Attack First puts one number on how a player decided: Attack Mindset — how often they chose to attack, win or lose. Tag from the recording. Film the game, then tag it afterwards with the footage in front of you. Rewind, take your time, get it right. Feedback that arrives on its own. Finish a game and the read is already waiting, written in a coach's voice from what you tagged. Game Day and Training Day journals, each with their own prompts and guides. The library, in the app: every course, the podcast, past newsletters, and where the programme's players ended up. Some lessons are free to watch. Purchases and subscriptions. You can buy a course, a course library subscription, film-review credits, or a Family or Coach plan. Subscriptions renew automatically until cancelled, and can be managed or cancelled at any time in your Apple ID settings. A light and dark theme that follows your phone's setting. Accessibility. Every control is labelled for VoiceOver and meets a minimum touch-target size throughout. Under 13. A player under 13 cannot create their own account — a parent or guardian creates it and invites them.