Champy the Useless Vampirev1.3.1
Released March 12, 2025Major
iOS
What changed
- PerformanceFixed game freezing when using inventory in specific puzzle views.
- PerformanceResolved a bug where Champy would walk out of frame during a bird interaction.
- UXFixed dialogue skipping issues and mobile-specific character gliding animations.
- New featureAdded a setting to enable or disable subtitle backgrounds.
- ContentAdded new points of interest to the pub and hallway scenes.
- UXAdjusted subtitle and text frame positioning and sizing.
- UXIncreased maximum moves for the Secret Society Puzzle from 5 to 7.
- UXUpdated the Museum Puzzle combination and visual hints.
- UXRefined animations and timings for the boss battle.
- UXAdjusted bat flightpath and sound effects in specific scenes.
Original release notes
We've made some quality-of-life improvements to our beloved game, Champy the Useless Vampire, and fixed a few issues along the way. We're committed to keeping this little gem undead for a long time, continuing to refine and improve it. If you spot anything that isn't working as intended, let us know in the forums! While we can't fix everything, we always give it our best shot—and most of the time, the issues get resolved. Enjoy! Changelog (1.3.1): Fixes The game got stuck when pushing the inventory button in certain closeups and zoom-in puzzles. There was a bug with the bird that made Champy walk out of frame and get stuck in a loop. Dialogues sometimes did not progress correctly when one line was skipped. Mobile only: Champy were gliding around when interacting with a point-of-interest two times in a row. Additions Added a choice in the settings to enable subtitles background (default: enabled) Added a point of interest in the pub scene Added a point of interest in the hallway scene Added a name to the Credits Adjustments Adjusted the size and position of Champy’s subtitles frame Adjusted position for some character’s text frames Adjusted Bat flightpath in Hallway Adjusted the Secret Society Puzzle maximum moves from 5 to 7 Adjusted the Museum Puzzle combination and visual hint Adjusted a SFX in the balcony scene Adjusted the z-value for Inky’s aquarium Adjusted small timings and animations in the boss-battle