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  1. v5.3.6Android
    Minor bug fixes
    Improved initial tutorial
  2. v1.0.41iOS
    - Adjust UI to allow for Dynamic Island on iPhone 14
    - Minor UI fixes
  3. v1.0.40iOS
    Fixes lag/performance issues on iOS 15.4+
    Please update your device to iOS 15.4 when it is released to fix performance problems related to WebKit present in iOS 15.0 - iOS 15.3.
    
    Technical details:
    Pocket City uses WebGL to render graphics. iOS 15.0 to iOS 15.3 contains a bug in WebKit causing a worse performance in WebGL. Pocket City instead used a canvas renderer for iOS 15.0 to iOS 15.3, but the performance was still sub-par. iOS 15.4 fixes the WebKit performance bug, and this update reverts Pocket City to use the WebGL renderer again. With this app update and iOS 15.4, Pocket City should be back at full performance.
  4. v1.0.39iOS
    UI fixes for iPhone 13.
  5. v1.0.38iOS
    Performance improvements for iOS 15
  6. v1.0.37iOS
    - Minor bug fixes
    - Add additional monitoring for errors
  7. v1.0.35iOS
    New Translations:
    
    French / Français
    German / Deutsch
    Italian / Italiano
    Japanese / 日本語
    Korean / 한국어
    Portuegese / Português Brasileiro
    Russian / Pусский
    Simplified Chinese / 简体中文
    Spanish (Latin America) / Español
  8. v1.0.32iOS
    - Fix bug where loading bar may get stuck if there are too many saved cities
    - Fix bug where sandbox setting for finite money would not propagate to neighbor region cities
    - Slightly improve memory usage
  9. v1.0.31iOS
    - Fix bug where sometimes "Max Cash" may not be visible in Stats view.
    - Detect backup recovery save files and prompt user to restore missing cities when available
  10. v1.0.30iOS
    Bug fix:
    - Fix cases where save states may not save correctly
  11. v1.0.29iOS
    Bug fixes:
    
    - Fix bug where a neighbor city may become a central city if the Regions view is opened from start screen
    - Fix bug where certain neighbor cities could not be loaded
    - Fix bug where moving Marina or Giant Duck would copy it instead
  12. v1.0.28iOS
    New Policies feature (unlocked at level 28)
    New Regions feature (unlocked at level 40)
    Sky rail improvements (allow build on top of all roads)
    
    Minor Changes:
    Show stats in metrics about public transit
    Save disaster reports
    Allow multi-build Shipping Docks
    Don't set income to 0 when Town Hall is destroyed
  13. v1.0.27iOS
    - Allow purchase of multiple land properties at once
    - Reduce cost of moving a building to 50% of purchase price
    - Flood disaster
  14. v1.0.26iOS
    - New "Move" option for relocating special buildings. Tap on a building, then tap the "Move" icon in the top right.
    - New building: Nuclear Power Plant
    - Improved fire animations
  15. v1.0.25iOS
    Reduce population requirement for Hovercar Factory from 55,000 to 45,000
  16. v1.0.24iOS
    - Fix certain sound bugs
    - Minor optimizations
  17. v1.0.23iOS
    - New building: Recycling Plant + Environment quest
    - New building: Bank Tower
    - Balance change: Land cost caps at $300,000 per lot, even in Expert
    - Earn Cash from Rocket Launch
    - Minor bug fixes, remove iOS spinner on loading screen
  18. v1.0.22iOS
    - Fix potential crash during build mode
  19. v1.0.21iOS
    - New achievement building: Mayor's Mansion
    - New achievement building: Hovercar Factory
    - Fix bug where sometimes trees don't reduce pollution
    - Fix bug where discoverable chest buildings aren't available in Sandbox mode
    - Fix bug where four disaster reports would be clipped by UI
    - Reduce frequency of autosaves to reduce I/O
  20. v1.0.20iOS
    - New Ski Resort building (Leisure, Outdoor)
    - Improve palm trees
    - Fix bug where music would play on game open, even if music is turned off in settings
    - Fix iPhone XR layout problem for power warning bar
    - Fix minor iPhone XR layout problem for "Boost" button in street race event
  21. v1.0.19iOS
    Features:
    - Add "Building Supply Co." store,  reduces upkeep of nearby zones
    - Add View for selectively showing one type of building at a time on the map
    
    Balance changes:
    - Reduce # of fire stations needed on hard/expert mode (for new cities)
    - Balanced upkeep for zones of all sizes, .e.g. upkeep for four 1x1 buildings is the same as one 2x2 building (for new cities)
    
    Minor bug fixes:
    - Fix occasional incorrect power overload warning
    - Fix incorrect food export calculation (for new cities)
    - Fix bug where certain railway sections don't get rebuilt from disaster auto-rebuild
    - Fix iPhone XS Max layout for power warning
  22. v1.0.18iOS
    This version:
    - Fix bug introduced by previous update where only basic roads were selectable
    
    Previous update:
    - New terrain build options (soil, forests, palm trees)
    - New random pedestrian speech bubbles (from community suggestions)
  23. v1.0.17iOS
    - New terrain build options (soil, forests, palm trees)
    - New random pedestrian speech bubbles (from community suggestions)
    - Fix crash that can occur when calculating roads on large maps
    - Fix crash that can occur when rebuilding multiple times after disaster
    - Other minor bug fixes
  24. v1.0.16iOS
    - New earthquake disaster
    - Fix bug where water supply might not be calculated correctly after rebuilding from a disaster
    - Fix bug where lava from volcano may prevent rebuilding fully after disaster
    - Fix bug where using multi-build with animal pastures might cause a crash
    - Fix XP trick where starting events on empty cities can level up the player very quickly
    - Fix bug where sometimes Health stat can exceed 100%
  25. v1.0.15iOS
    - Improved iPhone XR screen support
    - Fix bug where emergency ground vehicles may stop moving when camera is zoomed out
  26. v1.0.14iOS
    - Fix bug where pollution may be incorrectly calculated, affecting income

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AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Pocket City, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

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