| Core Identity |
| Developer | Webtoweb | Harry Foster | Vicki Partridge | Lost Minds | Wych Way Studios | Jeff Cuscutis | David Pruitt | Touseef Hassan Nasir | Vincent, Gatien,Alphonse MASSIAS | ron myschuk |
| Category | Tools | Utilities | Utilities | Utilities | Utilities | Utilities | Games | Utilities | Utilities | Games |
| Platform | Android, iOS | iOS, Android | iOS, Android | iOS | iOS, Android | iOS, Android | Android, iOS | iOS, Android | iOS, Android | iOS |
| Store Metrics |
| Rating | 0.0 / 5 | 4.5 / 5 | 4.3 / 5 | 4.6 / 5 | 4.8 / 5 | 5.0 / 5 | 5.0 / 5 | 0.0 / 5 | 4.9 / 5 | 0.0 / 5 |
| Ratings Count | 0 | 5,284 | 2,829 | 149 | 150 | 1 | 10 | 0 | 173 | 0 |
| Price | USD0.99 | Free | Free | $1.99 | Free | Free | Free | Free | Free | $0.99 |
| Release Date | Aug 3, 2018 | Apr 13, 2021 | May 19, 2016 | Oct 1, 2019 | Feb 21, 2020 | Jun 21, 2020 | Jul 31, 2019 | Aug 13, 2024 | Jun 2, 2025 | Mar 23, 2026 |
| Last Updated | Jun 28, 2023 | Apr 17, 2026 | Apr 24, 2026 | May 1, 2020 | Jul 27, 2021 | Mar 19, 2026 | Jul 31, 2019 | Nov 26, 2025 | May 11, 2026 | Mar 23, 2026 |
| Sentiment & Reviews |
| Sentiment | - | excellent | negative | mixed | excellent | - | excellent | excellent | positive | - |
| Score | - | 85/100 | 35/100 | 55/100 | 92/100 | - | 90/100 | 85/100 | 85/100 | - |
| Praises | - | - Simple and effective dice rolling mechanics provide a reliable tool for tabletop gaming sessions
| - Realistic dice rolling physics provide an engaging and authentic simulation experience for casual users
| - High reliability and ease of use for casual dice rolling sessions
| - Highly flexible custom dice creation tools allow users to prototype board games with ease
| - | - Flexible scoring system allows users to track diverse card games without complex setup requirements
| - Preset score buttons allow for rapid input without opening the keyboard during fast-paced game sessions
- Versatile game configuration options provide flexibility for diverse card and board game scoring requirements
| - Modern web-first architecture
| - |
| Complaints | - | - Unskippable video advertisements disrupt the flow of educational or tutoring sessions for some users
| - Aggressive advertisement frequency interrupts the core rolling experience and degrades the overall user flow
| - Clunky interface design creates friction compared to previous application iterations
| - Inconsistent randomization logic leads to repetitive results that frustrate users during active gameplay sessions
| - | - | - Active game configurations reset when switching between applications on mobile devices
- Inability to modify player names or colors after the initial game setup is completed
| | - |
| Requests | - | - Expanded dice configuration options to include specific dot counts like nine-sided variants
| - Accessibility features including text-to-speech support for visually impaired users to enable independent play
| - Customizable dice groups and odd-numbered dice ranges for specific game rules
| - Advanced dice logic features like exploding dice and numerical modifiers would improve game simulation depth
| - | - | - Addition of a total score button to simplify end-of-game calculations for players
| - | - |
| Strategic Intel |
| Strengths | - Lightweight interface enables faster gaming sessions than feature-bloated rivals
- Multi-platform availability allows for broader reach across iOS and Android segments
| - Haptic feedback loop sustains session length
- 0-100 custom range functions as functional moat
| - Tactile shake-to-roll interaction increases session duration
- Minimalist interface reduces friction for casual users
| - High-fidelity physics simulation [Standard]
- Remote session verification tools [Differentiator]
| - One-time purchase model avoids ad-based friction
- Statistical balancing tool provides professional utility for game designers
| - Lightweight UI prioritizes speed for quick rolls
- Specific Daggerheart support captures modern system players
| - Nertz team-pairing algorithm functions as a niche distribution barrier
- Lightweight UX allows for rapid score entry during active gameplay
| - Haptic feedback loop improves physical satisfaction of the input workflow
- Clean, ad-free interface supports focused scorekeeping sessions
| - Web-first architecture enables cross-platform sync without local file management
- Tournament management suite provides utility beyond simple list building
| - Landscape-first interface optimized for shared physical tables
- Party Mode social prompts differentiate from static trackers
- Flexible custom-game presets support house rules
|
| Weaknesses | - Lack of advanced dice-locking features limits utility for complex RPG systems
- Fragmented monetization strategy prevents a unified brand experience
| - Unskippable video ads disrupt professional use
- Occasional application hangs on specific hardware
| - Ad frequency interrupts core rolling loops
- Intrusive rating prompts drive negative sentiment
- No IAP options to remove ads
| - Interface design friction [User Reviews]
- Lack of updates since May 2020 [Metadata]
- Touch input failures [User Reviews]
| - Inconsistent randomization logic reported by users
- Restrictive image file size limits for custom assets
- No landscape mode for tablets
| - Zero IAP or subscription gates limit revenue
- No cloud-save functionality for campaign data
| - No cloud-save functionality despite multi-device usage scenarios
- Ad-only monetization model limits revenue per user
| - State persistence failure during app switching causes data loss
- Limited profile editing tools post-setup frustrate users
| - 0.57★ Android-iOS rating gap on majority Android base
- Lack of deep legacy data support compared to BattleScribe
| - $0.99 price point creates conversion friction
- Lacks cloud-syncing for multi-device score entry
- No historical data visualization or analytical graphs
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| Pricing | freemium | freemium | free | paid | freemium | free | free | freemium | freemium | paid |
| Momentum | Zombie | Maintenance | Maintenance | Zombie | Zombie | Maintenance | Zombie | Maintenance | Maintenance | Maintenance |
| Update Cadence | 2 versions, ~958d avg | 2 versions, ~2d avg | 2 versions, ~179d avg | 1 versions, 1 majors/6mo | 2 versions, 2 majors/6mo, ~637d avg | 2 versions, ~199d avg | 2 versions, ~3d avg | 2 versions, ~137d avg | 2 versions, ~2d avg | 1 versions |