---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Score Count"
developer_entity: "Marek Lenart"
bundle_id: "sk.eea.ScoreCounter"
app_store_id: "532579400"
google_play_id: "ua.napps.scorekeeper"
category: "Utilities"
primary_platform: "ios"
primary_monetization: "Freemium"
offline_capable: false
market_region: "US"
platforms: "iOS & Android"
app_last_updated: "2026-05-13"
report_date: "2026-06-11"
last_verified: "2026-06-11T00:00:00.000Z"
report_version: "9.4.3"
total_reviews: 4110
overall_rating: 4.9
sentiment: "Thrilled"
sentiment_score: 85
confidence: "low"
confidence_score: 0.7
top_praise_theme: "Ad-free experience provides a clean and focused utility for tracking game scores"
top_complaint_theme: "In-app purchase prompts during gameplay interrupt the flow for users of the free version"
review_sample_size: 65
total_review_count: 65
analyzed_review_count: 60
data_age_days: 66
momentum_velocity: "maintenance"
intelligence_version: 4
competitor_count: 6
tags: ["utilities", "freemium", "thrilled sentiment", "mobile app", "app review", "app analysis", "board", "players", "requiring"]
canonical_url: "https://marlvel.ai/apps/score-count"
license: "CC-BY-NC 4.0"
content_version: "v2"
---

# Score Count Intelligence Report

## TL;DR {#tldr}

- **Category**: Utilities · Freemium
- **Signal**: Rating 4.9 · Sentiment Thrilled
- **Recent focus**: In-app purchase prompts during gameplay interrupt the flow for users of the free version (top complaint) · Ad-free experience provides a clean and focused utility for tracking game scores (top praise)

> **TL;DR:** Score Count is a utilities app by Marek Lenart, rated 4.9/5 by 4.1K users, with Thrilled user sentiment (85/100), available on iOS & Android.
>
> **Marlvel.ai App Intelligence** — Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Score Count maintains Thrilled user sentiment (4.9/5 from 4.1K reviews), with users consistently praising ad-free experience provides a clean and focused utility for tracking game scores.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 4.9/5 (4.1K reviews) |
| **User Mood** | Thrilled |
| **Category** | Utilities |
| **Developer** | Marek Lenart |
| **Pricing** | Freemium |
| **Platforms** | iOS & Android |
| **Confidence** | Low (0.7/1.0) |
| **Data Age** | 66d |

## Metadata & Market Performance
- **Publisher:** Marek Lenart
- **Category:** Utilities
- **Target Audience:** Board and card game players requiring accurate, persistent score tracking for complex game sessions.
- **Platforms:** iOS & Android
- **Version Reviewed:** 2.0
- **Report Date:** 2026-06-11
- **Signal Count:** 65 reviews analyzed
- **Confidence:** Low (0.7/1.0)
- **App Store ID (iOS):** 532579400
- **Bundle ID:** sk.eea.ScoreCounter
- **Google Play ID:** ua.napps.scorekeeper
- **Performance Trend:** Mixed
- **Data Window:** Analysis based on signals collected up to 2026-06-11

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** Score Count is a utility app for tracking board and card game scores on iOS and Android.
**Why users hire it:** Users hire the app for distraction-free, persistent score tallying, but the current monetization flow creates a social cost that disrupts the game-night experience.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Differentiator] Sequential Mode:** Enforces strict turn order for score entry.
- **[Standard] Unlimited Player/Score Tracking:** Removes the 5-player and 10-score limit.
  * *User Intent:* Users want visibility into their own performance and progress.
- **[Standard] Autosave and Session Recovery:** Automatically saves game state to local storage.
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

Score Count maintains a high rating on Android (4.9) compared to iOS (3.4), signaling that the recent Material 3 update successfully addressed platform-specific usability needs. The 4,000+ rating count on Android establishes a stable base that the iOS version lacks, creating a discovery imbalance.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Freemium
- **Tiers:** Free: 5 players, 10 scores, 2 saved games, Remove Limits: Unlimited players, scores, saved games, Extended Main Board: Sequential mode
- **Analysis:** Freemium model uses feature-gating on session capacity and advanced game modes to drive IAP conversion.

<!-- section:sentiment -->
## 🟢 User Sentiment (Low Confidence: 60 of 65 reviews analyzed) {#user-sentiment}
- **Overall Rating:** 4.9/5
- **Platform Split:** iOS 3.5/5 (15 ratings) | Android 4.9/5 (4.1K ratings)
- **Overall Sentiment:** Thrilled

### Top Praises
- **Ad-free experience provides a clean and focused utility for tracking game scores**

### Top Complaints (Impact Areas)

- **In-app purchase prompts during gameplay interrupt the flow for users of the free version**

<!-- /section:sentiment -->
<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- Ad-free interface sustains high user satisfaction
- Autosave mechanism ensures session continuity
- Multi-language support enables broad international reach

**Growth Levers:**
- Implement searchable player name database
- Add column-view for large group visibility
- Expand B2B reach through tabletop partnerships


<!-- /section:swot -->
## Recent Changes (v3 → v4) {#recent-changes}

The app is pivoting its monetization and development roadmap to address user frustration with mid-game IAP prompts and a lack of session history.

**Overall trend**: Mixed
**Compared at**: 2026-06-11

### High-impact changes
- **[Shifted] Monetization Flow Adjustment** (pricing)
- **[Declined] Emergence of Monetization Complaints** (sentiment)

### Medium-impact changes
- **[Added] Session History Gap** (swot)
- **[Shifted] Roadmap Prioritization** (features)

<!-- section:whats-new -->
## What's New

- **Latest (v9.4.3, yesterday):** Added one-tap counter reset and updated UI to Material 3.
<!-- /section:whats-new -->

<!-- section:momentum -->
## App Momentum (Maintenance) {#momentum}

- Rewrote iOS app in SwiftUI.
- Modernized Android UI to Material 3.
- Added one-tap counter reset.

> **Cadence:** 2 total versions · 2 majors in last 6 months · 1 days since last update · 42 days avg between updates

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

Score Count is a market-leading utilities app that is free with in-app purchases.
With a 4.9/5 rating from 4.1K reviews, it delivers strong user satisfaction.

<!-- speakable-start -->
> **Bottom Line:** Score Count wins on simplicity but risks losing power users to feature-rich rivals like Skorer, so the PM should prioritize round-by-round history to defend the core utility and move monetization to post-game to protect the ad-free experience.
<!-- speakable-end -->

**Best for:** Board and card game players requiring accurate, persistent score tracking for complex game sessions.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [PIVOT] Pivot IAP prompts to post-game screens because mid-game interruptions trigger churn complaints → increase session retention
<!-- /section:pm-actions -->

<!-- section:feature-gaps -->
### Feature Gaps vs Competitors


- Game notes (available in Skorer but absent here)
<!-- /section:feature-gaps -->

<!-- section:outlook -->
### Outlook: Stable

The tabletop utility market is consolidating around apps that offer comprehensive game management rather than simple counters. Score Count remains exposed to churn if it continues to gate basic usability behind mid-game prompts, so the PM must shift to a non-intrusive monetization model to sustain the current Android momentum.

- 🟢 The recent Material 3 update on Android shows active feature investment, which helps maintain the 4.9 rating baseline.
- 🔴 Intrusive IAP prompts during gameplay create a churn risk that directly undermines the app's primary ad-free value proposition.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 4.9/5 |
| Total Reviews | 4.1K |
| Sentiment | Thrilled (85/100) |
| Confidence | Low |
| Pricing Model | Freemium |
| Platforms | iOS & Android |
| Key Features | 3 analyzed |
| Trend | Mixed |
| Outlook | Stable |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Score Count** (this app) | 4.9/5 | Thrilled | Marek Lenart |
| [My Board Game Collection](https://marlvel.ai/apps/my-board-game-collection) | 4.4/5 | Excited | Tommy Uytterhaegen |
| [Sun Tracker - Sun Seeker](https://marlvel.ai/apps/sun-tracker-sun-seeker) | N/A/5 | N/A | TRUE APPS TECHNOLOGIES |
| [Dice Roller!](https://marlvel.ai/apps/dice-roller-1) | 4.6/5 | Thrilled | Harry Foster |
| [Skorer - Your Score Tracker](https://marlvel.ai/apps/skorer-your-score-tracker) | 4.7/5 | Thrilled | Touseef Hassan Nasir |
| [Dice Roller Pro!](https://marlvel.ai/apps/dice-roller-pro) | 4.3/5 | n/a | Vicki Partridge |

## Company Profile
- **Developer:** Marek Lenart
- **Website:** [https://www.mishte.net/sc/](https://www.mishte.net/sc/)

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/score-count/id532579400?uo=4)
- **Google Play:** [View on Google Play](https://play.google.com/store/apps/details?id=ua.napps.scorekeeper&hl=en&gl=us)
- **Dev Site:** [Official Website](https://www.mishte.net/sc/)
- **Sources:** Developer website content, App store metadata, User reviews.

## Related Intel Reports
- [*My Board Game Collection*](https://marlvel.ai/apps/my-board-game-collection) (Tommy Uytterhaegen) · 4.4/5 Rating | Positive Sentiment
- [*Sun Tracker - Sun Seeker*](https://marlvel.ai/apps/sun-tracker-sun-seeker) (TRUE APPS TECHNOLOGIES) · N/A Rating
- [*Dice Roller!*](https://marlvel.ai/apps/dice-roller-1) (Harry Foster) · 4.6/5 Rating | Excellent Sentiment
- [*Skorer - Your Score Tracker*](https://marlvel.ai/apps/skorer-your-score-tracker) (Touseef Hassan Nasir) · 4.7/5 Rating | Excellent Sentiment
- [*Dice Roller Pro!*](https://marlvel.ai/apps/dice-roller-pro) (Vicki Partridge) · 4.3/5 Rating
- [*Dice & Dragons*](https://marlvel.ai/apps/dice-dragons) (Lucas Dal Pra Brascher) · N/A Rating
- [*V2Box - V2ray Client*](https://marlvel.ai/apps/v2box-v2ray-client) (techlaim) · 4.5/5 Rating | Positive Sentiment
- [*Potatso*](https://marlvel.ai/apps/potatso) (Potatso Lab LTD) · 4.4/5 Rating | Positive Sentiment
- [*Free VPN by Free VPN .org™*](https://marlvel.ai/apps/free-vpn-by-free-vpn-org) (Free VPN LLC) · 4.4/5 Rating
- [*Quantumult X*](https://marlvel.ai/apps/quantumult-x) (Cross Utility Ltd) · 3.8/5 Rating

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** — Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** — Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** — Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction into synthesised themes (no verbatim quotes).
4. **Competitive Landscape Analysis** — Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** — Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.7/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 65
- **Data Sources:** user reviews, developer website, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 66 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/apps/score-count)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.