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  1. v1.4.31iOS
    • Modding: Made Crush Depth values moddable
    • Fixed bug where depth achievements could fail to trigger
  2. v1.4.31Android
    • Modding: Made Crush Depth values moddable
    • Fixed bug where depth achievements could fail to trigger
  3. v1.4.30iOS
    • Added Spanish localization
    • Added drop shadow to torpedo track time markers to make them more readable against light blue background
    • Fixed bug where side mission search ships would give up and leave on loading a saved game
  4. v1.4.29iOS
    • Added channel to separate Nagashima Island in Sea of Japan
    • Added separate saved value for Wait in Place “Stop for Targets of Opportunity” (vs Fast Travel)
    • East Indies: Prevented getting side missions on the coast of Australia
  5. v1.4.28iOS
    • Added features to Custom Markers: Time, speed, and extrapolated position
    • Added saving/loading of crew location assignments
    • Added saving/loading of location repair order
    • Added some missing text localizations
  6. v1.4.27iOS
    • Fixed .50-cal AA gun fx stuck on if gun was firing when boat submerged
  7. v1.4.26iOS
    • Raising periscope higher above the water now increases its vision range by up to 750 yds (moddable)
    • Raising periscope higher above the water now increases range at which enemies can spot it by up to 2x (moddable)
    • Added “Help” buttons to some HUD elements
    • Added corner markers to buttons with additional long-press menus
    • Fixed bug where AA gun could jam and interrupt firing
    • Fixed not being able to add new missions in Campaign modding editor
    • Fixed rudder button turning off when tapping compass while already turnin
  8. v1.4.21iOS
    • Stability fixes
  9. v1.4.20iOS
    • Fixed incorrect draft values in Recognition Handbook
    • No longer hide right rudder button when waypoints menu is open if UI is in Mouse mode
    • Moved volume slider above Music checkbox (to make clear that it applies to all game volume)
    • Modding: Added editor for the order of Auto-Upgrades
    • Fixed Mission Status “Score” page showing ship displacement instead of points
    • Fixed chart ship marker line having incorrect length at non-1080p resolutions
  10. v1.4.18iOS
    • You can now hide from enemy sonar underneath large ships
    • Fixed rare bug where “raised” periscope could be half underwater
  11. v1.4.17iOS
    • Periscope/Bridge vertical tick marks now indicate 1 degree each at minimum zoom
    • Ship Recognition Handbook: Size reference lines now account for model scaling
    • Added bearing (angle to end-point) on Custom Marker line
    • Modding: Added “Sinking Ships” section to Game Vars
  12. v1.4.14iOS
    • Modding: Simplified Vehicles/Weapons by only showing fields that actually apply to the current item
    • Modding: Added section labels to Vehicles/Weapons
    • Modding: Added per-torpedo-type multipliers for dud/circular run chance
  13. v1.4.13iOS
    • Deepened Straits of Kammon in Sea of Japan
    • Long-pressing “fire spread” button now opens the Torpedo Spread Editor (AKA “The Spredator”)
    • Added vertical wire marker at waterline in binoculars view
    • Added boat/captain names to management view
    • Torpedo gyro dial disabled when in periscope or bridge view (since it has no effect)
    • Modding: Added options to Game Vars > UI to turn off some HUD elements
    • Modding: Removed torpedo spread angle/timing from Game Vars (can now be edited in-game)
  14. v1.4.12iOS
    • Sub-Chasers can no longer shoot themselves
    • Long-pressing the Pause button now hides the HUD
    • Destroyed buildings are no longer restored when returning to a partially-destroyed enemy base
    • Modding: Removed Campaign per-mission ModSets, as they didn’t work
    • Modding: Added hooks to load/play a sound on each notification
  15. v1.4.11iOS
    • On each patrol, one enemy ship class will award a double point bonus
    • Modding: In GameVars, reorganized some items out of Difficulty (e.g. all torpedo settings are now under Sub Weapons)
    • Fast Travel/Wait in Place Targets of Opportunity are no longer detected at radar range if radar has been destroyed
    • Fixed rare bug where sunk ships could re-float themselves
  16. v1.4.10iOS
    • Pickup/dropoff side missions: Number of enemy searchers is now randomized (could even be zero)
    • Your spotters no longer gather info on targets that are not in line of sight
    • Enlarged HUD notifications button in Touch UI mode
  17. v1.4.9iOS
    • Added screenshot button to game menu (default hotkey: ‘U’)
    • Added screenshot settings to Options menu
    • Enlarged custom marker label text on mobile
    • Custom marker label text now scales with UI mode
    • Sea of Japan: Opened up previously impassable channels:
    • 	Oshima Island (off west coast of Kyushu)
    • 	Omura Bay
    • 	Hirado Island
    • 	Straits of Kammon (between Kyushu & Honshu)
    • Sea of Japan: Added shore defenses at Straits of Kammon
  18. v1.4.8iOS
    • Added button to Continue most recently saved game
    • Added option to halt Wait in Place on spotting new convoy
    • Reduced minimum time between time scale resets to 10 seconds (moddable)
    • East Indies Pack: Adjusted land level of Banda Sea map to prevent rescue missions on marshland
  19. v1.4.6iOS
    • Added warning + time scale reset when nearing seafloor
    • Torpedo room now only auto-switches when targeting a ship in Bridge/Periscope view
    • Crew Auto-Assigner now distributes more evenly (tries to not leave any location empty)
    • Crew Auto-Assigner will now assign officers to enlisted roles if no enlisted crew available
    • Boat will now use electric motors when surfaced if engines are offline
    • Added keyboard shortcut: Activate Waypoints System (default: ‘9’)
    • Reduced fuel consumed during Wait In Place by another 50% (moddable)
  20. v1.4.3iOS
    • Added East Indies Expansion Pack
    • Added filtering to mission log viewer
    • Enemy aircraft are now grounded in heavy rain (moddable)
    • Removed download timeout (for slow network connections)
    • Modding: Can now set age range for crewmen
    • Modding: Allow editing of Fast Travel and idle fuel consumption rates
    • Modding: Allow editing of chart view plot marker fade-out time/amount
    • Fixed missing sound files error
    • Fixed torpedo tubes display not refreshing after Fast Travel/Wait In Place
    • Fixed radar not coming back online if 100% damaged when surfacing
  21. v1.3.35iOS
    • Greatly increased chance of getting at least one “spy rescue” side mission per patrol
    • Added timer showing delay until dive (Sim difficulty)
    • Added new enemy fuel depot variant
    • Enemy convoys are now more and more scarce as a Campaign progresses (reduced by 50% by final patrol; moddable)
    • Reduced fuel consumed during Wait In Place by 50% (moddable)
    • Modding: Added field to specify a Mod Set per Campaign mission
  22. v1.3.34iOS
    • Made enemy Direct-Fire gunners better at leading a moving target
    • Fixed recruiting some underage crewmen
    • Added button to cancel expansion pack downloads
  23. v1.3.33iOS
    • Torpedo tubes are now reloaded during Fast Travel and Wait in Place
    • Fixed potential crash when loading saved games with a destroyer listening for ping returns
  24. v1.3.32iOS
    • Halved Gato’s fuel range (to account for travel to/from mission area)
    • Enemy ships now might not report your position when hit by an undetected torpedo (chance varies by difficulty; moddable)
    • Added keyboard shortcut for Advanced Torpedo Controls menu (default: Ctrl-T)
    • Modding: Number of extra escorts per “whale” at Hard/Sim can now be changed
    • Fixed missing 'œ' character in French localization
    • Fixed one extra torpedo magically appearing when continuing a game with empty tubes and no reloads
    • Fixed locked target info still displayed after Wait in Place
  25. v1.3.30iOS
    • Time Scale will now only auto-reset to 1x at most once every 30 seconds (moddable)
    • Fixed crash when certain modding values were set to 0
    • Fixed color-picker colors inverted when UI set to Night Mode
  26. v1.3.28iOS
    • Long-pressing zoom buttons now goes to max/min zoom level
    • Added more handling of expansion pack download errors
    • Fixed bug where last torpedo(es) could fail to load
    • Fixed bug where game browser could incorrectly show South Pacific Campaign games as “Complete” after playing an Aleutians Campaign game

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