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  1. v2.6.6.13Android
    Updated libraries and support for Android 16.
  2. v2.6.6iOS
    Patch 2.6 arrives for Baldur's Gate: Enhanced Edition! Venture forth and explore scores of fixes, system upgrades, and new hero customizations...
    
    HIGHLIGHTS:
    - Fixes | Many fixes to quests, menus & more
    - Hero Options | Customize your hero with new portraits & voice sets
    - Spell Effects | Refreshed & restored dozens of spell visual effects
  3. v2.5.17iOS
    A fair wind favors the Sword Coast today as the 2.5 update arrives in Baldur’s Gate! After weeks of waiting on becalmed seas, our swashbuckling team of developers have released a patch filled with features and fixes.
    
    Find the full details at: http://blog.beamdog.com/2018/08/updates-to-baldurs-gate-enhanced.html
  4. v1.3.2053iOS
    - Added "Font Size" to Graphics Options (changing this during play will empty the combat log)
    - While viewing a mage's Spellbook screen, players can now switch to a priest character and the game will immediately switch to the Priest Spells screen (and vice versa)
    - Spell scrolls that can be written into a spellbook for the current character now display a green-tinted overlay
    - Non-friendly NPCs that are Blinded will no longer stand still; they will wander aimlessly until they are close enough to see someone worth attacking
    - Drizzt is now properly equipped with his scimitars, and has been recolored to match his description in the books
    - All golems in the game now possess appropriate immunities to Poison, Charm, Hold, Fear, Sleep, and Backstab
    - Luck spell no longer erases character's weapon proficiencies
    - Improvements to Chinese, Korean, Japanese, Polish, and Turkish languages
    - Hundreds of general gameplay improvements
  5. v1.3.2049iOS
    * Newly Enhanced User Interface
    * New unique default colors for every race and class during character creation
    * Cross-platform Multiplayer Match-Making (Beta)
    * Custom portraits now only require a large portrait and will scale and resize from resolutions up to 1024
    * Spellcasters can now select the same spell to be memorized more than once during character creation
    * New, sharper fonts
    * Locked containers will now highlight green for thieves
    * Movies now offer subtitles (change this option in the Language screen)
    * Rasaad's kit changed to Sun Soul Monk
    * Shadowdancer kit rebalanced
    * New Language support for: Italian, Polish, Czech, Brazilian Portuguese, French, Spanish
    * Dual-class characters now receive the correct number of hit points when imported
    * Arriving on the east side of an area now correctly places the party at the edge of the map
    * Spells that can be written into the mage’s spellbook now display a green overlay
    * User journal entries created during multiplayer no longer appear as invalid strings when created
    * Characters that deplete a stack of ammunition will now automatically switch to the next stack if one is available
    * The game no longer remains paused after resting (this prevents duplicate spawns from appearing in towns or other areas where rest is interrupted)
  6. v1.2.0.2029iOS
    * Dual-class characters now receive the correct number of hit points when imported
    * Journal entries no longer disappear when scrolling on the Journal screen
    * All portraits in-game now use the highest-resolution version available
    * Arriving on the east side of an area now correctly places the party at the edge of the map
    * Spells that can be written into the mage’s spellbook now display a green overlay
    * User journal entries created during multiplayer no longer appear as invalid strings when created
    * Portraits larger than 1024x1024 now display an error message if selected on the Custom Portrait screen instead of crashing the game
    * Characters that deplete a stack of ammunition will now automatically switch to the next stack if one is available
    * Combat music no longer cuts off when changing interface screens
    * Subtitles now display in the correct width during movies
    * The game no longer remains paused after resting (this prevents duplicate spawns from appearing in towns or other areas where rest is interrupted)
    * In languages other than English, dual-classed thieves no longer get stuck with x0 backstab multipliers instead of x3

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AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Baldur's Gate, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

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