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  1. v2.2.1Android
  2. v1.2.2iOS
    - fixed another bug with the minimum time
    - fixed an issue with handling "UnknownID" Game Center identifiers
    - fixed a minor uncommon memory leak
  3. v1.2.1iOS
    - fixed an issue with the Simplified Chinese localization
  4. v1.2.0iOS
    - fixed an issue with the minimum time becoming 0:00
    - other minor bug fixes
  5. v1.1.9iOS
    - fixed some issues with the end-game solver
    - fixed the penalty for clicking on a mine when using the 5-second hint type
    - fixed a layout bug with the stars after completing a daily challenge
    - other minor bug fixes
  6. v1.1.8iOS
    - improved and optimized the Minesweeper solver
    - updated the app icon
  7. v1.1.7iOS
    - the hint system now fixes incorrectly flagged tiles as a distinct step
    - improved the strength of the Minesweeper solver
    - fixed a bug with the average time calculation after completing a daily challenge
  8. v1.1.6iOS
    - added a hidden "Extreme Contrast" setting when using the "Increase Contrast" accessibility option
  9. v1.1.5iOS
    - Fixed a crash when using the "Increase Contrast" accessibility option
  10. v1.1.4iOS
    - added support for the "Increase Contrast" accessibility option
    - added a star next to daily challenges that were completed perfectly
    - daily challenges now automatically close after completion
    - fixed a minor graphical issue with the tiles
    - fixed some French localization issues
    - fixed the formatting of decimal numbers across different locales
    - other minor bug fixes
  11. v1.1.3iOS
    - fixed a rendering issue on iPhone X in dark mode
  12. v1.1.2iOS
    - added a "press-and-hold duration" option when placing flags
    - added three new background colors
    - the minimum and average time is now for all time rather than for the past 100 games
    - abandoning a game now breaks the perfect streak
  13. v1.1.1iOS
    - added localizations for German, French, Japanese, Korean, and Chinese
    - swiping the left edge of the screen to close the game is now disabled during gameplay
    - fixed a bug with the hint system sometimes not solving endgames
    - other minor bug fixes
  14. v1.1.0iOS
    - attempt to fix some crashes related to the audio engine
    - no longer explain the "new game" button if players have already pressed the button
    - don't track perfect streaks when replaying the same daily challenge
    - other minor fixes
  15. v1.0.9iOS
    - the hint system can now fix incorrectly flagged blank tiles
    - fixed a rendering issue in the Settings for some devices
    - fixed vibrations when pressing tiles for new users
    - minor layout updates in landscape and slide-over
    - other minor fixes
  16. v1.0.8iOS
    - game no longer vibrates when scrolling the board quickly
    - fixed a bug with the hint system sometimes failing to find a solution
    - optimized the daily challenge transition
    - fixed some crashes involving touch inputs
    - fixed a bug with the daily challenges sometimes showing the wrong month
    - switched to CADisplayLink, which hopefully doesn't break anything
  17. v1.0.7iOS
    - added mouse support on iPadOS, with scrolling, pinch to zoom, and right clicks
    - added the vibrations back due to popular demand
    - added a Twitter link to the About page for additional support options
    - "Above-average time" is now "Improved average time" to avoid confusion
  18. v1.0.6iOS
    - fixed split-screen and slide-over on iPad
    - fixed a bug with the hint system skipping a step at the end of the game
    - scrolling should feel snappier now
    - fixed a crash when English (US) was not an available locale
    - significantly reduced the vibrations
    - clarified which button is the "new game" button
    - disabled background blurring on iOS 12 devices
    - tweaked the app icon slightly
  19. v1.0.5iOS
    - made the scroll areas less sensitive to small movements
    - adjusted the default tile size for each device
    - fixed a crash when using Screen Time app limits
    - fixed AirPlay mirroring
  20. v1.0.4iOS
    - fixed a crash when playing music in the background
    - essentially disabled the "Need a hint?" popover after the first display
    - warn the player when they're out of flags and attempt to place another one
    - ask the player if they want to abandon a game currently in progress
    - tell players to start a new game the first time they complete a board
    - fix a crash with the hint system in certain cases
    - fix a bug with the hint system not knowing how to click all remaining safe tiles
  21. v1.0.3iOS
    - added support for iOS 12 devices for now, with transparencies disabled
    - improved the quality of click sound effect
    - fixed various bugs with the hint system
    - increased the spacing between daily challenges when more space is available
    - fixed some memory leaks because this isn't written in Swift
  22. v1.0.2iOS
    - Added sound effects!
    - Improved the vibration feedback
    - Explained what Game Center does in the Settings
    - Optimized the transition for daily challenges
    - Fixed a crash that could occur when opening Daily Challenges many times in a row

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Mineswifter (Minesweeper), its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

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