Report updated Apr 2, 2026
Brickies
v1.1Casual gamers who enjoy fast-paced, arcade-style puzzle games and are looking for a modern, accessible twist on classic breakout mechanics.
What Is Brickies?
Launched May 21, 2015
Updated Jul 2017
What does it look like?
What are the key features?
Missing a shot does not end the game; the ball simply deactivates until bounced again.
Variety of power-ups that can be combined for enhanced destruction.
Over 100 levels featuring puzzles, action, and boss battles.
What do users think? iIndependent intel reports to help builders create better apps or enhance existing ones. Still in beta, accuracy and relevancy get better every day. For informational purposes only.
Gathering public signals...
Sentiment analysis will be available once enough user reviews are collected.
What are the pros and cons?
Pros
- Unique, player-friendly core mechanic
- Modern flat-art visual identity
- Proven, addictive gameplay loop
Cons
- No significant updates since 2017
- Lack of modern live-ops features
- Low recent user acquisition volume
What is the market outlook?
Growth Opportunities
- Implement modern live-ops and daily challenges
- Introduce updated monetization layers
- Leverage Discord for community-led development
Market Threats
- Aggressive marketing from new competitors
- Feature-heavy competitors (RPG/Roguelike elements)
- Risk of obsolescence due to lack of maintenance
Who competes with Brickies?
The Nemesis
Brick Out - Shoot the ball
Puzzle1Studio,inc.
A high-volume, classic breakout style game that dominates the casual brick-breaking sub-genre with similar arcade mechanics.
Contenders
What are the key takeaways?
Brickies is a divisive games app that is completely free. With a 4.5/5 rating from 19 reviews, it receives mixed feedback from users.
Best for: Casual gamers who enjoy fast-paced, arcade-style puzzle games and are looking for a modern, accessible twist on classic breakout mechanics.
How much does it cost?
Model: free
Follows a legacy free-to-play model, likely relying on initial acquisition and basic monetization.