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- v5.1.11iOS
* (Hopefully) Fixed an issue that cropped up in versions 5.1.8 and 5.1.9 when attempting to extending a coach. Thanks for playing!
- v5.1.10iOS
* Added contextual debugging code for a crash that occurred after hiring or extending a coach or coordinator in version 5.1.8 and 5.1.9. This issue will be patched in a future release. Thanks for playing!
- v5.1.9iOS
* Fixed more issues with changing playing surface and endzone colors. Thanks for playing!
- v5.1.8iOS
* Fixed some issues with endzone colors. * Fixed some issues with dark and light mode colors. * Fixed some issues with text legibility by switching to a new menu style. * Fixed edge case crashes. * Fixed some other issues with vertical pro/rel. * Fixed an issue with reporting pass defenses in play-by-play logs. * (Hopefully) fixed an issue with prestige checks in in-season recruiting. Thanks for playing!
- v5.1.7iOS
* Added new method of convincing early draftees to stay with your school. * Added program point usage view to offseason menu. * Added news stories about other schools interacting with tracked recruits during offseason recruiting periods. * Added support for editing end zone and playing surface colors. * Adjusted in-game pace and clock management. * Adjusted recruiting event interest bonuses based on user feedback. * Adjusted prestige requirements for five-star recruits. * Fixed some crashing and data management issues with vertical pro/rel. * Fixed an issue with the Conference Grand Champion achievement. * Fixed some isolated edge case crashes. Thanks for playing!
- v5.1.6iOS
* Added 2PT plays to scoring summary. * Added support for vertical promotion/relegation (like soccer) via metadata file. Just add the "proRelMode":"vertical" attribute to your metadata file to support it. * Adjusted recruiting filters to be more accessibility friendly and less prone to confusion with lack of archetypes. * Adjusted transfer criteria. * Adjusted jobs available to coaches when already employed. * Adjusted coordinator poaching criteria. * Adjusted coach hiring costs. * Disabled tutorial prompts when VoiceOver is enabled to prevent accessibility issues. * Fixed isolated crashes. * Updated dependencies. Thanks for playing!
- vv1.4.5Android
Updated to comply with Google Store policies. Added Rosters link to main home page.
- v5.1.5iOS
* Fixed some crashes due to coach stat tracking. * Fixed edge cases in some parts of the app that resulted in crashes. * Fixed some edge cases that resulted in user team head coaches not retiring properly. * Fixed an issue with base years defined in metadata. * Adjusted some criteria for transfers. * Adjusted starting stats for coach archetypes. * Adjusted player sorting to better respect depth chart positioning. * Adjusted sorts for player stats. Thanks for playing!
- v5.1.4iOS
* Added more elements to new field design. * Added an option to create a new user coach after retirement. * Added save file base year customization via metadata. * Added stat minimums for leaderboards based on real-life NFL minimums. * Re-enabled 3D/Force Touch actions. * Fixed an issue with validating jersey number input. * Fixed some layout issues. * Fixed an issue with prestige caps. * Fixed an issue with conference team sorting. * Fixed minor issues with coach career stat tracking. Thanks for playing!
- v5.1.3iOS
* Adjusted recruit interest calculations to weight program prestige over playing time. * Added an option to retire early at any point during a career. * Added promotion options for coordinators when a head coach is fired and "Manually Manage Coaching Staff" is enabled. * Added an option to adjust Gamecast sim times in the Settings panel. * Refreshed the design of the field in the Gamecast view. * Fixed an issue with coach firing and season advancement. * Fixed another random issue with coach configuration and screen scrolling. * Fixed an issue where promotion and relegation routes would not properly reflect changes in conference abbreviations and would thus break scheduling algorithms in future seasons. * Fixed issues around coach reincarnation. * Fixed edge cases that created false positives for save file corruption, specifically when hiring a HC from another school in school mode. * Fixed an issue where head coaches could still be hired as coordinators. Thanks for playing!
- v5.1.2iOS
* Fixed an issue where the probability of coaches accepting job offers was misprinted as 0%. * Fixed an issue where transfer portal players did not have their overall ratings show up. * Fixed a random issue with coach configuration and screen scrolling. * Fixed an issue with recruit combine stats reverting to default values. * Fixed issues with being able to access player acquisition options after having been fired. * Adjusted jersey number assignment to reflect current NFL standards. * Adjusted how walk-ons are allocated to non-user teams. * Adjusted save-file corruption check. Thanks for playing!
- v5.1.1iOS
* Adjusting save file corruption checks to eliminate more false positives. * Adjusted go-for-it rates on fourth down. * Fixed an issue with redshirt statuses not changing properly from the recruiting class view. * Fixed an issue where the roster tab did not properly update when transfers were removed from the roster. * (Hopefully) Fixed an issue where teams were missing head coaches during the season. * (Hopefully) Fixed an issue where team needs were overcounted. * Fixed an issue where CPU teams relied on overpowered walk-ons for new recruiting classes. * Fixed an issue where available coaches did not reject job offers as expected. * Fixed an issue where in rare cases, poll scores updated ad-hoc instead of in a systematic way. * Fixed an issue where controlling a new coach left some vestiges of the old coach. * Fixed an issue where state selections would not persist through searches in recruiting. * Fixed some iOS 15 specific display issues. Thanks for playing! * Fixed an issue where team records vs top 25 teams were miscalculated.
- v5.1iOS
Major changes: * Recruiting refresh - based on user feedback, filters have been moved to a sub-menu under the player list and layered sorts have been added. * Career mode coaches can now take coordinators with them to new jobs. * Added returning production numbers * Added support to promote/relegate multiple teams per year. * Fixed multiple edge cases where save files continued to be marked as corrupt incorrectly. I am sorry this fix continued to take so long, and hopefully this is the end of any recurring issues. Thanks for playing!
- v5.0.8iOS
* Major change from 5.0.7: Disabled hiring ex-head coaches as coordinators, as this caused serious problems with save files over the last two months. A full RCA for this issue is available on https://reddit.com/r/FootballCoach. I apologize for the unplayability of the game while this issue was in production, as well as for the delay on fixing it. * Fixed an edge case with updating saves from 5.0.4. Thanks for playing! --- 5.0 Changelog: Note: this version requires iOS 14. **In-season recruiting + general recruiting improvements** * Added better sorting and filtering interface * Added flavor text for recruits/transfers * Added a recruit interaction: Bagmen * Added pipeline states * Added setting: Auto-recruiting * Added blue-chip ratio list **Coordinator improvements** * Added support for coordinator poaching * Adjusted coach hiring to allow promotion of OC or DC to HC if position is open (in school mode) **Game detail improvements** * Added Player of the Week award * Added draft projections on player cards * Added more team records * Added jersey numbers to players **Quality of Life improvements** * Added metadata customization of pro/rel conference connections * Added metadata customization of rosters * Added metadata customization of multiple rivals and rivalry game names * Added EPA game flow and win probability charts, along with Game Excitement Index metrics * Added support for multiple save files * Adjusted prestige bonuses/penalties for in-season performance to be more deterministic * Adjusted game and playbook balance * Updated play by play log * Updated CFB EPA and WPA models
- v5.0.7iOS
* Disabled hiring ex-head coaches as coordinators, as this caused serious problems with save files over the last two months. A full RCA for this issue is available on https://reddit.com/r/FootballCoach. I apologize for the unplayability of the game while this issue was in production, as well as for the delay on fixing it. * Fixed an issue that prevented save file updates. * Fixed an issue that prevented metadata file exports. * Fixed a crash caused by poor text handling on player profiles. * Fixed opaque user experience when not having program points to sign a coordinator or coach. * Fixed a crash when allocating coaching points when the user coach has already maxed out a category. * Updated dependencies. Thanks for playing! --- 5.0 Changelog: Note: this version requires iOS 14. **In-season recruiting + general recruiting improvements** * Added better sorting and filtering interface * Added flavor text for recruits/transfers * Added a recruit interaction: Bagmen * Added pipeline states * Added setting: Auto-recruiting * Added blue-chip ratio list **Coordinator improvements** * Added support for coordinator poaching * Adjusted coach hiring to allow promotion of OC or DC to HC if position is open (in school mode) **Game detail improvements** * Added Player of the Week award * Added draft projections on player cards * Added more team records * Added jersey numbers to players **Quality of Life improvements** * Added metadata customization of pro/rel conference connections * Added metadata customization of rosters * Added metadata customization of multiple rivals and rivalry game names * Added EPA game flow and win probability charts, along with Game Excitement Index metrics * Added support for multiple save files * Adjusted prestige bonuses/penalties for in-season performance to be more deterministic * Adjusted game and playbook balance * Updated play by play log * Updated CFB EPA and WPA models
- v5.0.6iOS
**Major Changes:** After receiving dozens of emails and messages about in-season recruiting and its implementation, this version adds a setting to disable this feature when configuring new save files. Thank you for your input and patience while I have sorted this implementation (and some underlying bugs with 5.0) out! **Other changes:** * (Hopefully, finally) Fixed an issue with coach contracts that sprang out of 5.0.4 and 5.0.5 and caused repeated underlying save file corruption for some users. * Fixed an issue with redshirting players from the recruiting class page. * Fixed an issue where the user team appeared in OOC scheduling. * Fixed an issue with recruiting class score calculation with walk-ons. * Adjusted coach contract handling. * Adjusted transfer handling to match new NCAA rules. * Added program point totals to recruit/transfer search results page header. * Added NCG winner's bonus to the offseason performance report. * Added viewing team ranks before Week 1 in a season. * Added headlines for the commitments of tracked recruits. * Updated dependencies. Thanks for playing! --- 5.0 Changelog: Note: this version requires iOS 14. **In-season recruiting + general recruiting improvements** * Added better sorting and filtering interface * Added flavor text for recruits/transfers * Added a recruit interaction: Bagmen * Added pipeline states * Added setting: Auto-recruiting * Added blue-chip ratio list **Coordinator improvements** * Added support for coordinator poaching * Adjusted coach hiring to make old coaches available to be hired as coordinators * Adjusted coach hiring to allow promotion of OC or DC to HC if position is open (in school mode) **Game detail improvements** * Added Player of the Week award * Added draft projections on player cards * Added more team records * Added jersey numbers to players **Quality of Life improvements** * Added metadata customization of pro/rel conference connections * Added metadata customization of rosters * Added metadata customization of multiple rivals and rivalry game names * Added EPA game flow and win probability charts, along with Game Excitement Index metrics * Added support for multiple save files * Adjusted prestige bonuses/penalties for in-season performance to be more deterministic * Adjusted game and playbook balance * Updated play by play log * Updated CFB EPA and WPA models
- v5.0.5iOS
* Fixed a rare crash while scheduling OOC games. * Fixed a rare crash when generating Game of the Week news. * Fixed a rare crash when viewing recruiting options. * Fixed a categorization issue with Notice of Allegation headlines. * Fixed an issue with improper handling of the redshirt button on the recruiting class page. * Fixed a bug where recruiting points were improperly calculated in year one of a hard mode save file. * Fixed a bug where the Fast Forward option was available when just viewing the gamecast. * (Hopefully) fixed a bug with coaching hires that resulted in repeatedly corrupt save files. * (Hopefully) Adjusted save files update to fix save file corruption from the previously-mentioned bug. * Added reset button on min/max filters. * Added a filter to hide commits from recruiting/transfer search results. * Adjusted min/max filters to avoid same value conflicts. * Adjusted recruiting flow such that your entire recruiting class (including walk-ons) is available to view from the recruiting class screen. IMPORTANT: this means that users must complete transfers before recruiting. * Adjusted CPU team in-season interaction rate with recruits. * Adjusted in-season recruit commitment criteria. Recruits will now start to commit after week 8, giving users more time to convince recruits to come to their programs. * Adjusted calculations for player interest in team schemes. * Adjusted available offseason options when in Career Mode and the user coach has been fired. * Adjusted visibility/accessibility of the search button and recruit profiles in the Recruits tab to make its use more intuitive. Thanks for playing! --- 5.0 Changelog: Note: this version requires iOS 14. **In-season recruiting + general recruiting improvements** * Added better sorting and filtering interface * Added flavor text for recruits/transfers * Added a recruit interaction: Bagmen * Added pipeline states * Added setting: Auto-recruiting * Added blue-chip ratio list **Coordinator improvements** * Added support for coordinator poaching * Adjusted coach hiring to make old coaches available to be hired as coordinators * Adjusted coach hiring to allow promotion of OC or DC to HC if position is open (in school mode) **Game detail improvements** * Added Player of the Week award * Added draft projections on player cards * Added more team records * Added jersey numbers to players **Quality of Life improvements** * Added metadata customization of pro/rel conference connections * Added metadata customization of rosters * Added metadata customization of multiple rivals and rivalry game names * Added EPA game flow and win probability charts, along with Game Excitement Index metrics * Added support for multiple save files * Adjusted prestige bonuses/penalties for in-season performance to be more deterministic * Adjusted game and playbook balance * Updated play by play log * Updated CFB EPA and WPA models
- v5.0.4iOS
* Fixed some more random crashes. * Adjusted sorting of conference standings. Thanks for playing! --- 5.0 Changelog: Note: this version requires iOS 14. **In-season recruiting + general recruiting improvements** * Added better sorting and filtering interface * Added flavor text for recruits/transfers * Added a recruit interaction: Bagmen * Added pipeline states * Added setting: Auto-recruiting * Added blue-chip ratio list **Coordinator improvements** * Added support for coordinator poaching * Adjusted coach hiring to make old coaches available to be hired as coordinators * Adjusted coach hiring to allow promotion of OC or DC to HC if position is open (in school mode) **Game detail improvements** * Added Player of the Week award * Added draft projections on player cards * Added more team records * Added jersey numbers to players **Quality of Life improvements** * Added metadata customization of pro/rel conference connections * Added metadata customization of rosters * Added metadata customization of multiple rivals and rivalry game names * Added EPA game flow and win probability charts, along with Game Excitement Index metrics * Added support for multiple save files * Adjusted prestige bonuses/penalties for in-season performance to be more deterministic * Adjusted game and playbook balance * Updated play by play log * Updated CFB EPA and WPA models
- v5.0.3iOS
* Fixed some crashes when displaying in-app notifications. * Fixed some issues with invalid swipe actions. * Fixed a crash that occurred when reloading on the team profile page. * Fixed a crash that occurred while reloading the recruiting summary page. * Fixed another rare crash that occurred while viewing a recruit's profile. * Fixed an issue with class labels on the roster strength page. Thanks for playing! --- 5.0 Changelog: Note: this version requires iOS 14. **In-season recruiting + general recruiting improvements** * Added better sorting and filtering interface * Added flavor text for recruits/transfers * Added a recruit interaction: Bagmen * Added pipeline states * Added setting: Auto-recruiting * Added blue-chip ratio list **Coordinator improvements** * Added support for coordinator poaching * Adjusted coach hiring to make old coaches available to be hired as coordinators * Adjusted coach hiring to allow promotion of OC or DC to HC if position is open (in school mode) **Game detail improvements** * Added Player of the Week award * Added draft projections on player cards * Added more team records * Added jersey numbers to players **Quality of Life improvements** * Added metadata customization of pro/rel conference connections * Added metadata customization of rosters * Added metadata customization of multiple rivals and rivalry game names * Added EPA game flow and win probability charts, along with Game Excitement Index metrics * Added support for multiple save files * Adjusted prestige bonuses/penalties for in-season performance to be more deterministic * Adjusted game and playbook balance * Updated play by play log * Updated CFB EPA and WPA models
- v5.0.2iOS
* Fixed a crash that occurred while viewing tutorial tips on a recruit's profile. * Fixed another crash that occurred while producing news stories about recruiting. * Fixed a crash that occurred while viewing rosters. * Fixed another crash that occurred while assigning jersey numbers. * Fixed an issue where recruiting stages were misapplied and did not properly allow recruits to commit. * Fixed an issue where teams with no recruits were given non-zero recruiting class scores. * Fixed an issue where season objectives affected CPU team prestige. * Fixed an issue where applying all recruiting actions via swipe action double-charged users' recruiting points. * Fixed an issue where recruit profiles were accessible after the end of the recruiting cycle. * Adjusted performance prestige calculations. * Adjusted league updating flow. * Adjusted some navigation elements from the offseason menu. * Added viewing conference recruiting rankings at the beginning of a season. * Added viewing preliminary conference and national recruiting rankings during an offseason. Thanks for playing! --- 5.0 Changelog: Note: this version requires iOS 14. **In-season recruiting + general recruiting improvements** * Added better sorting and filtering interface * Added flavor text for recruits/transfers * Added a recruit interaction: Bagmen * Added pipeline states * Added setting: Auto-recruiting * Added blue-chip ratio list **Coordinator improvements** * Added support for coordinator poaching * Adjusted coach hiring to make old coaches available to be hired as coordinators * Adjusted coach hiring to allow promotion of OC or DC to HC if position is open (in school mode) **Game detail improvements** * Added Player of the Week award * Added draft projections on player cards * Added more team records * Added jersey numbers to players **Quality of Life improvements** * Added metadata customization of pro/rel conference connections * Added metadata customization of rosters * Added metadata customization of multiple rivals and rivalry game names * Added EPA game flow and win probability charts, along with Game Excitement Index metrics * Added support for multiple save files * Adjusted prestige bonuses/penalties for in-season performance to be more deterministic * Adjusted game and playbook balance * Updated play by play log * Updated CFB EPA and WPA models
- v5.0.1iOS
* Fixed rare crashing issues when reloading the team detail page. * Fixed crashes on iPad when trying to view career cards. * Fixed player highlight color when viewing other team's rosters. * Fixed an issue where conference championship games did not properly show up on the conference standings page. * Fixed an issue where the swipe actions in Recruiting and the Transfer Portal did not activate. * Fixed an issue where using playbooks with no configured preferred archetypes did not properly populate recruiting filters. * Fixed an issue where earned achievements sometimes did not load from disk properly. * Fixed an issue where coach renaming options did not properly display from the settings panel. * Fixed an issue where progress colors on recruits did not appear. * Fixed an issue where the offseason page crashed because of an empty OOC schedule. * Fixed an issue that caused a crash while progressing recruits through the national championship. * Fixed a display issue that allowed text from the play-by-play logs to clip through the play sheet. * Fixed a crash that occurred when assigning jersey numbers to players on large rosters. * Fixed an issue that resulted in too many players committing to a user's program when auto-recruiting is enabled. * Fixed an issue where auto-recruiting remained enabled despite the UI showing that it was disabled. * Fixed some misleading flavor text entries. * Fixed an issue where projected needs were miscalculated. * Fixed an issue where filters were not editable in the transfer portal after selecting them a previous time. * Removed a poorly displaying legend. * Adjusted adding/removing/renaming rivalries. * Adjusted thresholds for recruiting flavor text. * Added a Bowl Wins row to the team history section of team profile pages. * Added more details on recruiting point costs. * Added a Crystal Ball commitment projection on recruit profiles. * Added back multi-stage recruiting during the offseason to better finalize recruiting classes before advancing seasons. * Added some header text on a recruit's profile detailing their interest level so users do not have to scroll up and down to see changes. * Added a cache for recruit search filters. * Added an in-season recruiting tutorial. Thanks for playing! --- 5.0 Changelog: Note: this version requires iOS 14. **In-season recruiting + general recruiting improvements** * Added better sorting and filtering interface * Added flavor text for recruits/transfers * Added a recruit interaction: Bagmen * Added pipeline states * Added setting: Auto-recruiting * Added blue-chip ratio list **Coordinator improvements** * Added support for coordinator poaching * Adjusted coach hiring to make old coaches available to be hired as coordinators * Adjusted coach hiring to allow promotion of OC or DC to HC if position is open (in school mode) **Game detail improvements** * Added Player of the Week award * Added draft projections on player cards * Added more team records * Added jersey numbers to players **Quality of Life improvements** * Added metadata customization of pro/rel conference connections * Added metadata customization of rosters * Added metadata customization of multiple rivals and rivalry game names * Added EPA game flow and win probability charts, along with Game Excitement Index metrics * Added support for multiple save files * Adjusted prestige bonuses/penalties for in-season performance to be more deterministic * Adjusted game and playbook balance * Updated play by play log * Updated CFB EPA and WPA models
- v5.0iOS
Note: this version requires iOS 14. **In-season recruiting + general recruiting improvements** * Added better sorting and filtering interface * Added flavor text for recruits/transfers * Added a recruit interaction: Bagmen * Added pipeline states * Added setting: Auto-recruiting * Added blue-chip ratio list **Coordinator improvements** * Added support for coordinator poaching * Adjusted coach hiring to make old coaches available to be hired as coordinators * Adjusted coach hiring to allow promotion of OC or DC to HC if position is open (in school mode) **Game detail improvements** * Added Player of the Week award * Added draft projections on player cards * Added more team records * Added jersey numbers to players **Quality of Life improvements** * Added metadata customization of pro/rel conference connections * Added metadata customization of rosters * Added metadata customization of multiple rivals and rivalry game names * Added EPA game flow and win probability charts, along with Game Excitement Index metrics * Added support for multiple save files * Adjusted prestige bonuses/penalties for in-season performance to be more deterministic * Adjusted game and playbook balance * Updated play by play log * Updated CFB EPA and WPA models Thanks for playing!
- v4.2.8iOS
* Fixed a bug with the coaching carousel that did not allow you to advance without hiring a new coordinator, despite not having offseason effort to do so. * Fixed a bug where the HUD would not display while saving changes to bowl game names. * Fixed a bug where overtime devolved into FG shootouts. * Fixed a bug where, with simplified playcalling enabled, the playsheet cells had the wrong background color when in light mode. * Fixed a bug where kickoff plays appeared in the playsheet after a turnover on downs. * Fixed UI issues around in-playcall informational views (iPhone only). * Fixed an issue where importing a backup from iCloud would display the save file configuration page. * Fixed an issue where career cards would not dismiss. * Fixed an issue where some team stat leaderboards were incorrect. * Fixed an issue where players that were not picked up by other teams through the transfer portal did not properly return to the roster of their original team. * Adjusted the minimum age enforced by metadata file processing. * Adjusted the prestige boost for winning a national title. * Added a roster strength ratings page. * Added Available Yards Percentage to the advanced box score. * Added an OL league leaders listing. Thanks for playing! -- 4.2 Changelog: Major Changes: * Coordinators: Coaching staffs now include OCs and DCs, who provide bonuses to specific positions on the field in-game. * Coach Skill Points: Users can now manually control their coach's point allocations in Career Mode. * Hiring/Firing: Users can now fire and hire coordinators and head coaches manually! (Note: you will have to create a new save file to use this feature.) Minor Changes: * Added iPad support! * Added editing players' names (one time only) * Added viewing record holder profiles from Team and League records pages * Added RB receiving stats and RB/WR air yards and RACR. * Added more defender pass defense stats (targets & catches allowed) * Added better sorts in recruiting/transfers * Added a Defensive Player of the Year award * Added Single game records * Added support for Dynamic Type/variable text sizes * Added a promotion/relegation option (off by default; available when starting a new save file) * Added air yards and expected completion percentage to QB stats. * Adjusted UI elements based on iOS 14 guidelines * Adjusted the streaks page to show recent performance vs each team * Tweaked game balance * Tweaked EPA model * Redesigned the search tab * Redesigned new save file creation pages
- v4.2.7iOS
* Fixed a bug where the CPU would choose to punt in OT. * Fixed an issue where coordinators retired when the head coach retired. * Fixed (again) an issue where the "email developer" prompt would stay up despite the email having been sent. * Fixed (again) an issue where combine stats were not properly generated for recruits. * Fixed a crash in advanced stats processing caused by malformed text in two-point conversion attempts. * Fixed an issue where DPOY status was not reset when moving to a new season. * Fixed an issue where users would be locked out of advancing through an offseason when OC and DC candidates were not available. * Adjusted punt yardage averages. * Adjusted coach contract renewal costs. * Added height/weight back to player profile pages. * Added CB/S specific stats back to box scores. Thanks for playing! -- 4.2 Changelog: Major Changes: * Coordinators: Coaching staffs now include OCs and DCs, who provide bonuses to specific positions on the field in-game. * Coach Skill Points: Users can now manually control their coach's point allocations in Career Mode. * Hiring/Firing: Users can now fire and hire coordinators and head coaches manually! (Note: you will have to create a new save file to use this feature.) Minor Changes: * Added iPad support! * Added editing players' names (one time only) * Added viewing record holder profiles from Team and League records pages * Added RB receiving stats and RB/WR air yards and RACR. * Added more defender pass defense stats (targets & catches allowed) * Added better sorts in recruiting/transfers * Added a Defensive Player of the Year award * Added Single game records * Added support for Dynamic Type/variable text sizes * Added a promotion/relegation option (off by default; available when starting a new save file) * Added air yards and expected completion percentage to QB stats. * Adjusted UI elements based on iOS 14 guidelines * Adjusted the streaks page to show recent performance vs each team * Tweaked game balance * Tweaked EPA model * Redesigned the search tab * Redesigned new save file creation pages
- v4.2.6iOS
* Fixed an issue with CPU team coaching staffs retiring en-masse. * Fixed a bug with YAC where it was displayed as per target instead of per catch. * Fixed a bug where coach retirement headlines would not be organized properly. * Fixed a bug with player combine measurements. * Fixed a bug where extensions did not properly apply on top of a coach's existing contract. * Fixed a bug where support emails were sent multiple times. * Fixed a bug where coach contracts were not properly reset after starting a new save file using a metadata file. * Fixed an issue where using the "sort by distance" option in recruiting/transfers would not properly surface players in the same state as the user team. * Adjusted team win projection formulas (more changes coming in the future). * Adjusted team poll formulas. * Adjusted playbook bonuses. * Updated design of player and coach information cells. * Revamped box score page. Thanks for playing! -- 4.2 Changelog: Major Changes: * Coordinators: Coaching staffs now include OCs and DCs, who provide bonuses to specific positions on the field in-game. * Coach Skill Points: Users can now manually control their coach's point allocations in Career Mode. * Hiring/Firing: Users can now fire and hire coordinators and head coaches manually! (Note: you will have to create a new save file to use this feature.) Minor Changes: * Added iPad support! * Added editing players' names (one time only) * Added viewing record holder profiles from Team and League records pages * Added RB receiving stats and RB/WR air yards and RACR. * Added more defender pass defense stats (targets & catches allowed) * Added better sorts in recruiting/transfers * Added a Defensive Player of the Year award * Added Single game records * Added support for Dynamic Type/variable text sizes * Added a promotion/relegation option (off by default; available when starting a new save file) * Added air yards and expected completion percentage to QB stats. * Adjusted UI elements based on iOS 14 guidelines * Adjusted the streaks page to show recent performance vs each team * Tweaked game balance * Tweaked EPA model * Redesigned the search tab * Redesigned new save file creation pages
- v4.2.5iOS
* Updated the starter definitions for the Flexbone Option playbook. * Adjusted the draft rate for kickers. * Fixed the formatting of air yards and YAC in RB/WR/TE game logs. * Fixed retrieval of top players for all-conference and all-League awards. * Fixed a bug where drafted players would not have their stat history updated properly. * Fixed a bug where FCS teams would have "undefeated no more" headlines show up. * Fixed a bug where transfer log entries were not properly displayed. -- 4.2 Changelog: Major Changes: * Coordinators: Coaching staffs now include OCs and DCs, who provide bonuses to specific positions on the field in-game. * Coach Skill Points: Users can now manually control their coach's point allocations in Career Mode. * Hiring/Firing: Users can now fire and hire coordinators and head coaches manually! (Note: you will have to create a new save file to use this feature.) Minor Changes: * Added iPad support! * Added editing players' names (one time only) * Added viewing record holder profiles from Team and League records pages * Added RB receiving stats and RB/WR air yards and RACR. * Added more defender pass defense stats (targets & catches allowed) * Added better sorts in recruiting/transfers * Added a Defensive Player of the Year award * Added Single game records * Added support for Dynamic Type/variable text sizes * Added a promotion/relegation option (off by default; available when starting a new save file) * Added air yards and expected completion percentage to QB stats. * Adjusted UI elements based on iOS 14 guidelines * Adjusted the streaks page to show recent performance vs each team * Tweaked game balance * Tweaked EPA model * Redesigned the search tab * Redesigned new save file creation pages Thanks for playing!