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- v1.1.4iOS
NEW CONTENT * Miners Guild: Miners have more choices when building towers but must mine the ground of the isle in the process GENERAL * Added an option for screen auto rotation to play in landscape mode * Reworded the ignition card to make it more clear it only transforms existing traps * Moved skip button for all events and made it red to avoid confusion and accidental clicks * Added Japanese translation BALANCING * Reduced gauntlet level 1 & 5 difficulty: Max lives are now lowered by 1, instead of 2 * Merchants' starting isle is now slightly bigger * The Merchant’s coin sacks now spawn adjacent to existing tiles whenever possible * Merchants start with 1 additional bridge * Buried wisdom does not appear anymore with the architects and cannoneers BUG FIXES * Fixed a bug that would prevent the score display in daily mode menu from updating properly * Fixed an interaction between a few different relics and rewards that give resources when tiles are destroyed * Fixed a bug that would prevent the legacy tower from spawning and added the legacy bonus when using restart game from in-game menu * Fixed an issue that would click items in compendium when scrolling
- v1.1.3iOS
* Hotfix for a save game related issue
- v1.1.2iOS
GENERAL * Added localization for Simplified Chinese * Added a popup with a few stats to the daily mode BALANCING * The Replication relic will not appear in daily mode anymore OTHER * Increased the score counting animation speed after a game * Changed the color of the ‘start new game button’ to red to indicate it will override the existing save game BUG FIXES * Fixed an issue that prevented the game from launching when save files were corrupted * Added a missing description to the dice roll event * Fixed a bug that would submit daily mode scores from the previous day * Fixed the screen shake button setting on mobile * Clarified the French localization for Horticulture
- v1.1.1iOS
Fixed a localization issue
- v1.1.0iOS
* Various bug fixes and improvements