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- v5.3.0iOS
- New specializations added: Wraith (Ninja), Trickster (Thief), Zealot (Cleric) - Ninja specializations reworked (Samurai, Shinobi) - New affliction: Confusion - Added fast actions setup in dungeons for each character - New spell icons and improved UI (weapon damage display) - Added “Saving game” indicator - Balance improvements and bug fixes
- v5.2.1Android
- New Hunter, Necromancer, Enchanter, and Elementalist specializations - Charm spells to recruit enemies as companions - Major tank rework for better balance - UI improvements and bug fixes
- v5.2.0iOS
NEW SPECIALIZATIONS - Guerrilla Ranger has been replaced by Hunter - Added new specializations: Necromancer (Warlock), Enchanter (Mage), Elementalist (Shaman) - New spell type: Charm. Bind enemies and use them as companions - Plague Touch unlocks at level 15 (was 20) - Chain Heal is now a specialization spell for Spiritualist Shaman TANK REWORK - Max block chance reduced: 75% -> 50% - Base block chance reduced: 8% -> 5% - Dexterity scaling reduced: 1% -> 0.67% per point Warden Ranger - Evasive Instincts (Dodge +10%) at level 15 - Arcane Evasion (spells can be dodged) at level 30 Avenger Paladin - Blessed Aegis (+15% block chance) at level 15 - Sanctuary (+25% magic resistance) at level 30 Juggernaut Warrior - Shield Mastery block chance increased: 5% -> 30% (level 15) - Arcane Block (spells can be blocked) at level 30 - Taunt II available to all tank classes at level 60 - Damage reduction increased: 15% -> 25% - Cost refunded to players who previously purchased it These changes reduce shield block effectiveness for non-tank classes and improve tank identity: Warden = Evasion / Juggernaut = Block / Avenger = Magic Resistance ENHANCEMENTS AND BUG FIXES - Unleashed Fury and Metamorphosis now also change character name color - Improved spell UI for better readability and organization - Guild spell lists now include specialization spells - Added missing enemy sounds - Updated undead female hand-drawn avatar
- v5.1.1iOS
- Multi-target spells now consume mana correctly - Party members can now be moved inside the dungeon when the map is expanded - Fixed dialogs closing unexpectedly on iPadOS 26 - Fixed unavailable icons on iOS - Corrected wrong enemy images
- v5.1.0iOS
Major Update – New Spells, Class Rework & Visual Improvements! - Switch between AI and Hand-Drawn Graphics in the City, Dungeon, and Character Avatars - Units can now suffer multiple afflictions - Enemies can now be affected by status effects New Level 35 Spells for Thief, Warrior, Ninja, Shaman, and Cleric - Powerful new abilities with poison, stun, bleed, paralysis, and AoE damage Spell Rebalancing - Several spells now have improved status effect chances - Flame Burst is now AoE - Nether Storm reworked (Lv. 35, AoE) - Void Tempest renamed to Plague Touch Multiple balance adjustments across Mage and Paladin skills - New Class: Crusader - Replaces Avenger Paladin - Now scales with STR/INT - All Avenger characters received a free respec + rebirth Includes two brand-new high-level skills - Race Balance Changes - Elves immune to Disease - Dwarves immune to Poison - Undead immune to Poison & Disease (adjusted magic resistance) New Items Added - INT-based shields - Scroll of Town Portal Improved spell UI (icons shown by type) Subtle enemy movement when map effects are enabled New tiles in Dungeon Maker: Grass (visual tile), Forest (Animals + Insects), and Snow (Freezes on enter) ew tiles in dungeon maker: Forest (animal+insect enemies), Snow (freezing on enter), and Grass (only visual)
- v4.3.0iOS
New crafting system added! Forge items at the Blacksmith using Gems and Essences, enjoy major UI improvements, balance changes, and quality-of-life enhancements across the game.
- v4.2.4iOS
- Premium now includes item renaming at the blacksmith - UI improvements and daily chest notifications - Fixes to ad rewards and boss loot drops - Custom maps: password import, fixed enemies, and custom enemy counts
- v4.2.3iOS
- Daily and weekly quests - Dungeon Maker has been redesigned and is now available on mobile - EXP now scales with NG+ levels
- v4.1.2iOS
- Dungeon Maker redesigned and now available on mobile - Hold arrow keys to move continuously - Experience system rebalanced - Chests now scale gold with enemy count - Improved log message formatting - Full game reset available in Settings - Healing spells rebalanced: −20% base healing, Magic Skill scaling 80% → 100% - Some UI Changes - Achievements and leaderboards that had been mistakenly removed have been restored
- v4.1.1iOS
- Dungeon Maker redesigned and now available on mobile - Hold arrow keys to move continuously - Experience system rebalanced - Chests now scale gold with enemy count - Improved log message formatting - Full game reset available in Settings - Healing spells rebalanced: −20% base healing, Magic Skill scaling 80% → 100%
- v4.0.1iOS
- Multiple enemies per room - Rebalanced enemies for better challenge - Redesigned all city and enemy visuals for consistency - Unique images for every enemy - New Inventory UI (Equipment separated from Inventory) - Full-screen map with coordinates (1–30) - Map tiles readable by screen readers - Map can now be expanded up to two times on mobile (portrait) - Updated level-up and death icons for a cleaner design
- v4.0.0iOS
- Multiple enemies per room - Balance changes for enemies above dungeon level 5 - Redesigned all city and enemy images to make them more uniform - Unique images for each enemy - New Inventory interface (Equipment separate from Inventory)
- v3.17.0iOS
- Ability to expand the map on mobile - You can now rename items at the Blacksmith - Translation improvements
- v3.16.2iOS
- Some details have been added to the map to create more depth - Added new Ice tile that makes the player slide in the direction they are moving - Several maps updated with the addition of the new tile - Updated libraries - Prevent the loading screen from getting stuck on “Loading assets” - Avoid accessibility making the font larger in Flutter in daily chest dialog
- v3.16.1iOS
- Some details have been added to the map to create more depth - Added new Ice tile that makes the player slide in the direction they are moving - Several maps updated with the addition of the new tile - Updated libraries - Prevent the loading screen from getting stuck on “Loading assets” - Avoid accessibility making the font larger in Flutter in daily chest dialog
- v3.16.0iOS
- Some details have been added to the map to create more depth - Added new Ice tile that makes the player slide in the direction they are moving - Several maps updated with the addition of the new tile - Updated libraries
- v3.15.4iOS
- Updated libraries
- v3.15.3iOS
- Improved Purchase UI with clearer separation between sections - Show the next chest first in daily rewards - Improved audio session configuration to allow background music to keep playing while game sounds are played - Updated libraries
- v3.15.0iOS
You can now buy random uncommon items from the store
- v3.14.0iOS
New Nomad specialization: Wayfarer
- v3.13.1iOS
Display Nomad stats that affect Attack, Defense, and Magic Resist in the Guilds section
- v3.13.0iOS
- Added a story journal with major events and support for custom notes - Fixed missing translations
- v3.12.0iOS
- Added a new race: Goblin - Added option to move the D-Pad to the left side of the screen
- v3.11.0iOS
- Added 24 new images for enemies in dungeon levels 7 and 8 - Changed guild specialization UI - Changed Smithing Stone description
- v3.10.2iOS
- New icon for the Ninja guild, Shuriken - Bug fixes
- v3.10.1iOS
Bug fixes