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- v2.8.65iOS
- Fixed protection and some conducts not being saved correctly
- v2.8.67Android
Fixed a couple of rare crashes
- v2.8.47iOS
- Fixed depth bug - Fixed missing text on devices with chinese language
- v2.8.39iOS
- Monsters are shown as stunned anytime they would not have a move after you - Fixed bug in stalemate detection - Wizard Beam graphics
- v2.8.22iOS
Fixed tiles being too small on some devices
- v2.8.18 / 2.8.20iOS 2.8.20cross-platform
- Bug fixes - Prayer icons
- v2.6.8iOS
Fixed UI issues
- v2.6.7iOS
Support for Apple Silicon devices
- v2.6.1iOS
- Fullscreen support for devices with notch - New leaderboards - German, Russian and Portuguese translations - Altars tweaked to allow gaining a specific build easier - Wizard Beam is always available on depth 8 (if unlocked) - Choices that have been seen less in the current game are given priority
- v2.4.6iOS
Fixed music from other apps being muted while game is running. Several minor bug fixes
- v2.4.2iOS
iOS 11 and 64 bit support Bug fixes
- v2.4.1iOS
Fixed bug awarding Flawless Achievement
- v2.4.0iOS
• Challenge Mode • Bug fixes
- v2.3.6iOS
• Fixed scaling issues on the iPhone 6 Plus
- v2.3.5iOS
• Fixed scaling issues on iPhone 6 and iPhone 6 Plus • Fixed a possible crash when changing level • Fixed fat finger mode • Fixed player taking damage from bombs while descending in certain situations
- v2.3.4iOS
• Bug fixes for the prayer selection system • Fixed bug where Wizard Beam cooldown wouldn't refresh on level change • Fixed tapping on a distant magma tile or altar not requiring confirmation • Fixed a cooldown bug when Swift Leap and Lunge are used together while Wizard Beam is on cooldown • Taking shield choices from Apollo or Ares no longer counts against "Hoplite Master" achievement
- v2.3.1iOS
• Fixed bug where you could be offered shield upgrades that had already been taken • Fixed bug preventing achievements unlocked before v2.3 from syncing
- v2.3iOS
• Game Center integration - achievements, leaderboard and unlocks synced between devices • Many prayers rebalanced to make choices more equal. See the full list at: http://www.magmafortress.com/2014/07/hoplite-23.html • Difficulty in the lower depths keeps increasing instead of hitting a plateau. • Performance improvements for low end devices, especially loading time. • Bug fixes and other minor improvements.
- v2.2.4iOS
Added movement options aimed at helping with accuracy on small screens • Swipe to move • "Fat finger" mode, which requires tile selections to be confirmed • Movement to distant tiles must be confirmed while demons are nearby Tutorial revamp Bug fixes
- v2.2.2iOS
Finish any games in progress before updating or your progress will be lost! - iOS 6 support - Two new achievements with new rewards found at the altar of Artemis - Free actions from Agility can no longer be chained together - The free action from swift leap cannot be another leap - Leap Strike now knocks back adjacent tiles when crushing a demon. Cost increased to 2 - Increased the chance of finding Protection and Patience at altars - Demons now prefer to avoid walking over your spear - Win streaks are now tracked under conducts - Bloodlust has its cost capped at 2 - Free actions no longer extend the duration of Protection
- v1.0.1iOS
Fixed bug where game would keep going after gameover Several other minor bug fixes Balance: Leap Strike moved to altar of Hermes