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  1. v28.0.5iOS
    v28 Major Update
    - Added Dissonant Runs, where players can disable Workshop tabs and received additional stat bonuses
    - Bot Bot: A new support bot that boosts the power of other bots
    - Bot+: Additional stat for each Bot
    - Synchronicity: New feature that allows players to synchronize Bots once all Bot+ are unlocked
    - Expanded Event Store allows for older Relics to be purchased with Gems
    - Improved Stats page, including a new records section
    - Bug fixes and QOL improvements
  2. v28.0.5Android
    - Backend Tool Adjustments
  3. v28.0.3iOS
    v28 Major Update
    - Added Dissonant Runs, where players can disable Workshop tabs and received additional stat bonuses
    - Bot Bot: A new support bot that boosts the power of other bots
    - Bot+: Additional stat for each Bot
    - Synchronicity: New feature that allows players to synchronize Bots once all Bot+ are unlocked
    - Expanded Event Store allows for older Relics to be purchased with Gems
    - Improved Stats page, including a new records section
    - Bug fixes and QOL improvements
  4. v28.0.2iOS
    v28 Major Update
    - Added Dissonant Runs, where players can disable Workshop tabs and received additional stat bonuses
    - Bot Bot: A new support bot that boosts the power of other bots
    - Bot+: Additional stat for each Bot
    - Synchronicity: New feature that allows players to synchronize Bots once all Bot+ are unlocked
    - Expanded Event Store allows for older Relics to be purchased with Gems
    - Improved Stats page, including a new records section
    - Bug fixes and QOL improvements
  5. v27.5.2iOS
    v27 Major Update - Fleets
    - New Tiers: 19 - 21
    - Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range
    - Assist Modules: A late game mechanic that allows you to equip additional modules
    - Extended Content: New labs, increased workshop enhancement and bots max levels and more
    - Large balance changes: Modules, guardians, and many others
    - Bugs and QOL fixes
  6. v27.5.2Android
  7. v27.5.1iOS
    v27 Major Update - Fleets
    - New Tiers: 19 - 21
    - Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range
    - Assist Modules: A late game mechanic that allows you to equip additional modules
    - Extended Content: New labs, increased workshop enhancement and bots max levels and more
    - Large balance changes: Modules, guardians, and many others
    - Bugs and QOL fixes
  8. v27.5.0iOS
    v27 Major Update - Fleets
    - New Tiers: 19 - 21
    - Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range
    - Assist Modules: A late game mechanic that allows you to equip additional modules
    - Extended Content: New labs, increased workshop enhancement and bots max levels and more
    - Large balance changes: Modules, guardians, and many others
    - Bugs and QOL fixes
  9. v27.4.5iOS
    v27 Major Update - Fleets
    - New Tiers: 19 - 21
    - Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range
    - Assist Modules: A late game mechanic that allows you to equip additional modules
    - Extended Content: New labs, increased workshop enhancement and bots max levels and more
    - Large balance changes: Modules, guardians, and many others
    - Bugs and QOL fixes
  10. v27.4.4iOS
    v27 Major Update - Fleets
    - New Tiers: 19 - 21
    - Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range
    - Assist Modules: A late game mechanic that allows you to equip additional modules
    - Extended Content: New labs, increased workshop enhancement and bots max levels and more
    - Large balance changes: Modules, guardians, and many others
    - Bugs and QOL fixes
  11. v27.4.3iOS
    v27 Major Update - Fleets
    - New Tiers: 19 - 21
    - Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range
    - Assist Modules: A late game mechanic that allows you to equip additional modules
    - Extended Content: New labs, increased workshop enhancement and bots max levels and more
    - Large balance changes: Modules, guardians, and many others
    - Bugs and QOL fixes
  12. v27.4.2iOS
    v27 Major Update - Fleets
    - New Tiers: 19 - 21
    - Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range
    - Assist Modules: A late game mechanic that allows you to equip additional modules
    - Extended Content: New labs, increased workshop enhancement and bots max levels and more
    - Large balance changes: Modules, guardians, and many others
    - Bugs and QOL fixes
  13. v27.4.1iOS
    v27 Major Update - Fleets
    - New Tiers: 19 - 21
    - Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range
    - Assist Modules: A late game mechanic that allows you to equip additional modules
    - Extended Content: New labs, increased workshop enhancement and bots max levels and more
    - Large balance changes: Modules, guardians, and many others
    - Bugs and QOL fixes
  14. v27.4.0iOS
    v27 Major Update - Fleets
    - New Tiers: 19 - 21
    - Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range
    - Assist Modules: A late game mechanic that allows you to equip additional modules
    - Extended Content: New labs, increased workshop enhancement and bots max levels and more
    - Large balance changes: Modules, guardians, and many others
    - Bugs and QOL fixes
  15. v27.3.3iOS
    v27 Major Update - Fleets
    - New Tiers: 19 - 21
    - Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range
    - Assist Modules: A late game mechanic that allows you to equip additional modules
    - Extended Content: New labs, increased workshop enhancement and bots max levels and more
    - Large balance changes: Modules, guardians, and many others
    - Bugs and QOL fixes
  16. v27.3.2iOS
    v27 Major Update - Fleets
    - New Tiers: 19 - 21
    - Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range
    - Assist Modules: A late game mechanic that allows you to equip additional modules
    - Extended Content: New labs, increased workshop enhancement and bots max levels and more
    - Large balance changes: Modules, guardians, and many others
    - Bugs and QOL fixes
  17. v27.3.0iOS
    v27 Major Update - Fleets
    - New Tiers: 19 - 21
    - Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range
    - Assist Modules: A late game mechanic that allows you to equip additional modules
    - Extended Content: New labs, increased workshop enhancement and bots max levels and more
    - Large balance changes: Modules, guardians, and many others
    - Bugs and QOL fixes
  18. v27.2.2iOS
    v27 Major Update - Fleets
    - New Tiers: 19 - 21
    - Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range
    - Assist Modules: A late game mechanic that allows you to equip additional modules
    - Extended Content: New labs, increased workshop enhancement and bots max levels and more
    - Large balance changes: Modules, guardians, and many others
    - Bugs and QOL fixes
  19. v27.2.1iOS
    v27 Major Update - Fleets
    - New Tiers: 19 - 21
    - Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range
    - Assist Modules: A late game mechanic that allows you to equip additional modules
    - Extended Content: New labs, increased workshop enhancement and bots max levels and more
    - Large balance changes: Modules, guardians, and many others
    - Bugs and QOL fixes
  20. v27.2.0iOS
    v27 Major Update - Fleets
    - New Tiers: 19 - 21
    - Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range
    - Assist Modules: A late game mechanic that allows you to equip additional modules
    - Extended Content: New labs, increased workshop enhancement and bots max levels and more
    - Large balance changes: Modules, guardians, and many others
    - Bugs and QOL fixes
  21. v27.1.4iOS
    v27 Major Update - Fleets
    - New Tiers: 19 - 21
    - Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range
    - Assist Modules: A late game mechanic that allows you to equip additional modules
    - Extended Content: New labs, increased workshop enhancement and bots max levels and more
    - Large balance changes: Modules, guardians, and many others
    - Bugs and QOL fixes
  22. v27.1.3iOS
    v27 Major Update - Fleets
    - New Tiers: 19 - 21
    - Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range
    - Assist Modules: A late game mechanic that allows you to equip additional modules
    - Extended Content: New labs, increased workshop enhancement and bots max levels and more
    - Large balance changes: Modules, guardians, and many others
    - Bugs and QOL fixes
  23. v27.1.2iOS
    v27 Major Update - Fleets
    - New Tiers: 19 - 21
    - Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range
    - Assist Modules: A late game mechanic that allows you to equip additional modules
    - Extended Content: New labs, increased workshop enhancement and bots max levels and more
    - Large balance changes: Modules, guardians, and many others
    - Bugs and QOL fixes
  24. v27.1.0iOS
    v27 Major Update - Fleets
    - New Tiers: 19 - 21
    - Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range
    - Assist Modules: A late game mechanic that allows you to equip additional modules
    - Extended Content: New labs, increased workshop enhancement and bots max levels and more
    - Large balance changes: Modules, guardians, and many others
    - Bugs and QOL fixes
  25. v27.0.7iOS
    v27 Major Update - Fleets
    - New Tiers: 19 - 21
    - Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range
    - Assist Modules: A late game mechanic that allows you to equip additional modules
    - Extended Content: New labs, increased workshop enhancement and bots max levels and more
    - Large balance changes: Modules, guardians, and many others
    - Bugs and QOL fixes
  26. v27.0.6iOS
    v27 Major Update - Fleets
    - New Tiers: 19 - 21
    - Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range
    - Assist Modules: A late game mechanic that allows you to equip additional modules
    - Extended Content: New labs, increased workshop enhancement and bots max levels and more
    - Large balance changes: Modules, guardians, and many others
    - Bugs and QOL fixes
  27. v27.0.5iOS
    v27 Major Update - Fleets
    - New Tiers: 19 - 21
    - Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range
    - Assist Modules: A late game mechanic that allows you to equip additional modules
    - Extended Content: New labs, increased workshop enhancement and bots max levels and more
    - Large balance changes: Modules, guardians, and many others
    - Bugs and QOL fixes
  28. v27.0.4iOS
    v27 Major Update - Fleets
    - New Tiers: 19 - 21
    - Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range
    - Assist Modules: A late game mechanic that allows you to equip additional modules
    - Extended Content: New labs, increased workshop enhancement and bots max levels and more
    - Large balance changes: Modules, guardians, and many others
    - Bugs and QOL fixes

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by The Tower - Idle Tower Defense, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

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