- Added 2 new outfits to the game - more armored marines in space!
- Improved weighting of all newer contact types to ensure they correctly appear on zones and match to Black Market opportunities
- Improved Agility / Speed for Level 8 Craft
- Reduced/standardized repair cost for Level 6, 7 and 8 craft by up to 10%
- Fixed typos in Rumors - thanks for reports!
- Fixed typos and reported crashes
- Added new planet background for molten lava worlds
- Revised sorting in new game Ship list as requested
- Granted AI Captains access to Raptor Strikecarrier hull template
- Added Dagger Prow and Cloaked Boarding Assault to AI ship builder
- Reduced general AI ship builder preference for cloaking to match player rates
- Boosted drop rates for Ki-Karat Siazah (2nd Hand Blade)
- Reduced drop rataes for Cryoseal Mesh (Armor)
- Fixed typos and reported bugs in Captain logs related to missions
- Fixed Ship Component pricing on Duranium Coating IV
- Added 2 new outfits to the game - more armored marines in space!
- Contact types Trade Emissary, Trobairitz and Retired Consul now offer Black Market if they have Traits: Hunna Agent, Conspirator Greedy, Corrupt, Unscrupulous or Underworld
- Balanced/reduced repair cost for Void Engine: Behemoth models (for M7000 the repair cost per 1% is now 700)
- Fixed issue with Pit Fighting storyline where an expiration dialog would appear even after you won
- Fixed bug where Thulun Advanced Mass Dampener 6 was available too early in galactic timeline
- Fixed bug where Daystar Railgun and Chimera Missile Battery were available at start of timeline incorrectly
- New Contact Simulation Features: Better Rumor buying, faster processing, new friendly inter-contact behaviors
- New Contact Type: Spice Broker (Connected dealer)
- New Contact Type: Spice Archeotech (Dangerous Seeker)
- New Contact Type: Trade Emissary (Political Trade Operative)
- Improved Trobairitz Contact Type behavior in simulation (with local Prince)
- Fixes issues with Cloaked Boarding Assault components
- Fixes issues with Cloaking and Jyeeta Era rumors
- New Ship: Raptor Strikecarrier (No AI use yet)
- New Component: Heavy Raptor Hull Plating (Steel Song)
- New Gear: Raptor II (Heavy Pistol, Relic)
- Improved Black Market: Rebalanced & Improved Trait Rollers
- Fixes issues with 'Ki-Karat Siazah'
- Fixes issues with Doctor Profession, thank you for your reports
- New Profession: Doctor (New Traits, Combat Medic First Officer)
- New Ship Component: Hospital (+1 Officer, 10 Medical)
- New Ship Component: Advanced Hospital (+1 Officer, 12 Medical)
- New Ship Component: Cloaked Boarding Assault 3 (10% Cloaking, +25 Boarding)
- New Ship Component: Cloaked Boarding Assault 4 (12% Cloaking, +30 Boarding)
- Added 2 new outfits to the game - armored in space!
- Improved curves for repair cost for the most expensive ship components
- Reduced outsized repair times for Level 8 and 9 Gravcannon and Missile Launchers
- Improved timer structure for Pit Fighter V storyline
- Fixed mislinked effects that could show incorrect name when looking at buffs
- Fixed typos and incorrect names in objective logs
- New Contact Type: "Trobairitz"
- New Gear: XL Hurrican Ammo
- New Rare Relic Weapon: Ki-Karat Siashal (2nd Hand Blade)
- New Explorer Card: Positive Trait Mutation
- New Explorer Card: Negative Trait Mutation
- Reworked trait mutation flows in Explorer and Orbital to smooth mutation rate
- New Gear: Orbital Defender, Drakescale Underplate
- New End-Game Components: Boarding Assault System 5 to 8
- New Components: Reinforced Assault System 2 to 4
- New Contact Type: Antiquities Hunter -- A dangerous schemer with an unexplained hunger for relics
- New Gear: XK Cyclone Ammo, Tarbark Wireset
- New Ship Component: Duranium Coating IV
- New Contact Type: "Retired Consul" (Influential, Court Missions, Sells Rumors)
- New Gear: 3 new high-Hardness Armors and 2 new high-Penetration Weapons
- New Salvage Relic Weapon: Slazah Warblade (Main Blade)
- New Rare Relic Weapon: Ki-Karat Siazah (2nd Hand Blade)
- New Rare Relic Armors: Cryoseal Mesh + Warden Stalker
- New Salvage Relic Armor: Voidshard Carapace
- Cloaking no longer reduces encounter penalty from Xeno Artifact transport
- Balanced maintenance costs for Interdictor (Class 4-8) Small Craft
- Reduced drop rate of "Uncover Contact Network" (+5 Explorer Card)
- Improved processing efficiency in political simulator, better performance
- Fixed Reported Bugs
- New Component Type: Dagger Prow (variant of Battle Prow)
- Dagger Prow Components 1-3 now available for installation (player only)
- New Salvage Loot: "Stalker Heavy Ops" Ultra Heavy Armor
- Increased Relic drop rate for "Abandoned Military Orbital"
- Improved Relic drop tables for "Derelict Space Hive"
- AI now uses Hull Plating 6, Armored Bulkheads 6 and Reinforced Structures 6
- Some fixes to how Cloaking bonuses are displayed
- Trying to fix the reported bugs & typos
- New Component: Cloaked Launch Bay
- Increased maximum Cloaking effect to 65%
- Fixed Cloaking interactions with Era-specific encounter tables
- Reduced chance of Mutiny during Low Morale events by additional 3%
- Fixed bugs caused by large Ship Combat Initiative Scores
- Buffed and fixed "Uncover Contact Network" (+5 Explorer Card)
- Warning: Xeno Encounter Rate Boost from Xeno Artifacts Increased!
- New Components: Cloaked Cargo Holds, Comp Level 4 to 8 added
- Refactors and adds Cloaking to Quad-Goltha Scanner, Redlight Goltha Scanner
- Fixes Ship Counters / Cloaking Displays in Ship Status
- Balance adjustments for newest Xeno ship, increased encounter rate
- Improved effects of Cloaking, increased maximum Cloaking effect to 60% (from 25%)
- Increased amount of Cloaking provided by Sig Dampeners and Signal Veil
- New Component: Signal Void Field, Levels 1-4 now available
- New Vignette Component, Redlance Goltha Veil
- Replaced Degla Heavylift weapon loadout based on feedback
- Increased ship sale price for Wolfpack Interceptor + Voracious Class
- New optimization of political simulator allows it to run 25% more often
- Chance of Mutiny during Low Morale events reduced by 10%
- New Ship: "Degla Heavylift" (9000M Heavy Transport)
- New Component: Armored Cargo Hold 3
- Further increased drop rate for "Zendu Relic" Explorer card
- Increased drop rate for Uncover Contact Network (1 Contact + All Links)
- Battle Prow 8 now adds +3 Ship Weapon Initiative
- Further fixes for logging issues with ship component damage
- Fixes for "Alistar Huntress" component loadouts
- Fixes for Large Hanger and high Medical Ratings
- Fixes for Large Hanger ship combat buffs
- Fixes for Armored Bulkheads 6
- New Art! Added art for 4 new Contact characters
- New Ship: "Alistar Huntress" (9000M Heavy Carrier)
- New Component: Hull Plating 6 (Void + Rad)
- New Component: Armored Bulkheads 6 (Armor + Void)
- New Component: Reinforced Structures 6 (Shield + Rad)
- Increased drop rate for "Zendu Relic" Explorer card
- New Explorer Card: Uncover Contact Network (1 Contact + All Links)
- Fixes for Ship Combat Buffs that Repair Components, Improved Logging
- Fixed some issues with Ship Component sort in Starport
- Fixed some logging issues for Victory Talents that damage Ship Components
- Warning: Bounty Hunter AI can (rare) proc "Alistar Huntress"
- Warning: Military AI can (rare) proc "Shizari Huntress"
- Fixed Reported Bugs
- New Art! New planetary image added -- new Zenrin Prime specific art, Hall of Memories
- New Art! New planetary image added -- new Oceanic wild zone shows crashed ship
- New Art! Added art for 4 new Contact characters
- New Ship Components: Battle Prow 6-8; optimized for close range boarding and cover for craft
- Buffs for Large Hangar Bay (Normal, Shielded, Reinforced) now grants Ship Defense, Craft Attack, Armor
- Warhawk Hangar Bay now grants Craft Defense, Craft Pilot Bonus and Ship Defense
- Reduced Terrox Deathspear Xeno Ship Hull Points by 10% (-300)
- Increased Terrox Deathspear Base Armor by +2
- Trying to fix some of these bugs
- New Profession: Exo-Scout (Leads exploration and crew combat from the back line)
- Updated starting Trait generators to support Blade Master & Exo Scout
- Fixed several issues with Conflict-linked Missions after the Conflict expires
- Fixed a UI issue that could cause a double landing
- Fixed typos for the Blade Master profession's Traits
- Rebalanced Small Craft Bomber Damage, Damage Ranges, Radiation Damage Ratios (human+xeno)
- Fixed Radiation and Void Dmg hovers showing incorrect rules in craft list
- Fixed AI ship boarding messages and rolls when AI uses boarding Talents like Blood Game
- Fixes defeat screen crash where the AI would attempt to seize a player's ship as a prize ship
- Fixes issues with Minimum Rank and Small Craft Purchases (Display & Rules now match)
- New Ship Weapon: Dragoon Missile Launcher
- Improved rules for Crew Damage and Crew Morale Damage as a result of Rumor, Travel or Landing tests
- New enemy AI for "Vengeance Class Mk3" + "Wolfpack Interceptor" + "Paladin Crusader" + "Voracious Class" + "Terrox Deathspear"
- Reworked "Daystar Railgun" Ship Weapon (Size 1)
- Buffed Seraphim Railgun Array (Size 2)
- Fixed reported bugs and crashes
- New Ship Component: 'Reinforced Micro Launch Bay'
- New Ship Component: 'Large Hangar Bay' (Large Slot, holds 3 Craft as requested)
- Increased Speed for 'Faulker D5' and 'Frostburn VX6' Craft
- Increased Accuracy and Agility for Cresent Chaser, Gold Paentra Mk2, Feralight MX8
- Repriced Ship, "Voracious Class" now sold for between 950k and 1.045M
- Increased Cargo and Fuel Bonus for 'Armored Salvage Bay 5'
- Added three new components to enemy Ship builder
- Fixed text issues and reported bugs
- Further revised Blade Master Profession Traits
- Improved Bounty Hunter Profession Traits
- New Ship Weapon: DSX Plasma Battery (Size 2, Level 9)
- New Ship Weapon: Vanguard Gravcannon (Size 3, Level 9)
- Components adjustments for "Paladin Crusader" and "Wolfpack Interceptor"
- Changed ship component icon for "Defense Pattern Matrix" to increase clarity
- Fixed bugs and reported crashes
- Revised Blade Master Profession Traits based on your feedback
- Balance adjustments for the Terrox Deathspear
- Fixed Ship Design bugs in "Paladin Crusader" and "Voracious Class"
- Added 2 new ships and 5 new components to Enemy Ship Builder AI
- Late game Rumors (not purchased by Contacts) have a chance of a very extended duration
- During Mercenaries Rumors, Black Market may proc major XP cards
- New Profession: Blade Master (Blade Dancer Job)
- New Ship, "Voracious Class" (Modern take on Raptor Class, 6000M)
- New Xeno Ship, "Terrox Deathspear" (Good Luck!)
- Complete redesign of Paladin Crusader based on player feedback
- Fixed component category missing for Large Size Passenger and Prison Cell
- Performance improvements, fixed reported typos & crashes
- New Ship, "Paladin Crusader" (6 officer, 30 Crew, 5000 Mass)
- New "Stash of Secrets" Explorer Card
- New "Uncover Rumors" Explorer Card
- New "Influence Bust" Salvage Card (Orbital Construction)
- Improved "New Trait" card in Black Market
- Rebalanced card weights for Explorer decks
- We gave the AI some new ships to play with (new Xeno ship next update, brace yourselves)
- New Ship, "Wolfpack Interceptor" (bare bones 3400 early game ship)
- Black Market: Spice Festival, Civil Unrest, UCF Riots block Faction capacity to confiscate cargo
- Jyeeta Rumors now have substantial impact on Black Market odds
- During Mercenaries Rumors, Black Market may proc high-level crew combats
- We gave the AI some new ships to play with (and we're testing a new Xeno ship)
- Fixed issues with "Vengeance Class Mk3"
- Fixed issues with "Mortifor Carrier"
- New Ship, "Vengeance Class Mk3" ("Return of the Revengeance")
- New Rank 15 Bodyguard Talent: Praetorian Guard
- When exploring on planets plagued by Pirates, the chance of a valuable stash is doubled
- When exploring on planets plagued by Xeno, the chance of XP rewards is doubled
- Fixed Ship Weapon: "Flamebreak Torpedo" (Size 1, 2RP)
- Fixed Ship Design bugs in "Acheron Battlecarrier" and "Mortifor Carrier" and "Dreadnought Battlecarrier"
- Fixed component category missing for Medium Size Passenger and Prison Cell
- Fixed issue with "Shizari Huntress" that could hide a Fighter inside a Sensor Array
- Fixed issue where high-level AI Captains sometimes spawned with no Talents- New Ship Component: Esteemed Guest Cabins (1 Prisoner, 1 Passenger)
- New Ship Weapon: Chimera Missile Battery
- New Ship Weapon: Daystar Railgun (Size Small)
- New Ship Weapon: Seraphim Railgun Array (Size Medium)
- Added some new components to enemy Ship builder
- Repriced Reinforced Passenger Cabin and Shielded Passenger Cabin
- Fixed Ship Component levels for Passenger Cabins and Prison Cells
- By popular demand, added Large Fuel Tank 5-8 (maxing out at 450 Water-Fuel)
- During Radiation Storm Rumors, Crew Mutiny is more likely
- Prize Ships now generate "Owned Ships" Score
- Updated Salvage Artifacts Loot Tables
- Fixed crash that could happen when randomizing appearance in crew roster
- Fixes issue with $0 Prize Ships
- Fixes issue with Indie Prize Courts
- Fixed weak Edgebane Tincture gear
- Fixed weak Hogobloxin Balm gear
- New Rank 15 Spy Talent: Asset Forfeiture (Prize Ship w/ Edict)
- New Rank 15 Quartermaster Talent: Combat Debrief (Bonus XP, Morale Recovery)
- New Ship Components: Fuel Tank 8, Fuel Tank 9
- "Meteor Storm" orbital card can now be reduced with Navigation or Command check
- Salvage Ops can now draw "Meteor Storm" card (very low base chance)
- Successful Salvage Ops can now generate Rep Bonus during Orbital Disasters
- Explore operations have additional cards for Orbital Disasters and Orbital Construction Rumors
- Increased the price of "Rim Exocruiser" by 200K credits
- Increased the price of "Basalt Carrier" by 200K credits
- Reduced price of updated "Vark Carrier" by 1M credits
- Increased the price of "Horizon Highliner" by 175K credits
- Increased the price of "Horizon Cruiser" by 175K credits
- Components adjustments for "Obsidian Carrier" and "Larimar Battlecruiser"
- Fixed bugs and reported crashes
- Fixed Landing Bug
- Added randomize name and outfit to crew screen from roster
- New Ship Component: Water-Fuel Reclamation 6
- New Ship Component: Armored Salvage Bay 6
- New Ship Weapon: Obliterator PKX-5 (RP3 Plasma Cannon)
- Fixed re-landing issue where hitting space or clicking would count as a new landing
- Added components from the v3.3.x updates to the AI ship designer
- During Xeno Fleet Rumors, Crew Mutiny is less likely
- Increased "Draiv Solregard", Legendary Bounty Hunter Captain and Officer HP
- Added randomize name and outfit to crew screen from roster
- New Ship Component: Water-Fuel Reclamation 6
- New Ship Component: Armored Salvage Bay 6
- New Ship Weapon: Obliterator PKX-5 (RP3 Plasma Cannon)
- New Ship Component: Cargo Hold 8
- New Ship Component: Armored Cargo Hold 6
- New Ship Component: Scout Bridge 6 and 7
- New Level 6 Wing Specialist Gear: Trifax Interlink
- Fixed re-landing issue where hitting space or clicking would count as a new landing
- Added components from the v3.3.x updates to the AI ship designer
- During Xeno Fleet Rumors, Crew Mutiny is less likely
- Increased "Draiv Solregard", Legendary Bounty Hunter Captain and Officer HP
- Improved the way Trait mutation reports during Explorer
- Added 5 new positive and 5 new negative Trait events for Explorer
- Updated AI for the Skylift Carrier
- Retrained non-Xeno AI small craft strategy with new improvements
- Minor performance improvements, fixed reported typos & crashes