---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Hide My Proof"
developer_entity: "SUPERSONIC STUDIOS LTD"
bundle_id: "com.mangorama.hidemyproof"
app_store_id: "1661415524"
category: "Games"
primary_platform: "ios"
primary_monetization: "Freemium"
offline_capable: false
market_region: "US"
platforms: "iOS & Android"
app_last_updated: "2024-12-19"
report_date: "2026-04-11"
report_version: "2.6.3"
total_reviews: 55361
overall_rating: 4.17
sentiment: "Frustrated"
sentiment_score: 25
confidence: "high"
confidence_score: 0.8
data_age_days: 0
intelligence_version: 2
nemesis: "DOP 2: Delete One Part"
competitor_count: 7
tags: ["games", "freemium", "frustrated sentiment", "mobile app", "app review", "app analysis", "casual", "gamers", "looking"]
canonical_url: "https://marlvel.ai/intel-report/games/hide-my-proof"
license: "CC-BY-NC 4.0"
---

# Hide My Proof App Audit

> **TL;DR:** Hide My Proof is a games app by SUPERSONIC STUDIOS LTD, rated 4.17/5 by 55,361 users, with Frustrated user sentiment (25/100), available on iOS & Android.
>
> **Marlvel.ai App Intelligence** — Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Hide My Proof faces Frustrated user sentiment (4.17/5 from 55,361 reviews), with excessive advertising as the primary user concern.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 4.17/5 (55,361 reviews) |
| **User Mood** | Frustrated |
| **Category** | Games |
| **Developer** | SUPERSONIC STUDIOS LTD |
| **Pricing** | Freemium |
| **Platforms** | iOS & Android |
| **Confidence** | High (0.8/1.0) |
| **Data Age** | 0d |

## Metadata & Market Performance
- **Publisher:** SUPERSONIC STUDIOS LTD
- **Category:** Games
- **Target Audience:** Casual gamers looking for quick, accessible, and logic-based brain puzzles to pass the time.
- **Platforms:** iOS & Android
- **Version Audited:** 2.6.3
- **Audit Date:** 2026-04-11
- **Signal Count:** 99 reviews analyzed
- **Confidence:** High (0.8/1.0)
- **App Store ID (iOS):** 1661415524
- **Bundle ID:** com.mangorama.hidemyproof
- **Google Play ID:** com.mangorama.hidemyproof
- **Data Window:** Analysis based on signals collected up to 2026-04-11

<!-- section:executive-snapshot -->
## Executive Snapshot
Hide My Proof is a hyper-casual puzzle game by Supersonic Studios that uses erase-and-draw mechanics centered around a 'hiding evidence' narrative. While it successfully differentiates itself through this thematic hook, it is currently hampered by an aggressive ad-monetization strategy and technical failures in later levels. It competes directly with genre leaders like DOP 2 but struggles with lower user sentiment due to stability issues.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Standard] Interactive Puzzle Mechanics:** Touch-based interaction allowing users to erase parts of a drawing or complete missing pieces to solve levels.
- **[Standard] Logic-Based Brain Teasers:** Levels designed to challenge the user's logic and problem-solving skills.
  * *User Intent:* Users seek enhanced value through premium features.
- **[Basic] Casual Gameplay Loop:** Short, accessible levels designed for quick play sessions.
<!-- /section:features -->

## Monetization Strategy
- **Model:** Freemium
- **Tiers:** Free to play with ad-supported gameplay, In-app purchase to remove ads
- **Analysis:** The app follows a standard hyper-casual model but suffers from poor execution of its 'Remove Ads' IAP, which users report as non-functional.

<!-- section:sentiment -->
## 🔴 User Sentiment (High Confidence: 55,361 reviews)
- **Overall Rating:** 4.17/5
- **Platform Split:** iOS 4.5/5 (11,881 ratings) | Android 4.1/5 (43,480 ratings)
- **Overall Sentiment:** Frustrated
- **Note:** The 4.17/5 store rating reflects cumulative history, while the Frustrated sentiment reflects recent user reviews analyzed by our AI pipeline.

### Top Praises
- **Entertainment Value** | *Evidence:* "Fun game"

### Top Complaints (Impact Areas)
- **Excessive Advertising** | *Evidence:* "Watching ads every 5 sec and this isn't an exaggeration"
- **Broken/Repetitive Content** | *Evidence:* "After 200 or so levels they begin to repeat"
- **Failed In-App Purchases** | *Evidence:* "I purchased no ads and I’m still getting them"

<!-- /section:sentiment -->
<!-- section:swot -->
## SWOT Analysis

**Core Strengths:**
- Unique thematic focus on 'hiding evidence' provides a cohesive narrative hook
- High update cadence compared to older competitors like DOP 2
- Strong publishing backing from Supersonic Studios

**Critical Frictions:**
- Aggressive ad frequency (ads every 5 seconds) driving high churn
- Game-breaking technical bugs at Level 150
- Non-functional 'Remove Ads' in-app purchase

**Growth Levers:**
- Fixing IAP fulfillment to capture revenue from frustrated users
- Expanding content library to prevent repetition after Level 200
- Leveraging social media trends in level design to match 'New Kids' like Help Me

**Market Threats:**
- DOP 2's massive user base and superior technical stability
- High churn rates due to ad density making UA less efficient
- Competitors like Brain Test offering deeper character-driven storytelling

<!-- /section:swot -->
<!-- section:rivals -->
## Rivals Landscape

> Competitive positioning identified by AI analysis of app features, category, and market signals.

### Hide My Proof vs DOP 2: Delete One Part — Head to Head
- **DOP 2: Delete One Part** by SayGames Ltd: This is the definitive 'erase to solve' puzzle game that established the mechanic Hide My Proof utilizes, competing for the exact same casual audience with nearly identical core gameplay.
  - **Key differences:**
    - Significantly larger level library with years of content updates
    - Higher global brand recognition within the hyper-casual puzzle sub-genre
    - More polished visual feedback during the erasing interaction
  - **Publisher (SayGames) strengths:** Mastery of hyper-casual UA (User Acquisition) and scaling; Consistent track record of top-charting puzzle titles
  - **Where Hide My Proof wins:**
    - ✅ Thematic focus on 'hiding evidence' provides a more cohesive narrative hook than general puzzles
    - ✅ More frequent recent update cadence compared to the aging DOP 2
  - **Where DOP 2: Delete One Part wins:**
    - ❌ Massively larger user base and review count, indicating stronger long-term retention
    - ❌ Superior sentiment regarding ad frequency and technical stability
  - **Verdict:** DOP 2 holds a significant edge in market share and technical stability. While Hide My Proof attempts to differentiate with a 'guilty pleasure' narrative theme, it struggles with negative sentiment regarding ad density that the nemesis manages more effectively.

### Contenders (Strong Challengers)
- **[Brain Test: Tricky Puzzles](https://marlvel.ai/intel-report/games/brain-test-tricky-puzzles)** by Unico Studio: The gold standard for logic-based brain teasers in the mobile space, capturing the same 'think outside the box' user intent.
  - Focuses on diverse logic riddles rather than just erasing/drawing mechanics
  - Stronger character-driven storytelling across levels
- **DOP 4: Draw One Part** by SayGames Ltd: The 'draw' counterpart to the 'erase' mechanic, often appearing alongside Hide My Proof in App Store recommendations.
  - Requires additive logic (drawing) rather than subtractive logic (erasing)
  - More complex physics-based puzzle solutions
- **Erase It: Delete One Part** by Lion Studios: A direct mechanical rival from a major hyper-casual publisher that mirrors the 'delete to reveal' gameplay loop.
  - Heavier emphasis on humorous, often slapstick, puzzle outcomes
  - Simplified UI designed for maximum accessibility

### Peers (What They Do Better)
- **Braindom: Brain Games Test** by Unico Studio: Shares the same casual logic-puzzle ecosystem and target demographic looking for quick mental stimulation.
  - Includes a wider variety of mini-game formats beyond erasing
  - Uses a 'brain power' progression system to encourage daily play
- **Brain Out** by Eyewind Limited: A classic in the tricky puzzle genre that established many of the logic tropes used in Hide My Proof.
  - Abstract art style compared to the more literal drawings in Hide My Proof
  - Higher difficulty ceiling with more 'troll' puzzle solutions

### New Kids on the Block (What's Innovative)
- **Help Me: Tricky Brain Puzzles** by Eyewind Limited: A rising title that shifts the focus to situational 'rescue' puzzles while maintaining the core logic-testing appeal.
  - Scenario-based puzzles where the user must choose the right tool/action
  - More dynamic animations and character reactions

<!-- /section:rivals -->
<!-- section:whats-new -->
## What's New

- **Latest (v2.7.2, 1 years ago):** Performance improvements.
<!-- /section:whats-new -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway)

Hide My Proof is a challenged games app that is free with in-app purchases.
With a 4.17/5 rating from 55,361 reviews, it faces significant user friction.

<!-- speakable-start -->
> **Bottom Line:** Hide My Proof has a compelling narrative hook that differentiates it from the DOP series, but it is currently being 'milked' too hard with ads. If I were the PM, I would prioritize fixing the broken Level 150 and the non-functional 'Remove Ads' IAP immediately to stabilize the 4.1-4.5 star rating before the negative sentiment triggers a store-ranking death spiral.
<!-- speakable-end -->

**Best for:** Casual gamers looking for quick, accessible, and logic-based brain puzzles to pass the time.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [HIGH] Fix 'Remove Ads' IAP fulfillment — *Directly addresses 'Failed In-App Purchases' complaint theme which is a legal and reputational risk.*
- [ ] [HIGH] Debug Level 150 progression wall — *Users report they 'CANNOT get out of it' at Level 150, creating a hard ceiling for retention.*
- [ ] [MEDIUM] Implement ad-frequency capping — *High-frequency ad complaints (ads every 5 seconds) are the #1 driver of negative sentiment and uninstalls.*
<!-- /section:pm-actions -->

<!-- section:feature-gaps -->
### Feature Gaps vs Competitors

- Significantly larger level library (available in DOP 2)
- Character-driven storytelling (available in Brain Test)
- Physics-based puzzle solutions (available in DOP 4)
- Meta-progression systems like 'brain power' (available in Braindom)
<!-- /section:feature-gaps -->

<!-- section:outlook -->
### Outlook: Declining

- 🔴 Upset user base due to 'Remove Ads' IAP failure — critical revenue and trust risk.
- 🔴 Recent updates (Dec 2024) only cite 'performance improvements' despite game-breaking bugs at Level 150.
- ⚪ Stable update cadence suggests active maintenance, but no new feature expansion to counter competitors.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 4.17/5 |
| Total Reviews | 55,361 |
| Sentiment | Frustrated (25/100) |
| Confidence | High |
| Pricing Model | Freemium |
| Platforms | iOS & Android |
| Key Features | 3 analyzed |
| Outlook | Declining |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Hide My Proof** (this app) | 4.17/5 | Frustrated | SUPERSONIC STUDIOS LTD |
| [Brain Test: Tricky Puzzles](https://marlvel.ai/intel-report/games/brain-test-tricky-puzzles) | 4.8/5 | Excited | UNICO STUDIO |
| [Royal Match](https://marlvel.ai/intel-report/games/royal-match) | 4.7/5 | Excited | Dream Games |
| [Bejeweled Blitz](https://marlvel.ai/intel-report/games/bejeweled-blitz) | 3.4/5 | Frustrated | PopCap |
| [Temple Run](https://marlvel.ai/intel-report/games/temple-run) | 4.3/5 | Excited | Imangi Studios, LLC |
| [Brawl Stars](https://marlvel.ai/intel-report/games/brawl-stars) | 4.5/5 | Mixed | Supercell |

## Company Profile
- **Developer:** SUPERSONIC STUDIOS LTD
- **Website:** [https://supersonic.com](https://supersonic.com)
- **Social:** [Instagram](https://www.instagram.com/supersonic.studios) · [YouTube](https://www.youtube.com/c/supersonicstudios) · [LinkedIn](https://www.linkedin.com/company/supersonic-studios)

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/hide-my-proof/id1661415524?uo=4)
- **Google Play:** [View on Google Play](https://play.google.com/store/apps/details?id=com.mangorama.hidemyproof&hl=en&gl=us)
- **Dev Site:** [Official Website](https://supersonic.com)
- **Sources:** Developer website content, About us / company information, App store metadata, User reviews.

## Related Intel Reports
- [*Brain Test: Tricky Puzzles*](https://marlvel.ai/intel-report/games/brain-test-tricky-puzzles) (UNICO STUDIO) — 4.8/5 Rating | Positive Sentiment
- [*Royal Match*](https://marlvel.ai/intel-report/games/royal-match) (Dream Games) — 4.7/5 Rating | Positive Sentiment
- [*Bejeweled Blitz*](https://marlvel.ai/intel-report/games/bejeweled-blitz) (PopCap) — 3.4/5 Rating | Negative Sentiment
- [*Temple Run*](https://marlvel.ai/intel-report/games/temple-run) (Imangi Studios, LLC) — 4.3/5 Rating | Positive Sentiment
- [*Brawl Stars*](https://marlvel.ai/intel-report/games/brawl-stars) (Supercell) — 4.5/5 Rating | Mixed Sentiment
- [*Stumble Guys*](https://marlvel.ai/intel-report/games/stumble-guys) (Scopely, Inc.) — 4.5/5 Rating | Positive Sentiment
- [*Hole.io*](https://marlvel.ai/intel-report/games/hole-io) (Voodoo) — 3.8/5 Rating | Negative Sentiment
- [*Partymasters - Fun Idle Game*](https://marlvel.ai/intel-report/games/partymasters-fun-idle-game) (AI Games FZ) — 4.5/5 Rating | Positive Sentiment
- [*YouRiding - Surf and Bodyboard*](https://marlvel.ai/intel-report/games/youriding-surf-and-bodyboard) (BoardScore, Inc.) — 4.2/5 Rating | Mixed Sentiment
- [*Archero*](https://marlvel.ai/intel-report/games/archero) (HABBY) — 4.5/5 Rating | Negative Sentiment

## Methodology

This report was generated by Marlvel.ai's 3-stage AI intelligence pipeline:

1. **Feature & Positioning Extraction** — Analyzes app metadata, developer website content, and version history to identify key features, target audience, and competitive positioning.
2. **Sentiment Analysis** — Processes user reviews (minimum 5 reviews required) to extract praise themes, complaint themes, and overall sentiment with evidence quotes.
3. **Intelligence Synthesis** — Combines stages 1 & 2 with App Store rankings to produce SWOT analysis, executive summary, and actionable insights.

- **Confidence Score:** 0.8/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 99
- **Data Sources:** user reviews, developer website, company about page, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 0 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/intel-report/games/hide-my-proof)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.