Age of World Wars icon

Age of World Warsv1.019

Released April 25, 2026Major

iOS

What changed

  • ContentAdded new units: Hungarian Flamethrower and Italian Panzerschreck RPzB 43.
  • ContentAdded 9 new maps across historical, WWI, and FAN sections.
  • LocalizationAdded language selection option in settings.
  • UXAdded option to toggle auto-build/attack to speed up turn times.
  • ContentTutorials now reward players with gold.
  • ContentAdded on-die animations for ships, vehicles, planes, and buildings.
  • ContentReworked naval mechanics including shallow water navigation and depth charges.
  • ContentReduced construction costs for tank factories and light vehicles.
  • ContentRebalanced combat stats for AA, Rocket Artillery, and Naval rockets.
  • UXEnhanced trigger editor to show condition and effect details.

Original release notes

New Units:
Hungarian Flamethrower
Italian Panzerschreck RPzB 43

New maps: in More historical maps section(3)
New maps: in WWI maps section(2)
Changed maps : Iskra map has been reworked in Soviet campaign (1939-1945)
New maps: in FAN maps section(4)
Map fixes:Infrastructure and Generals game-mode (and tutorial) maps are fixed

Feature:Language selection option in settings
Change:Next turn button offers you to set if your units should auto build/attack or not before opponents turn (speeds up turn time if turned off)

Changes:Tutorials also give gold!
Changes:Most units have on-die animations (ships/vehicles/guns/planes/buildings)!
Changes:Boat like ships can sail on shallow/icy waters, also infantry, towed ones and vehicle walkabilities fixed on shallow water
Changes:
Tank factory construction costs have been reduced. It can be built with 1 rifleman and 2 engineers now.
AA's AT bonus 300%->200%. Italian Cannone Da 90/53 AT (AA) base damage has been changed from 33->9.
Rocket Artillery's infantry bonus 200%->50%. Added new megabuilding bonus.
The 45cm Naval rocket (jp) damage 20->45. It now self destructs on attack (due to the "force of the launch destroying the launcher") and has 100% miss chance.
Infantry grenades have received small bonus against towed artillery.
All the other nations' destroyers now have their torpedoes.
Torpedo base damage 32->27
All nations' destroyers, torpedo boats, gunships and corvettes now have their specific Depth Charge attack values based on real life carried armaments. Both "mines laying" and "sub hunter" destroyers now have same bonuses. Destroyers' role will be based off it's carried armaments.
Hedgehog has been removed off most ships
Water Mines are now split into 2 units
Naval mines (small)
Naval minefield (large)
Ship bonuses slightly adjust.
Seabombers now carry DCs and Naval Mines. Seabombers are no longer producible in towns.
Vehicle jeeps and some vehicle light costs have been reduced
Fixed: UK Motorised Infantry smokescreen range 3->2
Change:Trigger editor slightly changed to show on the list what conditions/effects are doing (-> easier to use)

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