Driving Zone 2: Car Racing
For racing game enthusiasts who enjoy vehicle tuning and open-world driving simulations.
Overview · Full Intel report in progress
Driving Zone 2: Car Racing is an established games app that is free with in-app purchases. With a 3.8/5 rating from 1.1K reviews, it shows polarized user reception.
What makes this app unique?
What Does It Look Like?
What Are The Key Features?
Allows users to modify cars both visually and technically with detailed interior and exterior modeling.
Features a map with hills, dangerous turns, and unpredictable intersections for free-roam driving.
Includes AI police that chase players for speeding, running red lights, or causing accidents.
Provides an ad-free experience with doubled race earnings and permanent vehicle durability.
How much does it cost?
Who Built It?
Alexander Sivatsky
Delivering realistic driving simulations for automotive enthusiasts. Focused on mechanical authenticity and vehicle customization.
Portfolio
13
Apps
What other apps does Alexander Sivatsky make?
Driving Zone: Germany Pro
Driving Zone: Germany
Driving Zone: Japan Pro
Driving Zone: Offroad Lite
German Road Racer Pro
Driving Zone: Japan
Explore the full Alexander Sivatsky report
Portfolio breakdown, audience, momentum, and every app published by Alexander Sivatsky.
Analysis in progress, available soon
What do users think recently?
Analysis in progress, available soon
View the full user-sentiment analysis
Mood gauge, ratings & review-volume history, every praise / complaint / request, and sentiment over time.
Analysis in progress, available soon
What is the competitive landscape for Driving Zone 2: Car Racing?
Where is it available?
Localized markets (9)
How's The Games Market?
How does it evolve in the Games market?
Rank progression
264 active rankings tracked — 30-day window
Strategic analysis coming soon
SWOT, key takeaways & outlook
The outtake for Driving Zone 2: Car Racing
Key Takeaways
While the game offers a robust simulation experience, users suggest that progression difficulty and the lack of toggleable damage settings are key areas for potential improvement.
Where Is It Heading?
Trend analysis
Available very soon