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  1. v5.3.0iOS
    Various bug fixes
  2. v5.2.0iOS
    Various bug fixes
  3. v5.1.3iOS
    We've just updated the game to the latest version of the HexWar Engine. This includes various bug fixes and performance improvements!
  4. v5.1.2iOS
    Change: The Bonus 'Twilight' Campaign is now available to all players without requiring an email registration.
    Fix: Some sound effects not playing following the last update.
    Fix: The campaign names did not always display correctly in the campaign victory display.
  5. v5.0.0iOS
    Add: Support for the Metal graphics system on all Apple devices, improving graphics performance.
    Change: Updated the combat capabilities of Cavalry armed only with Pistols.
    Change: Improved A.I. opponent.
    Change: A reduction in the download size.
    Fix: Missing some mount dismount button options.
    Fix: An error preventing the 'Game Updates' text from appearing.
    Fix: Some screen layout issues.
  6. v4.0.4iOS
    Improved: AI has received a pass to help improve performance.
    Change: Some UI updates.
  7. v4.0.3iOS
    Fix: Units may sometimes have been unable to attack adjacent enemy huts or tents unless charging.
    Change: When a general ends alone in a hex adjacent to an enemy, after enemy shooting, it now evades if possible, or is destroyed.
    Fix: Some units were not getting their shock combat bonus in a charge combat.
    Fix: Some time flank attacks provided no benefit in combat.
    Fix: A rare crash which could occur after charging.
  8. v4.0.1iOS
    Fix: Some line of sight issues from high hill hexes across lower hill hexes.
  9. v3.3.0iOS
    Fix: Artillery can no longer cross fences.
    Change: Updated some UI elements.
  10. v3.2.0iOS
    Fix: An issue that usually prevented cavalry from dismounting in some terrain (woods/scrub/marsh).
  11. v3.1.0iOS
    Fix: Improved memory management.
    Fix: Improved hex tile Positioning accuracy.
  12. v3.0.0iOS
    Add: Game Speed options in Settings which includes 3 settings Standard, Slow and Fast.
  13. v2.3.1iOS
    Fix: An issue with combat analysis for close combat not anchoring correctly.
  14. v2.3iOS
    Fix: Could crash while loading on iPhone Xr.
    Change: iPhone and iPad: Major improvement to the map zoom feature (use two finger pinch to zoom in/out).",
    Changed: iPhone and iPad: The game is now optimised to used all the available screen space at the best screen resolution for each device.
    - One some newer devices the game image was stretched.
    - On some newer devices the game had a black border.
    Note: An update is in development to better support the space around the 'notch' and the curved displays on iPhone X, Xr and Xs models.
    Change: Game performance is much faster and graphical execution smoother.
    Add: The ability to unlock all scenarios in the settings menu.
  15. v2.1iOS
    Fix: The ability to select enemy units while playing for unit information purposes.
  16. v2.0iOS
    Add: A whole new way to play, 'Historical Mode'. This is now an option on starting a new mission.
    Add: Change log for all updates in the latest edition of the game.
    Add: Change log to the help menu.
  17. v1.2iOS
    Fixed issues in the following missions:
    - Averasboro
    - Namozine Church
    - Sahara!
  18. v1.1iOS
    Updated the balance of the Bonus mission and the 'Fort Fisher' mission within the 'Twilight' campaign.

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