- fixed another bug with the minimum time
- fixed an issue with handling "UnknownID" Game Center identifiers
- fixed a minor uncommon memory leak
v1.2.1iOS
- fixed an issue with the Simplified Chinese localization
v1.2.0iOS
- fixed an issue with the minimum time becoming 0:00
- other minor bug fixes
v1.1.9iOS
- fixed some issues with the end-game solver
- fixed the penalty for clicking on a mine when using the 5-second hint type
- fixed a layout bug with the stars after completing a daily challenge
- other minor bug fixes
v1.1.8iOS
- improved and optimized the Minesweeper solver
- updated the app icon
v1.1.7iOS
- the hint system now fixes incorrectly flagged tiles as a distinct step
- improved the strength of the Minesweeper solver
- fixed a bug with the average time calculation after completing a daily challenge
v1.1.6iOS
- added a hidden "Extreme Contrast" setting when using the "Increase Contrast" accessibility option
v1.1.5iOS
- Fixed a crash when using the "Increase Contrast" accessibility option
v1.1.4iOS
- added support for the "Increase Contrast" accessibility option
- added a star next to daily challenges that were completed perfectly
- daily challenges now automatically close after completion
- fixed a minor graphical issue with the tiles
- fixed some French localization issues
- fixed the formatting of decimal numbers across different locales
- other minor bug fixes
v1.1.3iOS
- fixed a rendering issue on iPhone X in dark mode
v1.1.2iOS
- added a "press-and-hold duration" option when placing flags
- added three new background colors
- the minimum and average time is now for all time rather than for the past 100 games
- abandoning a game now breaks the perfect streak
v1.1.1iOS
- added localizations for German, French, Japanese, Korean, and Chinese
- swiping the left edge of the screen to close the game is now disabled during gameplay
- fixed a bug with the hint system sometimes not solving endgames
- other minor bug fixes
v1.1.0iOS
- attempt to fix some crashes related to the audio engine
- no longer explain the "new game" button if players have already pressed the button
- don't track perfect streaks when replaying the same daily challenge
- other minor fixes
v1.0.9iOS
- the hint system can now fix incorrectly flagged blank tiles
- fixed a rendering issue in the Settings for some devices
- fixed vibrations when pressing tiles for new users
- minor layout updates in landscape and slide-over
- other minor fixes
v1.0.8iOS
- game no longer vibrates when scrolling the board quickly
- fixed a bug with the hint system sometimes failing to find a solution
- optimized the daily challenge transition
- fixed some crashes involving touch inputs
- fixed a bug with the daily challenges sometimes showing the wrong month
- switched to CADisplayLink, which hopefully doesn't break anything
v1.0.7iOS
- added mouse support on iPadOS, with scrolling, pinch to zoom, and right clicks
- added the vibrations back due to popular demand
- added a Twitter link to the About page for additional support options
- "Above-average time" is now "Improved average time" to avoid confusion
v1.0.6iOS
- fixed split-screen and slide-over on iPad
- fixed a bug with the hint system skipping a step at the end of the game
- scrolling should feel snappier now
- fixed a crash when English (US) was not an available locale
- significantly reduced the vibrations
- clarified which button is the "new game" button
- disabled background blurring on iOS 12 devices
- tweaked the app icon slightly
v1.0.5iOS
- made the scroll areas less sensitive to small movements
- adjusted the default tile size for each device
- fixed a crash when using Screen Time app limits
- fixed AirPlay mirroring
v1.0.4iOS
- fixed a crash when playing music in the background
- essentially disabled the "Need a hint?" popover after the first display
- warn the player when they're out of flags and attempt to place another one
- ask the player if they want to abandon a game currently in progress
- tell players to start a new game the first time they complete a board
- fix a crash with the hint system in certain cases
- fix a bug with the hint system not knowing how to click all remaining safe tiles
v1.0.3iOS
- added support for iOS 12 devices for now, with transparencies disabled
- improved the quality of click sound effect
- fixed various bugs with the hint system
- increased the spacing between daily challenges when more space is available
- fixed some memory leaks because this isn't written in Swift
v1.0.2iOS
- Added sound effects!
- Improved the vibration feedback
- Explained what Game Center does in the Settings
- Optimized the transition for daily challenges
- Fixed a crash that could occur when opening Daily Challenges many times in a row