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- v5.3.0iOS
Various bug fixes
- v5.1.0iOS
Various bug fixes
- v5.0.3iOS
We've just updated the game to the latest version of the HexWar Engine. This includes various bug fixes and performance improvements!
- v5.0.0Android
- v5.0.2iOS
Change: The Bonus 'Opening Shots!' Campaign is now available to all players without requiring an email registration. Fix: Some sound effects not playing following the last update.
- v5.0.0iOS
Add: Support for the Metal graphics system on all Apple devices, improving graphics performance. Change: Updated the combat capabilities of Cavalry armed only with Pistols. Change: Improved A.I. opponent. Fix: Missing some mount dismount button options. Fix: An error preventing the 'Game Updates' text from appearing. Fix: Some screen layout issues. Fix: Invalid font selection on some buttons on some platforms.
- v4.5.4iOS
Improved: AI has received a pass to help improve performance. Change: Some UI updates.
- v4.5.2iOS
Fix: Units may sometimes have been unable to attack adjacent enemy huts or tents unless charging. Change: When a general ends alone in a hex adjacent to an enemy, after enemy shooting, it now evades if possible, or is destroyed. Fix: Some units were not getting their shock combat bonus in a charge combat. Fix: Some time flank attacks provided no benefit in combat. Fix: A rare crash which could occur after charging.
- v4.5.1iOS
Fix: Some line of sight issues from high hill hexes across lower hill hexes. Change: Improved map zoom. Change: Faster A.I. execution during larger missions.
- v4.5.0iOS
Fix: Artillery can no longer cross fences. Change: Minor UI updates.
- v4.4.0iOS
Fix: Cavalry can now dismount in terrain.
- v4.3.0iOS
Fix: Minor map changes to St. James Church scenario.
- v4.2.0iOS
Fix: Some issues locking/unlocking some In-App purchases.
- v4.1.0iOS
Fix: Improved memory management. Fix: Improved hex tile Positioning accuracy.
- v4.0.1iOS
Fix: An issue were some scenarios would have the wrong side selected.
- v4.0.0iOS
Add: Game Speed options in Settings which includes 3 settings Standard, Slow and Fast.
- v3.4.1iOS
Fix: An issue with the restore button not working as intended.
- v3.4.0iOS
Fix: Could crash while loading on iPhone Xr. Change: iPhone and iPad: Major improvement to the map zoom feature (use two finger pinch to zoom in/out). Changed: iPhone and iPad: The game is now optimised to used all the available screen space at the best screen resolution for each device. - One some newer devices the game image was stretched. - On some newer devices the game had a black border. Note: An update is in development to better support the space around the 'notch' and the curved displays on iPhone X, Xr and Xs models. Change: Game performance is much faster and graphical execution smoother. Add: The ability to unlock all scenarios in the settings menu.
- v3.3.1iOS
Fix: Chickamauga Campaign: Sheridan's Stand objective update.
- v3.2.2iOS
Fix: The ability to select enemy units while playing for unit information purposes.
- v3.2.1iOS
Update: Changes to the UI layout.
- v3.2iOS
Add: Brand new 8 mission Chickamauga purchasbale campaign Add: A whole new way to play, 'Historical Mode'. This is now an option on starting a new mission Add: 'Historical Mode' preference to the settings menu Add: Change log for all updates in the latest edition of the game Add: Change log to the help menu
- v3.1iOS
Update mission balance.
- v3.0iOS
Fixes an issue that prevented scenario from unlocking.
- v2.9iOS
Balance updates.
- v2.8iOS
New splash artwork. Grammar / typo corrections. Game balance updates.