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- v1.1.2Android
Updated target SDK to support latest devices
- v1.1.2iOS
- We re-enabled the 60 FPS option, but use it at your own risk. We removed it because it might be connected to overheating and crashing issues on some devices, so if the game gets unstable on older devices, please set it back to 30. - Updated and improved additional resource download to avoid crashes during download - Fixed small controller UI issue
- v1.1.1iOS
- Adjusted the batch sizes of the shader precompiling at the start of the game in order to reduce heat development - Adjusted graphic options for several chipsets
- v1.1.0iOS
- Fixed an issue where the Rolling Stone in Lava River could not be mounted correctly - Minor improvements
- v1.0.9iOS
- Fixed an issue where the game could not be saved correctly anymore after the latest update - Fixed a bug where achievements did not synchronize appropriately between online and offline playing sessions - Fixed the Achievement One Sponge to Rule Them all not unlocking correctly. This might require a reload of the save file for the achievement to trigger! - Fixed a crash at the unicycle stage when the voice-over was set to Latin-American Spanish
- v1.0.7iOS
New Features: - Photo Mode! Apply one of 19 different filters to enhance your pictures. - New costume "King Doubloon" for collecting all doubloons is now available. - New costume "Plush Gary" for unlocking all awards is now available. Bugfixes and quality of life: - Improved video quality on low-end devices - Fixed crash when bringing the app back to the foreground - Cutscenes and cinematics are now 4:3 - Added an end screen after completing the story featuring instructions on what to do next (complete challenges, unlock awards and new costumes, etc.) - Added an "auto-continue" option for dialogues to the settings - Additional fixes and improvements for voice overs during cutscenes - Improved several travel point positions - Speed runners: The playtime now continues during cut scenes and in the pause menu - Speed runners: Fixed a bug with the playtime getting frozen when SpongeBob dies during dialogues - Speed runners: Added a configurable cumulative loading penalty to the options that gives the player a playtime penalty when loading a save game
- v1.0.6iOS
- Fixed a bug where using cloud save could sometimes lead to loss of progress - Fixed a memory leak caused by particle effects - Adjusted graphics settings for low-end iOS devices - Fixed a bug where the game would sometimes crash when returning from the background
- v1.0.5iOS
- Fixed a crash during the initial asset download - Fixed Indonesian not being applied as the default language - Fixed "SpongeLock HolmesPants" and "Deputy" Achievements not unlocking correctly - Adjusted the graphics settings on lower-end devices
- v1.0.3iOS
- Fixed crash in last boss fight- Fixed white plane on the first map - Fixed unintended outline of collectibles
- v1.0.2iOS
- Final changes for release
- v1.0.1iOS
- Added information about supported languages and controller