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- v1.0.7Android
Update to support 16kb memory pages per Google requirements.
- v1.0.4iOS
Fixes an issue that would make the game get stuck on the load screen
- v1.0.3iOS
Altered sorting for challenge order, hopefully mixes up the cards a bit more Fixes an issue where the save would break if a ball was inside a portal Fixes low-life modifier not working correctly Added defensive fixes to prevent saving issues Detects abnormally long loads and submits them as errors for further diagnosis Fixes card background not rendering on unlock animation Fixes broken submission to longest run leaderboard
- v1.0.2iOS
Fixed issue where cloud saves would overwrite local progress repeatedly Fixed issue with counting of flawless segments Fixed issue where the flawless indicator would not update correctly Added an indicator to show the reason you lost flawless Added additional help messages for long shot Fixed run duration counting even when game is in background Fixed spelling mistake in challenge title Fixes issue with endless challenges not being possible to complete Added extra protections to save file writing, should prevent corrupt saves on the game being force-quit Fixes issue where the suggested challenges would change upon exiting and re-entering the card picking screen