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- v1.3.1Android
Reduced App Size. Added Final Scene. Pixel art quality improved on several devices, especially ultra width models. Added Korean translations Added Russian translations. Added French translations Several minor bug fixes
- v1.3.0iOS
Improved Gameplay Experience, and fixed some scaling issues and gamepad incompatibilities. Enjoy Unbroken Soul like never before :)
- v1.2.1iOS
Ultra width support improved, pixel-perfect scaling works now on ultra width devices too! Performance and gameplay improvements. Various bug fixes.
- v1.2.0iOS
Ultra width support improved, pixel-perfect scaling works now on ultra width devices too! Performance and gameplay improvements. Various bug fixes.
- v1.1.2iOS
Added French translations. Added Korean translations. Added Russian translations. Fullscreen support on ultra width phones. - To activate it go to pause menu - settings - scaling and select fullscreen Bug fixes - Rock fatal error when hitting it with the sword - Controls disappearing in certain devices after entering the pause menu
- v1.1.1iOS
Added Korean translations. Added Russian translations. Fullscreen support on ultra width phones. - To activate it go to pause menu - settings - scaling and select fullscreen Bug fixes - Rock fatal error when hitting it with the sword - Controls disappearing in certain devices after entering the pause menu
- v1.1.0iOS
Added Russian translations. Full-screen support on ultra width phones. - To activate it go to pause menu - settings - scaling and select fullscreen Bug fixes - Rock fatal error when hitting it with the sword - Controls disappearing in certain devices after entering the pause menu
- v1.0.3iOS
Full screen support on iPhoneX! - To activate it go to pause menu - settings - scaling and select full screen Bug fixes - Rock fatal error when hitting it with the sword
- v1.0.2iOS
You ask for it, we work on it! - Knockback has been reduced - Melee combat improved - Extra jump after spikes collision Plus bug fixes, optimizations and improvements.
- v1.0.1iOS
We have been able to get ready most of the things users have asked for in this version :D Here is a short list: - New game icon - Boss dialogues will only appear first time you face them(except the phase changing dialogues) - Spikes will not instakill the player, on easy mode damage dealt will be 1/4 of the player's health, on medium 1/2 of the players health and will be the same in hard and legendary mode. - Pressing down zone has been reduced to avoid involuntary presses. - The height of the sword's hitbox has been a little bit amplified. -Added some invincible frames after receiving a hit in medium and easy mode - Minor bug fixes.