Bad Cards Now
For social groups and friends looking for offline, local-network multiplayer entertainment.
Overview · Full Intel report in progress
Bad Cards Now is an established games app that is a paid app.
What is Bad Cards Now?
Current Momentum
v1.1
Fixed bugs and added features - Once card has been used, it should be gone from players deck The design of the card is taking up too much space at both the phone screen when voting and also the airplay screen Add option in airplay to adust the font size There’s no back button There’s a lot of decks but not enough cards in each deck The order in which cards are being displayed is same every time allowing user to guess what player is guessing what User can choose number of cards shown in each screen Cards should be randomized when being given to user
Competition
Rivals identification in progress
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What makes this app unique?
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What Are The Key Features?
Ensures all game data remains on user devices without requiring cloud storage or external connectivity.
Allows users to cast the active prompt and scoreboard to a larger display for group visibility.
Utilizes Apple’s local networking protocols to provide responsive, real-time gameplay.
Features a clean, intuitive interface built using Apple’s native system design standards.
How much does it cost?
Who Built It?
Amol Srivastava
Enabling social, TV-integrated gameplay through AirPlay-enabled party games and classic strategy titles. Bringing mobile interaction to the living room.
Portfolio
13
Apps
What other apps does Amol Srivastava make?
Explore the full Amol Srivastava report
Portfolio breakdown, audience, momentum, and every app published by Amol Srivastava.
Analysis in progress, available soon
What do users think recently?
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Analysis in progress, available soon
What is the competitive landscape for Bad Cards Now?
How's The Games Market?
Market outlook for this category
Available very soon
Strategic analysis coming soon
SWOT, key takeaways & outlook
The outtake for Bad Cards Now
Key Takeaways
Bad Cards Now is a privacy-focused, offline-only party game that prioritizes zero-latency local connectivity over cloud-based features.
Where Is It Heading?
Trend analysis
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