| Core Identity |
| Developer | Lost Minds | Harry Foster | Wych Way Studios | Vicki Partridge | Marmalade Game Studio | Pace Apps Inc. | Vincent, Gatien,Alphonse MASSIAS | Touseef Hassan Nasir | DYLAN KYLE REHL | ron myschuk |
| Category | Utilities | Utilities | Utilities | Utilities | Utilities | Games | Utilities | Utilities | Utilities | Games |
| Platform | iOS | iOS, Android | iOS, Android | iOS, Android | iOS, Android | iOS, Android | iOS, Android | iOS, Android | iOS | iOS |
| Store Metrics |
| Rating | 4.6 / 5 | 4.5 / 5 | 4.8 / 5 | 4.3 / 5 | 3.1 / 5 | 4.3 / 5 | 4.9 / 5 | 0.0 / 5 | 0.0 / 5 | 0.0 / 5 |
| Ratings Count | 149 | 5,284 | 150 | 2,829 | 7 | 182 | 173 | 0 | 0 | 0 |
| Price | USD1.99 | Free | Free | Free | Free | Free | Free | Free | Free | $0.99 |
| Release Date | Oct 1, 2019 | Apr 13, 2021 | Feb 21, 2020 | May 19, 2016 | Mar 11, 2024 | May 11, 2016 | Jun 2, 2025 | Aug 13, 2024 | Feb 19, 2026 | Mar 23, 2026 |
| Last Updated | May 1, 2020 | Apr 17, 2026 | Jul 27, 2021 | Apr 24, 2026 | Apr 10, 2026 | May 9, 2017 | May 11, 2026 | Nov 26, 2025 | Feb 19, 2026 | Mar 23, 2026 |
| Sentiment & Reviews |
| Sentiment | mixed | excellent | excellent | negative | terrible | - | positive | excellent | - | - |
| Score | 55/100 | 85/100 | 92/100 | 35/100 | 25/100 | - | 85/100 | 85/100 | - | - |
| Praises | - High reliability and ease of use for casual dice rolling sessions
| - Simple and effective dice rolling mechanics provide a reliable tool for tabletop gaming sessions
| - Highly flexible custom dice creation tools allow users to prototype board games with ease
| - Realistic dice rolling physics provide an engaging and authentic simulation experience for casual users
| - Core board game mechanics provide high entertainment value when the connection remains stable
| - | - Modern web-first architecture
| - Preset score buttons allow for rapid input without opening the keyboard during fast-paced game sessions
- Versatile game configuration options provide flexibility for diverse card and board game scoring requirements
| - | - |
| Complaints | - Clunky interface design creates friction compared to previous application iterations
| - Unskippable video advertisements disrupt the flow of educational or tutoring sessions for some users
| - Inconsistent randomization logic leads to repetitive results that frustrate users during active gameplay sessions
| - Aggressive advertisement frequency interrupts the core rolling experience and degrades the overall user flow
| - Companion app fails to recognize active game sessions, displaying persistent game does not exist errors
- Mismatch between console game codes and mobile app input requirements prevents local multiplayer access
- Frequent application crashes during startup or lobby connection prevent any gameplay from occurring
| - | | - Active game configurations reset when switching between applications on mobile devices
- Inability to modify player names or colors after the initial game setup is completed
| - | - |
| Requests | - Customizable dice groups and odd-numbered dice ranges for specific game rules
| - Expanded dice configuration options to include specific dot counts like nine-sided variants
| - Advanced dice logic features like exploding dice and numerical modifiers would improve game simulation depth
| - Accessibility features including text-to-speech support for visually impaired users to enable independent play
| - Portrait mode support for mobile devices to improve usability during gameplay sessions
| - | - | - Addition of a total score button to simplify end-of-game calculations for players
| - | - |
| Strategic Intel |
| Strengths | - High-fidelity physics simulation [Standard]
- Remote session verification tools [Differentiator]
| - Haptic feedback loop sustains session length
- 0-100 custom range functions as functional moat
| - One-time purchase model avoids ad-based friction
- Statistical balancing tool provides professional utility for game designers
| - Tactile shake-to-roll interaction increases session duration
- Minimalist interface reduces friction for casual users
| - Official branding and integration with the Marmalade Game Studio ecosystem provides high user trust
| - Lightweight interface enables immediate ad-hoc usage
- JSON-based custom game editor provides rule flexibility
| - Web-first architecture enables cross-platform sync without local file management
- Tournament management suite provides utility beyond simple list building
| - Haptic feedback loop improves physical satisfaction of the input workflow
- Clean, ad-free interface supports focused scorekeeping sessions
| - Lightweight social-first interface for group coordination
- Real-time collaborative room features for live play
| - Landscape-first interface optimized for shared physical tables
- Party Mode social prompts differentiate from static trackers
- Flexible custom-game presets support house rules
|
| Weaknesses | - Interface design friction [User Reviews]
- Lack of updates since May 2020 [Metadata]
- Touch input failures [User Reviews]
| - Unskippable video ads disrupt professional use
- Occasional application hangs on specific hardware
| - Inconsistent randomization logic reported by users
- Restrictive image file size limits for custom assets
- No landscape mode for tablets
| - Ad frequency interrupts core rolling loops
- Intrusive rating prompts drive negative sentiment
- No IAP options to remove ads
| - 0.56★ Android-iOS rating gap indicates poor stability on the majority Android base
- Persistent connection errors block the primary use case for local multiplayer
| - Local-only storage prevents cross-device sync
- No feature updates since 2017
- Lacks historical session audit logs
| - 0.57★ Android-iOS rating gap on majority Android base
- Lack of deep legacy data support compared to BattleScribe
| - State persistence failure during app switching causes data loss
- Limited profile editing tools post-setup frustrate users
| - Zero rating count on iOS
- No established social proof or user reviews
| - $0.99 price point creates conversion friction
- Lacks cloud-syncing for multi-device score entry
- No historical data visualization or analytical graphs
|
| Pricing | paid | freemium | freemium | free | free | free | freemium | freemium | free | paid |
| Momentum | Zombie | Maintenance | Zombie | Maintenance | Maintenance | Zombie | Maintenance | Maintenance | Zombie | Maintenance |
| Update Cadence | 1 versions, 1 majors/6mo | 2 versions, ~2d avg | 2 versions, 2 majors/6mo, ~637d avg | 2 versions, ~179d avg | 4 versions, ~39d avg | 2 versions, ~3291d avg | 2 versions, ~2d avg | 2 versions, ~137d avg | 1 versions | 1 versions |