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  1. v0.92.927.10101iOS
    Fixed a Beehive loading issue
    (?) Fixed Tutorials getting reset sometimes(or every time), I believe.
    performance improvement per plant (significantly improves performance while Wind is enabled and hundreds to thousands of crops are planted [~3x fps increase for me with almost all 4,200 tiles planted])
    Fixed an error when tapping outside the usable area
    Fixed some leftover building requests when a building was destroyed
    Fixed issue of leftover water field/pond related data when destroyed or swapped to another tile type.
    Fixed Water plants saying "Water" instead of "Growing" while growing.
    Fixed fellas fishing on no-longer fishable tiles.
    Fixed random error causing building destruction to think there wasn't a building on a tile when there was one.
    Adjusted some Egg laying related stuff.
    Small optimizations to various sections of code.
  2. v0.92.927.10101Android
    Fixed a Beehive loading issue
    Fixed Tutorials getting reset sometimes(or every time), I believe.
    performance improvement per plant
    Fixed various random errors.
    Fixed Water plants saying "Water" instead of "Growing" while growing.
    Fixed random error causing building destruction to think there wasn't a building on a tile when there was one.
    Adjusted some Egg laying related stuff.
    Small optimizations to various sections of code.
  3. v0.92.916.10027iOS
    Fixed "Okay" button of Progress Goal Completion getting blocked/not registering.
    Lowered volume of Nighttime Ambience to be roughly equal to daytime volume
    Fixed some leftover rain sounds during other weather types
    Fixed a text error
    Fixed some sounds playing when they shouldn't
    Fixed bridge collisions not be properly updated upon removal
    Adjusted some code
    Fixed some audio errors
    Lowered memory usage of audio
    Fixed a small performance hitch upon starting placement of a bunch of seeds with the area plant
    Added a game version number at the top of the escape menu
    Added a option in the upgrade menu to enable Default on/off auto-level for newly made fellas
    - it is set "On" by default so if you don't want it you'll need to turn it off.
    Fixed some more potential production building breaking code.
  4. v0.92.916.10027Android
  5. v0.92.899.9968iOS
    Fixed some errors
    Fixed a couple translations
    Fixed visual issues
  6. v0.92.888.9902iOS
    Added Fishing
    Added Multi Production Building Starting.
    Added a couple new Progress goals
    Fixed Lots of Errors
    Did some Optimizations
    Added 3 hats
  7. v0.90.866.9327iOS
    - Added a few new products: Oatmeal, Refried Beans(Pinto & Black)
    - Fixed Egg Sprites
    - Fixed Fellas no longer conversing.
    - Fixed issue with Tree Taps
    - Slight Optimizations of Sprinkler & Tree Taps
    - Fixed the Hat placement on Fellas in several animations
  8. v0.90.866.9326iOS
    - Added a few new products: Oatmeal, Refried Beans(Pinto & Black)
    - Fixed Egg Sprites
    - Fixed Fellas no longer conversing.
    - Fixed issue with Tree Taps
    - Slight Optimizations of Sprinkler & Tree Taps
    - Fixed the Hat placement on Fellas in several animations
  9. v0.90.858.9240iOS
    - Optimizations
    - Fixes
    - Added some food products I forgot to add to the previous version
    - Adjust some UI
  10. v0.90.832.9051iOS
    - Added Windmill for Flour creation from grains in the game
    - Added Oven to bake several different things, such as pies, tarts, baked potatoes, and several roasted items.
    - Added 14 more achievements
    - Added a few settings
    - Added a Sunflower and Pumpkin plant.
    - Added a link to the subreddit. [Visit r/TinyTerraces: https://www.reddit.com/r/TinyTerraces/]
    - Fixed water appearing at the center.
    - Fixed adding a frame to Beehive, causing the progress of the current honey to disappear or change types.
    - Fixed Upgrading a Beehive, causing the progress of the current honey to disappear.
    - Fixed fellas off-screen stopping work.
    - Adjusted bees
    - Optimized some per-frame calculations.
    - Fixed some issues with pond tiles
    - Added an Auto Refund between placing dirt on a pond tile/ placing a pond tile on a dirt tile.
    - Fellas no longer walk on water
    - Fixed other Beehive issues
    - Fixed some hover ui stuff
    - Fixed Auto-Seeder not planting when it has seeds available but no money.
    - Other fixes/optimizations.
  11. v0.90.812.8817iOS
    - fixed issues with prices of products made with items whose value I increased in the last patch.
  12. v0.90.797.8813iOS
    - Fixed the Sickle tool, so marking plants(or trees) for removal is much easier again, just tap or drag over the area, to mark the plants for removal
     - Optimizations
     - Many bug fixes
  13. v0.90.754.8474iOS
    -Fixed a bunch of missing sound effects.
  14. v0.90.753.8474iOS
    Optimized some things:
     - Task assignment performance improved by ~30%
     - Camera movement performance improved significantly.
     - Many small math/code performance improvements for particles, little fellas, bugs, animals, and more.
    Fixed a building duplication issue.
    Fixed visual issue with Auto-Seeder
    Fixed some low-frame-rate camera movement issues
    Fixed a couple of UI issues.
    Removed tile detail popups when within follow mode of animals or little fellas.
    Fixed an issue causing details of tiles to disappear randomly(only fixed by reloading/restarting the app)
  15. v0.90.741.8321iOS
    Added a Recipe Book
    Added the ability to open recipe of a produced item from the progress goal.
    Added the ability to find recipes related to raw items from the journal.
    Added an infinite produce button to the Juice Barrel & Cooking Pot building.
    Added a recipe selection grid that can be opened by tapping the output item, or the arrow at the top of the UI for the Juice Barrel & Cooking Pot.
    Added a visual top part to the map.
    Added some missing translations
    Did some tiny visual fixes
    Removed some stuff impacting performance
    Changed the selling price of tree taps.
    Fixed the Egg delivery fellas in the River.
    ​Fixed remaining Auto-Seeder issues. (First load can still have the problem of Auto-Seeders disappearing, because that was a saving issue, but after first load and save in this patch, they shouldn't disappear anymore.)
    Fixed Hat Equipping/Saving
    Fixed scaling issues of items held by fellas.
    Fixed Beehive issue.
    Fixed some issues with the building move grid visual issues.
    Fixed some translations
    Fixed some controls.
    Fixed Tree Taps in inventory not being used first when trying to place a new one.
  16. v0.90.729.8019iOS
    Fixed some scrolling issues.
    More optimizations
    Fixed Beehives upgrade issues.
    Fixed Progress Goal Popup issues.
    Fixed Auto-Seeder issues.
    Fixed Egg Delivery fella issues.
  17. v0.90.715.7876iOS
    Added the ability to make Jam & Jelly out of Berries and Melons.
    Added Search bar to Inventory & Shop
    Changed Auto-Seeder to be able to be upgraded, so you can now purchase tiles for it to target.  Each of them starts with 4 tiles(in the plus formation as before), which you can now edit auto-seeders to target any tiles as long as they are connected by an adjacent selected tile or the building itself.
    Fixed "STORAGE IS EMPTY" and other text in inventory not being translated to other languages
    Adjusted save stuff to make it a little safer
    Fixed the middle Seed/Building selection UI from staying open above Bottom Menus when opened
    Added name popups when hovering over Unlocked stuff in the Progress Unlock Popup.
    Stopped allowing camera movement while the Progress Unlock Popup is active.
    Fixed upside-down fish
    Fixed some Scrollbar issues
    Optimized several things
    Adjusted how building move works, so you can now just drag buildings to where you want without having to click the building, then the move selector, and an additional click of where it should be placed.
    Fixed errors when picking up a fella that is trying to / currently sitting
    Adjusted some Tutorials
    Added a notification bell button in the bottom left corner, which can be used to disable the normal item notifications. (It will still show the error pop-up type notifications)
    Increased size of the building destruction selected building button UI.
    Stopped fellas from flipping to the wrong direction when poked.
    Stopped the text pop-up from happening when selecting a seed through the Storage tab while overlapping the selected seed/building middle UI
    Increased size of the fella upgrade menu
    Fixed flip/flopping overlaps of buildings when producing next to each other
    Optimized butterflies a little.
    Fixed text in transition between menu and farm from extending outside the screen.
    Even more optimizations
    Added Auto-Seeder tutorial
    Fixed the Building destruction selection area being dragged while zooming
    Two-finger camera moving added for while tools or certain things that require dragging are active.
    Bottom Bar moved up a little
    Building Destruction UI size increased
    The game now overrides the phone's default Sleep mode when open.
    Added mobile-specific variations of tutorials
    A double 3-finger tap to hide UI and a single 3-finger tap to unhide UI.
    Offset destruction/build mode top text if under an island/camera that blocks it.
    Adjust sickle tool for plant marking.
  18. v0.90.705.7556iOS
    - Fixed the in-ability to remove infinitely regrowing plants(fruit trees/wildflowers) now you can use the sickle tool. Just hold down on the tile and it'll harvest the tree, unless it's got fruit on it, then holding down will harvest it and you'll have to hold down again to remove it.
     - Enlarged building destruction menu
     - Can now drag finger to unlock several tiles with the axe instead of having to tap on each tree
     - Enlarged sliders in settings menu so they are easier to interact with.
     - Fixed a couple of other issues.
  19. v0.90.692.7530iOS
    - Added some UI to the Cooking Pots and Juice Barrels, when hovering over those buildings you will now see the progress, as well as when you hover over the items when swapping recipes they will now show the names.
     - Added missing description of Hedge Fence
     - Slightly adjusted some ui
     - Now can zoom out further
     - Fixed rounding issues which was causing stuff like 1240 to be rounded to "12,k" instead of "1.2k"
     - Changed rounding from midpoint to towards zero.
     - Fixed oat juice not having a name.
     - Fixed translations for Jelly/Jam/Juice sometimes having their suffix removed
     - Fixed visibility button disappearing with progress goals when completing all of them.
     - Sprinklers now show their range when hovered over
     - Adjusted water particles of longer range sprinklers
     - Fixed playtime rounding displayed in the save slots in the main menu
     - Fixed some performance issues with Inventory
     - Did some big performance improvements, 4 improvements which average to ~91% better performance of those.
     - Cut some unnecessary calculations
     - Fixed Tree taps not visually showing as filled
     - Fixed an issue with area planting
     - Fixed the Great Sprinkler saying the wrong range.
     - Fixed Shop & Inventory tabs not being sized to fit the width of the menu.
     - Fixed some issues with the Building movement
     - Fixed notifications of the shop items being visible outside the menu.
     - (?) Fixed all remaining issues with Juice barrels and Cooking Pots

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Tiny Terraces, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

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