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  1. v1.1.5Android
    Unity Fix
  2. v1.1.2iOS
    improved input sensitivity
  3. v1.1.1iOS
    New Features
    
        Engine sounds for Diesel and CNG buses adjust to different RPM and acoustically simulate gear shifting
    
        Road signs now break and fall over on impact with the bus. They respawn after a short period of time in a certain distance from the bus.
    
        Added localised subtitles for the passenger voice-overs during drives
    
        Added customisation options for buses and profile pictures:
    
            the primary and secondary colours chosen during Profile Creation are applied to buses as default colours; you can also choose “no colour” to play with the manufacturer’s default colours for the buses
    
            the primary colour also applies to your chosen character profile picture
    
            added an option to adjust colours for individual buses in your Fleet Menu
    
        You can choose two additional steering options for touch input in the Settings to use:
    
            a “real” steering wheel based off the bus' actual steering wheel
    
            or a “button” input to steer with a left and right UI button on the touchscreen
    
     
    
    Bug fixes and improvements:
    
        Improved physics stability for articulated buses and overall driving behaviour
    
        Passengers and pedestrians are fading in & out when entering or exiting the bus
    
        Fixed the sidewalk near the "Meyer Farm" bus stop overlapping with the grassy ground
    
        RPM gauge in dashboard shows RPM in sync with the sound
  4. v1.0.5iOS
    New Features:
    -Implemented Gyro / Tilt Controls
    -Enabled rear mirrors for all 4GB devices / high performance devices
    -Speed limiter now limits you maximum speed to the actual speed limit on the current road (was fixed to 50 km/h before)
    -Added better icons to show newly unlocked content in route management and bus dealer menus
    -Added blinking animation to turn indicator bus interaction state in HUD
    -Added missing stop markings on intersections with traffic lights and yield signs
    
    Bug fixes and improvements:
    -Fixed iPhone X stability issue where the application terminated on the initial loading screen
    -Fixed automatic resolution scaling to work on iPhone X, reducing issues with overheating and crashes.
    -Fixed more instances of gamepad hints in the bottom bar in various menus to say "back" instead of "cancel"
    -Fixed road signs being too close to some crossings and causing collisions during turns.
    -Fixed navigation markers sometimes preferring the left lane on 4-lane roads causing confusing routing.
    -Fixed a missing localization string in settings menu
    -Fixed scrolling issue in settings menu
    -Fixed selection highlight in ticket sales and menus distracting you from the actual thing you need to do when there is no controller present
    -Fixed the camera clipping underground at bus stops
    -Adjusted requirements for 3, 4 and 5 star ratings to align the difficulty across routes and make perfect drives regularly result in 5 star ratings (with the exception of being extremely -unlucky with very few Drive Events that occur during the drive)
    -Fixed instances where the "Car blocks Bus Stop" drive event did not resolve and reduced the time until cars blocking a bus stop react to your horn
    -Fixed texture quality issue for some dashboards on iOS
    -Removed cut-off road piece leading to football stadium parking area
    -Fixed issue with the Road Blocker visual effect being overlaid by fog in the background
    -Fixed X-axis being inverted
    -Reduced default steering sensitivity and added more range to adjust the sensitivity to your liking
    -Fixed satisfaction score calculation showing wrong base values in the end-of-route score screen
    -Fixed an instance where the camera could get stuck at the side of the bus when leaving a bus stop
    -Fixed instances (especially in the Old Town district) where road signs were floating above the ground
    -Fixed instance where guardrail pole collider was slightly protruding into the road
    -Fixed UI layout issues when using mobile devices with notches
    -Ticket Selling notification: Background is not clipped off on the sides anymore
    -Routes menu: UI stretches correctly
    -Reduced road sign collider sizes (some colliders were too big and close to the road making it easy for the bus to collide with them)
    -Fixed “squashed” screen rendering issue
  5. v1.0.4iOS
    -Fixed an instance where cars do not react to the horn when blocking a bus bay
    -Fixed route end animation being underground for new camera animations
    -Fixed texture quality issue for some dashboards
    -Fixed Settings scrolling issue
    -Adjusted balancing making it easier to get the 4 and 5 star ratings
    -Added better icons to show newly unlocked content in route and bus dealer menus
  6. v1.0.3iOS
    -Added missing localization string in the settings
    -Fixed scrolling issue in the settings
    -Removed the preselection highlight in ticket sales and menus to avoid distraction
    -Reduced requirements for 3, 4 and 5 star ratings to make it slightly less difficult to get these ratings on shorter routes
  7. v1.0.2iOS
    various fixes and improvements

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