Fixed spire key not being found.
Other hotfixes
-Fixed the spire key not being found.
-Other hotfixes
-Issue with not being able to add points after the reset token is fixed
-Added a backlog of the monologues
-Added weight into each weapon from the DLC that were missing
(previous version was outdated by mistake)
-Issue with not being able to add points after the reset token is fixed
-Added a backlog of the monologues
-Added weight into each weapon from the DLC that were missing
Added reset tokens that can be found
Fixed stamina recovery speed not alligning with the increased amount
Fixed Broken Spire missing cavern key
Fixed enemies health not being varied
Re-balanced random attack damage when exploring
Other minor adjustments and fixes
-New Misty Mountain DLC with 5 new areas, 5 new lords, 100 new varied weapons, 5 new lord weapons! (Accessible via progression in the game)
-New improved character visuals!
-New item filtering and sorting when looking through inventory/trader
Fixed weapon damages not scaling past level 50 of the attached attribute
Updated starting soul trader stock
Fixed health bar
Added quantity popup for using items
Improved attributes screen to show exactly what stats are improving with each stat increase
Weapon stats added to attributes screen so you can see the exact changes to your weapon when increasing stats
Remove level caps
Added better weapon grade scaling (D, D+, C, C+, B, B+, A, A+, S, S+)
Fixed items 'missing' being hidden by UI optimisation in the last update
Fixed bosses already being defeated.
You can now return back to your soul anchor
Fixed 'missing' items being hidden by the new optimized UI change
Fixed bosses already being defeated.
You can now return back to your soul anchor
Fixes with achievements and new game plus not showing
A lot of balances for weapons due to miscalculation on scaling
Attack swipes are quicker
Added 30 new equippable accesory items that give boosts to stats!
Fixed remnants not being shown in caverns
Fixed lord souls not being correct amounts
Fixed popup location error message
Fixed any crashes relating to saves and potential gameplay moments
Rebalanced enemies and weapons
Luck now also controls critical hit chances
Added new findable stamina restoration item
Added a Load Save from PlayerID action
You can now return back to your soul anchor
Fixes with achievements and new game plus not showing
A lot of balances for weapons due to miscalculation on scaling
Attack swipes are quicker
Added 30 new equippable accesory items that give boosts to stats!
Fixed remnants not being shown in caverns
Fixed lord souls not being correct amounts
Fixed popup location error message
Fixed any crashes relating to saves and potential gameplay moments
Rebalanced enemies and weapons
Luck now also controls critical hit chances
Added new findable stamina restoration item
Added a Load Save from PlayerID action
Added 30 new equippable accesory items that give boosts to stats!
Fixed remnants not being shown in caverns
Fixed lord souls not being correct amounts
Fixed popup location error message
Fixed any crashes relating to saves and potential gameplay moments
Rebalanced enemies and weapons
Luck now also controls critical hit chances
Added new findable stamina restoration item
Added a Load Save from PlayerID action
Fixed lord souls not being correct amounts
Fixed save and gameplay crashes
Rebalanced enemies and weapons
Luck now also controls critical hit chances
Added new findable stamina restoration item
Added a Load Save from PlayerID action
Fixed save and gameplay crashes
Rebalanced enemies and weapons
Luck now also controls critical hit chances
Added new findable stamina restoration item
Added a Load Save from PlayerID action
Added area visuals
Adjusted lord visuals
Keys weren't added by mistake
Added an actual attack button for choice
Tweaked ! warning start time to help match the dodge
Switch enemy/player positions in fights
Added keys to locations loot table
Fixed weapon damage outputs not aligning with their stats
Added secrets to each location that feeds back into the lore of the game
Added new enemies.
Add flask power levels
Swapping enemy to player position in fights
Lords have elemental attacks
Fixed flasks