Loading...

  1. v1.0.7Android
    Update to support 16kb memory pages per Google requirements.
  2. v1.0.4iOS
    Fixes an issue that would make the game get stuck on the load screen
  3. v1.0.3iOS
    Altered sorting for challenge order, hopefully mixes up the cards a bit more
    Fixes an issue where the save would break if a ball was inside a portal
    Fixes low-life modifier not working correctly
    Added defensive fixes to prevent saving issues
    Detects abnormally long loads and submits them as errors for further diagnosis
    Fixes card background not rendering on unlock animation
    Fixes broken submission to longest run leaderboard
  4. v1.0.2iOS
    Fixed issue where cloud saves would overwrite local progress repeatedly
    Fixed issue with counting of flawless segments
    Fixed issue where the flawless indicator would not update correctly
    Added an indicator to show the reason you lost flawless
    Added additional help messages for long shot
    Fixed run duration counting even when game is in background
    Fixed spelling mistake in challenge title
    Fixes issue with endless challenges not being possible to complete
    Added extra protections to save file writing, should prevent corrupt saves on the game being force-quit
    Fixes issue where the suggested challenges would change upon exiting and re-entering the card picking screen

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by subpar pool, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

Data licensed under CC-BY-NC 4.0