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- v5.3.0iOS
Various bug fixes
- v5.2.0iOS
Various bug fixes
- v5.1.3iOS
We've just updated the game to the latest version of the HexWar Engine. This includes various bug fixes and performance improvements!
- v5.1.2iOS
Change: The Bonus 'Twilight' Campaign is now available to all players without requiring an email registration. Fix: Some sound effects not playing following the last update. Fix: The campaign names did not always display correctly in the campaign victory display.
- v5.0.0iOS
Add: Support for the Metal graphics system on all Apple devices, improving graphics performance. Change: Updated the combat capabilities of Cavalry armed only with Pistols. Change: Improved A.I. opponent. Change: A reduction in the download size. Fix: Missing some mount dismount button options. Fix: An error preventing the 'Game Updates' text from appearing. Fix: Some screen layout issues.
- v4.0.4iOS
Improved: AI has received a pass to help improve performance. Change: Some UI updates.
- v4.0.3iOS
Fix: Units may sometimes have been unable to attack adjacent enemy huts or tents unless charging. Change: When a general ends alone in a hex adjacent to an enemy, after enemy shooting, it now evades if possible, or is destroyed. Fix: Some units were not getting their shock combat bonus in a charge combat. Fix: Some time flank attacks provided no benefit in combat. Fix: A rare crash which could occur after charging.
- v4.0.1iOS
Fix: Some line of sight issues from high hill hexes across lower hill hexes.
- v3.3.0iOS
Fix: Artillery can no longer cross fences. Change: Updated some UI elements.
- v3.2.0iOS
Fix: An issue that usually prevented cavalry from dismounting in some terrain (woods/scrub/marsh).
- v3.1.0iOS
Fix: Improved memory management. Fix: Improved hex tile Positioning accuracy.
- v3.0.0iOS
Add: Game Speed options in Settings which includes 3 settings Standard, Slow and Fast.
- v2.3.1iOS
Fix: An issue with combat analysis for close combat not anchoring correctly.
- v2.3iOS
Fix: Could crash while loading on iPhone Xr. Change: iPhone and iPad: Major improvement to the map zoom feature (use two finger pinch to zoom in/out).", Changed: iPhone and iPad: The game is now optimised to used all the available screen space at the best screen resolution for each device. - One some newer devices the game image was stretched. - On some newer devices the game had a black border. Note: An update is in development to better support the space around the 'notch' and the curved displays on iPhone X, Xr and Xs models. Change: Game performance is much faster and graphical execution smoother. Add: The ability to unlock all scenarios in the settings menu.
- v2.1iOS
Fix: The ability to select enemy units while playing for unit information purposes.
- v2.0iOS
Add: A whole new way to play, 'Historical Mode'. This is now an option on starting a new mission. Add: Change log for all updates in the latest edition of the game. Add: Change log to the help menu.
- v1.2iOS
Fixed issues in the following missions: - Averasboro - Namozine Church - Sahara!
- v1.1iOS
Updated the balance of the Bonus mission and the 'Fort Fisher' mission within the 'Twilight' campaign.