We Are Cooking
We Are Cooking is a time-management restaurant simulation game for casual players on iOS and Android.
The App DNA
What makes this app unique?
The game removes failure states to provide a low-friction, stress-free progression loop that displaces more demanding, high-intensity service games.
For Casual gamers interested in time management simulation and restaurant-themed progression games.
Key features
Players manage multiple food preparation tasks and customer service queues within a restaurant setting
Players spend in-game currency to improve cooking tools and ingredients to increase efficiency
Players unlock and manage new venues across different international locations
Game design removes failure states to allow players to progress at their own pace
How much does it cost?
Monetization relies on ad-supported gameplay and IAP-driven progression acceleration.
Velocity
Intense developmentShow more...
5 versions in history. Development pace: intense.
Who built it?
Matryoshka Games (CY)
7 apps tracked · Games
User Sentiment
What do users think recently?
Recent user voice shows a mixed sentiment. Users appreciate the core cooking gameplay loop provides a satisfying and addictive experience for casual players and bright and vibrant visual presentation makes the cooking experience feel polished and engaging.
How are ratings & reviews evolving?
What users say, by theme
- The core cooking gameplay loop provides a satisfying and addictive experience for casual players
- Bright and vibrant visual presentation makes the cooking experience feel polished and engaging
- Excessive ad frequency after every round disrupts the flow and ruins the overall experience
49 of 49 recent reviews analyzed · high confidence · Mixed overall
Read the full review analysisUnlock 2 more frustration themes and 1 user request, each backed by review evidence.
Access the full report for freeCompetition
Competitive landscape for We Are Cooking
How's the Games market?
We Are Cooking maintains a 4.79-star rating across 43,205 total store ratings, positioning it as a high-satisfaction alternative to more aggressive service-based rivals. The app's focus on low-pressure progression differentiates it from the high-intensity service loop of Royal Cooking.
Read the market outlookThe rivals identified
By PLAY FORTUNE LIMITED
Both apps target the casual cooking simulation market with restaurant management loops, competing for the same time-management-focused player base.
- Happy Diner Story™ includes granular staff management like table assignment and waiter efficiency absent in We Are Cooking.
- Happy Diner Story™ simulates the full customer journey from entry to service, unlike the simplified kitchen-focused loop.
Unlock the head-to-head verdict: where this rival wins, and where it loses.
Access the full report for freeThe Analyst's Read
Key takeaways for We Are Cooking
Where is it heading?
The casual simulation market is consolidating around titles that balance monetization with session flow. We Are Cooking is currently exposed: its aggressive ad-to-gameplay ratio is driving negative sentiment that will likely suppress new-user conversion in the coming quarter.
- Excessive ad frequency after every level disrupts the flow, leading to player frustration and potential long-term churn.
- Technical glitches and performance instability post-update continue to erode the daily active habit for the casual base.
The SWOT
- Non-competitive gameplay removes failure-state friction
- Bright visual presentation increases engagement
- Ad-free IAP tier could convert frustrated users
Next best moves
Reduce ad frequency to one per three levels because ad-heavy monetization is the #1 complaint → increase session retention
+ 1 more prioritized moveThe counter-intuitive read
The high 4.79-star rating is a risk…
Read the full takeFeature gaps
Fast-paced service modes (available in Royal Cooking but absent here)
Since the last report: The report now identifies critical churn risks stemming from aggressive ad frequency and technical instability, which were previously absent from the analysis. These factors have shifted the overall sentiment to mixed and prompted a more defensive competitive outlook.
Bottom line
Reducing ad frequency would address the primary churn driver identified in user feedback, protecting the retention loop that currently sustains the app's market position.
Unlock 2 critical frictions, 1 market threat, 1 more prioritized move and the analyst’s take.
Access the full report for freeFAQ
Is We Are Cooking good for casual players?
How does We Are Cooking compare to Royal Cooking?
Does We Are Cooking have too many ads?
What is a similar game to We Are Cooking?
Sources
- [1] Play Store listing
Report last updated