---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Art of Conquest : Airships"
developer_entity: "Lilith Games"
bundle_id: "com.lilithgame.sgame"
app_store_id: "1131944535"
google_play_id: "com.lilithgame.sgame.gp.oss"
category: "Games"
primary_platform: "ios"
primary_monetization: "Subscription"
offline_capable: false
market_region: "US"
platforms: "iOS & Android"
app_last_updated: "2026-03-24"
report_date: "2026-04-04"
report_version: "1.26.102"
total_reviews: 196401
overall_rating: 3.56
sentiment: "Frustrated"
sentiment_score: 28
confidence: "high"
confidence_score: 0.75
data_age_days: 0
intelligence_version: 2
nemesis: "Lords Mobile: Kingdom Wars"
competitor_count: 11
tags: ["games", "subscription", "frustrated sentiment", "mobile app", "app review", "app analysis", "strategy", "gamers", "enjoy"]
canonical_url: "https://marlvel.ai/intel-report/games/art-of-conquest-airships"
license: "CC-BY-NC 4.0"
---

# Art of Conquest : Airships App Audit

> **TL;DR:** Art of Conquest : Airships is a games app by Lilith Games, rated 3.56/5 by 196,401 users, with Frustrated user sentiment (28/100), available on iOS & Android.
>
> **Marlvel.ai App Intelligence** — Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Art of Conquest : Airships faces Frustrated user sentiment (3.56/5 from 196,401 reviews), with aggressive pay-to-win mechanics as the primary user concern.
<!-- speakable-end -->

## Metadata & Market Performance
- **Publisher:** Lilith Games
- **Category:** Games
- **Target Audience:** Strategy gamers who enjoy fantasy world-building, real-time tactical combat, and the ability to customize their visual experience.
- **Platforms:** iOS & Android
- **Version Audited:** 1.26.102
- **Audit Date:** 2026-04-04
- **Signal Count:** 99 reviews analyzed
- **Confidence:** High (0.75/1.0)
- **App Store ID (iOS):** 1131944535
- **Bundle ID:** com.lilithgame.sgame
- **Google Play ID:** com.lilithgame.sgame.gp.oss
- **Data Window:** Analysis based on signals collected up to 2026-04-04

## Strategic Synopsis
Art of Conquest: Airships is a fantasy strategy game by Lilith Games that combines 4X kingdom building with real-time tactical combat. It distinguishes itself through a unique five-race system and a toggleable dual-art style (Anime vs. Realistic). While it is a veteran in the space with a large install base, it currently faces significant challenges due to negative user sentiment regarding its aggressive monetization and technical issues with account persistence.

## Feature Profile & User Intent
- **[Differentiator] Five-Race System:** Players can switch between Human, Dwarve, Lich, Rakan, and Sylvani races to customize their gameplay experience.
  * *User Intent:* Users value self-expression and personalized experiences.
- **[Differentiator] Dual Art Style Toggle:** Allows users to switch between original and new Anime-style visuals with a single tap.
- **[Standard] Real-time Combat Controls:** Manual deployment of troops and hero skill casting during active battles.
- **[Standard] Open World Exploration:** Exploration of diverse terrains and mystical events across Nore, Drake, and Sait.
  * *User Intent:* Users expect intelligent, adaptive experiences that learn from their behavior.
- **[Basic] Subscription Perks:** Provides quality-of-life improvements including increased building/upgrade queues and shield time.
  * *User Intent:* Users want to accelerate progress or gain temporary advantages.

## Monetization Strategy
- **Model:** Subscription
- **Tiers:** Free-to-play base game, Monthly subscription at $1.99/month for queue and shield bonuses
- **Analysis:** Monetization relies on a low-cost, high-retention subscription model focused on accelerating progression and providing defensive utility, supplemented by aggressive in-app purchases.

## 🔴 User Sentiment (High Confidence: 196,401 reviews)
- **Overall Rating:** 3.56/5
- **Platform Split:** iOS 4.0/5 (3,750 ratings) | Android 3.6/5 (192,651 ratings)
- **Overall Sentiment:** Frustrated

### Top Praises
- **Core Gameplay Concept** | *Evidence:* "This game is absolutely fun and worth every free time you get."
- **Nostalgic Value** | *Evidence:* "best game during the old days"

### Top Complaints (Impact Areas)
- **Aggressive Pay-to-Win Mechanics** | *Evidence:* "70% of the game is locked behind 2 different currency you need to spend real money"
- **Account/Progress Loss** | *Evidence:* "I registered my account and it was still deleted. All of my progress was gone."
- **Toxic Community and Bullying** | *Evidence:* "the people who spend the most money use their power to bully entire servers"

## SWOT Analysis

**Strengths:**
- Unique Dual Art Style toggle (Anime vs. Realistic)
- Flexible Five-Race gameplay system
- Established brand and legacy player base
- Strong real-time tactical combat mechanics

**Weaknesses:**
- Critical account persistence and data loss issues
- Aggressive and alienating P2W monetization
- Ineffective automated customer support
- High levels of community toxicity and bullying

**Opportunities:**
- Introduce 'Fair Play' servers to re-engage F2P users
- Leverage Anime art style for targeted UA in growth markets
- Improve data security to exploit competitor weaknesses in account management
- Implement better anti-bullying/protection mechanics for new players

**Threats:**
- High churn rate due to power gap between spenders and non-spenders
- Market share loss to high-polish rivals like Viking Rise
- Declining brand reputation affecting organic discovery
- Dominance of survival-themed 4X games like Whiteout Survival

## Competitive Landscape (AI-Analyzed)

> Competitive positioning identified by AI analysis of app features, category, and market signals.

### Art of Conquest : Airships vs Lords Mobile: Kingdom Wars — Head to Head
- **Lords Mobile: Kingdom Wars** by IGG: The most direct rival, blending fantasy 4X kingdom building with hero-led tactical RPG combat and real-time troop deployment.

### Contenders (Strong Challengers)
- **Viking Rise** by IGG: A high-production fantasy strategy game that targets the same audience looking for tactical depth and high-quality visual polish.
- **Age of Frostfall** by WARMEST GOOD LIMITED: Integrates tactical tower defense and hero combat into a traditional 4X fantasy framework with a focus on dragon-rearing.
- **Land of Empires: Immortal** by Nuverse: Focuses on hero-led exploration and real-time tactical battles in a high-fantasy setting with similar progression loops.
- **Stormfall: Rise of Balur** by Plarium: A long-standing fantasy strategy title with deep alliance mechanics and competitive territory wars.

### Peers (What They Do Better)
- **[Whiteout Survival](https://marlvel.ai/intel-report/games/whiteout-survival)** by Century Games: The current market leader in the 4X genre, utilizing similar progression loops but with a survival-themed twist.
- **State of Survival** by FunPlus: A dominant force in the 4X space that shares the hero-led tactical combat and base-building loop.
- **Top War: Battle Game** by RiverGame: A popular strategy alternative that simplifies the building process through merging while maintaining competitive 4X endgame.
- **Puzzles & Survival** by 37Games: An adjacent hybrid that combines Match-3 combat with the same core 4X alliance and base-building mechanics.

### New Kids on the Block (What's Innovative)
- **Watcher of Realms** by Moonton: A rising fantasy title that emphasizes high-quality visuals and tactical hero deployment similar to Art of Conquest's combat.
- **Sea of Conquest: Pirate War** by FunPlus: A new exploration-heavy strategy game that innovates on open-world movement and real-time naval combat.

## Pros & Cons

**Pros:**
- Core Gameplay Concept
- Nostalgic Value

**Cons:**
- Aggressive Pay-to-Win Mechanics
- Account/Progress Loss
- Toxic Community and Bullying

## Bottom Line
Art of Conquest : Airships is a poorly-received games app that is available.
With a 3.56/5 rating from 196,401 reviews, it receives mixed feedback.

**Best for:** Strategy gamers who enjoy fantasy world-building, real-time tactical combat, and the ability to customize their visual experience.

## Frequently Asked Questions

**Q: Is Art of Conquest : Airships free?**
A: Art of Conquest : Airships uses a subscription pricing model.

**Q: What do users think of Art of Conquest : Airships?**
A: User sentiment is negative with a 3.56/5 average. Users praise: Core Gameplay Concept, Nostalgic Value. Common complaints: Aggressive Pay-to-Win Mechanics, Account/Progress Loss.

**Q: What are Art of Conquest : Airships's main features?**
A: Key features include Five-Race System, Dual Art Style Toggle, Real-time Combat Controls, Open World Exploration, Subscription Perks.

**Q: Who is Art of Conquest : Airships for?**
A: Strategy gamers who enjoy fantasy world-building, real-time tactical combat, and the ability to customize their visual experience.

**Q: Is Art of Conquest : Airships available on iOS and Android?**
A: Art of Conquest : Airships is available on iOS & Android.

**Q: Is Art of Conquest : Airships worth it in 2026?**
A: Art of Conquest : Airships is a poorly-received games app that is available. With a 3.56/5 rating from 196,401 reviews, it receives significant user criticism. Best for: Strategy gamers who enjoy fantasy world-building, real-time tactical combat, and the ability to customize their visual experience..

**Q: What are the main competitors of Art of Conquest : Airships?**
A: The main competitors of Art of Conquest : Airships include Lords Mobile: Kingdom Wars, Viking Rise, Age of Frostfall, Land of Empires: Immortal, Stormfall: Rise of Balur. Lords Mobile: Kingdom Wars is the closest direct competitor — the most direct rival, blending fantasy 4x kingdom building with hero-led tactical rpg combat and real-time troop deployment..

**Q: What are the best alternatives to Art of Conquest : Airships?**
A: Top alternatives to Art of Conquest : Airships include Lords Mobile: Kingdom Wars, Viking Rise, Age of Frostfall, Land of Empires: Immortal. Each targets a similar audience in the games space.

## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 3.56/5 |
| Total Reviews | 196,401 |
| Sentiment | Frustrated (28/100) |
| Confidence | High |
| Pricing Model | Subscription |
| Platforms | iOS & Android |
| Key Features | 5 analyzed |

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Art of Conquest : Airships** (this app) | 3.56/5 | Frustrated | Lilith Games |
| [Whiteout Survival](https://marlvel.ai/intel-report/games/whiteout-survival) | 4.6/5 | Mixed | Century Games Pte. Ltd. |
| [Royal Match](https://marlvel.ai/intel-report/games/royal-match) | 4.7/5 | Excited | Dream Games |
| [Hole.io](https://marlvel.ai/intel-report/games/hole-io) | 3.8/5 | Frustrated | Voodoo |
| [Temple Run](https://marlvel.ai/intel-report/games/temple-run) | 4.3/5 | Excited | Imangi Studios, LLC |
| [Stumble Guys](https://marlvel.ai/intel-report/games/stumble-guys) | 4.5/5 | Excited | Scopely, Inc. |

## Company Profile
- **Developer:** Lilith Games
- **Website:** [https://aoc.lilith.com/en/official](https://aoc.lilith.com/en/official)
- **Social:** [Facebook](https://www.facebook.com/artofconquest/?ref=nf) · [YouTube](https://www.youtube.com/channel/UCnyiQPM9Kt8VaxF85EXDDWg)

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/art-of-conquest-airships/id1131944535?uo=4)
- **Google Play:** [View on Google Play](https://play.google.com/store/apps/details?id=com.lilithgame.sgame.gp.oss&hl=en&gl=us)
- **Dev Site:** [Official Website](https://aoc.lilith.com/en/official)
- **Sources:** Developer website content, App store metadata, User reviews.

## Related Intel Reports
- [*Whiteout Survival*](https://marlvel.ai/intel-report/games/whiteout-survival) (Century Games Pte. Ltd.) — 4.6/5 Rating | Mixed Sentiment
- [*Royal Match*](https://marlvel.ai/intel-report/games/royal-match) (Dream Games) — 4.7/5 Rating | Positive Sentiment
- [*Hole.io*](https://marlvel.ai/intel-report/games/hole-io) (Voodoo) — 3.8/5 Rating | Negative Sentiment
- [*Temple Run*](https://marlvel.ai/intel-report/games/temple-run) (Imangi Studios, LLC) — 4.3/5 Rating | Positive Sentiment
- [*Stumble Guys*](https://marlvel.ai/intel-report/games/stumble-guys) (Scopely, Inc.) — 4.5/5 Rating | Positive Sentiment
- [*Partymasters - Fun Idle Game*](https://marlvel.ai/intel-report/games/partymasters-fun-idle-game) (AI Games FZ) — 4.5/5 Rating | Positive Sentiment
- [*Bejeweled Blitz*](https://marlvel.ai/intel-report/games/bejeweled-blitz) (PopCap) — 3.4/5 Rating | Negative Sentiment
- [*Brawl Stars*](https://marlvel.ai/intel-report/games/brawl-stars) (Supercell) — 4.5/5 Rating | Mixed Sentiment
- [*YouRiding - Surf and Bodyboard*](https://marlvel.ai/intel-report/games/youriding-surf-and-bodyboard) (BoardScore, Inc.) — 4.2/5 Rating | Mixed Sentiment
- [*Archero*](https://marlvel.ai/intel-report/games/archero) (HABBY) — 4.5/5 Rating | Negative Sentiment

## Methodology

This report was generated by Marlvel.ai's 3-stage AI intelligence pipeline:

1. **Feature & Positioning Extraction** — Analyzes app metadata, developer website content, and version history to identify key features, target audience, and competitive positioning.
2. **Sentiment Analysis** — Processes user reviews (minimum 5 reviews required) to extract praise themes, complaint themes, and overall sentiment with evidence quotes.
3. **Intelligence Synthesis** — Combines stages 1 & 2 with App Store rankings to produce SWOT analysis, executive summary, and actionable insights.

- **Confidence Score:** 0.75/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 99
- **Data Sources:** user reviews, developer website, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 0 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/intel-report/games/art-of-conquest-airships)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.