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  1. v5.3.0iOS
    Various bug fixes
  2. v5.1.0iOS
    Various bug fixes
  3. v5.0.0iOS
    Various bug fixes and performance improvements
  4. v3.0.5iOS
    Fix: National flags not displaying some-times.
    Fix: Update the display of the campaign names in the completed campaigns window.
    Fix: Some sound effects not playing following the last update.
    Remove: References to Persian cavalry with spears.
  5. v3.0.0iOS
    Add: Support for the Metal graphics system on all Apple devices, improving graphics performance.
    Change: Campaign map graphics. It is now clearer which campaigns have been selected and completed.
    Change: Improved A.I. opponent.
    Change: Improved game logic for advance after combat. Unit will more often advance after combat if the target hex has been vacated.
    Fix: An issue with the image scaling of SD images.
    Fix: Some screen layout issues.
  6. v2.7.9iOS
    Fix: Some projectile animations were not displayed.
  7. v2.7.8iOS
    Change: Improved A.I. opponent.
    Update: 'About Game' window.
    Fix: Invalid font selection on some buttons on some platforms.
  8. v2.7.7iOS
    Improved: The AI has received some updates.
    Change: Some UI updates.
  9. v2.7.6iOS
    Fix: A rare crash which could occur after charging.
    Fix: A text error in the campaign lite window.
    Fix: The information for Agnostic Campaign on the map select screen will now show.
    Add: Next unit and previous unit buttons in the unit information window.
  10. v2.7.4iOS
    Fix: Units may sometimes have been unable to attack adjacent enemy huts or tents unless charging.
    Change: When a general ends alone in a hex adjacent to an enemy, after enemy shooting, it now evades if possible, or is destroyed.
    Fix: Some units were not getting their shock combat bonus in a charge combat.
    Fix: Some time flank attacks provided no benefit in combat.
  11. v2.7.1iOS
    Fix: Some line of sight issues from high hill hexes across lower hill hexes.
  12. v2.7.0iOS
    Fix: A rare issue with the set side command on some missions.
  13. v2.6.0iOS
    Fix: Minor Ui issue affecting iPhone XR.
  14. v2.5.0iOS
    Change: Updated some unit values.
    Fix: A bug with selecting the range button when your unit was not in range of another unit has been fixed.
    Fix: A major update to the game AI.  Ranged units that were far from enemy units are now more responsive.
    Fix: Updated how generals in chariots and on elephants are handled by the engine.
    Fix: Light Infantry can once again move through other units and other units can move through light infantry.
    Fix: When a unit kills an apposing unit in melee combat it will once again advance into the defeated units hex.
  15. v2.4.1iOS
    Fix: Some issues locking/unlocking some In-App purchases.
  16. v2.2.0iOS
    Fix: An issue with the scenario Sparks of War in the Agnostos Thule Campaign finishing early.
  17. v2.1.0iOS
    Fix: Improved memory management.
    Fix: Improved hex tile Positioning accuracy.
  18. v2.0.0iOS
    Fix: Could crash while loading on iPhone Xr.
    Change: iPhone and iPad: Major improvement to the map zoom feature (use two finger pinch to zoom in/out).
    Changed: iPhone and iPad: The game is now optimised to used all the available screen space at the best screen resolution for each device.
    - One some newer devices the game image was stretched.
    - On some newer devices the game had a black border.
    Change: Game performance is much faster and graphical execution smoother.
    Add: The ability to unlock all scenarios in the settings menu.
    Add: A whole new way to play, 'Historical Mode'. This is now an option on starting a new mission.
    Add: Change log for all updates in the latest edition of the game.
    Add: Change log to the help menu.
    Add: A Change speed option in settings. This has three options standard, slow and fast which effects how fast the game plays.

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AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Ancient Battle: Alexander, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

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