- Fixed protection and some conducts not being saved correctly
v2.8.67Android
Fixed a couple of rare crashes
v2.8.47iOS
- Fixed depth bug
- Fixed missing text on devices with chinese language
v2.8.39iOS
- Monsters are shown as stunned anytime they would not have a move after you
- Fixed bug in stalemate detection
- Wizard Beam graphics
v2.8.22iOS
Fixed tiles being too small on some devices
v2.8.18 / 2.8.20iOS 2.8.20cross-platform
- Bug fixes
- Prayer icons
v2.6.8iOS
Fixed UI issues
v2.6.7iOS
Support for Apple Silicon devices
v2.6.1iOS
- Fullscreen support for devices with notch
- New leaderboards
- German, Russian and Portuguese translations
- Altars tweaked to allow gaining a specific build easier
- Wizard Beam is always available on depth 8 (if unlocked)
- Choices that have been seen less in the current game are given priority
v2.4.6iOS
Fixed music from other apps being muted while game is running.
Several minor bug fixes
v2.4.2iOS
iOS 11 and 64 bit support
Bug fixes
v2.4.1iOS
Fixed bug awarding Flawless Achievement
v2.4.0iOS
• Challenge Mode
• Bug fixes
v2.3.6iOS
• Fixed scaling issues on the iPhone 6 Plus
v2.3.5iOS
• Fixed scaling issues on iPhone 6 and iPhone 6 Plus
• Fixed a possible crash when changing level
• Fixed fat finger mode
• Fixed player taking damage from bombs while descending in certain situations
v2.3.4iOS
• Bug fixes for the prayer selection system
• Fixed bug where Wizard Beam cooldown wouldn't refresh on level change
• Fixed tapping on a distant magma tile or altar not requiring confirmation
• Fixed a cooldown bug when Swift Leap and Lunge are used together while Wizard Beam is on cooldown
• Taking shield choices from Apollo or Ares no longer counts against "Hoplite Master" achievement
v2.3.1iOS
• Fixed bug where you could be offered shield upgrades that had already been taken
• Fixed bug preventing achievements unlocked before v2.3 from syncing
v2.3iOS
• Game Center integration - achievements, leaderboard and unlocks synced between devices
• Many prayers rebalanced to make choices more equal. See the full list at: http://www.magmafortress.com/2014/07/hoplite-23.html
• Difficulty in the lower depths keeps increasing instead of hitting a plateau.
• Performance improvements for low end devices, especially loading time.
• Bug fixes and other minor improvements.
v2.2.4iOS
Added movement options aimed at helping with accuracy on small screens
• Swipe to move
• "Fat finger" mode, which requires tile selections to be confirmed
• Movement to distant tiles must be confirmed while demons are nearby
Tutorial revamp
Bug fixes
v2.2.2iOS
Finish any games in progress before updating or your progress will be lost!
- iOS 6 support
- Two new achievements with new rewards found at the altar of Artemis
- Free actions from Agility can no longer be chained together
- The free action from swift leap cannot be another leap
- Leap Strike now knocks back adjacent tiles when crushing a demon. Cost increased to 2
- Increased the chance of finding Protection and Patience at altars
- Demons now prefer to avoid walking over your spear
- Win streaks are now tracked under conducts
- Bloodlust has its cost capped at 2
- Free actions no longer extend the duration of Protection
v1.0.1iOS
Fixed bug where game would keep going after gameover
Several other minor bug fixes
Balance: Leap Strike moved to altar of Hermes