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  1. v4.1.3iOS
    This update has a security fix for a vulnerability in the underlying Unity game engine.
  2. v4.1.3Android
    This update has a security fix for a vulnerability in the underlying Unity game engine.
  3. v4.1.2iOS
    This update has a few bug fixes and improvements, including:
    - Fixed a layout issue that could occur on phones when choosing an effect that applies to multiple decks.
    - Dealing damage with Staff of Ghorummaz no longer prioritizes hero targets to damage.
    - Using Short Term Solution on a face down card no longer reveals what card it was.
  4. v4.1.1iOS
    Announcing Sentinels of the Multiverse 2, now in crowdfunding on BackerKit! Visit our website to learn more and pledge your support.
    
    This update has various modernizations to the low level game engine, along with various bug fixes and improvements, including:
    - Fixed an interface issue with card play drag & drop when dropping on a card next to another card.
    - Go to Roost now properly uses "put into play" as is written on the card.
    - When Your Heart's Desire is destroyed, you may now choose the order in which your cards are destroyed.
    - Fixed issues with Maximum Speed Johnny Rocket's power when used by other heroes or interacting with deck manipulation effects such as Temporal Keelhaul.
    - Fixed a problem where it was possible to start a game with Earth-Prime villains in Advanced mode but their Advanced effects were not in play.
    - Rallying Cry no longer allows choosing the Representative of Earth, since they are not a player.
    - The end of OblivAeon mode summary screen now shows Star Knight Hashik of Haassaa's incapacitated portrait properly.
    - Eldritch's Staff of Ghorummaz no longer defaults to adding tokens to Malador’s spells.
    - Athena Helm and Perfect Disguise now work properly with the villain decks in OblivAeon mode.
    - The Haunting of Lantern Hill now interacts correctly with Meager Winnings.
    - Protect And Serve will no longer prevent damage to other heroes if Star Knight is isolated by Miss Information.
  5. v4.1iOS
    Explore the supernatural side of Earth-Prime! Bolster the Freedom League with a ghost of the American Revolution and the world's Master Mage. You'll need them to face a sinister adept of the arcane arts and survive a mysterious realm beneath the surface.
    
    The Magical Mysteries Mini-Pack is now available from the Get Expansion Packs screen. It includes Eldritch, Lantern Jack, Malador, and Sub-Terra.
    
    This update also includes various bug fixes and improvements, including:
    - Increased the speed of fast-forwarding through multiple damages.
    - Fixed an issue with Still Life being played out of turn.
  6. v4.0.5iOS
    With this update, all of the Earth-Prime core game hero variants are available to play offline.
    
    This update also includes various bug fixes and improvements:
    - Further improvements to the visual clarity of mini card text.
    - Static Response now properly triggers once per turn per target.
    - Fixed various issues with the behaviour of Gravitic Snare.
    - Advanced Argo no longer shows ongoing keywords on imprints when they should not have that keyword.
    - Improved the display of additional powers on Earth-Prime hero character cards.
    - Fixed an issue where Unshackled Resilience could lead to a Shinobi Assassin being drawn into Lady Liberty's hand.
    - Exert Control no longer causes incapacitated heroes to deal damage.
    - Fixed an issue with face-up cards not being played by Maximum Speed Johnny Rocket in some situations.
    - Soul Pacts now properly check for the hero being incapacitated and stop acting at that point.
    - Fixed a problematic interaction between Malleable Flesh and The Pool of Tantalus.
    - Fixed the display of La Capitan's name in various places.
    - No Way Street no longer causes a mission reward target to damage itself if the objective side was the first target.
    - Siren Beneath the Sea's power can now properly put a card into play even if hero cards cannot be played.
    - Fixed an issue where Still Life would sometimes not take effect when played multiple times in a turn.
  7. v4.0.3iOS
    The Final Forms of the Freedom League are becoming available, one per week!
    
    Visit our website to learn more: https://sentinelsdigital.com/variantsearthprime
    
    This update also includes various bug fixes and improvements:
    - Fixed some text layout and sizing issues.
    - Fixed an issue where the tutorial could get stuck on Captain Thunder's turn.
    - Fixed a problem interaction between In Medias Res and Grue Meta-Mind.
    - Fixed a problem interaction between Uh Yeah, I'm That Guy! and Short-Term Solution.
    - Dominate Will no longer causes incapacitated heroes to deal damage.
    - Fixed some cards not working properly with Unshackled Resilience.
    - Fixed an inaccuracy with the logic for Maximum Speed Johnny Rocket's unlock condition.
  8. v4.0.2iOS
    The Final Forms of the Freedom League are coming soon! This update adds support for 10 hero variants which will become unlockable (one per week) starting May 23.
    
    Visit our website to learn more: https://sentinelsdigital.com/variantsearthprime
    
    This update also includes various bug fixes and improvements:
    - Improved the visual clarity of text on lower resolution screens.
    - The Temptation of Orpheus makes it more clear what card would be put into play if you don't take damage.
  9. v4.0.1iOS
    This update includes various bug fixes and improvements.
    - Fixed a problem where the Continue Game button would not always appear properly.
    - Fixed a problem where selecting Sky-Scraper variants could show blank cards.
    - The View in Store button for Sentinels of the Multiverse on the Get Expansion Packs screen now shows the game properly.
    - Fixed a problem where the Create Game button did not work with the multiplayer Custom Game popup.
    - Improved text formatting on Crater Ape.
    - Fixed various graphical issues in multiplayer.
    - Improved the visual clarity of card text on some screen sizes.
    - Fixed an issue where Controlled Demolition did not work with Nihilor Coilbound.
    - Nihilor Soul Furnace no longer triggers on non-target environment cards being destroyed.
    - Fixed a freeze that could occur with The Inevitable Result.
    - Fixed a freeze that could occur if Lady Lunar was destroyed while dealing damage.
    - Farside Manufactory now properly draws cards if the auto-draw option is turned off.
    - Fixed a problem interaction between Advanced Argo and Imbued Vitality.
    - Star Knight's incapacitated ability no longer allows selection of out of play Locations.
    - Freedom's Touch card draw is now non-optional as written.
    - Improved informational text on various cards.
    - Challenge mode Spite: Agent of Gloom is now playable in Earth-Prime.
    - Fixed a visual glitch where multiple images of Meta-Mind could appear after flipping.
    - Fixed incorrect display of Omega's alternate ending.

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AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Sentinels of Earth-Prime, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

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