| Core Identity |
| Developer | Marmalade Game Studio | MandaSquare | Johannes Bauer | ismail ilkhan nural | Pivot STS | Klikapp Games | MICHAEL ECONOMY | Warlock Arts | Boris Mikic | Matthias Wintrich |
| Category | Utilities | Entertainment | Games | Entertainment | Entertainment | Word | Entertainment | Entertainment | Games | Entertainment |
| Platform | iOS, Android | iOS, Android | iOS | iOS, Android | iOS | Android | iOS, Android | iOS, Android | Android, iOS | iOS, Android |
| Store Metrics |
| Rating | 4.1 / 5 | 4.9 / 5 | 2.8 / 5 | 5.0 / 5 | 2.8 / 5 | 2.9 / 5 | 4.8 / 5 | 5.0 / 5 | 4.7 / 5 | 0.0 / 5 |
| Ratings Count | 7,457 | 145 | 5 | 1 | 16 | 556 | 12 | 3 | 758 | 0 |
| Price | Free | Free | Free | Free | Free | Free | Free | Free | Free | $0.99 |
| Release Date | May 3, 2019 | Nov 17, 2023 | Nov 14, 2023 | Feb 23, 2024 | May 6, 2020 | May 14, 2014 | Aug 8, 2018 | Aug 8, 2021 | Nov 20, 2017 | Mar 12, 2026 |
| Last Updated | Jan 11, 2024 | Feb 7, 2026 | Apr 17, 2024 | Feb 2, 2026 | May 18, 2026 | Dec 22, 2025 | Aug 8, 2018 | Jan 23, 2023 | Dec 2, 2025 | Mar 19, 2026 |
| Sentiment & Reviews |
| Sentiment | terrible | excellent | - | - | - | - | positive | positive | mixed | - |
| Score | 15/100 | 85/100 | - | - | - | - | 75/100 | 75/100 | 55/100 | - |
| Praises | - Core gameplay loop provides an engaging experience when the connection remains stable
| - Simple and intuitive list building tools allow players to create warbands quickly for tabletop sessions
| - | - | - | - | - Ad-free experience provides a clean and distraction-free environment for daily dice rolling sessions
| - Ad-free experience provides a clean and generous environment for casual dice rolling
| - Social interaction during group gatherings drives high engagement for family and friend play sessions
| - |
| Complaints | - Persistent synchronization failures between mobile devices and the console game prevent gameplay
- Inconsistent game state synchronization causes mismatched cards and character positions during play
- Lack of robust reconnection features forces full game restarts after minor interruptions
| - Lack of visual unit references makes identifying miniatures difficult for players unfamiliar with the game
| - | - | - | - | - Unintuitive interface design makes adding or modifying custom dice configurations difficult for new users
| - Unintuitive interface design makes adding or modifying custom dice sets difficult for users
| - Aggressive advertisement frequency disrupts the flow of gameplay and frustrates users during active sessions
| - |
| Requests | - Implementation of a reliable rejoin feature for players disconnected during active matches
| - Narrative play support including fighter naming and heroic trait tracking would improve campaign depth
| - | - | - | - | - Expanded dice variety including specific types like d5, d7, and d100 for specialized tabletop systems
| - Expanded dice variety including specific counts like hundred-sided or seven-sided options
| - Expanded language support including Arabic to accommodate a broader global user base for students
| - |
| Strategic Intel |
| Strengths | - Deep integration with Hasbro digital board game titles
- Logic-assisted deduction interface reduces friction for complex board game rules
| - Army Builder utility drives daily session frequency
- Community-focused development cycle ensures rapid rule updates
| - | - Multiplayer synchronization enables real-time remote tabletop sessions
- Physics-based rolling provides high-fidelity digital tabletop experience
| - B2B-focused analytics provide venue operators with actionable customer behavior insights.
| - | - Physics-based tactile feedback creates a high-fidelity simulation that standard random-number generators cannot replicate
- Ad-free model drives organic retention in a category saturated with intrusive banner ads
| - Ad-free environment drives long-term user loyalty
- Physics-based interaction creates a satisfying tactile sensation
| - Multi-round Fishbowl mode provides a complex, high-engagement loop
- AI-generated content allows for infinite deck variety
| - Privacy-first local storage architecture prevents data-collection concerns
- Automated win-rate statistics drive repeat usage for competitive groups
|
| Weaknesses | - Persistent synchronization failures between mobile devices and console hosts
- Lack of a rejoin mechanism for disconnected players
- 0.7★ Android-iOS rating gap on majority Android base
| - Lack of visual unit references hinders new player onboarding
- Inconsistent UI behaviors like back-swipe errors
| - | - Zero review volume limits social proof and trust
- Lack of game-specific rule integration increases churn risk
| - 2.81-star rating indicates high technical friction in the TV-sync flow.
| - | - Unintuitive configuration workflow for custom dice sets
- Lack of support for niche dice types like d5 and d7
- Physics engine occasionally obscures results with cocked dice
| - Unintuitive interface for managing dice sets
- Inconsistent physics outcomes during gameplay
| - Aggressive ad frequency disrupts gameplay flow
- Manual deck creation gated behind paywalls
| - $0.99 iOS entry fee creates a barrier compared to free Android alternatives
- Lack of cloud synchronization limits multi-device usage
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| Pricing | free | free | free | freemium | freemium | free | freemium | freemium | subscription | freemium |
| Momentum | Zombie | Maintenance | Zombie | Maintenance | Maintenance | - | Zombie | Zombie | Maintenance | Maintenance |
| Update Cadence | 2 versions, ~648d avg | 2 versions, ~0d avg | 4 versions | 2 versions, ~0d avg | 1 versions | - | 2 versions, 1 majors/6mo, ~2629d avg | 2 versions, 1 majors/6mo, ~999d avg | 2 versions, ~45d avg | 2 versions, 1 majors/6mo, ~8d avg |