v28 Major Update
- Added Dissonant Runs, where players can disable Workshop tabs and received additional stat bonuses
- Bot Bot: A new support bot that boosts the power of other bots
- Bot+: Additional stat for each Bot
- Synchronicity: New feature that allows players to synchronize Bots once all Bot+ are unlocked
- Expanded Event Store allows for older Relics to be purchased with Gems
- Improved Stats page, including a new records section
- Bug fixes and QOL improvements
v28.0.5Android
- Backend Tool Adjustments
v28.0.3iOS
v28 Major Update
- Added Dissonant Runs, where players can disable Workshop tabs and received additional stat bonuses
- Bot Bot: A new support bot that boosts the power of other bots
- Bot+: Additional stat for each Bot
- Synchronicity: New feature that allows players to synchronize Bots once all Bot+ are unlocked
- Expanded Event Store allows for older Relics to be purchased with Gems
- Improved Stats page, including a new records section
- Bug fixes and QOL improvements
v28.0.2iOS
v28 Major Update
- Added Dissonant Runs, where players can disable Workshop tabs and received additional stat bonuses
- Bot Bot: A new support bot that boosts the power of other bots
- Bot+: Additional stat for each Bot
- Synchronicity: New feature that allows players to synchronize Bots once all Bot+ are unlocked
- Expanded Event Store allows for older Relics to be purchased with Gems
- Improved Stats page, including a new records section
- Bug fixes and QOL improvements
v27.5.2iOS
v27 Major Update - Fleets
- New Tiers: 19 - 21
- Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range
- Assist Modules: A late game mechanic that allows you to equip additional modules
- Extended Content: New labs, increased workshop enhancement and bots max levels and more
- Large balance changes: Modules, guardians, and many others
- Bugs and QOL fixes
v27.5.2Android
v27.5.1iOS
v27 Major Update - Fleets
- New Tiers: 19 - 21
- Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range
- Assist Modules: A late game mechanic that allows you to equip additional modules
- Extended Content: New labs, increased workshop enhancement and bots max levels and more
- Large balance changes: Modules, guardians, and many others
- Bugs and QOL fixes
v27.5.0iOS
v27 Major Update - Fleets
- New Tiers: 19 - 21
- Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range
- Assist Modules: A late game mechanic that allows you to equip additional modules
- Extended Content: New labs, increased workshop enhancement and bots max levels and more
- Large balance changes: Modules, guardians, and many others
- Bugs and QOL fixes
v27.4.5iOS
v27 Major Update - Fleets
- New Tiers: 19 - 21
- Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range
- Assist Modules: A late game mechanic that allows you to equip additional modules
- Extended Content: New labs, increased workshop enhancement and bots max levels and more
- Large balance changes: Modules, guardians, and many others
- Bugs and QOL fixes
v27.4.4iOS
v27 Major Update - Fleets
- New Tiers: 19 - 21
- Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range
- Assist Modules: A late game mechanic that allows you to equip additional modules
- Extended Content: New labs, increased workshop enhancement and bots max levels and more
- Large balance changes: Modules, guardians, and many others
- Bugs and QOL fixes
v27.4.3iOS
v27 Major Update - Fleets
- New Tiers: 19 - 21
- Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range
- Assist Modules: A late game mechanic that allows you to equip additional modules
- Extended Content: New labs, increased workshop enhancement and bots max levels and more
- Large balance changes: Modules, guardians, and many others
- Bugs and QOL fixes
v27.4.2iOS
v27 Major Update - Fleets
- New Tiers: 19 - 21
- Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range
- Assist Modules: A late game mechanic that allows you to equip additional modules
- Extended Content: New labs, increased workshop enhancement and bots max levels and more
- Large balance changes: Modules, guardians, and many others
- Bugs and QOL fixes
v27.4.1iOS
v27 Major Update - Fleets
- New Tiers: 19 - 21
- Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range
- Assist Modules: A late game mechanic that allows you to equip additional modules
- Extended Content: New labs, increased workshop enhancement and bots max levels and more
- Large balance changes: Modules, guardians, and many others
- Bugs and QOL fixes
v27.4.0iOS
v27 Major Update - Fleets
- New Tiers: 19 - 21
- Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range
- Assist Modules: A late game mechanic that allows you to equip additional modules
- Extended Content: New labs, increased workshop enhancement and bots max levels and more
- Large balance changes: Modules, guardians, and many others
- Bugs and QOL fixes
v27.3.3iOS
v27 Major Update - Fleets
- New Tiers: 19 - 21
- Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range
- Assist Modules: A late game mechanic that allows you to equip additional modules
- Extended Content: New labs, increased workshop enhancement and bots max levels and more
- Large balance changes: Modules, guardians, and many others
- Bugs and QOL fixes
v27.3.2iOS
v27 Major Update - Fleets
- New Tiers: 19 - 21
- Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range
- Assist Modules: A late game mechanic that allows you to equip additional modules
- Extended Content: New labs, increased workshop enhancement and bots max levels and more
- Large balance changes: Modules, guardians, and many others
- Bugs and QOL fixes
v27.3.0iOS
v27 Major Update - Fleets
- New Tiers: 19 - 21
- Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range
- Assist Modules: A late game mechanic that allows you to equip additional modules
- Extended Content: New labs, increased workshop enhancement and bots max levels and more
- Large balance changes: Modules, guardians, and many others
- Bugs and QOL fixes
v27.2.2iOS
v27 Major Update - Fleets
- New Tiers: 19 - 21
- Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range
- Assist Modules: A late game mechanic that allows you to equip additional modules
- Extended Content: New labs, increased workshop enhancement and bots max levels and more
- Large balance changes: Modules, guardians, and many others
- Bugs and QOL fixes
v27.2.1iOS
v27 Major Update - Fleets
- New Tiers: 19 - 21
- Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range
- Assist Modules: A late game mechanic that allows you to equip additional modules
- Extended Content: New labs, increased workshop enhancement and bots max levels and more
- Large balance changes: Modules, guardians, and many others
- Bugs and QOL fixes
v27.2.0iOS
v27 Major Update - Fleets
- New Tiers: 19 - 21
- Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range
- Assist Modules: A late game mechanic that allows you to equip additional modules
- Extended Content: New labs, increased workshop enhancement and bots max levels and more
- Large balance changes: Modules, guardians, and many others
- Bugs and QOL fixes
v27.1.4iOS
v27 Major Update - Fleets
- New Tiers: 19 - 21
- Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range
- Assist Modules: A late game mechanic that allows you to equip additional modules
- Extended Content: New labs, increased workshop enhancement and bots max levels and more
- Large balance changes: Modules, guardians, and many others
- Bugs and QOL fixes
v27.1.3iOS
v27 Major Update - Fleets
- New Tiers: 19 - 21
- Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range
- Assist Modules: A late game mechanic that allows you to equip additional modules
- Extended Content: New labs, increased workshop enhancement and bots max levels and more
- Large balance changes: Modules, guardians, and many others
- Bugs and QOL fixes
v27.1.2iOS
v27 Major Update - Fleets
- New Tiers: 19 - 21
- Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range
- Assist Modules: A late game mechanic that allows you to equip additional modules
- Extended Content: New labs, increased workshop enhancement and bots max levels and more
- Large balance changes: Modules, guardians, and many others
- Bugs and QOL fixes
v27.1.0iOS
v27 Major Update - Fleets
- New Tiers: 19 - 21
- Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range
- Assist Modules: A late game mechanic that allows you to equip additional modules
- Extended Content: New labs, increased workshop enhancement and bots max levels and more
- Large balance changes: Modules, guardians, and many others
- Bugs and QOL fixes
v27.0.7iOS
v27 Major Update - Fleets
- New Tiers: 19 - 21
- Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range
- Assist Modules: A late game mechanic that allows you to equip additional modules
- Extended Content: New labs, increased workshop enhancement and bots max levels and more
- Large balance changes: Modules, guardians, and many others
- Bugs and QOL fixes
v27.0.6iOS
v27 Major Update - Fleets
- New Tiers: 19 - 21
- Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range
- Assist Modules: A late game mechanic that allows you to equip additional modules
- Extended Content: New labs, increased workshop enhancement and bots max levels and more
- Large balance changes: Modules, guardians, and many others
- Bugs and QOL fixes
v27.0.5iOS
v27 Major Update - Fleets
- New Tiers: 19 - 21
- Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range
- Assist Modules: A late game mechanic that allows you to equip additional modules
- Extended Content: New labs, increased workshop enhancement and bots max levels and more
- Large balance changes: Modules, guardians, and many others
- Bugs and QOL fixes
v27.0.4iOS
v27 Major Update - Fleets
- New Tiers: 19 - 21
- Fleets: 3 new enemy types are now encountered at high tiers, such as the commander that empowers enemies within its range
- Assist Modules: A late game mechanic that allows you to equip additional modules
- Extended Content: New labs, increased workshop enhancement and bots max levels and more
- Large balance changes: Modules, guardians, and many others
- Bugs and QOL fixes