- New specializations added: Wraith (Ninja), Trickster (Thief), Zealot (Cleric)
- Ninja specializations reworked (Samurai, Shinobi)
- New affliction: Confusion
- Added fast actions setup in dungeons for each character
- New spell icons and improved UI (weapon damage display)
- Added “Saving game” indicator
- Balance improvements and bug fixes
v5.2.1Android
- New Hunter, Necromancer, Enchanter, and Elementalist specializations
- Charm spells to recruit enemies as companions
- Major tank rework for better balance
- UI improvements and bug fixes
v5.2.0iOS
NEW SPECIALIZATIONS
- Guerrilla Ranger has been replaced by Hunter
- Added new specializations: Necromancer (Warlock), Enchanter (Mage), Elementalist (Shaman)
- New spell type: Charm. Bind enemies and use them as companions
- Plague Touch unlocks at level 15 (was 20)
- Chain Heal is now a specialization spell for Spiritualist Shaman
TANK REWORK
- Max block chance reduced: 75% -> 50%
- Base block chance reduced: 8% -> 5%
- Dexterity scaling reduced: 1% -> 0.67% per point
Warden Ranger
- Evasive Instincts (Dodge +10%) at level 15
- Arcane Evasion (spells can be dodged) at level 30
Avenger Paladin
- Blessed Aegis (+15% block chance) at level 15
- Sanctuary (+25% magic resistance) at level 30
Juggernaut Warrior
- Shield Mastery block chance increased: 5% -> 30% (level 15)
- Arcane Block (spells can be blocked) at level 30
- Taunt II available to all tank classes at level 60
- Damage reduction increased: 15% -> 25%
- Cost refunded to players who previously purchased it
These changes reduce shield block effectiveness for non-tank classes and improve tank identity:
Warden = Evasion / Juggernaut = Block / Avenger = Magic Resistance
ENHANCEMENTS AND BUG FIXES
- Unleashed Fury and Metamorphosis now also change character name color
- Improved spell UI for better readability and organization
- Guild spell lists now include specialization spells
- Added missing enemy sounds
- Updated undead female hand-drawn avatar
v5.1.1iOS
- Multi-target spells now consume mana correctly
- Party members can now be moved inside the dungeon when the map is expanded
- Fixed dialogs closing unexpectedly on iPadOS 26
- Fixed unavailable icons on iOS
- Corrected wrong enemy images
v5.1.0iOS
Major Update – New Spells, Class Rework & Visual Improvements!
- Switch between AI and Hand-Drawn Graphics in the City, Dungeon, and Character Avatars
- Units can now suffer multiple afflictions
- Enemies can now be affected by status effects
New Level 35 Spells for Thief, Warrior, Ninja, Shaman, and Cleric
- Powerful new abilities with poison, stun, bleed, paralysis, and AoE damage
Spell Rebalancing
- Several spells now have improved status effect chances
- Flame Burst is now AoE
- Nether Storm reworked (Lv. 35, AoE)
- Void Tempest renamed to Plague Touch
Multiple balance adjustments across Mage and Paladin skills
- New Class: Crusader
- Replaces Avenger Paladin
- Now scales with STR/INT
- All Avenger characters received a free respec + rebirth
Includes two brand-new high-level skills
- Race Balance Changes
- Elves immune to Disease
- Dwarves immune to Poison
- Undead immune to Poison & Disease (adjusted magic resistance)
New Items Added
- INT-based shields
- Scroll of Town Portal
Improved spell UI (icons shown by type)
Subtle enemy movement when map effects are enabled
New tiles in Dungeon Maker: Grass (visual tile), Forest (Animals + Insects), and Snow (Freezes on enter)
ew tiles in dungeon maker: Forest (animal+insect enemies), Snow (freezing on enter), and Grass (only visual)
v4.3.0iOS
New crafting system added! Forge items at the Blacksmith using Gems and Essences, enjoy major UI improvements, balance changes, and quality-of-life enhancements across the game.
v4.2.4iOS
- Premium now includes item renaming at the blacksmith
- UI improvements and daily chest notifications
- Fixes to ad rewards and boss loot drops
- Custom maps: password import, fixed enemies, and custom enemy counts
v4.2.3iOS
- Daily and weekly quests
- Dungeon Maker has been redesigned and is now available on mobile
- EXP now scales with NG+ levels
v4.1.2iOS
- Dungeon Maker redesigned and now available on mobile
- Hold arrow keys to move continuously
- Experience system rebalanced
- Chests now scale gold with enemy count
- Improved log message formatting
- Full game reset available in Settings
- Healing spells rebalanced: −20% base healing, Magic Skill scaling 80% → 100%
- Some UI Changes
- Achievements and leaderboards that had been mistakenly removed have been restored
v4.1.1iOS
- Dungeon Maker redesigned and now available on mobile
- Hold arrow keys to move continuously
- Experience system rebalanced
- Chests now scale gold with enemy count
- Improved log message formatting
- Full game reset available in Settings
- Healing spells rebalanced: −20% base healing, Magic Skill scaling 80% → 100%
v4.0.1iOS
- Multiple enemies per room
- Rebalanced enemies for better challenge
- Redesigned all city and enemy visuals for consistency
- Unique images for every enemy
- New Inventory UI (Equipment separated from Inventory)
- Full-screen map with coordinates (1–30)
- Map tiles readable by screen readers
- Map can now be expanded up to two times on mobile (portrait)
- Updated level-up and death icons for a cleaner design
v4.0.0iOS
- Multiple enemies per room
- Balance changes for enemies above dungeon level 5
- Redesigned all city and enemy images to make them more uniform
- Unique images for each enemy
- New Inventory interface (Equipment separate from Inventory)
v3.17.0iOS
- Ability to expand the map on mobile
- You can now rename items at the Blacksmith
- Translation improvements
v3.16.2iOS
- Some details have been added to the map to create more depth
- Added new Ice tile that makes the player slide in the direction they are moving
- Several maps updated with the addition of the new tile
- Updated libraries
- Prevent the loading screen from getting stuck on “Loading assets”
- Avoid accessibility making the font larger in Flutter in daily chest dialog
v3.16.1iOS
- Some details have been added to the map to create more depth
- Added new Ice tile that makes the player slide in the direction they are moving
- Several maps updated with the addition of the new tile
- Updated libraries
- Prevent the loading screen from getting stuck on “Loading assets”
- Avoid accessibility making the font larger in Flutter in daily chest dialog
v3.16.0iOS
- Some details have been added to the map to create more depth
- Added new Ice tile that makes the player slide in the direction they are moving
- Several maps updated with the addition of the new tile
- Updated libraries
v3.15.4iOS
- Updated libraries
v3.15.3iOS
- Improved Purchase UI with clearer separation between sections
- Show the next chest first in daily rewards
- Improved audio session configuration to allow background music to keep playing while game sounds are played
- Updated libraries
v3.15.0iOS
You can now buy random uncommon items from the store
v3.14.0iOS
New Nomad specialization: Wayfarer
v3.13.1iOS
Display Nomad stats that affect Attack, Defense, and Magic Resist in the Guilds section
v3.13.0iOS
- Added a story journal with major events and support for custom notes
- Fixed missing translations
v3.12.0iOS
- Added a new race: Goblin
- Added option to move the D-Pad to the left side of the screen
v3.11.0iOS
- Added 24 new images for enemies in dungeon levels 7 and 8
- Changed guild specialization UI
- Changed Smithing Stone description
v3.10.2iOS
- New icon for the Ninja guild, Shuriken
- Bug fixes