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  1. v8.11.2iOS
    ++Bugfixes++
    - Fixed the Import/Export merchant not loading in the app
  2. v8.11.2Android
    ++Bugfixes++
    - Fixed the Import/Export merchant not loading in the app
  3. v8.11.1iOS
    ++Features++
    - Readjusted the debris field icon in fleet target selection to match the 2D-design of the planet and moon icons again
    
    ++Bugfixes++
    - Fixed an issue that caused the planet relocation display to clip outside the galaxy slots
    - Fixed some issues with the price of changing resources or getting a new exchange rate in the resource merchant if the discount event is active
    - Fixed an issue causing service errors when having a player on the ignore list whose account was thereafter deleted/removed
  4. v8.10.9iOS
    ++Features++
    - Added the ability to select specific increments in which to in-/decrease resource amounts when selecting fleet cargo
    - Adjusted wreck field icon to visually differ more clearly from the debris field icon
    - Added a new stat into the resource detail modals for "possible production", that is also shown when the storage is currently full
    
    ++Bugfixes++
    - Fixed the inactivity indicator (i or I) not being shown for every inactive player in the galaxy
    - Fixed some display issues with galaxy slots that have abandoned planets
    - Fixed the main screen planet graphic clipping into the header when opening the keyboard in the chat
    - Fixed fleet cargo resource amounts displaying the first number entered each session, regardless of it being possible
    - Fixed construction fields in all categories being greyed out when selecting them, regardless of actual buildability
    - Fixed unused DM-prices for non-buyable items being shown in their inventory details page
  5. v8.9.3iOS
    ++Features++
    - Adjusted the galaxy layout to have room for future updates but returning to a slimmer design with slots being less tall again
    - Moved debris fields into the planet context menu of the slot they are on
    - Added a debris field icon attached to the planet in the galaxy if one is present within its context menu
    - Realigned the galaxy elements to the left side of the slots and moved the slot number to the top-left
    - Adjusted the color of alliance tags in the galaxy to be blue for your own alliance and white for all others to avoid confusion with different colors meanings
  6. v8.8.1iOS
    ++Features++
    - Added an indicator showing active attack and espionage missions to spied on planets and moons on their espionage reports
    - Adjusted the Expedition-Button in slot 16 to redirect to a fleet config with slot 16 of the current system already selected when no admiral is active
    
    ++Bugfixes++
    - Fixed an issue that would sometimes throw an error when quickly flipping through high score pages
    - Fixed the feedback modal deleting inputs after closing the keyboard on some devices
    - Fixed an issue where the "build"-button would cover parts of the building requirements
    - Fixed the banner showing a discovered Lifeform missing from the Lifeform Expedition reports
    - Fixed some issues that could cause the app to freeze in a planet switch when in active construction
    - Fixed the ACS hold-time not being correctly calculated with 32h of hold time selected
    - Fixed an issue where the wreckfield button was still visible after collecting or having the wreck burn up
  7. v8.7.2iOS
    ++Features++
    - Adjusted which rewards tab is first opened for the recurring rewards event
    
    ++Bugfixes++
    - Fixed text overflow for planet coordinates in planet view and destinations in fleet view
    - Fixed notification categories copying tabs into the "communication" section
    - Fixed the build button covering parts of upgrade requirements on smaller devices
    - Fixed the animation on purchased DM not being played correctly
    - Fixed the honor rank sometimes being randomly displayed next to wrong players in the galaxy
    - Fixed the view breaking when switching between reports
    - Fixed outlaws not being phalanx-able in some cases
    - Fixed some input fields showing a 0 instead of a 1
  8. v8.6.2iOS
    ++Features++
    - Optimized and adjusted some things about the chat feature to achieve better performance
    - Enhanced the way timed items are shown as event rewards to show their exact expiration time
    - Adjusted the amount of space event notifications have to prevent cut-offs of their text
    - Added the amount of active fleets for each planet to the planet view and in the message displayed on screen after sending
    
    ++Bugfixes++
    - Fixed an issue that would sometimes cause inconsistencies when performing an action while switching planets
    - Fixed fleets that had arrived at their expedition target still having the "recall"-button shown
    - Fixed the "Armor Technology" research image being vertically flipped
    - Fixed the possible planet amount display not immediately updating after upgrading "Astrophysics" research
    - Fixed timed items in players inventories quickly showing a DM price instead of the time remaining on them when entering the menu
    - Fixed the fleet info menu on active fleets being in the wrong language in some instances
    - Fixed the amount of missiles in the silo not immediately updating after destroying them
    - Fixed the wreckfield icon being shown next to the planet but no wreckfield being present anymore
    - Fixed the notification indicators not correctly updating after reading new messages
    - Fixed the "last played" server not correctly displaying when switching game accounts
    - Fixed an issue that sometimes caused an error when an event was ending
    - Fixed some building requirements showing the levels of the main planet, instead of the currently selected colony
  9. v8.5.7iOS
    ++Features++
    - Adjusted the fleet return messages to visually display the carried resources, similar to web
    - Added banners to event messages on the app
    - Adjusted some of the colors in tech trees to more accurately represent their meaning
    
    ++Bugfixes++
    - Fixed researches not having a cancelation button
    - Fixed several cases of the wrong mission type icon being shown
    - Fixed a warning that would claim an item cannot be found
    - Fixed some lines in tech tree headers overflowing in unfitting places
    - Fixed transport messages not being automatically marked as read when category was opened
    - Fixed an error that would sometimes cause a notifications category to not be shown
    - Fixed the confirmation button in the "Abandon Planet" screen being partially hidden
    - Fixed the current build order icon being blank but still taking up space when in the corresponding menu
    - Fixed an error that was tied to the blur effect when opening other users profiles through the high score
    - Fixed an error that would cause a modal for purchasing the commander to appear when trying to start two ship-building orders of the same type
  10. v8.4.8iOS
    ++Bugfixes++
    - Fixed the Fleet and Defense amounts in the espionage report preview always showing the same amount
  11. v8.4.6iOS
    ++Bugfixes++
    - Fixed the Fleet and Defense amounts in the espionage report preview always showing the same amount
  12. v8.4.5iOS
    ++Features++
    - Adjusted the galaxy layout, reverted empty slots to their original height and reduced occupied slots height as much as possible
    
    ++Bugfixes++
    - Fixed an issue where updating some fleet template configurations would throw an error
    - Fixed parts of the cargo display for active fleets being outside of the visible area when opened
    - Fixed some issues that caused messages to not be marked as read, not be deletable or show new messages when none where there
    - Fixed the images for Lifeform research missing in espionage reports
    - Fixed an issue where the icons of active fleets for colonisation and expedition were swapped
    - Fixed rocket attacks being counted towards regular fleet slots visually
  13. v8.4.3iOS
    ++Features++
    - Added the amount of active friendly and hostile fleets to the fleet info bar below the resource display
    - Adjusted planet abandonment to be less misleading, now redirecting back to the main overview
    - Adjusted resource amounts to be displayed without abbreviations in the extended view (when pressing a resource for more details)
    - Adjusted the Lifeform technology resets to only display the paid option whenever the free reset is on cooldown
    - Adjusted the high score categories to be sorted in two columns, instead of three
    - Adjusted the size of Lifeform technology names to prevent small, hard-to-read text
    - Adjusted espionage reports to no longer include food in the total "Resources" value
    - Removed some redundant arrow elements from the tech view of all buildings and technologies
    
    ++Bugfixes++
    - Fixed an issue that caused the "deserted planet" text in the galaxy to be misplaced
    - Fixed an issue that sometimes caused an error when using fleet-related widgets
    - Fixed the recipient list when sharing reports not being scrollable
    - Fixed the mission hints for the IPI being disabled after entering the required section once
    - Fixed a possible overlap between the mission target text and the target planet icon
    - Fixed some text overlap in the menu for downgrading a building
    - Fixed an issue that caused the top-half of the screen to remain on a previously viewed building when switching to the Lifeform technology tab
    - Fixed the import/export merchants items always showing the same rarity border before taking the offer
    - Fixed the loading screen shown on app start not being translated into the apps set language
  14. v8.3.18iOS
    ++Bugfixes++
    Added the seconds counter back to the ingame clock
    Fixed an issue with the app that occured when button mashing during fleet dispatch
    Fixed an issue with the app that occured during the screen shake effect
  15. v8.3.17iOS
    ++Features++
    - Updated the minimum OS version required for some devices
    - Improved the handling of UI scaling on flip devices
    
    ++Bugfixes++
    - Fixed the Buddy-Page not updating correctly without a forced reload
    - Fixed the automatic load order of resources no longer taking Deuterium as a first priority, visual order stays as M > C > D
    - Fixed the attack warning in the header reappearing after being manually deactivated
    - Fixed some alliance logos not being saveable or causing freezes
    - Fixed an error occurring in the Lifeform tech-tree selection
    - Fixed some input fields jumping on camera shake effects tied to them
    - Fixed some minor overlaps in UI elements (high score, player profile, resource merchant)
    - Fixed several drop-downs being vertically stretched
    - Fixed an error that occurred while adding or removing widgets in the widget menu
    - Fixed the "Owned amount"-bubble on items also being shown as an empty bubble on unowned items in the shop
  16. v8.3.14iOS
    ++Features++
    - Added monochrome icon version for some operating systems
    
    ++Bugfixes++
    - Fixed an issue that caused the App to check the storage capacity, even if the event is active
    - Fixed an issue that the merchant production not updating when increasing
    - Fixed an issue that made the actual storage and the max. storage glitch if the resources exceeded the storage limit
    - Fixed an issue when sending expeditions during galaxy switch
  17. v8.3.12iOS
    ++Bugfixes++
    - Fixed an issue with some items that caused the inventory and parts of the shop to not work anymore
    - Fixed the "buy"-button on some items irrevocably turning into a "buy DM"-button when crossing the amount the player could buy with their current DM balance
  18. v8.3.10iOS
    ++Features++
    - Reverted a change in the cargo loading section
    - Made preparations for an upcoming special event
    
    ++Bugfixes++
    - Fixed the small and large shield domes not being buildable with the requirements met
    - Fixed the fleet view incorrectly sorting by return time instead of the next event in general (return, arrival, expo start)
    - Fixed the quick-expo feature in the galaxy sometimes sending the fleet to the wrong system
    - Fixed the expo widget not working with too few ships even if the corresponding option was switched on
    - Fixed the "new message"-indicator for the chat tab not being shown
    - Fixed the amount of expiring items sometimes being shown incorrectly in the inventory
    - Fixed a recurring rewards task not completing upon opening some techtrees
    - Fixed the chat input field sometimes being covered by the devices keyboard
    - Fixed the icon for espionage missions being shown one planet/moon to the right of the actual target in the galaxy
  19. v8.3.8iOS
    ++Features++
    - Upgraded the game engine to latest long-term support release to provide up-to-date security patches
  20. v8.3.7iOS
    ++Bugfixes++
    - Fixed the activation of multiple resource packages being falsely displayed in the inventory
  21. v8.3.5iOS
    ++Features++
    - Added the ability to activate up to 100 resource package items at once until the storage capacity is reached
    - Added the option to queue 10 upgrade levels at once for the LF buildings menu
    - Added a display of the players current DM to the detail screen of all items in the inventory
    - Added a count of currently queued upgrades to the header of the queue modal
    
    ++Bugfixes++
    - Fixed the planet carousel on the main overview sometimes not updating the planet in focus to the currently active one
  22. v8.2.4iOS
    ++Features++
    - Added the ability to drag large widgets (e.g. expo widgets) when in widget configuration mode
    - Added the option to cancel completed build orders to combat the queue being clogged by an error
    - Adjusted the order of buildings in "facilities" and "researches" menus to more accurately represent the order on web and their importance
    - Added a UI element to the planet tab to always represent the current and max. amounts of planets colonized
    - Adjusted the fleet screen behaviour to not scroll back to the top after an action is taken (e.g. fleet recall)
    - Adjusted the display and sorting of automatic cargo loading for fleets to follow: deuterium > crystal > metal > food
    - Adjusted the remaining time on build orders of all types to always display the biggest unit along with the next smallest (e.g. hours & minutes, or minutes & seconds)
    - Added info on real and in-game currency amounts to the popup that makes the user confirm the purchase
    - Adjusted the icons used for displaying max. and current fleets in the fleet screen to distinguish between regular, expedition, and Lifeform expedition fleets
    - Added an icon to the corresponding menu whenever something is being built (blue wrench) or being taken down (red wrench)
    - Added the option to quickly finish the scrolling of an IPI task by pressing the field again
    - Added a hint to the Astrophysics research tech info, that informs the player about colonization in the outer territories of a galaxy
    - Adjusted espionage report previews to show a "?" instead of a "0" whenever there was no information on the enemies amounts
    - Adjusted some text in the game settings to clear up confusing presentation
    - Adjusted the background colour of report previews to make the borders more visible
    - Replaced the words or abbreviations for "Dark Matter" with the icon in several spots
    - Adjusted the shop, galaxy and fleet screen to open in full screen instead of halfway
    - Added missing localization for minor cases across the app
    
    ++Bugfixes++
    
    - Fixed an error that occurred when sending espionage probes and then quickly switching systems
    - Fixed the tab description in the recurring rewards event not changing after claiming that tabs reward
    - Fixed expiring items sometimes being shown in the "All" filter for a short time, before disappearing again
    - Fixed an issue with UI overlapping in the widget configuration and selection menu
    - Fixed an issue that would cause players to be stuck on an empty screen when using the OS back button in the lobby
    - Fixed the server settings info being cut off at the edge of the screen
    - Fixed the expo option in galaxy slot 16 redirecting you to the fleet screen even if you didn't have the admiral active
    - Fixed the vacation mode activation button saying "Search" instead of "Activate"
    - Fixed an issue that would cause parts of the UI to appear blank whilst dragging the bottom menu upwards
    - Fixed an issue that would cause the lower half of the UI to go grey when exiting a chat via the "home"-button
    - Fixed several cases in which text input was covered by the keyboard
    - Fixed issues with overlapping text in the lobby settings for some languages
    - Fixed some overlapping texts in the game settings
  23. v8.1.6iOS
    ++Bugfixes++
    - Fixed the app getting stuck in an empty screen after updating from the App Store
  24. v8.1.4iOS
    ++Bugfixes++
    - Fixed an issue where switching to a moon could, in some cases, cause the app to crash.
  25. v8.1.3iOS
    ++Features++
    - Added the option to acknowledge the warning shown in the header when a hostile attack is incoming
    - Adjusted hostile espionage report preview to show the hostile player and the planet of origin
    - Adjusted the display of player profiles and added a link to a players home planet in the galaxy
    - Added the ability to switch planets and moons directly on the overview screen
    - Added a note showing what is needed to unlock the ability to chat with other players if not already reached
    - Added a carousel for active build orders on the overview screen
    - Adjusted the warning shown before becoming an outlaw to be clearer and more descriptive
    - Adjusted the visuals of the fleet movement bar, underneath the resources, to be easier to understand, adding icons and different colors
    - Adjusted the behaviour of the regular- and mecha-shipyard when starting or speeding up build orders
    - Adjusted incoming hostile espionage missions to now being displayed in orange, instead of red
    - Adjusted how potential energy gain and cost are displayed for building upgrades and exchanged their icons to match one another
    
    ++Bugfixes++
    - Fixed the coordinate input for fleets not being adjustable and always defaulting to a specific destination
    - Fixed the import/export merchant not working with Honor Points as a currency
    - Fixed the "Total Ships" widget not showing the correct amount of ships
    - Fixed the selected fleet speed resetting whenever a player would go back to the first screen of fleet configuration
    - Fixed the event icons and the build list overlapping on the overview screen
    - Fixed an automatic refresh causing overlaps in widgets on the overview screen
    - Fixed some UI and screens in the app not being correctly localized
    - Fixed the expedition widget sometimes showing an error related to the holding time not being valid
    - Fixed notifications about items expiring just showing a blank body of text
    - Fixed the default text on expedition widgets being nondescript
    - Fixed some options not working on other players in the galaxy, whenever they are in vacation mode
    - Fixed the "Player in vacation mode" display being shown on the wrong planets/players
    - Fixed the "current upgrade" tile disappearing whenever a second build order in another category was started
  26. v8.0.12iOS
    ++Features++
    - Added a consent page at app start for the user to agree to in-app content downloads
    - Added the ability to have multiple expedition and fleetsave widgets at once
    - Added a button to mark all notifications on one page as read
    - Added more information to the M.O.O.N.S. item text to explain resource requirements
    - Added the ability to view the mecha-shipyard queue, as opposed to only seeing the regular shipyard queue
    - Added "espionage" as a possible mission type to the fleet save widget
    - Added a timer displaying the remaining relocation time in the overview screen
    - Added the moon size to the "more" section on a player's info in the galaxy
    - Added a confirmation modal before purchasing or activating items
    - Added info about the fleet and current target to the second fleet configuration screen for reference
    - Added the ability to erase all resources of one type in the fleet configuration when clicking on "max." once
    - Added the option to decide whether an expedition widget is still usable if not all ships in the template are available
    - Added a coloured border to items according to their tier/rarity/price
    - Added coloured mission type icons to the fleet screen
    - Added a widget to save resources to another planet with the use of all available cargo ships
    - Added a note to the sign up screen, informing the player about the possibility of logging in with correct credentials there
    - Added a warning and confirmation modal before entering external websites or apps via links in the app
    - Adjusted the expedition sending option in slot 16 of the galaxy to stay open until the galaxy is left or the app is closed
    - Adjusted the colours of attackers and defenders in combat reports to accurately represent the outcome
    - Adjusted the espionage preview info to show the value of the enemies fleet instead of the the amount of ships
    - Adjusted the layout of the login screen
    - Adjusted attack fleets to have a red background for easier visibility
    - Replaced some instances of showing "DM" in the app to now instead feature a Dark Matter icon
    
    ++Bugfixes++
    - Fixed an issue that would brings you to page one of the notifications after deleting a report on another page
    - Fixed an issue that would result in an empty screen when trying to exit the lobby via the in-game back button
    - Fixed an issue that would redirect you to the alliance page, when clicking the header in any tech view
    - Fixed the background colours in the achievements section not matching in some instances
    - Fixed hostile espionage reports showing the time in UTC instead of your local time
    - Fixed some font discrepancies in the modal displayed when deactivating a lifeform
    - Fixed buttons in the "scrap"-menu of your destroyed fleet sometimes appearing stacked instead of next to each other
    - Fixed some overlapping text in the exchange merchants UI
    - Fixed the display of resources in report previews not being a valid area to scroll down on
    - Fixed fleet templates not being saveable after not entering a name first
    - Fixed the info texts for officers cutting off on the right side
    - Fixed the activation areas of the "forgot password" and "forgot email" fields overlapping at one point
    - Fixed the app getting stuck when trying to exit the 2FA screen back to login
    - Fixed the text in the wreck field modal not being scrollable
    - Fixed profiles not opening from the high score lists
    - Fixed messages in the economy tab being displayed incorrectly or not at all
    - Fixed hidden achievements not showing up in the "completed" category when unlocked

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AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by OGame, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

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