** | Webtoweb |
| **Pricing** | Freemium |
| **Platforms** | iOS & Android |
| **Confidence** | Low (0.2/1.0) |
| **Data Age** | 0d |

## Metadata & Market Performance
- **Publisher:** Webtoweb
- **Category:** Tools
- **Target Audience:** Tabletop gamers and RPG players requiring a fast, customizable digital substitute for physical dice.
- **Platforms:** iOS & Android
- **Version Audited:** 2.3
- **Audit Date:** 2026-05-24
- **Signal Count:** 0 reviews analyzed
- **Confidence:** Low (0.2/1.0)
- **App Store ID (iOS):** 1398852431
- **Bundle ID:** smart.dice.roller
- **Google Play ID:** smart.dice.roller
- **Performance Trend:** Mixed
- **Data Window:** Analysis based on signals collected up to 2026-05-24
- **Short Description:** Fast dice roller with custom range, colors, animations, and total sum.

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** Dice Roller is a utility app for tabletop and RPG gamers that simulates dice rolls via tap or shake gestures on iOS and Android.
**Why users hire it:** Users hire this app for quick, low-friction random number generation during gaming sessions, replacing the need for physical dice management.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Standard] Multi-Dice Simulation:** Roll 1 to 50 dice simultaneously with custom range selection from 4 to 100 sides
  * *User Intent:* Users value self-expression and personalized experiences.
- **[Standard] Gesture-Based Input:** Trigger dice rolls via physical device shake or screen tap
- **[Differentiator] Visual Customization:** Adjustable dice colors, border styles, and pip/number colors
  * *User Intent:* Users value self-expression and personalized experiences.
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

The app occupies a niche utility space in the Tools category, competing against established RPG aids that offer deeper feature sets.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Freemium
- **Tiers:** Free version on Android with ads, Paid version on iOS at $0.99
- **Price:** iOS: $0.99
- **Analysis:** Hybrid monetization model using ad-supported distribution on Android and a low-cost one-time purchase on iOS.

<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- Lightweight interface enables faster gaming sessions than feature-bloated rivals
- Multi-platform availability allows for broader reach across iOS and Android segments

**Critical Frictions:**
- Lack of advanced dice-locking features limits utility for complex RPG systems
- Fragmented monetization strategy prevents a unified brand experience

**Growth Levers:**
- Integration with tabletop platforms could establish a B2B distribution channel
- Wearable companion app support addresses desk-space efficiency needs

**Market Threats:**
- Physics-based 3D dice apps set a new standard for premium category feel
- Established competitors with massive review counts create a significant social proof barrier

<!-- /section:swot -->
## Recent Changes (v2 → v3) {#recent-changes}

The intelligence report shifted focus from visual differentiation to tactical utility, identifying feature parity gaps in dice-locking and analytics as the primary threats to market position.

**Overall trend**: Mixed
**Compared at**: 2026-05-24

### High-impact changes
- **[Added] Dice-locking feature gap** (features) — The report now identifies the lack of dice-locking as a critical missing feature compared to the market leader, Dice Roller!.
- **[Shifted] Tactical utility focus** (positioning) — The executive summary shifted from highlighting visual customization to emphasizing the need for tactical depth and session-essential utility.

### Medium-impact changes
- **[Added] New competitive threats** (swot) — Added 3D physics-based apps and analytical tools as specific threats to the app's lightweight utility model.

<!-- section:rivals -->
## Rivals Landscape {#rivals}

> Competitive positioning identified by AI analysis of app features, category, and market signals.

### Dice Roller - Random Generator vs Dice Roller! — Head to Head
- **[Dice Roller!](https://marlvel.ai/intel-report/utilities/dice-roller-1)** by Harry Foster: This app is the primary market leader in the dice utility space, directly competing for the same RPG and board game user base through high-frequency usage.
  - **Key differences:**
    - Offers advanced dice locking features allowing users to keep specific results while re-rolling others
    - Provides a robust custom dice creation engine that exceeds the target's basic range selection
    - Maintains a massive user base and high review volume, creating a significant social proof barrier
  - **Where Dice Roller - Random Generator wins:**
    - ✅ Offers a more lightweight, rapid-fire interface for quick rolls without complex setup
    - ✅ Provides a more accessible, free-to-use Android experience compared to the nemesis's established ecosystem
  - **Where Dice Roller! wins:**
    - ❌ Deep feature set including dice locking and custom creation drives higher long-term user retention
    - ❌ Massive review count and high rating establish a dominant brand presence in search results
  - **Verdict:** The target should pivot toward a 'speed-first' UX strategy to capture users who find the nemesis too bloated for simple, fast-paced gaming sessions.

### Contenders (Strong Challengers)
- **[Roll My Dice](https://marlvel.ai/intel-report/utilities/roll-my-dice)** by Wych Way Studios: Competes by offering analytical depth and organization features that appeal to power users and serious tabletop gamers.
  - Provides detailed dice statistics and history tracking, offering insights that the target app currently lacks
  - Includes a custom symbol library, allowing users to represent non-standard dice used in specific niche games
- **[Dice Bag - 3D dice](https://marlvel.ai/intel-report/utilities/dice-bag-3d-dice)** by Lost Minds: This app targets the premium segment of the dice-rolling market by utilizing 3D physics simulations to mimic real-world dice behavior.
  - Utilizes advanced 3D physics engines to provide realistic rolling outcomes rather than simple random number generation
  - Includes iPad split-view support which enhances utility for tabletop players using tablets alongside physical boards
- **[Dice Roller Pro!](https://marlvel.ai/intel-report/utilities/dice-roller-pro)** by Vicki Partridge: A long-standing utility that competes for the same casual gaming audience by focusing on aesthetic customization and physical interaction.
  - Features a shake-to-roll interaction that provides a more tactile, immersive experience than standard button taps
  - Offers deeper aesthetic customization options for dice visuals, appealing to users prioritizing game table style

### Peers (What They Do Better)
- **[New Recruit](https://marlvel.ai/intel-report/utilities/new-recruit)** by Vincent, Gatien,Alphonse MASSIAS: A high-utility tool for wargamers that integrates dice rolling as part of a broader tournament management ecosystem.
  - Integrates directly with BattleScribe data, making it an essential tool for competitive wargaming enthusiasts
  - Provides a tournament management suite that creates a high switching cost for serious competitive players
- **[Skorer - Your Score Tracker](https://marlvel.ai/intel-report/utilities/skorer-your-score-tracker)** by Touseef Hassan Nasir: Occupies the same utility category, often used in conjunction with dice rollers during game nights.
  - Supports unlimited players and games, making it a more versatile tool for large-group social gaming
  - Includes a comprehensive game notes feature, allowing users to track session history within the app
- **[ScoreTally](https://marlvel.ai/intel-report/games/scoretally)** by David Pruitt: While primarily a scorekeeper, it overlaps with the target by serving the same tabletop gaming session utility needs.
  - Focuses on multi-round score visualization, providing a utility layer that complements the target's rolling functionality
  - Specializes in Nertz team pairing, offering niche game-specific features that the target does not address
- **[Quick Dice Roller](https://marlvel.ai/intel-report/utilities/quick-dice-roller)** by Jeff Cuscutis: A direct functional peer that focuses on the specific needs of modern tabletop RPG systems.
  - Includes native support for Daggerheart, capturing a specific, growing segment of the TTRPG community
  - Allows for complex custom dice expressions, catering to users who need more than basic range selection

### New Kids on the Block (What's Innovative)
- **[Score Counter Pro](https://marlvel.ai/intel-report/utilities/score-counter-pro)** by Inderjeet Singh: A new utility app that introduces cloud-based features to the traditional score-keeping and gaming tool space.
  - Offers real-time cloud syncing and live notifications, modernizing the standard local-only utility app experience
- **[Tally Go](https://marlvel.ai/intel-report/games/tally-go)** by ron myschuk: A recent entrant focusing on the social aspect of gaming, potentially drawing users away from simple utility apps.
  - Implements a dedicated party mode with landscape layouts designed specifically for shared tabletop interaction

<!-- /section:rivals -->
<!-- section:whats-new -->
## What's New

- **Latest (v2.3, 2 years ago):** Minor updates and general improvements.
<!-- /section:whats-new -->

<!-- section:momentum -->
## App Momentum (Zombie) {#momentum}

- Ships Android release 1.0.2.
- Maintains iOS version 2.3.

> **Cadence:** 2 total versions · 0 majors in last 6 months · 103 days since last update · 958 days avg between updates

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

Dice Roller - Random Generator is an established tools app that is free with in-app purchases.

<!-- speakable-start -->
> **Bottom Line:** The app wins on speed but loses on tactical depth, because it lacks the dice-locking features found in market-leading rivals, so the PM should prioritize feature parity to prevent churn.
<!-- speakable-end -->

**Best for:** Tabletop gamers and RPG players requiring a fast, customizable digital substitute for physical dice.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [INVEST] [HIGH IMPACT] Ship dice-locking feature because it is the top-requested utility in the category → increase retention — *Competitor analysis shows dice-locking is a standard feature in the market leader, Dice Roller!* _(trade-off: deprioritize Deprioritize the visual customization update to focus on core utility parity.)_
- [ ] [PIVOT] [MEDIUM IMPACT] Unify monetization model because split-platform pricing creates brand fragmentation → improve user trust — *The current hybrid model (paid iOS vs ad-supported Android) hinders consistent brand perception.* _(trade-off: deprioritize Pause the Android ad-revenue optimization sprint to focus on cross-platform pricing parity.)_
<!-- /section:pm-actions -->

<!-- section:feature-gaps -->
### Feature Gaps vs Competitors

- Dice locking (available in Dice Roller! but absent here)
- Detailed dice statistics (available in Roll My Dice but absent here)
- 3D physics simulation (available in Dice Bag - 3D dice but absent here)
<!-- /section:feature-gaps -->

<!-- section:outlook -->
### Outlook: Stable

The dice utility market is consolidating around apps that offer deeper tactical integration, leaving simple random-number generators exposed. The app must transition from a basic utility to a session-essential tool to maintain relevance against feature-rich entrants.

- ⚪ The latest Android release indicates active maintenance, though feature expansion remains limited compared to the competitive landscape.
- 🔴 The absence of advanced utility features like dice-locking creates a churn risk as users migrate to more capable RPG tools.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Total Reviews | 0 |
| Confidence | Low |
| Pricing Model | Freemium |
| Platforms | iOS & Android |
| Key Features | 3 analyzed |
| Trend | Mixed |
| Outlook | Stable |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Dice Roller - Random Generator** (this app) | N/A/5 | N/A | Webtoweb |
| [Dice Roller!](https://marlvel.ai/intel-report/utilities/dice-roller-1) | 4.6/5 | Excited | Harry Foster |
| [Skorer - Your Score Tracker](https://marlvel.ai/intel-report/utilities/skorer-your-score-tracker) | 4.7/5 | Excited | Touseef Hassan Nasir |
| [Roll My Dice](https://marlvel.ai/intel-report/utilities/roll-my-dice) | 4.8/5 | Excited | Wych Way Studios |
| [Dice Bag - 3D dice](https://marlvel.ai/intel-report/utilities/dice-bag-3d-dice) | 4.6/5 | N/A | Lost Minds |
| [Dice Roller Pro!](https://marlvel.ai/intel-report/utilities/dice-roller-pro) | 4.3/5 | Mixed | Vicki Partridge |

## Company Profile
- **Developer:** Webtoweb
- **Website:** [https://www.webtoweb.fr](https://www.webtoweb.fr)

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/dice-roller-random-generator/id1398852431?uo=4)
- **Google Play:** [View on Google Play](https://play.google.com/store/apps/details?id=smart.dice.roller&hl=en&gl=us)
- **Dev Site:** [Official Website](https://www.webtoweb.fr)
- **Sources:** Developer website content, App store metadata.

## Related Intel Reports
- [*Dice Roller!*](https://marlvel.ai/intel-report/utilities/dice-roller-1) (Harry Foster) — 4.6/5 Rating | Positive Sentiment
- [*Skorer - Your Score Tracker*](https://marlvel.ai/intel-report/utilities/skorer-your-score-tracker) (Touseef Hassan Nasir) — 4.7/5 Rating | Positive Sentiment
- [*Roll My Dice*](https://marlvel.ai/intel-report/utilities/roll-my-dice) (Wych Way Studios) — 4.8/5 Rating | Positive Sentiment
- [*Dice Bag - 3D dice*](https://marlvel.ai/intel-report/utilities/dice-bag-3d-dice) (Lost Minds) — 4.6/5 Rating | N/A Sentiment
- [*Dice Roller Pro!*](https://marlvel.ai/intel-report/utilities/dice-roller-pro) (Vicki Partridge) — 4.3/5 Rating | Mixed Sentiment
- [*ScoreTally*](https://marlvel.ai/intel-report/games/scoretally) (David Pruitt) — 5.0/5 Rating | Excellent Sentiment
- [*Quick Dice Roller*](https://marlvel.ai/intel-report/utilities/quick-dice-roller) (Jeff Cuscutis) — 5.0/5 Rating | N/A Sentiment
- [*New Recruit*](https://marlvel.ai/intel-report/utilities/new-recruit) (Vincent, Gatien,Alphonse MASSIAS) — 4.9/5 Rating | Positive Sentiment
- [*Score Counter Pro*](https://marlvel.ai/intel-report/utilities/score-counter-pro) (Inderjeet Singh) — N/A Rating | N/A Sentiment
- [*Tally Go*](https://marlvel.ai/intel-report/games/tally-go) (ron myschuk) — N/A Rating | N/A Sentiment

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** — Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** — Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** — Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction and evidence quoting.
4. **Competitive Landscape Analysis** — Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** — Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.2/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 0
- **Data Sources:** developer website, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 0 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/intel-report/tools/dice-roller-random-generator)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.