---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Get It Right!"
developer_entity: "SUPERSONIC STUDIOS LTD"
bundle_id: "com.gemo.getitright"
app_store_id: "1540990353"
category: "Games"
primary_platform: "ios"
primary_monetization: "Free"
offline_capable: false
market_region: "US"
platforms: "iOS & Android"
app_last_updated: "2026-01-07"
report_date: "2026-04-11"
report_version: "1.4.0"
total_reviews: 21068
overall_rating: 4.14
sentiment: "Frustrated"
sentiment_score: 25
confidence: "high"
confidence_score: 0.9
data_age_days: 0
intelligence_version: 2
nemesis: "Mastermind: Code Breaker"
competitor_count: 7
tags: ["games", "free", "frustrated sentiment", "mobile app", "app review", "app analysis", "casual", "gamers", "enjoy"]
canonical_url: "https://marlvel.ai/intel-report/games/get-it-right"
license: "CC-BY-NC 4.0"
---

# Get It Right! App Audit

> **TL;DR:** Get It Right! is a games app by SUPERSONIC STUDIOS LTD, rated 4.14/5 by 21,068 users, with Frustrated user sentiment (25/100), available on iOS & Android.
>
> **Marlvel.ai App Intelligence** — Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Get It Right! faces Frustrated user sentiment (4.14/5 from 21,068 reviews), with excessive ad frequency as the primary user concern.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 4.14/5 (21,068 reviews) |
| **User Mood** | Frustrated |
| **Category** | Games |
| **Developer** | SUPERSONIC STUDIOS LTD |
| **Pricing** | Free |
| **Platforms** | iOS & Android |
| **Confidence** | High (0.9/1.0) |
| **Data Age** | 0d |

## Metadata & Market Performance
- **Publisher:** SUPERSONIC STUDIOS LTD
- **Category:** Games
- **Target Audience:** Casual gamers who enjoy logic-based brain teasers and quick, repetitive puzzle challenges.
- **Platforms:** iOS & Android
- **Version Audited:** 1.4.0
- **Audit Date:** 2026-04-11
- **Signal Count:** 21068 reviews analyzed
- **Confidence:** High (0.9/1.0)
- **App Store ID (iOS):** 1540990353
- **Bundle ID:** com.gemo.getitright
- **Google Play ID:** com.gemo.getitright
- **Data Window:** Analysis based on signals collected up to 2026-04-11

<!-- section:executive-snapshot -->
## Executive Snapshot
Get It Right! is a hyper-casual logic puzzle game by Supersonic Studios that adapts the classic Mastermind mechanic. While it has achieved significant scale with over 21,000 ratings, it is currently suffering from a declining sentiment trend due to aggressive monetization and technical instability. The game's core value proposition of quick, engaging brain teasers is being undermined by a broken 'Remove Ads' feature and frequent post-ad crashes.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Standard] Code-Breaking Logic Puzzle:** A core gameplay mechanic where players must deduce a hidden code through trial and error.
- **[Standard] Color-Coded Feedback System:** Provides immediate visual cues (Green, Yellow, Red) to indicate the accuracy of the player's guess and placement.
  * *User Intent:* Users seek enhanced value through premium features.
<!-- /section:features -->

## Monetization Strategy
- **Model:** Free
- **Tiers:** Free-to-play with ad-supported revenue, Remove Ads IAP ($2.99)
- **Analysis:** The app follows a standard hyper-casual model but faces severe backlash because the 'Remove Ads' purchase frequently fails to function or requires constant restoration.

<!-- section:sentiment -->
## 🔴 User Sentiment (High Confidence: 21,068 reviews)
- **Overall Rating:** 4.14/5
- **Platform Split:** iOS 4.5/5 (14,172 ratings) | Android 3.5/5 (6,896 ratings)
- **Overall Sentiment:** Frustrated
- **Note:** The 4.14/5 store rating reflects cumulative history, while the Frustrated sentiment reflects recent user reviews analyzed by our AI pipeline.

### Top Praises
- **Engaging Core Concept** | *Evidence:* "The game has a great concept and is really well developed"

### Top Complaints (Impact Areas)
- **Excessive Ad Frequency** | *Evidence:* "Now it requires me to watch videos every 20 seconds instead of after finishing a level"
- **Broken 'Remove Ads' Purchase** | *Evidence:* "Paid for no ads on this ages ago, and now every time it updates I have to Restore Purchases"
- **Technical Stability and Bugs** | *Evidence:* "After each level, there is an ad and then the level freezes."

<!-- /section:sentiment -->
<!-- section:swot -->
## SWOT Analysis

**Core Strengths:**
- High historical rating count (21k+) indicating strong UA reach
- Addictive core logic mechanic that sustains engagement over 300+ levels
- Fast gameplay loop optimized for short sessions

**Critical Frictions:**
- Aggressive ad frequency (every 20 seconds) causing high churn
- Broken 'Remove Ads' IAP functionality
- Technical bugs causing app freezes after ad playback

**Growth Levers:**
- Introduce customizable difficulty/code lengths to match 'Mastermind: Code Breaker'
- Implement social sharing/daily challenges to emulate Wordle's viral growth
- Optimize for offline play to differentiate from ad-heavy competitors

**Market Threats:**
- Mastermind: Code Breaker offers a more stable and professional alternative
- Declining user trust due to perceived deceptive IAP practices
- Wordle's dominance in the color-coded feedback logic space

<!-- /section:swot -->
<!-- section:rivals -->
## Rivals Landscape

> Competitive positioning identified by AI analysis of app features, category, and market signals.

### Get It Right! vs Mastermind: Code Breaker — Head to Head
- **Mastermind: Code Breaker** by AppForge: This is the most direct digital adaptation of the classic Mastermind board game that Get It Right! mimics, targeting the exact same logic-puzzle audience with identical core mechanics.
  - **Key differences:**
    - Offers a more traditional and professional board-game aesthetic compared to hyper-casual styling
    - Includes multiple difficulty levels and customizable code lengths
    - Significantly lower ad frequency and higher technical stability compared to the target app
  - **Publisher (AppForge) strengths:** Specializes in digital translations of classic board and logic games; Strong focus on UI clarity and mechanical accuracy
  - **Where Get It Right! wins:**
    - ✅ Higher overall rating count indicating a larger historical user acquisition reach
    - ✅ More vibrant, modern hyper-casual visual palette that appeals to younger audiences
  - **Where Mastermind: Code Breaker wins:**
    - ❌ Stronger user sentiment and higher average ratings due to fewer technical bugs
    - ❌ Superior monetization experience with fewer reports of broken 'Remove Ads' purchases
  - **Verdict:** While Get It Right! has the advantage of Supersonic's massive marketing scale, Mastermind: Code Breaker holds the edge in product quality and user trust. The target app's declining sentiment and technical issues make it vulnerable to users seeking a more reliable logic-puzzle experience.

### Contenders (Strong Challengers)
- **Wordle!** by Lion Studios Plus: The market leader in the 'color-coded feedback' logic genre, offering a highly polished alternative that uses the same deduction mechanics.
  - Uses letters and words instead of colors/numbers to provide a broader educational appeal
  - Features a massive daily active user base and social sharing integration
- **Guess the Code** by Out of the Bit Ltd: A minimalist and highly-rated direct competitor that focuses on the pure logic of code-breaking without hyper-casual distractions.
  - Minimalist, clean interface that prioritizes concentration
  - Stronger focus on offline play and performance optimization
- **Logic Puzzles - Brain Riddles** by Easybrain: A top-tier logic game that competes for the same 'brain training' user segment with high-production value deduction puzzles.
  - Uses grid-based deduction logic rather than simple code-breaking
  - Higher variety of puzzle types and daily challenges

### Peers (What They Do Better)
- **[Brain Test: Tricky Puzzles](https://marlvel.ai/intel-report/games/brain-test-tricky-puzzles)** by Unico Studio: A staple in the hyper-casual puzzle space that shares the same audience looking for quick, logic-based mental stimulation.
  - Focuses on lateral thinking and 'trick' questions rather than pure deduction
  - Heavy emphasis on narrative and character-driven puzzle scenarios
- **Parking Jam 3D** by Popcore GmbH: A dominant hyper-casual logic game that, while different in theme, competes for the same 'snackable' puzzle-solving time.
  - Spatial reasoning focus rather than symbolic logic
  - Stronger meta-game elements including city building and car collection

### New Kids on the Block (What's Innovative)
- **Cross Logic Puzzle Game** by Alwaystrying: A fast-growing logic deduction game that offers a more structured and challenging alternative to simple code-breakers.
  - Utilizes a logic matrix system that provides a deeper sense of progression
  - More modern, sleek UI compared to older logic puzzle apps

<!-- /section:rivals -->
<!-- section:so-what -->
## The "So What?" (Strategic Takeaway)

Get It Right! is a challenged games app that is completely free.
With a 4.14/5 rating from 21,068 reviews, it faces significant user friction.

<!-- speakable-start -->
> **Bottom Line:** If I were the PM, I would immediately halt all UA spend and focus on fixing the 'Remove Ads' IAP and post-ad freezing bugs. While the core logic mechanic is strong enough to keep users for 300+ levels, the current technical debt and aggressive ad load are actively liquidating the brand's historical equity.
<!-- speakable-end -->

**Best for:** Casual gamers who enjoy logic-based brain teasers and quick, repetitive puzzle challenges.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [HIGH] Fix 'Remove Ads' IAP persistence — *This is a medium-frequency complaint that directly impacts revenue integrity and user trust; users perceive the current state as deceptive.*
- [ ] [HIGH] Resolve post-ad freezing bug — *Users report having to force-close the app after every level due to ad-related freezes, which is a terminal friction point for retention.*
- [ ] [MEDIUM] Implement difficulty tiers and customizable code lengths — *The primary nemesis (Mastermind: Code Breaker) already offers these features, making the current product feel 'basic' in comparison.*
<!-- /section:pm-actions -->

<!-- section:feature-gaps -->
### Feature Gaps vs Competitors

- Multiple difficulty levels (available in Mastermind: Code Breaker)
- Customizable code lengths (available in Mastermind: Code Breaker)
- Social sharing integration (available in Wordle!)
- Stronger focus on offline play (available in Guess the Code)
<!-- /section:feature-gaps -->

<!-- section:outlook -->
### Outlook: Declining

- 🔴 Frustrated mood label driven by broken 'Remove Ads' IAP and post-ad freezing.
- 🔴 Recent updates (Jan 2026) are limited to 'stability improvements' with no new feature investment.
- 🔴 Significant rating drop on Android (3.46) compared to iOS (4.47) suggests platform-specific neglect.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 4.14/5 |
| Total Reviews | 21,068 |
| Sentiment | Frustrated (25/100) |
| Confidence | High |
| Pricing Model | Free |
| Platforms | iOS & Android |
| Key Features | 2 analyzed |
| Outlook | Declining |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Get It Right!** (this app) | 4.14/5 | Frustrated | SUPERSONIC STUDIOS LTD |
| [Brain Test: Tricky Puzzles](https://marlvel.ai/intel-report/games/brain-test-tricky-puzzles) | 4.8/5 | Excited | UNICO STUDIO |
| [Royal Match](https://marlvel.ai/intel-report/games/royal-match) | 4.7/5 | Excited | Dream Games |
| [Bejeweled Blitz](https://marlvel.ai/intel-report/games/bejeweled-blitz) | 3.4/5 | Frustrated | PopCap |
| [Temple Run](https://marlvel.ai/intel-report/games/temple-run) | 4.3/5 | Excited | Imangi Studios, LLC |
| [Brawl Stars](https://marlvel.ai/intel-report/games/brawl-stars) | 4.5/5 | Mixed | Supercell |

## Company Profile
- **Developer:** SUPERSONIC STUDIOS LTD
- **Website:** [https://supersonic.com/](https://supersonic.com/)
- **Social:** [Instagram](https://www.instagram.com/supersonic.studios) · [YouTube](https://www.youtube.com/c/supersonicstudios) · [LinkedIn](https://www.linkedin.com/company/supersonic-studios)

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/get-it-right/id1540990353?uo=4)
- **Google Play:** [View on Google Play](https://play.google.com/store/apps/details?id=com.gemo.getitright&hl=en&gl=us)
- **Dev Site:** [Official Website](https://supersonic.com/)
- **Sources:** Developer website content, About us / company information, App store metadata, User reviews.

## Related Intel Reports
- [*Brain Test: Tricky Puzzles*](https://marlvel.ai/intel-report/games/brain-test-tricky-puzzles) (UNICO STUDIO) — 4.8/5 Rating | Positive Sentiment
- [*Royal Match*](https://marlvel.ai/intel-report/games/royal-match) (Dream Games) — 4.7/5 Rating | Positive Sentiment
- [*Bejeweled Blitz*](https://marlvel.ai/intel-report/games/bejeweled-blitz) (PopCap) — 3.4/5 Rating | Negative Sentiment
- [*Temple Run*](https://marlvel.ai/intel-report/games/temple-run) (Imangi Studios, LLC) — 4.3/5 Rating | Positive Sentiment
- [*Brawl Stars*](https://marlvel.ai/intel-report/games/brawl-stars) (Supercell) — 4.5/5 Rating | Mixed Sentiment
- [*Stumble Guys*](https://marlvel.ai/intel-report/games/stumble-guys) (Scopely, Inc.) — 4.5/5 Rating | Positive Sentiment
- [*Hole.io*](https://marlvel.ai/intel-report/games/hole-io) (Voodoo) — 3.8/5 Rating | Negative Sentiment
- [*Partymasters - Fun Idle Game*](https://marlvel.ai/intel-report/games/partymasters-fun-idle-game) (AI Games FZ) — 4.5/5 Rating | Positive Sentiment
- [*YouRiding - Surf and Bodyboard*](https://marlvel.ai/intel-report/games/youriding-surf-and-bodyboard) (BoardScore, Inc.) — 4.2/5 Rating | Mixed Sentiment
- [*Archero*](https://marlvel.ai/intel-report/games/archero) (HABBY) — 4.5/5 Rating | Negative Sentiment

## Methodology

This report was generated by Marlvel.ai's 3-stage AI intelligence pipeline:

1. **Feature & Positioning Extraction** — Analyzes app metadata, developer website content, and version history to identify key features, target audience, and competitive positioning.
2. **Sentiment Analysis** — Processes user reviews (minimum 5 reviews required) to extract praise themes, complaint themes, and overall sentiment with evidence quotes.
3. **Intelligence Synthesis** — Combines stages 1 & 2 with App Store rankings to produce SWOT analysis, executive summary, and actionable insights.

- **Confidence Score:** 0.9/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 21,068
- **Data Sources:** user reviews, developer website, company about page, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 0 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/intel-report/games/get-it-right)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.