· · · · · · · 1.3.5 · · · · · · ·
Minor Updates
Game
» Added a limited-edition skin quest for new users
» Welcome Reward Package and Beginner Support Package have been integrated into the Limited-Edition Skin Quest UI
» Added ping notifications upon Workshop completion
» Added animation effects during Workshop crafting
» Added the Fame system
Tribe
» Revamped Tribe Member Information
» Added Constellation restrictions based on the server level cap
Fixed
» Fixed an issue where Constellation information was incorrectly displayed in battle result mails for Ancient Titans and Structures
» Fixed an issue where additional downloads would stop at certain stages
» Fixed an issue where mailbox notifications were not refreshed in the Tribe Arena
» Fixed an issue where the bone acquisition animation appeared when my unit died in the Tribe Field
» Fixed an issue where touch input became unavailable after using Pheromones in Nest Management
» Fixed chat errors
*Check the official Discord and in-game mailbox for more details
· · · · · · · 1.3.3 · · · · · · ·
Minor Updates
Game
» Changed the medal design of the Mutant Boss Raid to a Christmas theme
» Changed the effect of 2x HP Recovery Fever to +1 HP recovery per second
» Updated stew descriptions in the inventory to reflect Constellation level
Event
» Updated cave exploration presentation
Fixed
» Fixed an issue where all Constellation special node effect descriptions were displayed as level 1
» Fixed an issue where the value of increased Constellation HP recovery was displayed incorrectly
» Fixed an issue where increased Constellation HP recovery was not applied
» Fixed an issue where Tribe Arena ping notifications did not appear in certain situations
» Fixed an issue where battles would not proceed in certain situations in Tribe Arena
» Fixed an issue where timers for some in-app products were displayed incorrectly
» Fixed an issue where skins displayed incorrectly in the UI under certain conditions
*Check the official Discord and in-game mailbox for more details
· · · · · · · 1.3.2 · · · · · · ·
Minor Updates
Event
» Added new event “Heart of the Tree”
Fixed
» Fixed tribe tutorial errors
» Fixed relic popup refresh error
» Fixed workshop-related errors
» Fixed an issue where the shop red dot would not disappear
» Fixed an issue where the UI timer was displayed incorrectly in the tribe field
» Fixed an issue where units did not disappear after death in the tribe field
» Fixed a display error where some connection lines were shown incorrectly in the constellation UI
*Check the official Discord and in-game mailbox for more details
v1.3.1iOS
· · · · · · · 1.3.1 · · · · · · ·
Minor Updates
Game
» Added Workshop system
» Unlocked Constellation Workshop effects
Tribe
» Added background music to Tribe Arena
» Changed Tribe Arena to automatic participation system
» Members who join a tribe during an ongoing Tribe Arena round can no longer attack
» Added Castle Siege (Beta on March 29)
Event
» Added convenience feature “Battle Mode” in Post Apocalypse event
Fixed
» Fixed several issues occurring in Tribe Arena
» Fixed an issue where Field Buff Tower effects were incorrectly displayed as 50% in the profile popup
» Fixed an issue with incorrect display of detailed tribe unit stats when VIP is not activated
» Fixed an issue where battles would stop during looting
» Fixed an issue with incorrect display of tribe preseason reward icons
» Fixed description for tribe optimization
*Check the official Discord and in-game mailbox for more details
v1.3.0iOS
· · · · · · · 1.3.0 · · · · · · ·
Minor Updates
Game
» Added a new Rune (Boss Damage Reduction)
» Reorganized the existing Bone and Ammonite shops into a Content Shop
» Ownership effects are added to Nest (HP) and Egg (Attack) skins
Tribe
» Improved stuttering caused by data refresh when summoning, death, or recall of units
» Relic preseason ruins generation changed from even-numbered days to every Tuesday and Thursday
» Modified Tribe Arena auto-deploy to only place groups that have not been deployed
» Improved viewing of detailed tribe unit stats
Event
» Changed the gameplay structure of the Post Apocalypse event
Fixed
» Fixed an issue where Gold Tickets consumed when purchasing or activating VIP points were not immediately reflected in quests
» Fixed an issue where unit damage reduction effects were not applied to rune damage in Tribe Arena
» Fixed an issue where VIP stat increase effects were not applied in Tribe Arena
» Fixed an issue where dinosaurs occasionally did not turn off in Dinosaur Optimization Mode
» Fixed an issue where dinosaurs were not visible in Hunting Map and Arena
» Fixed an issue where certain runes did not activate during battles with Titans on the Tribe Map
*Check the official Discord and in-game mailbox for more details
v1.2.10iOS
· · · · · · · 1.2.10 · · · · · · ·
Minor Updates
Fixed
» Fixed an issue where data would not update in certain situations in the Tribe Arena
» Corrected translations in the Tribe Arena tutorial
» Fixed an issue where deployed units disappeared when sorting in the Tribe Arena tower popup
» Fixed a display error where the Buff Tower effect was incorrectly applied when there were eggs in the Nest
» Fixed an error occurring when clicking the Rune History button
» Improved stuttering when summoning units in the Tribe field
*Check the official Discord and in-game mailbox for more details
v1.2.9iOS
· · · · · · · 1.2.9 · · · · · · ·
Minor Updates
Game
» Improved Constellation UI/UX
Tribe
» Modified so that when the shield time of a Field Buff Tower ends, the tower moves to a random location
Fixed
» Fixed an issue where tribe symbols/tags were not properly applied to War Portals
» Fixed an issue where repair/destruction status was not visible on the bulletin board
» Fixed an error where Constellation information was incorrectly displayed in battle result mail
*Check the official Discord and in-game mailbox for more details
v1.2.8iOS
· · · · · · · 1.2.8 · · · · · · ·
Minor Updates
Game
» Added the Constellation System
Tribe
» Added season record viewing feature in the Tribe Arena
» Applied matchmaking wait time in the Tribe Arena and reduced settlement time from 30 minutes → 15 minutes
» Changed the score calculation formula for Tribe Arena towers
» Modified so that damage received by the defensive group in the Tribe Arena is retained
» Changed the matchmaking calculation formula in the Tribe Arena
» Official Tribe Arena schedule (26.3.2 ~ for 7 weeks, starting from the first Monday of odd-numbered months)
» Improved the information display of Field Buff Towers for better clarity
» Adjusted the buff value of Field Buff Towers (50% → 30%)
» Modified so that when occupying a Field Buff Tower on servers with a level cap, tribe members above the level cap do not receive the effect
» Changed the tribe server level cap
Fixed
» Fixed some missing languages
» Fixed Titan Shop errors
» Fixed Nest auto-placement errors
*Check the official Discord and in-game mailbox for more details
v1.2.7iOS
· · · · · · · 1.2.7 · · · · · · ·
Minor Updates
Fixed
» Fixed an issue where the looting reward UI covered the battle button
» Fixed an issue with the timer display of the regional Buff Tower
» Fixed a display error where the effect of the regional Buff Tower was shown incorrectly in the Nest UI
*Check the official Discord and in-game mailbox for more details
v1.2.6iOS
· · · · · · · 1.2.6 · · · · · · ·
Minor Updates
Game
» Improved dinosaur animations
Tribe
» War Portals will be dismantled 1 hour after construction
» Reduced the crafting cost of War Portals
Event
» Updated the Adventure tutorial to be in-game
» Added new MBR skins
» Added the Cave Exploration event
*Check the official Discord and in-game mailbox for more details
v1.2.5iOS
· · · · · · · 1.2.5 · · · · · · ·
Minor Updates
Game
» Launched a seasonal limited skin promotion
Tribe
» Added a 24-hour protection mode when constructing the Tribe Headquarters
Fixed
» Fixed errors related to Buff Tower repairs
» Fixed issues with the map progression system
*Check the official Discord and in-game mailbox for more details
v1.2.4iOS
· · · · · · · 1.2.4 · · · · · · ·
Minor Updates
Game
» Added a map progression system
» Changed so that the previous stage of looting must be completed to attempt the next stage
» Revamped the Home Skin popup UI
Tribe
» Added a level sorting feature when placing units on towers in the Tribe Arena
*Check the official Discord and in-game mailbox for more details
v1.2.3iOS
· · · · · · · 1.2.3 · · · · · · ·
Minor Updates
Tribe
» Added member activity check in the Tribe Arena
» Improved battle record functionality in the Tribe Arena
» Changed level display method in the Tribe Arena (Total → Average)
» Modified so that rune information is displayed when tapping runes of units placed on towers in the Tribe Arena
Fixed
» Fixed an issue where it was shown that the Chief did not place a unit when it was placed on Front Tower-1 in the Tribe Arena
» Fixed an issue where an incorrect screen was displayed when moving to the Tribe Arena
» Fixed an issue where the screen jumped during multi-touch in the Tribe Arena
*Check the official Discord and in-game mailbox for more details
v1.2.2iOS
· · · · · · · 1.2.2 · · · · · · ·
Minor Updates
Game
» Added functions to empty all nests and empty nests by selected tags in the Nest Management settings window
Tribe
» Field map structure changed and background redesigned
» Modified so that health bars do not disappear during battles in the Tribe Arena
» Added a chat window in the Tribe Arena
» Added round participation cancellation in the Tribe Arena
» Added battle records in the Tribe Arena
Fixed
» Fixed an issue where tower unlock conditions were incorrectly handled in certain situations in the Tribe Arena
» Fixed an issue where devices with certain resolutions could not play properly in the Tribe Arena
» Fixed an issue where round scores could exceed the obtainable range in the Tribe Arena
» Fixed an issue where attacks were shown as possible when all allied towers were destroyed in the Tribe Arena
*Check the official Discord and in-game mailbox for more details
v1.2.1iOS
· · · · · · · 1.2.1 · · · · · · ·
Minor Updates
Game
» Added a feature to view rune draw history
» Modified so that when using auto-placement in Nest Management, auto-placement is applied only to nests with the currently selected tags
Tribe
» Ancient Titan rebalancing
» Adjusted touch areas of some towers in the Tribe Arena
» Modified to allow direct unit selection in the Tribe Arena
» Modified so that names are displayed when placing units on towers in the Tribe Arena
» Added front/back indicators when placing defense units in the Tribe Arena
» Added a data refresh feature in the Tribe Arena
Fixed
» Fixed an issue where the game would occasionally freeze when clicking the looting guide button
» Fixed looting reward UI errors
» Fixed an issue where construction could occur during battle
» Fixed an issue where materials were not visible when there were 7 or more materials during crafting
» Fixed an issue where the mailbox red dot was not updating in the Tribe Arena
» Fixed an issue where clicks were registered while dragging in the Tribe Arena
» Fixed an issue where positions were reset when using the Icebox feature
*Check the official Discord and in-game mailbox for more details
v1.2.0iOS
· · · · · · · 1.2.0 · · · · · · ·
Minor Updates
Game
» Modified so that when sorting by breeding time in the Icebox, dinosaurs are sorted in descending order by level
» Changed looting recovery time
» Added looting guide and improved UI
» Added a new home skin type “Bone Pile”
Tribe
» Added new buildings: War Portal and Alarm Tower
» Added Tribe Arena (Beta) content (Jan 12, 2026 ~ Feb 1, 2026)
» Changed field map structure and redesigned backgrounds
» Some Tribe Shop items have been changed
» Changed the method of acquiring Relic Points before the season (100 points in regions with a Headquarters, 10 points in other regions + removed first occupation points)
» Changed building repair and demolition cooldown from 3 hours to 1 hour
Event
» During the Relic Exploration event reward period, quest completion and confirmation are disabled, and Golden Pickaxes can be used
» During the Relic Exploration event reward period, Bingo in-app products cannot be purchased
» Improved Relic Exploration UI
» “Bone Pile” skin can now be obtained in the Post Apocalypse event
Fixed
» Fixed an issue where lower-level dinosaurs were placed when using auto-placement with the Optimal Stat Combination option in Nest Management when the total stats were the same
» Fixed an issue where Double Looting Fever was not applied
*Check the official Discord and in-game mailbox for more details
v1.1.10iOS
· · · · · · · 1.1.10 · · · · · · ·
Minor Updates
Game
» Added Rune Preset Expansion product
» Added Rune Preset naming feature
» Improved Rune-related UI
» Added toggle option in the skin selection popup to view two types of Grave skins
» Added 3 additional auto-placement options besides “Optimal Combination” in Nest Management auto-placement settings
» Added descending order toggle option in Nest Management auto-placement settings
» Added “Breeding Cooldown” sorting in the Icebox
» Dinosaurs in breeding cooldown state are now displayed with an icon in the Icebox
Tribe
» Modified tribe join condition limits (Max Level 4000, Max Incubator Level 14)
» Headquarters demolition reservation/cancellation now available to Chief and Vice Chief
Event
» Notice added for obtaining MBR Legacy Skin
Fixed
» Fixed an issue where the King of Hunting Event Pass could be purchased multiple times
*Check the official Discord and in-game mailbox for more details
v1.1.9iOS
· · · · · · · 1.1.9 · · · · · · ·
Minor Updates
Fixed
» Fixed an issue where donation points did not refresh in the tribe shop
» Fixed an issue where the leaderboard on Server 4 was not displayed correctly
*Check the official Discord and in-game mailbox for more details
v1.1.8iOS
· · · · · · · 1.1.8 · · · · · · ·
Minor Updates
Game
» Mailbox optimization
» Chat optimization
Tribe
» Added new level-cap server
Event
» Added event preview for the new event “Relic Exploration”
Fixed
» Fixed an issue where players could not move in Area 13 during End Titan battles
» Fixed an issue where player nests were recognized as enemies in Area 13 during End Titan battles
*Check the official Discord and in-game mailbox for more details
v1.1.7iOS
· · · · · · · 1.1.7 · · · · · · ·
Minor Updates
Game
» Mailbox optimization
» Chat optimization
Tribe
» Added new level-cap server
Event
» Added event preview for the new event “Relic Exploration”
Fixed
» Fixed an issue where players could not move in Area 13 during End Titan battles
» Fixed an issue where player nests were recognized as enemies in Area 13 during End Titan battles
*Check the official Discord and in-game mailbox for more details
v1.1.6iOS
· · · · · · · 1.1.6 · · · · · · ·
Minor Updates
Game
» Added 5 new skin sets
Tribe
» Modified to allow spaces in tribe names
Fixed
» Fixed an error occurring during battles in nests without a tribe
» Fixed catapult projectile display error
» Fixed an issue where dinosaurs were occasionally unable to move
» Fixed an issue where dinosaur growth boost time was not applied correctly during long play sessions
*Check the official Discord and in-game mailbox for more details
v1.1.5iOS
· · · · · · · 1.1.5 · · · · · · ·
Minor Updates
Game
» Adjusted Bone Gacha table
» Added 100x Bone Gacha draw feature
» Removed all ads (some items previously obtained through ads are now granted for free)
» Added Metal Package to the shop
» Added Golden Meat Seasonal Package to the shop
Tribe
» Added building range indicator
Fixed
» Fixed inventory tooltip error
» Fixed issue where touch input stopped working after canceling Apple login
» Fixed research buff tower level display error
» Fixed HP bar refresh issue when recalling from Tribe Portal
» Fixed resource display error during building repair
*Check the official Discord and in-game mailbox for more details
v1.1.4iOS
· · · · · · · 1.1.4 · · · · · · ·
Minor Updates
Game
» Added benefit of increased hunting group count when Quest Pass is activated
» Added permanent additional nest
» Added permanent additional incubator slot
» Added double looting fever for users below the second world map
Tribe
» Display HP bar when moving or recalling dinosaurs
» Reduced tribe map brightness
» Added display of tribe research duration
» Added building range indicator
Event
» Fixed issue where attack power of dead units was applied in Post-Apocalypse event
Fixed
» Fixed tribe research display error
» Fixed error where Stone Bullet was displayed as Claw Bullet
» Fixed acquisition source display error for Rune Dust and Soul in inventory
*Check the official Discord and in-game mailbox for more details
v1.1.2iOS
· · · · · · · 1.1.2 · · · · · · ·
Minor Updates
Fixed
» Internal system optimization and minor bug fixes
v1.1.1iOS
· · · · · · · 1.1.1 · · · · · · ·
Minor Updates
Tribe
» Added full stop for all moving units
» Headquarters demolition now allowed for Leader and Sub Co leader
» Added mail notifications for research actions (start, complete, cancel)
Fixed
» Fixed animation skin rendering issue on low graphics settings
» Fixed issue where progress stops after clicking a non-movable tile during Tribe tutorial
» Improved stuttering issue
» Corrected research tile quantity information
*Check the official Discord and in-game mailbox for more details
v1.1.0iOS
· · · · · · · 1.1.0 · · · · · · ·
Minor Updates
Game
» Mutation probability adjusted by level range
» Removed ads (Gold Ticket) boosts from the Nest - mutation and cooldown
» Improved Nest and Nest Management popups
» Changed so that Pheromone usage can be reserved even when there are eggs in the Nest
» Changed the usage method of Red Pheromone and Raid Refresh Ticket
» Defense unit increase benefit previously provided by Battle Pass activation has been integrated into VIP activation effects
» Added 2 new Unique Runes
Tribe
» Added Tribe Research system
» Movement UX adjusted (can select which nearby unit to move)
» Added tutorial
» Added 2 new Unique Runes
Fixed
» Fixed an issue where Pheromones were consumed when changing units in a Nest with eggs while Auto Pheromone was set
» Fixed an issue where Pheromone mutation effects appeared active even when they were not
» Fixed an issue where the number of Crystals displayed in the Hunting Target reward UI was incorrect
» Fixed an issue where dead units were sometimes not updated during field battles
*Check the official Discord and in-game mailbox for more details