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- v2.9iOS
Career: Archetypes for your player Difficulty played is now on the end game screen for Franchise and Career Added some safety measures to protect Franchise saves from corruption Fixed bug where equipped ball didn't appear on throws Fixed bug where Career contracts did not update for your player Fixed a bug where in Career, PolyBowl history showed the wrong team winning the PolyBowl
- v2.9Android
Career archetypes now in PolyFootball!
- v2.8.1iOS
Fixed a rare bug where Career saves wouldn't load
- v2.8iOS
Juking: Can now stumble defenders occasionally Acceleration: Higher accelerations improve change of direction more. Also, high accelerations now provide bursts of speed upon snap Joystick movement: When quickly turning with the joystick, players retained 55% of their speed. They now retain 85% of their current speed Fixed joystick triggering the running back trucking Fixed not being able to snap the ball after a run play in rare instances Fixed rewarded ads not working Fixed an issue where the option to kick a field goal was not provided with a few seconds left in Q2/Q4/OT Adjusted landing bullseye to a deeper red so it does not blend in with endzones Bitter: More dynamic posts, including commentary around the league Defenders will no longer jump to tackle unless they are facing the ball carrier Tightened player collision for more accurate tackling Fixed some animation bugs Fixed an issue where Career player did not age/contract years left didn't update
- v2.7.3iOS
This update fixes a critical bug where Career saves got corrupted at the end of a game. If you have a corrupted save, it will appear in the Career saves menu.
- v2.7.2iOS
Fixed a critical issue with Career saves not loading MVP award can now be won by RBs and WRs Fixed incorrect picture displayed in League Hub
- v2.7.1iOS
Fixed some issues with saves getting corrupted
- v2.7iOS
WRs/TEs on streak and slant routes will now continue running after their route ends Exhibition: CPU vs CPU simulation added Names: Increased name pool by 57% - leads to an increase of 150% of different name combinations Contract Renewals: significantly modified calculation when generating offers for your player. Updated UI to show full contract value League Hub and House purchase option now hidden in the prologue Blitz Rework: Higher difficulties blitz more, lower difficulties less. Blitz Rework: RB will now attempt to pick up blitz
- v2.6.1iOS
Fixes a critical bug where players run in place when the joystick control is activated
- v2.6iOS
Franchise/Career: Full simulation of the league. View stats/trades/league leaders, and each teams roster now. Simulation Logic: Team overalls no longer stay the same forever. Teams will get better or worse with various trades and free agent signings throughout the year Franchise: Become head coach of a new team. Available through the League Hub. You can only switch teams after a season is over, and before the draft. Trade system rework: You'll now be offered existing players in the league for trade requests Improved running animations: players running towards max speed will now have quicker running animations Difficulty that a game was played on is now tracked and displayed on the weekly schedule Career: WR camera has been updated to better show what the AI QB is considering Career: WR joystick movement has been improved to feel less like ice-skating Career: AI QB attempts to lead WRs more often now Fixed a bug where the jump button was on top of the pass button after touchdowns/pick-6s Fixed a very old bug where the button to sign a free agent was not intractable, even though a player appeared selected
- v2.5iOS
Career: Housing added. Purchase additions to your house that add new features! Career: New draft perspective Exhibition: Ultra mode added 2 New Community Designed Footballs 14 Unlockable field colors New celebrations: Unlock new celebrations through your house Pocket movement: you can now move in the pocket as the QB. Swipe left/right/down Replay Camera: Smoother camera movement Slightly more detailed throwing animation Critical bug fix to the schedule not generating, and breaking the Career draft process
- v2.4.1iOS
Fixed wind icon incorrectly reporting occasionally Improved turn speed joystick movement as a WR/RB - higher overalls can change directions quicker. Lower overalls may still appear to "skate" due to low acceleration Career: AI QB now aware of receiver routes - will attempt to make better throws Career: AI RB will now automatically use trucking when running Career: Jump button added Defenders can no longer trigger tackles if they aren't facing the ball carrier
- v2.4iOS
New Careers Available: Receiver, Kicker Kicking Logic: Wind added, account for wind when making kicks now New Community Designed Football added Career Logic: WR/RB will now rotate and reach out with arms if the ball is close even if you are controlling with joystick Fixed customization bug where gloves were always team colors, and sleeves were always black
- v2.3.1iOS
Fixed a bug with the 3X Ticket Boost not unlocking
- v2.3iOS
Player regression - players over the age 30+ will now have a chance to slightly decrease in 1 attribute after every season. *Note: Franchise impacts all players. For Career, this only impacts your player.* Defensive players can no longer tackle if actively being blocked WR/TE: Gloves/sleeves customization Another cinematic replay view added Career: Random, optional press conferences after a game. In App Purchase - Agent: Earn 15 premium tickets after every game. Usable across any Franchise/Career save Fixed accidentally trucking when using joystick Fixed bug where receivers wouldn't chase after the ball was thrown Significant background performance improvements
- v2.2iOS
Add or remove gloves/sleeves on your QB/RB. Other positions coming soon! Small boost to stamina for WR/RB/TE
- v2.1iOS
This updates fixes several bugs and adds some quality of life improvements: Added option for joystick position Opponent interceptions now have an increased chance of very favorable field position Fixed bug in Career mode where stadiums weren't the correct home team color Fixed some Poly Hall bugs Fixed issue where TE wasn't visible on the Career roster Fixed issue with audibles Fixed issue with skill points not being awarded in Career mode Fixed issue with various buttons appearing in game when they shouldn't be
- v2.0iOS
New Career Position! Running Back! Other changes: New control option provided: Joystick. On by default for certain career positions. Routes: All routes have been redesigned, and expanded. Improved route visuals as well Audible Rework: Change an entire play, or one route. 4 audibles per half allowed LB Rework: LBs will now do any of the following: move laterally to where the QB is aiming, blitz, or cover the TE/RB A UI indicator will now appear when being blitzed WR/RB: Acceleration and Stamina attribute rework Roster: To account for offense getting a tight end, another linebacker was added on defense. Existing saves will fill the slot with a 60 overall TEs have been added (existing saves will receive a 60 OVR). They have less max potential speed than WR/RB, but more strength. They will either block or run a route RB: Trucking added. Slower running when active, but boost to strength when trucking to avoid tackles Franchise Settings: Reset Season + Schedule Franchise/Career: Generate Schedule. In rare instances, a schedule may not generate in a new year. You can now generate a schedule if the schedule is detected to be empty New Offensive Coach Boosts: Stamina Boost, Acceleration Boost, XP Boost Simulation: Opponents may now use more clock time WR Logic: WRs attempt to block for runners now WR Logic: WRs will chase defenders after interceptions now WR Logic: WRs attempt to dive for catches OL Logic: O-line will now attempt to knock over defensive players, to improve pass and run blocking Max field goal option distance increased New Community Designed Football: Oli's Signature Ball
- v1.9.3iOS
This updates provides several bug fixes: Fixed a bug where the QB drops back very slowly Fixed a bug where the Sky Cam (if enabled) did not activate Fixed a bug where safeties continued to drop back on run plays Fixed a bug where turnovers would not occur on 4th down in certain quarters Fixed a bug where a player would not get added to The Poly Hall if they were replaced by a free agent Fixed a bug where the ball is invisible when restarting a replay Fixed a bug where a hired coach remained in the pool to hire again
- v1.9.2iOS
Thank you for playing PolyFootball! What's New: Franchise: Offensive and Defensive Coordinators added Crowd rework for performance improvements Juke Rework: Player speed will slightly reduce after juking for a short period Replays: Smoother camera movement to reduce jitter Poly Hall: Updated to show any awards a player may have earned Bug Fixes: Fixed bug where you didn't get a PolyBowl Ring in Career mode Fixed bug where the line of scrimmage ended up in the endzone after a QB rush Fixed bug where players on the bench wouldn't be saved to The Poly Hall Fixed bug with defensive player sacks stat
- v1.9.1iOS
Thank you for playing PolyFootball! What's New: Crowd system has been revamped to lower performance requirements Added PolyBowl Rings stat Fixed bug where the intermission screen wouldn't dismiss on OT2+ Fixed passing attempts recording incorrectly
- v1.9iOS
Thank you for playing PolyFootball! What’s New: Franchise/Career: PolyBowl history by year. Note: this info was not previously saved, any prior PolyBowl wins by teams will not be displayed Franchise/Career: End of season awards New footballs: HoHoHo ball, Whiteout ball Updated UI for many sprites in the game New QB stat: Time to Pass Diabolical difficulty increased All players on teams may now wear visors Game Logic: Punting option provided if field goal distance is far Punt update: Depending on difficulty, punting will reduce likelihood of opponent scoring Bug Fixes: Fixed bug where line of scrimmage could end up in the endzone Fixed bug where QB could be running in place after a replay Fixed bug where an injury replacement always said a 60 OVR was put in, even if you had a bench player Fixed bug where passing/rushing/receiving yards were not recorded whenever sliding/diving
- v1.8iOS
Thank you for playing PolyFootball! What's New: 1. Replays! Big yardage plays and touchdowns will now provide you with a cinematic replay! Bug Fixes: Career: Fixed bug where after a Career trade, there were multiples games in the same week Career: Fixed issue where League Standings were not recording correctly after a trade. Resetting season, or beginning a new year will fix it going forward. Career: Fixed issue where team record display on Schedule reflected inaccurately
- v1.7iOS
Thank you for playing PolyFootball! What's New: 1. Bullet Passes. Initiate a throw as normal, then tap with an additional finger to throw a bullet pass. 2. Improved First Person view camera. Recommended to disable crowds when playing with this mode. 3. New Community Designed Football added.
- v1.6.1iOS
This update includes a fix for Career saves, where after being traded, the game was unplayable. An additional button in Career Settings can also be used to reset the season if necessary.
- v1.6iOS
Thank you for playing PolyFootball! This update fixes a critical bug with the Kicking tutorial. Additionally, the following updates have been made: Career Mode: Request trades Franchise/Career: Defensive player stats Career: New camera modes added (Franchise, Gimmick) New footballs: Carti's Legacy Ball, The King Ball Added Quality settings New Difficulty: Diabolical (+25 OVR, Defense +1 Speed) Unlockable Footballs: See which Footballs were Community designed Rare one handed jump catch attempts