| Core Identity |
| Developer | Temple Gates Games LLC | White Wizard Games | Dire Wolf Digital | White Wizard Games | KONAMI | Riot Games | Blizzard Entertainment, Inc. | Good Shepherd Entertainment |
| Category | Games | Games | Games | Games | Games | Games | Games | Games |
| Platform | iOS, Android | iOS, Android | Android, iOS | Android, iOS | iOS, Android | iOS, Android | iOS, Android | Android, iOS |
| Store Metrics |
| Rating | 4.0 / 5 | 4.6 / 5 | 4.5 / 5 | 4.3 / 5 | 4.7 / 5 | 4.8 / 5 | 4.2 / 5 | 4.9 / 5 |
| Ratings Count | 80 | 4,355 | 1,315 | 215 | 89,466 | 62,439 | 119,505 | 1,763 |
| Price | USD7.99 | Free | Free | Free | Free | Free | Free | $7.99 |
| Release Date | May 7, 2019 | Aug 14, 2014 | Jul 15, 2017 | Jun 6, 2022 | Jan 11, 2017 | Apr 28, 2020 | Apr 16, 2014 | Oct 25, 2022 |
| Last Updated | May 10, 2019 | Apr 15, 2026 | Oct 7, 2025 | Mar 31, 2026 | Mar 24, 2026 | Apr 7, 2026 | Apr 16, 2026 | Mar 16, 2023 |
| Sentiment & Reviews |
| Sentiment | - | - | - | mixed | mixed | negative | terrible | - |
| Score | - | - | - | 45/100 | 47/100 | 35/100 | 18/100 | - |
| Praises | - | - | - | - Core deck building mechanics offer deep strategic replayability for fans of the physical card game
| - Nostalgia and Anime Fidelity
- Gameplay Format
| - The Path of Champions single-player mode provides an engaging and deep roguelike experience for players
| | - |
| Complaints | - | - | - | - Aggressive monetization of character classes and expansions creates a pay to win environment in multiplayer
| - Frequent Freezing and Crashing
- PVP Balance and Meta Issues
| - Frequent application crashes on launch prevent access for users on current-generation Android devices
| - Technical Instability & Crashes
- Privacy & Doxing Concerns
| - |
| Requests | - | - | - | - Implementation of a friends list to facilitate easier social play and community building
| - | - Manual frame rate settings are requested to allow players to optimize performance on mobile hardware
| - | - |
| Strategic Intel |
| Strengths | - Neural network AI provides a high-fidelity solo retention loop
- Automated rules enforcement lowers the barrier for complex tabletop mechanics
| - | - | - Non-collectible deckbuilding loop provides a distinct strategic differentiator from traditional CCGs
- Cross-platform account syncing enables flexible play sessions across mobile and desktop
| - Massive 9-year content library and canon integration
- High-fidelity 3D animations and original anime voice acting
- Optimized mobile-first 'Speed Duel' format
| - Path of Champions roguelite mode anchors long-term retention via permanent progression
- Direct-purchase storefront removes RNG friction for competitive deck builders
- League of Legends IP provides deep lore-based engagement for the core audience
| - Warcraft IP integration
- Battlegrounds mode as a retention moat
- Mature cross-platform sync
| - Unique multi-lane defense mechanic provides a clear USP
- Premium pricing model appeals to core gamers
- High replayability through procedural generation
|
| Weaknesses | - $7.99 entry cost is above the category median
- No freemium tier limits organic discovery
- Lack of cloud-save functionality
| - | - | - 0.96★ Android-iOS rating gap indicates significant technical instability on Android
- Paid character classes create perceived power imbalances in multiplayer
| - Severe technical instability on flagship Android devices (Samsung S25/Tab S9)
- High friction for veterans due to unskippable tutorials
- Perceived 'Pay-to-Win' barrier in endgame competitive play
| - Frequent launch crashes on current-generation Android hardware
- 0.45-star rating gap between iOS and Android platforms
- Aggressive monetization shifts alienate the legacy player base
| - Severe technical debt (login loops/crashes)
- 10GB+ storage requirement
- Real-name exposure privacy bug
| - Lack of visible social media presence
- Premium-only model may limit total addressable market
- No recent feature updates listed
|
| Pricing | paid | freemium | freemium | freemium | freemium | freemium | freemium | paid |
| Momentum | - | Intense | Maintenance | Intense | Active | Steady | Active | - |
| Update Cadence | - | 5 versions | 5 versions | 5 versions | 5 versions, 4 majors/6mo, ~25d avg | 3 versions, 1 majors/6mo, ~14d avg | 5 versions, 4 majors/6mo, ~8d avg | - |