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  1. v1.3.3Android
  2. v1.3.3iOS
    fixed some email validation issues upon registration
  3. v1.3.2iOS
    Fixed issues with store purchases
  4. v1.3.1iOS
    - Updated tutorial
    - Updated card graphics
    - Leader board now tracks gold earned during challenges and raids as well
    - QoL improvements in collection navigation
  5. v1.3.0iOS
    New Features:
    
    - Brand new campaign
    
    - Login/registration page updated with new visuals
    - An account management page have been added
    - A language selection feature is now available
    - “Already have an account" button when first starting the app
    - A password reset feature is included
    
    - A lot of visual and graphic improvements have been made including a brand new leaderboard visual
    - New loading screens
    - Game feel updates (enemy attack & hits, impact on crates, hole animation…)
    - Enemy life rework (player can now see how much health an enemy has)
    - Enemy attack strength is now displayed
    - The possibility to drag and drop cards in your team deck is activated
    - Card upgrade preview
    
    - Various UI reworks ( team page, loading screen …)
    - Server migration and improvements
    
    Bugs Fixed:
    
    - Update outdated in-game links (leaderboard, Guide, …)
    - Fixed some use cases that could lock the player out of the game
    - Fixed multiple issues linked to the tutorial
    - Fixed wave count in challenge mode
    - Fixed multiple bugs linked to connection issues (including progression lost, forced app restart )
    - Fixed some UI display issues
    - Bugs fixing server side
  6. v1.2.21iOS
    New:
    Addition of victory types, gain extra gold if you survive with all your cards!
    New Victory screen that indicates the progress made in level and quests.
    Higher speed in shots, hit more enemies!
    
    Bugfixes:
    Tutorial fixes on certain devices.
    No connection bug solved (team).
    Certain blockchain cards were missing, solved now.
  7. v1.2.20iOS
    New:
    Special new campaign! A Table! Accessible for all players that finished campaign 5 on one star.
    New monthly campaign.
    New loading screen and buttons.
    
    Bugfixes:
    Moving objects & gold crash fix.
  8. v1.2.19iOS
    New:
    - Gold piles now appear in levels, pick them up to collect extra gold.
    - Tutorial improvements and highlighted words to mark important game concepts.
    - Level design changes to the first 8 campaigns to improve new player experience.
    - New campaign names to align them better with the map.
    - Small card rebalances to improve new player experience.
    - Daily quest receive animation added.
    - Latest unlocked campaign now jumps.
    - Players can now drag a shot from the character without canceling the shot.
    
    Bugfixes:
    - Stuck in loading screen bug
    - Wrong card in position 4 bug
    - Askian achievement stars were not added bug
    - Handling of internet connexion loss not working properly
  9. v1.2.18iOS
    New:
     - Gold and crystals obtained now fly towards the total amount when obtained.
     - New Stamina icon and bar: lightning instead of hearts.
     - Raid, Challenge and Quest buttons now stay on the same location on the screen.
     - Small visual improvements.
    
    Bugfixes:
     - Daily rewards now always added.
     - Enemies killed in Raid now count toward “Minion Slayer” quest.
     - Shots now deal normal damage when hitting an enemy right before falling in a hole.
     - Quest notification removed at old location.
     - Smal bugfixes.
  10. v1.2.17iOS
    New:
    - Stats of the next level of a card are now shown when you press the “upgrade” button.
    - Allow IOS users to enable notifications (popup in the menu)
     - Blue gold purchase button changed to green.
     - When a timer is less than 1 day, it shows hh:mm:ss now.
     - A daily notification about the new daily rewards.
    
    Bugfixes:
     - Poison Spell now showing on the card again.
     - Spells now also take effect if you shoot in a hole short after.
     - Raid points will now also be reduced when you retreat from a battle.
     - Raid points should not reduce twice anymore.
  11. v1.2.16iOS
    New:
    - Added Daily Rewards
    - Added new Daily Quest and Reward screen
    - Added a backup system for blockchain cards, so players can play with blockchain cards, even when the connection is lost.
    - Added a popup to warn players that his team is not complete.
    - Added the option for the player to view the percentage of chance of getting each rarity before doing the purchase. And an a popup when doing a gold purchase
    - Added GDPR popups and menu items.
    
    Bugfixes:
    - Fixed several bugs in the quest system.
    - Fixed a bug in which opponents still shot after being killed by flames.
    - Fixed a bug in tutorial which could cause the game to crash.
    - Fixed a bug in the leaderboard in which a player would land on the wrong page.
    - Solved an error when fusing cards, quickly after updating.
    - Fixed Crystal Miner card family stats.
    - Fixed a bug which caused the game to crash when showing video ads.
  12. v1.2.14iOS
    Bugfixes:
     - fixed incorrect rendering of health bars
     - fixed card speed not showing on the team screen
  13. v1.2.13iOS
    New:
     - Popup at startup that indicates when a new update is available
     - Confirmation popup when purchasing cards with gems in the shop
     - Changed to a more readable font
     - Circular enemy healthbars & new enemy frame
    
    Bugfixes:
     - Fixed bug where points were not added on the Global Leaderboard
     - Fixed Wooden Monster Blockchain Card having a Target All spell instead of a Shield All spell
     - Corrected probability of getting a card of higher rarity when purchasing epic cards
  14. v1.2.12iOS
    Added several new animations and sounds
    Added cancelling of shots by moving finger below cards
    Added protection below cards, so shots can’t go ‘under’ the team.
    Added a reload after linking wallet, to show blockchain cards instantly
    Shot now stop instantly stops when it dies due to spikes.
    Changed required campaign progress for challenge to The Orc
  15. v1.2.11iOS
    Fixed loading screen freeze
    Fixed several tutorial bugs
    Optimized map handling
  16. v1.2.10iOS
    Implemented notifications
    Added healing animation on cards
    Fixed tutorial bug
    Fixed iPhone X map flickering
  17. v1.2.9iOS
    Tweaks and improvements in response to feedback to make the game even better!
  18. v1.2.8iOS
    Tweaks and improvements in response to feedback to make the game even better!
  19. v1.2.7iOS
    Tweaks and improvements in response to feedback to make the game even better!
  20. v1.2.6iOS
    Tweaks and improvements in response to feedback to make the game even better!
  21. v1.2.5iOS
    Tweaks and improvements in response to feedback to make the game even better!
  22. v1.2.3iOS
    Tweaks and improvements in response to feedback to make the game even better!
  23. v1.2.2iOS
    Raid other players!
    
    Tweaks and improvements in response to feedback to make the game even better!
  24. v1.2.0iOS
    Global Launch!
  25. v1.1.2iOS
    Final tweaks ready for our big launch! :)
  26. v1.1.0iOS
    Final tweaks ready for our big launch! :)

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AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Spells of Genesis, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

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