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  1. v2.1iOS
    Updated UI
    Removed Randomise as this was not very helpful.
    Improved mutate so it replaces the old of randomisation. Start off with a tone , copy it as backup, then press mutate a few times. Then paste and try again. Better results this way.
  2. v2iOS
    Updated core code and bug fixes
    Better loop length and Audiobus connections (open  the app first)
  3. v1.31iOS
    Added double tapping on a part in song mode, so before it starts, makes it start on that part first. Useful if you want to test out single part looping itself and you dont have to wait for first part to finish.
    Double tapping used to just force the next part after the first part was played.
  4. v1.3iOS
    Added Song Mode to automate mute on each track, global  transpose, beat metronome and step length adjustment , counter reset etc to automate a composition with current program or import/insert saved programs in together.
    Some bug fixes and UI changes
  5. v1.21iOS
    Minor bug fixes - see at bottom:
    Added features are as follows:
    Second and third voice unison generators with semitones and subtle detune for fatter sounds or chords
    Auto level ducking switchable track input from bass metronome or any track
    Pan moved to mixer section
    Added value readout on to each dial so you can see their current level
    Added Preview switch to allow previewing sound when selecting channel. This was originally always off when sequencer was running.
    Playback timing of notes on each track sequences - steps triggered either at 4th or 8th timings ( doesn’t change envelope times ). Useful for slower, longer sequencers - equivalent of 512 steps length with 64 steps used .
    Moved copy /paste tone to sound section (didn’t feel right in files section )
    Fixed some playback issues of metronome beat, missing 1st step
    Added a “mutate tone” option that slowly modifies the sound randomly away from original.
    Added “randomise tone” that completely creates a random tone from fresh.
    Added MIDI NOTE input to play one of the track sounds, selectable track in settings/midi
    Added MIDI track mute control of each track plus cycle metronome beat modes using midi keys 1-7,  octave 1
    Added MIDI volume control on each track. This uses CC176…183, code 7
    Modified gfx a bit
    New factory preset sounds
    
    BUG FIXES
    -  fixed an audio glitch with import button bringing up window
    - Removed three  corrupt factory sounds (TheUpsideDown, Sound, and ToBoldlyGo)
    - Issue with new features not being updated with old settings from older versions saves (tones)
  6. v1.2iOS
    Lots of new stuff in this version!
    Added features are as follows:
    Second and third voice unison generators with semitones and subtle detune for fatter sounds or chords
    Auto level ducking switchable track input from bass metronome or any track
    Pan moved to mixer section
    Added value readout on to each dial so you can see their current level
    Added Preview switch to allow previewing sound when selecting channel. This was originally always off when sequencer was running.
    Playback timing of notes on each track sequences - steps triggered either at 4th or 8th timings ( doesn’t change envelope times ). Useful for slower, longer sequencers - equivalent of 512 steps length with 64 steps used .
    Moved copy /paste tone to sound section (didn’t feel right in files section )
    Fixed some playback issues of metronome beat, missing 1st step
    Added a “mutate tone” option that slowly modifies the sound randomly away from original.
    Added “randomise tone” that completely creates a random tone from fresh.
    Added MIDI NOTE input to play one of the track sounds, selectable track in settings/midi
    Added MIDI track mute control of each track plus cycle metronome beat modes using midi keys 1-7,  octave 1
    Added MIDI volume control on each track. This uses CC176…183, code 7
    Modified gfx a bit
    New factory preset sounds
  7. v1.01iOS
    Fixed Ableton Link Start command from AUM *Audiobus was fine
    Changed a few incorrect strings in code

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