DIGS: Interior Design Game icon

DIGS: Interior Design Gamev2.3.0

Released November 4, 2026Major

iOS Android

What changed

  • UXNew scoring system requiring design principles like balance and scale
  • UXReal-time star meter visualizes room progress during placement
  • ContentStar Rooms: new chapter featuring twenty unlockable rooms
  • New featurePet system allowing adoption and naming of 24 different breeds
  • UXEnhanced 3D views and improved furniture models
  • SocialHead-to-head mode to compete against rivals or personal bests
  • RetentionEconomy adjustments including larger budgets and daily check-in gifts
  • UXNew Nudge button for precise placement and Media tab in catalog
  • ContentHoliday-themed rooms, new music, and Home for the Holidays pack
  • MonetizationTwelve free pet breeds and expanded coin value

Original release notes

New in 2.3: stars that care how a room is arranged, Star Rooms and pets.

• Three stars now takes a well-arranged room: a focal point, balance, scale, color and layers. The score card has a new Design row and says what the next star needs.
• A star meter climbs while you place, so you can see the room getting better.
• Star Rooms: a new chapter of twenty tricky rooms that open with the stars you've earned.
• Pets: adopt and name dogs, cats, birds, fish and reptiles. There are twenty-four breeds, and twelve are free.
• The 3D views now match your plan piece for piece, with better sofas, lamps, chairs and wall pieces. The walk-in view starts clear of the furniture.
• Head to head: play a room against a rival or your own best score.
• Budgets have more room in them, coins go further, and there's a small gift for checking in each day.
• A Nudge button moves a piece half a cell at a time, and the catalog has a new Media tab with speakers.
• Weekly rooms for Thanksgiving and Christmas, a Home for the Holidays pack, and new music. You can mute the music in Settings.
• Ciana has curly hair now.

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