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  1. v1.5.2iOS
    - Added support for Game Center achievements
  2. v1.5.1iOS
    -Added weakness/resistance icons to Soulbits
  3. v1.5.0iOS
    -Added new rewards to MISSIONS
    -Added new items
    -Display effects by holding Soul Bits during battle
    -Fixed translation issues
  4. v1.4.0iOS
    Now you can change difficulty during gameplay
    Adjusted difficulty-based bonuses (previously, only HARD random enchant had bonuses)
    CONTINUE replaced with AUTO SAVE
  5. v1.2.91iOS
    -Metadata changes
  6. v1.2.90iOS
    -Fixed bug
    -Adjusted the game balance
  7. v1.2.81 / 1.2.82 / 1.3.0 / 1.3.1 / 1.4.2 / 1.5.4Android 1.5.4iOS 1.2.82cross-platform
    - Bug Fixes
  8. v1.2.8iOS
    -Supported for Chinese(Simplified and Traditional)
    -Brushed up English translation.
    -Adjusted the number of attacks of some enemies
    -Added dialogue during battle in Izuna.
    -Small brushed up UI.
    -Icons for some Soulbits and Abilities have been redesigned.
    -Adjusted Classic filter.
    -Changed so that the classic filter can be used from the beginning.
  9. v1.2.7iOS
    -Added an event that makes it possible to observe souls that are unique enhancement items.
    -Added several unique enhancement items
    
    -Changed so that removed enhanced items can be used again.
    -Changed so that a Removepatch is no longer required to remove enhanced items.
    -Discontinued the sale of Removepatch.
    -Changed the name of already-obtained Removepatch to "JunkMod".
    -"JunkMod"" can be sold for the same amount of money as the purchase of a Removepatch.
    -Revised the probability of additional enhancement slots for drop items to occur upward.
    
    -Tweaked some of the enemies in Game Mode Hard to make them easier to conquer.
    -Added a setting to cut some of the effects during battle in the options.
  10. v1.2.6iOS
    -NEW:Overall map of the area added
    -NEW:Shortcut button to mission screen added
    -MISC:Upgraded performance of some Soulflows
  11. v1.2.5iOS
    -English localization brushup!!!
    -Souldriver And Ability added!
    -Gently adjusted the difficulty level of the game mode "Hard".
    -Adjustment of some end content gates to make them easier to conquer.
    -Added effect to some rare drop accessories.
    -Various bug fixes and improvements.
  12. v1.2.4iOS
    -The probability of obtaining enemy drop items has been revised upward.
    -The appearance rate of silver worms and gold worms in some dungeons has been revised upward.
    -Various bug fixes and improvements
  13. v1.2.3iOS
    -English localization brush-up!
    -NEW: Late-game Genzo rejoin event
    -NEW: Souldriver & Gear & Arts & Ability added
    -Rebalancing(Arts)
    -Modules can now be set from the EQUIP screen to the ENHANCE SLOTs
    -Various bug fixes and improvements
  14. v1.2.2iOS
    Balance adjustment of Arts
    Bug fixes and performance improvements
  15. v1.2.1iOS
    Bug fixes and performance improvements
  16. v1.2.0iOS
    ■New Features
    
    English added to language
    (Automatically switches according to the language setting of the device)
    
    Dictionary of Terms DICTIONARY added
    Gearbox added
    New areas added
    New Arts added
    New Abilities added
    New Enemies added
    New Gears added
    New Souldriver added
    New Submissions added
    Added rematch event with a strong enemy
    Added worm gate where silver worms appear
    Added dialogue at the start of boss battles
    Added the ability to display the direction from which you are moving in the dungeon
    
    ■Function adjustments
    Enlarged display of notations in NaviMenu
    Adjusted initial equipment of Genzo
    Adjusted the balance of strong enemies in the early stages of the game
    Font size adjustment
    Adjustment of UI display position when using items during battle
    Bug Fixes

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