Loading...
- v2.2.1Android
- v1.2.2iOS
- fixed another bug with the minimum time - fixed an issue with handling "UnknownID" Game Center identifiers - fixed a minor uncommon memory leak
- v1.2.1iOS
- fixed an issue with the Simplified Chinese localization
- v1.2.0iOS
- fixed an issue with the minimum time becoming 0:00 - other minor bug fixes
- v1.1.9iOS
- fixed some issues with the end-game solver - fixed the penalty for clicking on a mine when using the 5-second hint type - fixed a layout bug with the stars after completing a daily challenge - other minor bug fixes
- v1.1.8iOS
- improved and optimized the Minesweeper solver - updated the app icon
- v1.1.7iOS
- the hint system now fixes incorrectly flagged tiles as a distinct step - improved the strength of the Minesweeper solver - fixed a bug with the average time calculation after completing a daily challenge
- v1.1.6iOS
- added a hidden "Extreme Contrast" setting when using the "Increase Contrast" accessibility option
- v1.1.5iOS
- Fixed a crash when using the "Increase Contrast" accessibility option
- v1.1.4iOS
- added support for the "Increase Contrast" accessibility option - added a star next to daily challenges that were completed perfectly - daily challenges now automatically close after completion - fixed a minor graphical issue with the tiles - fixed some French localization issues - fixed the formatting of decimal numbers across different locales - other minor bug fixes
- v1.1.3iOS
- fixed a rendering issue on iPhone X in dark mode
- v1.1.2iOS
- added a "press-and-hold duration" option when placing flags - added three new background colors - the minimum and average time is now for all time rather than for the past 100 games - abandoning a game now breaks the perfect streak
- v1.1.1iOS
- added localizations for German, French, Japanese, Korean, and Chinese - swiping the left edge of the screen to close the game is now disabled during gameplay - fixed a bug with the hint system sometimes not solving endgames - other minor bug fixes
- v1.1.0iOS
- attempt to fix some crashes related to the audio engine - no longer explain the "new game" button if players have already pressed the button - don't track perfect streaks when replaying the same daily challenge - other minor fixes
- v1.0.9iOS
- the hint system can now fix incorrectly flagged blank tiles - fixed a rendering issue in the Settings for some devices - fixed vibrations when pressing tiles for new users - minor layout updates in landscape and slide-over - other minor fixes
- v1.0.8iOS
- game no longer vibrates when scrolling the board quickly - fixed a bug with the hint system sometimes failing to find a solution - optimized the daily challenge transition - fixed some crashes involving touch inputs - fixed a bug with the daily challenges sometimes showing the wrong month - switched to CADisplayLink, which hopefully doesn't break anything
- v1.0.7iOS
- added mouse support on iPadOS, with scrolling, pinch to zoom, and right clicks - added the vibrations back due to popular demand - added a Twitter link to the About page for additional support options - "Above-average time" is now "Improved average time" to avoid confusion
- v1.0.6iOS
- fixed split-screen and slide-over on iPad - fixed a bug with the hint system skipping a step at the end of the game - scrolling should feel snappier now - fixed a crash when English (US) was not an available locale - significantly reduced the vibrations - clarified which button is the "new game" button - disabled background blurring on iOS 12 devices - tweaked the app icon slightly
- v1.0.5iOS
- made the scroll areas less sensitive to small movements - adjusted the default tile size for each device - fixed a crash when using Screen Time app limits - fixed AirPlay mirroring
- v1.0.4iOS
- fixed a crash when playing music in the background - essentially disabled the "Need a hint?" popover after the first display - warn the player when they're out of flags and attempt to place another one - ask the player if they want to abandon a game currently in progress - tell players to start a new game the first time they complete a board - fix a crash with the hint system in certain cases - fix a bug with the hint system not knowing how to click all remaining safe tiles
- v1.0.3iOS
- added support for iOS 12 devices for now, with transparencies disabled - improved the quality of click sound effect - fixed various bugs with the hint system - increased the spacing between daily challenges when more space is available - fixed some memory leaks because this isn't written in Swift
- v1.0.2iOS
- Added sound effects! - Improved the vibration feedback - Explained what Game Center does in the Settings - Optimized the transition for daily challenges - Fixed a crash that could occur when opening Daily Challenges many times in a row