Report updated May 5, 2026

Art of Conquest : Airships is a struggling games app that is available. With a 3.5/5 rating from 196.4K reviews, it struggles with user retention. Users particularly appreciate core gameplay mechanics provide an engaging and nostalgic experience for long-term players, though aggressive pay-to-win mechanics force players to spend significant money to remain competitive remains a common concern.

What is Art of Conquest : Airships?

Art of Conquest is a real-time strategy game for mobile, featuring multi-race world exploration and manual combat controls.

Players hire the app for high-fantasy, skill-based combat that rewards active management over passive idle progression.

Current Momentum

v1.26 · 2w ago

Active
  • Adjusted event difficulty for progression balance.
  • Rebalanced Wraxius hero ability stats.
  • Shipped general performance and bug fixes.

Active Nemesis

State of Survival: Zombie War

State of Survival: Zombie War

By FunPlus International AG

Other Rivals

Last Shelter: Survival
The Ants: Underground Kingdom
The Walking Dead: Survivors
Age of Apes
Idle Heroes - Idle Games
Sky: Children of the Light
Hearthstone
Football League™ 2026

7-Day Rank Pulse 🇺🇸

Games

No ranking data

Rating Pulse 🇺🇸

Recent User Mood

What makes this app unique?

What Does It Look Like?

What Are The Key Features?

Five-Race SystemDifferentiator

Players switch between Human, Dwarve, Lich, Rakan, and Sylvani races to access distinct units and playstyles.

Real-time Combat ControlsDifferentiator

Manual deployment of troops and hero skill activation during active battle sequences.

Dual Art StylesDifferentiator

Toggle between original and Anime-inspired visual aesthetics with a single tap.

How much does it cost?

Subscription
  • Free to play with IAP
  • Monthly subscription at $1.99/month

Monetization relies on a low-cost $1.99/month subscription anchor to gate convenience features like building queues and shield duration.

Who Built It?

Lilith Games app icon 1
Lilith Games app icon 2
Lilith Games app icon 3
Lilith Games app icon 4

Lilith Games

(6.2M)

Delivering high-fidelity mobile strategy and RPG experiences that blend deep tactical systems with signature, world-class art styles.

Portfolio

13

Apps

Free 8Paid 4
Games75%
게임17%
Puzzle8%

What other apps does Lilith Games make?

AFK 아레나

AFK 아레나

게임
라이즈 오브 킹덤즈

라이즈 오브 킹덤즈

게임
Warpath: Liberation

Warpath: Liberation

Games
Rise of Kingdoms

Rise of Kingdoms

Games·4.5(2.5M)
View Intel →
AFK Arena

AFK Arena

Games·4.5(3.7M)
View Intel →
Soul Hunters - Assassin's AGE

Soul Hunters - Assassin's AGE

Games·3.5(389)
View Intel →

Explore the full Lilith Games report

Portfolio breakdown, audience, momentum, and every app published by Lilith Games.

Go deeper

What do users think recently?

High confidence · Latest 100 of 102 total reviews analyzed · Based on 102 reviews. Signal may be noisy.

How did the latest release land?

Overall
3.5/ 5
(196.4K)
Current version
4.0/ 5
+0.5 vs overall
(3.8K)
Main signal post-update: core gameplay mechanics provide an engaging and nostalgic experience for long-term players.

What is the recent mood?

Upset

Recent user voice shows a upset sentiment. Users appreciate core gameplay mechanics provide an engaging and nostalgic experience for long-term players, but report aggressive pay-to-win mechanics force players to spend significant money to remain competitive.

What Users Love

Core gameplay mechanics provide an engaging and nostalgic experience for long-term players

What Frustrates Users

Aggressive pay-to-win mechanics force players to spend significant money to remain competitive

What Users Want

Cross-platform account migration and data transfer options for existing players

View the full user-sentiment analysis

Mood gauge, ratings & review-volume history, every praise / complaint / request, and sentiment over time.

Go deeper

What is the competitive landscape for Art of Conquest : Airships?

How's The Games Market?

How does it evolve in the Games market?

The app maintains a presence in the strategy category, but the 0.48-star rating gap between iOS and Android platforms signals inconsistent technical performance across device ecosystems.

Rank progression

75 active rankings tracked — 30-day window

The rivals identified

Nemeses(1)

State of Survival: Zombie War icon

FunPlus International AG

4.3(2.3M)

High-velocity release cadence and massive scale make this a primary benchmark for 4X strategy retention mechanics.

Differentiators

  • Aggressive live-ops schedule with 16 releases in six months drives constant player engagement loops.
  • Deep social-guild integration creates high switching costs compared to the target's more isolated exploration focus.

Contenders(3)

The Walking Dead: Survivors icon

Galaxy Play Technology Limited

4.5(1.2M)

Leverages strong IP-based narrative integration to drive user acquisition in the crowded survival-strategy market.

Differentiators

  • Narrative-driven quest systems provide stronger player motivation than the target's open-world exploration framework.
  • Frequent content drops tied to IP events maintain higher player retention through seasonal thematic updates.
The Ants: Underground Kingdom icon

ChengDu Starunion Interactive Entertainment Technology Co., Ltd.

4.2(1.1M)

Niche-focused strategy game that demonstrates how specific thematic branding can capture a dedicated strategy audience.

Differentiators

  • Hyper-focused thematic niche allows for more cohesive art direction and world-building than the target's multi-race approach.
  • Simplified resource management loops provide a more accessible entry point for casual strategy players.
Last Shelter: Survival icon

LONG TECH NETWORK LIMITED

4.0(1.6M)

Direct competitor in the survival-strategy space with a proven, long-term monetization model for base-building.

Differentiators

  • Complex base-building mechanics offer deeper long-term progression than the target's race-switching exploration model.
  • High update frequency ensures the meta-game evolves faster than the target's current content release cycle.

Same space(4)

Hearthstone icon
Hearthstonemoat: high

Blizzard Entertainment, Inc.

4.2(2M)

Adjacent competitive strategy space where card-based mechanics serve as a primary alternative to 4X strategy.

Differentiators

  • Deeply established competitive card-game meta provides a high-skill ceiling that attracts dedicated, long-term players.
  • Cross-platform parity ensures a seamless experience between mobile and desktop, which the target currently lacks.
Sky: Children of the Light icon

thatgamecompany

4.5(1.1M)

Competes for the same 'magical world exploration' audience, though with a focus on social-cooperation over strategy.

Differentiators

  • Social-first exploration mechanics prioritize non-verbal communication and cooperative play over competitive strategy.
  • High-fidelity atmospheric world design creates a premium aesthetic experience that differentiates it from standard strategy titles.
Idle Heroes - Idle Games icon

DHGames Limited

4.7(1.1M)

Adjacent sub-genre that competes for the same time-budget of strategy-focused mobile gamers.

Differentiators

  • Passive progression systems allow for meaningful advancement without the constant active management required by the target.
  • Extensive hero collection and synergy mechanics provide a deeper meta-game for theory-crafting enthusiasts.
Age of Apes icon
Age of Apesmoat: low

TAP4FUN (HONGKONG) LIMITED

4.6(1.1M)

Shares the strategy-management DNA but differentiates through a distinct, lighthearted aesthetic and setting.

Differentiators

  • Stylized, humorous art direction creates a unique brand identity that contrasts with the target's fantasy-serious tone.
  • Streamlined combat encounters reduce the barrier to entry for players intimidated by complex strategy systems.

Compare Art of Conquest : Airships against every rival

All rivals in one side-by-side table — identity, store metrics, ratings & sentiment, and strategic intel — plus a head-to-head page for each.

Go deeper

The outtake for Art of Conquest : Airships

Strengths to defend, gaps to attack

Core Strengths

  • Dual art-style toggle broadens acquisition demographics
  • Real-time combat controls differentiate the core loop

Critical Frictions

  • Frequent account data loss reports post-update
  • Aggressive pay-to-win mechanics drive high churn

Growth Levers

  • Implement cross-platform account migration to reduce churn
  • Introduce casual-friendly matchmaking to protect against bullies

Market Threats

  • High-velocity live-ops from State of Survival
  • Lack of cross-platform parity limits retention

What are the next best moves?

highInvest

Ship cross-platform account migration

Account loss is a top-3 complaint theme in recent reviews, directly causing churn.

Trade-off: Push the hero-ability rebalancing sprint to Q3.

mediumPivot

Audit server-side matchmaking logic

Players report being bullied by high-spenders, which limits the casual-player funnel.

Trade-off: Pause the UI-refresh for the shop menu.

A counter-intuitive read

The game's reliance on high-spending server dominance is not a failure of design but a deliberate, albeit risky, strategy to maximize short-term revenue from a shrinking, high-intent player base.

Feature Gaps vs Competitors

  • Cross-platform account migration (available in Hearthstone but absent here)
  • Deep social-guild integration (available in State of Survival but absent here)

Key Takeaways

Art of Conquest retains a loyal core through its real-time combat, but persistent data-loss and pay-to-win friction threaten its long-term viability, so the PM must prioritize account stability to stop the current churn trend.

Where Is It Heading?

Declining

The strategy market is consolidating around titles with high-frequency live-ops and deep social integration. Art of Conquest remains exposed due to its maintenance-mode update cadence and technical instability, so revenue growth will continue to compress unless the team stabilizes the account-persistence layer.

Frequent reports of account data loss post-update erode trust and accelerate churn among long-term, high-value players.

Aggressive pay-to-win mechanics alienate casual users, creating a stagnant server environment that prevents new-user retention.

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Art of Conquest : Airships, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

What's new

The app's competitive position is declining due to persistent technical instability and a lack of cross-platform support, despite stable core gameplay mechanics.

declined

Sentiment Score and Rating

improved

Real-time Combat Controls

added

Cross-platform Parity Threat

added

Cross-platform Migration Requests

Cite this report

Marlvel.ai. “Art of Conquest : Airships Intelligence Report.” Updated May 5, 2026. https://marlvel.ai/apps/art-of-conquest-airships

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