Loading...

  1. v1.1.6iOS
    New Years Update!
    
    -New world, Gorria Ultima, added
    -Endless survival mode added (can only be accessed at the end of a run)
    -10 new primary weapons to unlock (laser bazookas, shotgun pistols, bayonet rifles, etc)
    -Fixed an issue where some runs got locked out of upgrades
  2. v1.1.5iOS
    New Years Update!
    -New world, Gorria Ultima, added
    -Endless survival mode added (can only be accessed at the end of a run)
    -10 new primary weapons to unlock (laser bazookas, shotgun pistols, bayonet rifles, etc)
  3. v1.1.4iOS
    New Years Update!
    -Fire and Pyro core mods now work consistently on primary weapon
    -Fixed issue where pathing could rapidly zig-zag
    -Cycler and Splitter shots now benefit from ricochet perks
    -Drone kills now generate credits
    -Improved stability for large Command Squad sizes.
    -Fire deals more damage
    -Player base health increased
    -All power cores are now automatically collected if a battle won
    -Cryo and Pyro Core mods fixed + buffed
    -Shrapnel mods fixed + buffed
    -Fixed terrain on Aggro Minor
  4. v1.1.3iOS
    New Years Update!
    -Fixed issue where pathing could rapidly zig-zag
    -Cycler and Splitter shots now benefit from ricochet perks
    -Drone kills now generate credits
    -Improved stability for large Command Squad sizes.
    -Fire deals more damage
    -Player base health increased
    -All power cores are now automatically collected if a battle won
    -Cryo and Pyro Core mods fixed + buffed
    -Shrapnel mods fixed + buffed
    -Fixed terrain on Aggro Minor
  5. v1.1.2iOS
    New Years Update!
    -Fixed issue where pathing could rapidly zig-zag
    -Fire deals more damage
    -Player base health increased
    -All power cores are now automatically collected if a battle won
    -Cryo and Pyro Core mods fixed + buffed
    -Shrapnel mods fixed + buffed
    -Fixed terrain on Aggro Minor
    -Fixed an issue where only 1 cluster rocket would seek its target
    -Fixed allies sliding on timestop
    -Fixed issue where supply crates wouldn't spawn
  6. v1.1.1iOS
    -Fixed issue where pathing could rapidly zig-zag
    -Fire deals more damage
    -Player base health increased
    -All power cores are now automatically collected if a battle won
    -Fixed an issue where only 1 cluster rocket would seek its target
    -Fixed allies sliding on timestop
    -Fixed issue where supply crates wouldn't spawn
  7. v1.0.2iOS
    -Fixed an issue that was ending long runs
    -Improved collision detection for melee attacks
    -Fixed issue where player paths zig zag unexpectedly
  8. v1.0.1iOS
    -25 endgame items added
    -New trooper backstories added
    -Terrain occlusion added

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Blast Waves, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

Data licensed under CC-BY-NC 4.0