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- v28.0.5iOS
v28 Major Update - Added Dissonant Runs, where players can disable Workshop tabs and received additional stat bonuses - Bot Bot: A new support bot that boosts the power of other bots - Bot+: Additional stat for each Bot - Synchronicity: New feature that allows players to synchronize Bots once all Bot+ are unlocked - Expanded Event Store allows for older Relics to be purchased with Gems - Improved Stats page, including a new records section - Bug fixes and QOL improvements
- v28.0.5Android
- Backend Tool Adjustments
- v28.0.3iOS
v28 Major Update - Added Dissonant Runs, where players can disable Workshop tabs and received additional stat bonuses - Bot Bot: A new support bot that boosts the power of other bots - Bot+: Additional stat for each Bot - Synchronicity: New feature that allows players to synchronize Bots once all Bot+ are unlocked - Expanded Event Store allows for older Relics to be purchased with Gems - Improved Stats page, including a new records section - Bug fixes and QOL improvements
- v28.0.2iOS
v28 Major Update - Added Dissonant Runs, where players can disable Workshop tabs and received additional stat bonuses - Bot Bot: A new support bot that boosts the power of other bots - Bot+: Additional stat for each Bot - Synchronicity: New feature that allows players to synchronize Bots once all Bot+ are unlocked - Expanded Event Store allows for older Relics to be purchased with Gems - Improved Stats page, including a new records section - Bug fixes and QOL improvements
- v27.5.2iOS
v27 Major Update - Fleets - New Tiers: 19 - 21 - Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range - Assist Modules: A late game mechanic that allows you to equip additional modules - Extended Content: New labs, increased workshop enhancement and bots max levels and more - Large balance changes: Modules, guardians, and many others - Bugs and QOL fixes
- v27.5.2Android
- v27.5.1iOS
v27 Major Update - Fleets - New Tiers: 19 - 21 - Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range - Assist Modules: A late game mechanic that allows you to equip additional modules - Extended Content: New labs, increased workshop enhancement and bots max levels and more - Large balance changes: Modules, guardians, and many others - Bugs and QOL fixes
- v27.5.0iOS
v27 Major Update - Fleets - New Tiers: 19 - 21 - Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range - Assist Modules: A late game mechanic that allows you to equip additional modules - Extended Content: New labs, increased workshop enhancement and bots max levels and more - Large balance changes: Modules, guardians, and many others - Bugs and QOL fixes
- v27.4.5iOS
v27 Major Update - Fleets - New Tiers: 19 - 21 - Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range - Assist Modules: A late game mechanic that allows you to equip additional modules - Extended Content: New labs, increased workshop enhancement and bots max levels and more - Large balance changes: Modules, guardians, and many others - Bugs and QOL fixes
- v27.4.4iOS
v27 Major Update - Fleets - New Tiers: 19 - 21 - Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range - Assist Modules: A late game mechanic that allows you to equip additional modules - Extended Content: New labs, increased workshop enhancement and bots max levels and more - Large balance changes: Modules, guardians, and many others - Bugs and QOL fixes
- v27.4.3iOS
v27 Major Update - Fleets - New Tiers: 19 - 21 - Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range - Assist Modules: A late game mechanic that allows you to equip additional modules - Extended Content: New labs, increased workshop enhancement and bots max levels and more - Large balance changes: Modules, guardians, and many others - Bugs and QOL fixes
- v27.4.2iOS
v27 Major Update - Fleets - New Tiers: 19 - 21 - Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range - Assist Modules: A late game mechanic that allows you to equip additional modules - Extended Content: New labs, increased workshop enhancement and bots max levels and more - Large balance changes: Modules, guardians, and many others - Bugs and QOL fixes
- v27.4.1iOS
v27 Major Update - Fleets - New Tiers: 19 - 21 - Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range - Assist Modules: A late game mechanic that allows you to equip additional modules - Extended Content: New labs, increased workshop enhancement and bots max levels and more - Large balance changes: Modules, guardians, and many others - Bugs and QOL fixes
- v27.4.0iOS
v27 Major Update - Fleets - New Tiers: 19 - 21 - Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range - Assist Modules: A late game mechanic that allows you to equip additional modules - Extended Content: New labs, increased workshop enhancement and bots max levels and more - Large balance changes: Modules, guardians, and many others - Bugs and QOL fixes
- v27.3.3iOS
v27 Major Update - Fleets - New Tiers: 19 - 21 - Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range - Assist Modules: A late game mechanic that allows you to equip additional modules - Extended Content: New labs, increased workshop enhancement and bots max levels and more - Large balance changes: Modules, guardians, and many others - Bugs and QOL fixes
- v27.3.2iOS
v27 Major Update - Fleets - New Tiers: 19 - 21 - Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range - Assist Modules: A late game mechanic that allows you to equip additional modules - Extended Content: New labs, increased workshop enhancement and bots max levels and more - Large balance changes: Modules, guardians, and many others - Bugs and QOL fixes
- v27.3.0iOS
v27 Major Update - Fleets - New Tiers: 19 - 21 - Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range - Assist Modules: A late game mechanic that allows you to equip additional modules - Extended Content: New labs, increased workshop enhancement and bots max levels and more - Large balance changes: Modules, guardians, and many others - Bugs and QOL fixes
- v27.2.2iOS
v27 Major Update - Fleets - New Tiers: 19 - 21 - Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range - Assist Modules: A late game mechanic that allows you to equip additional modules - Extended Content: New labs, increased workshop enhancement and bots max levels and more - Large balance changes: Modules, guardians, and many others - Bugs and QOL fixes
- v27.2.1iOS
v27 Major Update - Fleets - New Tiers: 19 - 21 - Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range - Assist Modules: A late game mechanic that allows you to equip additional modules - Extended Content: New labs, increased workshop enhancement and bots max levels and more - Large balance changes: Modules, guardians, and many others - Bugs and QOL fixes
- v27.2.0iOS
v27 Major Update - Fleets - New Tiers: 19 - 21 - Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range - Assist Modules: A late game mechanic that allows you to equip additional modules - Extended Content: New labs, increased workshop enhancement and bots max levels and more - Large balance changes: Modules, guardians, and many others - Bugs and QOL fixes
- v27.1.4iOS
v27 Major Update - Fleets - New Tiers: 19 - 21 - Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range - Assist Modules: A late game mechanic that allows you to equip additional modules - Extended Content: New labs, increased workshop enhancement and bots max levels and more - Large balance changes: Modules, guardians, and many others - Bugs and QOL fixes
- v27.1.3iOS
v27 Major Update - Fleets - New Tiers: 19 - 21 - Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range - Assist Modules: A late game mechanic that allows you to equip additional modules - Extended Content: New labs, increased workshop enhancement and bots max levels and more - Large balance changes: Modules, guardians, and many others - Bugs and QOL fixes
- v27.1.2iOS
v27 Major Update - Fleets - New Tiers: 19 - 21 - Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range - Assist Modules: A late game mechanic that allows you to equip additional modules - Extended Content: New labs, increased workshop enhancement and bots max levels and more - Large balance changes: Modules, guardians, and many others - Bugs and QOL fixes
- v27.1.0iOS
v27 Major Update - Fleets - New Tiers: 19 - 21 - Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range - Assist Modules: A late game mechanic that allows you to equip additional modules - Extended Content: New labs, increased workshop enhancement and bots max levels and more - Large balance changes: Modules, guardians, and many others - Bugs and QOL fixes
- v27.0.7iOS
v27 Major Update - Fleets - New Tiers: 19 - 21 - Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range - Assist Modules: A late game mechanic that allows you to equip additional modules - Extended Content: New labs, increased workshop enhancement and bots max levels and more - Large balance changes: Modules, guardians, and many others - Bugs and QOL fixes
- v27.0.6iOS
v27 Major Update - Fleets - New Tiers: 19 - 21 - Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range - Assist Modules: A late game mechanic that allows you to equip additional modules - Extended Content: New labs, increased workshop enhancement and bots max levels and more - Large balance changes: Modules, guardians, and many others - Bugs and QOL fixes
- v27.0.5iOS
v27 Major Update - Fleets - New Tiers: 19 - 21 - Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range - Assist Modules: A late game mechanic that allows you to equip additional modules - Extended Content: New labs, increased workshop enhancement and bots max levels and more - Large balance changes: Modules, guardians, and many others - Bugs and QOL fixes
- v27.0.4iOS
v27 Major Update - Fleets - New Tiers: 19 - 21 - Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range - Assist Modules: A late game mechanic that allows you to equip additional modules - Extended Content: New labs, increased workshop enhancement and bots max levels and more - Large balance changes: Modules, guardians, and many others - Bugs and QOL fixes